portal64-still-alive/assets/models
Matt Penny 0fd1954898 Do not hard code build output directory name
The game can now be built in any directory
2024-11-20 23:38:24 -05:00
..
cube Get all textures from VPK 2024-01-21 00:42:52 -05:00
player Get all textures from VPK 2024-01-21 00:42:52 -05:00
portal Remove unnecessary model flags 2024-10-04 22:42:21 -04:00
portal_gun Some more portal gun polish 2023-11-21 18:29:47 -07:00
props Fix UV mapping on elevator bottom edge 2024-10-17 21:20:01 -04:00
signage Remove unnecessary model flags 2024-10-04 22:42:21 -04:00
CMakeLists.txt Do not hard code build output directory name 2024-11-20 23:38:24 -05:00
fleck_ash2.blend Add ball burn marks 2023-02-11 21:17:44 -07:00
fleck_ash2.flags Use proper default material for fleck_ash2 2024-10-09 22:55:53 -04:00
grav_flare.blend Fix 32bit textures 2023-01-20 19:42:41 -07:00
grav_flare.flags Remove unnecessary model flags 2024-10-04 22:42:21 -04:00
pedestal.blend Fix default pose for pedestal 2023-05-08 21:16:17 -06:00
pedestal.flags Remove unnecessary model flags 2024-10-04 22:42:21 -04:00
valve_animation.blend Work on CMake conversion: material generation 2024-09-07 20:00:45 -04:00
window_frame_medium.blend Add window frame medium 2022-11-12 21:14:36 -07:00
window_frame_small.blend Add another observation room 2022-05-27 13:18:30 -06:00
window_frame.blend Enable vertex colors for metal_modular_floor_001 and plasticwall003a 2024-08-04 09:28:16 -04:00