Disassembly of Pokemon Yellow
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2016-06-04 16:31:45 -04:00
audio Some work on disassembling npc movement scripts (aka informed copy/paste from red) 2016-05-21 22:45:53 -04:00
constants Silph Co 11F 2016-06-03 23:06:52 -04:00
data Resolve incbinned sgb border 2016-06-04 10:18:03 -04:00
engine Chunk 4 of bank 3e 2016-06-04 16:10:05 -04:00
extras@0e1798937a Update extras with fixed gbz80disasm.py 2016-05-30 20:08:47 -04:00
gfx Identify the previously-unknown GFX in bank 1A 2016-06-04 16:31:45 -04:00
home Champion's room; resolve predefs 2016-05-31 15:55:39 -04:00
maps Remaining maps in Bank 11 2016-06-03 21:16:31 -04:00
pic Move data, mon header data, cry data. 2015-11-08 16:20:14 -05:00
scripts Remaining maps in bank 1D (and the whole ROM) 2016-06-03 23:25:35 -04:00
text Pikachu pics; town map entries 2016-06-04 09:03:51 -04:00
yellow Move yellow/main.asm code to main.asm 2016-04-14 16:47:43 -04:00
.gitattributes Specify *.wav, *.blk and *.pic as binary 2015-10-25 17:30:37 -04:00
.gitignore Ignore extras1\ 2015-10-25 12:24:34 -04:00
.gitmodules Ignore 'dirty' changes to extras 2015-10-25 12:57:02 -04:00
audio.asm The rest of SS Anne 2016-05-31 14:01:10 -04:00
charmap.asm Text macros; Prize Room 2016-06-01 09:44:32 -04:00
compare.sh Fix typos up to end of home/audio.asm 2015-08-09 16:42:07 -04:00
constants.asm Text macros; Prize Room 2016-06-01 09:44:32 -04:00
gfx.py engine/menu/status_screen.asm 2015-11-14 16:34:47 -05:00
home.asm Text macros; Prize Room 2016-06-01 09:44:32 -04:00
hram.asm More code and what looks like scripts in F 2016-05-25 08:22:34 -04:00
INSTALL.md Update INSTALL.md 2015-09-06 22:12:06 -04:00
macros.asm Pikachu pics; town map entries 2016-06-04 09:03:51 -04:00
main.asm Identify the previously-unknown GFX in bank 1A 2016-06-04 16:31:45 -04:00
Makefile engine/text_boxes.asm 2015-11-13 13:11:05 -05:00
README.md Formatting errors. 2015-08-28 17:21:32 -04:00
replace.sh Bank11 and 14 misc functions. 2016-05-22 21:02:18 -04:00
roms.md5 Build only Yellow 2015-08-01 17:32:39 -04:00
sram.asm Replace hardcoded name lengths with NAME_LENGTH 2015-08-10 23:51:20 -05:00
text.asm Text macros; Prize Room 2016-06-01 09:44:32 -04:00
vram.asm VRAM constants. 2014-05-29 01:30:09 -07:00
wram.asm Vermilion Fan Club 2016-05-31 11:46:02 -04:00

Pokémon Yellow

This is a disassembly of Pokémon Yellow.

It builds the following rom:

  • Pokemon Yellow (UE) [C][!].gbc md5: d9290db87b1f0a23b89f99ee4469e34b

To set up the repository, see INSTALL.md.

See also