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49 lines
1.3 KiB
NASM
49 lines
1.3 KiB
NASM
SeafoamIslands1F_Script:
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call EnableAutoTextBoxDrawing
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SetEvent EVENT_IN_SEAFOAM_ISLANDS
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ld hl, wMiscFlags
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bit BIT_PUSHED_BOULDER, [hl]
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res BIT_PUSHED_BOULDER, [hl]
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jr z, .noBoulderWasPushed
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ld hl, Seafoam1HolesCoords
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call CheckBoulderCoords
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ret nc
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EventFlagAddress hl, EVENT_SEAFOAM1_BOULDER1_DOWN_HOLE
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ld a, [wCoordIndex]
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cp $1
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jr nz, .boulder2FellDownHole
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SetEventReuseHL EVENT_SEAFOAM1_BOULDER1_DOWN_HOLE
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ld a, HS_SEAFOAM_ISLANDS_1F_BOULDER_1
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ld [wObjectToHide], a
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ld a, HS_SEAFOAM_ISLANDS_B1F_BOULDER_1
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ld [wObjectToShow], a
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jr .hideAndShowBoulderObjects
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.boulder2FellDownHole
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SetEventAfterBranchReuseHL EVENT_SEAFOAM1_BOULDER2_DOWN_HOLE, EVENT_SEAFOAM1_BOULDER1_DOWN_HOLE
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ld a, HS_SEAFOAM_ISLANDS_1F_BOULDER_2
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ld [wObjectToHide], a
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ld a, HS_SEAFOAM_ISLANDS_B1F_BOULDER_2
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ld [wObjectToShow], a
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.hideAndShowBoulderObjects
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ld a, [wObjectToHide]
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ld [wMissableObjectIndex], a
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predef HideObject
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ld a, [wObjectToShow]
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ld [wMissableObjectIndex], a
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predef_jump ShowObject
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.noBoulderWasPushed
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ld a, SEAFOAM_ISLANDS_B1F
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ld [wDungeonWarpDestinationMap], a
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ld hl, Seafoam1HolesCoords
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jp IsPlayerOnDungeonWarp
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Seafoam1HolesCoords:
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dbmapcoord 17, 6
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dbmapcoord 24, 6
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db -1 ; end
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SeafoamIslands1F_TextPointers:
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def_text_pointers
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dw_const BoulderText, TEXT_SEAFOAMISLANDS1F_BOULDER1
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dw_const BoulderText, TEXT_SEAFOAMISLANDS1F_BOULDER2
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