pokeyellow/.gitignore
U-Daniel-PC\Daniel b3324b175e Don't ignore .map files
it makes it confusing to edit/move the tilemaps in gfx/
2015-01-24 09:15:09 -05:00

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# precompiled python
*.pyc
# compiled object file
*.o
# no binaries
*.exe
# roms
*.gbc
*.gb
# rgbds extras
*.sym
# converted image data
*.2bpp
*.1bpp
*.pic
# swap files for vim
.*.swp
# no data from extras/
*.json
# for any of the poor souls with save game files in their working directory
*.sgm
*.sav
*.sys
# for vim configuration
# url: http://www.vim.org/scripts/script.php?script_id=441
.lvimrc