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audio
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Use the square root of the distance for volume attenuation.
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2024-01-23 08:19:24 -05:00 |
controls
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Make better use of z buffer when portals are small on the screen
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2023-11-28 18:41:44 -07:00 |
decor
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Small adjustments and polish
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2023-12-04 22:13:51 -07:00 |
effects
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Polish up ball launcher
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2023-09-28 18:04:36 -06:00 |
font
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Cleanup legacy font renderer
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2023-12-06 21:18:57 -07:00 |
graphics
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more profile work
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2023-12-23 18:15:51 -07:00 |
levels
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Build out much of test chamber 09
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2024-01-02 21:36:53 -07:00 |
locales
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Implement config option for interlaced video.
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2023-10-18 22:41:23 +02:00 |
materials
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Initial commit
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2022-02-27 16:41:51 -07:00 |
math
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fix animated objects after small refactor
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2023-12-02 15:53:04 -07:00 |
menu
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Dynamically get level count for all levels cheat
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2024-01-14 00:09:40 -05:00 |
physics
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Fix bug where cubes slide off of moving platforms
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2023-12-29 21:48:16 -07:00 |
player
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Fix up lastAnchorToVelocity usage
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2023-12-01 20:39:09 -07:00 |
savefile
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Do not save partial savefile on first boot (fixes #583)
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2024-01-07 14:03:31 -05:00 |
scene
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Increase max render distance
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2024-01-03 21:42:33 -07:00 |
sk64
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cull animated geometry using rotated bounding boxes
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2023-12-02 14:52:40 -07:00 |
util
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Have profiler label nested display lists
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2023-12-12 18:00:47 -07:00 |
defs.h
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Start work on rsp profiler
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2023-12-10 20:19:01 -07:00 |
main.c
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Use correct starting scene
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2024-01-03 19:18:09 -07:00 |
main.h
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Dont persist interlaced setting
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2023-11-15 19:42:51 -07:00 |