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AVOID_UB
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@ -3275,6 +3275,7 @@ void Zoness_801986FC(ZoSarumarine* this, s32 arg1, f32 xOff, f32 yOff, f32 zOff,
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#ifdef AVOID_UB
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if (i < ARRAY_COUNT(gActors)) {
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#else
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// @Bug: checking out of bounds
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if (i >= ARRAY_COUNT(gActors)) {
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#endif
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actor245->obj.status = OBJ_FREE;
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