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Clarify @doorway example in docs
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@ -22,5 +22,6 @@ collide with other objects in the entered room while ignoring those in the
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exited room.
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Doorways do not need to be linked to a physical door in the world. For example,
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a doorway can be placed over a window so that the room on the other side is
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not considered for rendering when out of the player's view.
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they are used for windows so the room on the other side is visible when looking
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through. They can also be used to break up large physical spaces into smaller
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chunks.
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