.. |
level_scripts
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Do not use platform default encoding when generating subtitles
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2024-01-08 22:42:05 -05:00 |
auto_uv.py
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Implement auto uv as a blender script
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2023-06-14 22:09:11 -06:00 |
bake_lighting.py
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Work on level light baking
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2023-06-24 21:11:15 -06:00 |
debug_simplex.py
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Fix crash around collision of objects
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2023-07-13 08:00:43 -06:00 |
debug_surface_builder.py
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fix some surface generator bugs after refactor
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2023-08-28 12:17:07 -06:00 |
dump_rcp_state.py
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bug fixes
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2022-07-12 20:35:46 -06:00 |
export_fbx.py
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do not triangulate when exporting
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2023-10-26 19:06:42 -06:00 |
export_level.lua
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Switch over to rendering from bvh index
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2023-11-01 20:28:26 -06:00 |
font_converter.js
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Add support for fonts with more than 256 chracters
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2023-10-28 12:31:30 -06:00 |
generate_animation_ld.js
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Work on portal gun pedestal
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2022-08-04 12:58:10 -06:00 |
generate_dynamic_animated_model_list.js
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Have profiler label nested display lists
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2023-12-12 18:00:47 -07:00 |
generate_dynamic_model_list.js
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Have profiler label nested display lists
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2023-12-12 18:00:47 -07:00 |
generate_level_ld.js
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Start work on dynamic loading of models
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2023-07-14 23:10:48 -06:00 |
generate_level_list.js
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Fix pointers after loading level from cart
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2022-07-24 16:03:29 -06:00 |
generate_sound_config.js
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Start work on level triggers
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2022-05-19 22:07:01 -06:00 |
generate_sound_ids.js
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fix audio language sorting
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2023-11-29 21:49:22 +01:00 |
jsox.js
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work on dynamic signage
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2022-08-09 12:59:09 -06:00 |
profile_parser.js
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more profile work
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2023-12-23 18:15:51 -07:00 |
romfix64.sh
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relocate romfix.sh
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2023-12-17 17:57:38 -06:00 |
setup.sh
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reorganized the readme and move files.
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2023-12-21 18:22:06 -05:00 |
zimage_formatter.js
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more profile work
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2023-12-23 18:15:51 -07:00 |