Match improvement to an audiosynth function (#276)
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* Torch?

* small cleanup

* format
This commit is contained in:
petrie911 2024-10-23 13:15:26 -05:00 committed by GitHub
parent e7b14efad9
commit af0c6f91f4
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GPG Key ID: B5690EEEBB952194
10 changed files with 73 additions and 73 deletions

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@ -402,7 +402,7 @@ s32 HUD_8008CB8C(void);
void HUD_VS_ShieldGaugeTex_Draw(f32, f32, f32, f32, f32);
void HUD_DrawBossHealth(void);
void HUD_DrawCountdown(s32* , f32);
void HUD_Shield_GoldRings_HitPoints(f32, f32);
void HUD_Shield_GoldRings_Score(f32, f32);
void HUD_BombCounter_Draw(f32, f32);
void HUD_Draw(void);
void FoBase_Draw(Boss*);
@ -423,7 +423,7 @@ void Aquas_AqRock_Setup(Actor*, s32);
void Aquas_CsLevelComplete(Player*);
void Aquas_Effect363_Update(Effect*);
void Aquas_Effect363_Draw(Effect*);
void HUD_Hitpoints_Draw(f32, f32);
void HUD_Score_Draw(f32, f32);
void Venom1_LevelStart2(Player* player);
// fox_col1

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@ -24,7 +24,7 @@ typedef struct {
typedef struct PlanetStats {
/* bit 0 */ u16 hitCount : 8;
/* bit 8 */ u16 planetId : 4;
/* bit C */ u16 unk_C : 1; // hitCount related
/* bit C */ u16 hitCountOver256 : 1;
/* bit D */ u16 peppyAlive : 1;
/* bit E */ u16 falcoAlive : 1;
/* bit F */ u16 slippyAlive : 1;

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@ -367,13 +367,14 @@ void func_80008780(f32* arg0, s32 arg1, f32* arg2) {
#pragma GLOBAL_ASM("asm/us/rev1/nonmatchings/audio/audio_synthesis/func_80008780.s")
#endif
// https://decomp.me/scratch/mYlns
// https://decomp.me/scratch/TZQNS
#ifdef NON_MATCHING
void func_80009124(s16** arg0) {
s16* var_a1;
s32 temp_a0;
u8 temp_s0;
u8 temp_s1;
u8 temp_u1;
s32 temp_t5_4;
s32 temp_v0;
u8 temp_v1;
@ -384,35 +385,38 @@ void func_80009124(s16** arg0) {
u32 var_t3;
s32 i;
s32 j;
s16 new_var2;
var_a1 = *arg0;
for (i = 255; i >= 0; i--) {
D_80145D48[i] = 0.0f;
}
var_t3 = *var_a1++ << 0x10;
var_t3 |= *var_a1++;
temp_v0 = *var_a1++;
var_t3 = temp_v0 << 0x10;
temp_v0 = *var_a1++;
var_t3 |= temp_v0;
for (var_t2 = 0; var_t2 != 0x100; var_t2 += 0x40) {
for (var_t2 = 0; var_t2 < 4; var_t2++) {
var_v1 = var_t2 * 0x40;
temp_s0 = var_t3 >> 0x18;
var_v1 = var_t2;
var_t3 <<= 8;
temp_v0 = ((temp_s0 >> 4) & 0xF);
temp_v1 = ((temp_s0 >> 4) & 0xF);
temp_a0 = temp_s0 & 0xF;
if (((temp_s0 >> 4) & 0xF) == 0) {
if (temp_v1 == 0) {
continue;
}
switch (temp_v0) {
switch (temp_v1) {
case 1:
while (true) {
var_s0 = *var_a1++;
for (var_s1 = 0; var_s1 < 4; var_s1++) {
temp_s1 = (var_s0 >> 0xC) & 0xF;
temp_u1 = (var_s0 >> 0xC) & 0xF;
var_s0 <<= 4;
D_80145D48[var_v1++] = ((temp_s1 & 7) - 4) << temp_a0;
if (temp_s1 >= 8) {
D_80145D48[var_v1++] = ((temp_u1 & 7) - 4) << temp_a0;
if (temp_u1 >= 8) {
goto case_1_break;
}
}
@ -420,49 +424,47 @@ void func_80009124(s16** arg0) {
case_1_break:
break;
case 2:
var_s1 = -1;
while (++var_s1 < 16) {
for (var_s1 = 0; var_s1 < 16; var_s1++) {
var_s0 = *var_a1++;
for (i = 0; i < 4; i++) {
temp_s1 = (var_s0 >> 0xC) & 0xF;
temp_u1 = (var_s0 >> 0xC) & 0xF;
var_s0 <<= 4;
D_80145D48[var_v1++] = (temp_s1 - 8) << temp_a0;
D_80145D48[var_v1++] = (temp_u1 - 8) << temp_a0;
}
}
break;
case 6:
while (true) {
var_s0 = *var_a1++;
temp_s1 = (var_s0 >> 8) & 0xFF;
D_80145D48[var_v1] = ((temp_s1 & 0x3F) - 0x20) << temp_a0;
if (temp_s1 >> 6 == 0) {
temp_u1 = (var_s0 >> 8) & 0xFF;
temp_t5_4 = temp_u1 >> 6;
D_80145D48[var_v1] = ((temp_u1 & 0x3F) - 0x20) << temp_a0;
if (temp_t5_4 == 0) {
break;
}
var_v1 += temp_s1 >> 6;
temp_s1 = var_s0 & 0xFF;
D_80145D48[var_v1] = ((temp_s1 & 0x3F) - 0x20) << temp_a0;
if (temp_s1 >> 6 == 0) {
var_v1 += temp_t5_4;
temp_u1 = var_s0 & 0xFF;
temp_t5_4 = temp_u1 >> 6;
D_80145D48[var_v1] = ((temp_u1 & 0x3F) - 0x20) << temp_a0;
if (temp_t5_4 == 0) {
break;
}
var_v1 += temp_s1 >> 6;
var_v1 += temp_t5_4;
}
break;
case 3:
while (true) {
var_s0 = *var_a1++;
temp_u1 = (var_s0 >> 8) & 0xFF;
temp_s1 = (var_s0 >> 8) & 0xFF;
D_80145D48[var_v1++] = ((temp_u1 & 0x7F) - 0x40) << temp_a0;
D_80145D48[var_v1++] = ((temp_s1 & 0x7F) - 0x40) << temp_a0;
if (temp_s1 >= 0x80) {
if (temp_u1 >= 0x80) {
break;
}
temp_s1 = var_s0 & 0xFF;
D_80145D48[var_v1++] = ((temp_s1 & 0x7F) - 0x40) << temp_a0;
if (temp_s1 >= 0x80) {
temp_u1 = var_s0 & 0xFF;
D_80145D48[var_v1++] = ((temp_u1 & 0x7F) - 0x40) << temp_a0;
if (temp_u1 >= 0x80) {
break;
}
}
@ -481,8 +483,9 @@ void func_80009124(s16** arg0) {
case 5:
while (true) {
var_s0 = *var_a1++;
temp_t5_4 = var_s0 >> 0xF;
D_80145D48[var_v1] = ((var_s0 & 0x7FFF) - 0x4000) << temp_a0;
if ((var_s0 >> 0xF) == 1) {
if (temp_t5_4 == 1) {
break;
}
var_v1++;

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@ -3223,7 +3223,7 @@ void HUD_Radar(void) {
HUD_RadarMarks_Update();
}
void HUD_Hitpoints_Update(f32 xPos, f32 yPos) {
void HUD_Score_Update(f32 xPos, f32 yPos) {
f32 r;
f32 g;
f32 b;
@ -3309,25 +3309,23 @@ void HUD_Hitpoints_Update(f32 xPos, f32 yPos) {
r = 255;
g = 255;
b = 255;
} else if (medalStatus) {
r = 200;
g = 100;
b = 50;
} else {
if (medalStatus) {
r = 200;
g = 100;
b = 50;
} else {
r = 90;
g = 160;
b = 200;
}
r = 90;
g = 160;
b = 200;
}
RCP_SetupDL(&gMasterDisp, SETUPDL_76);
gDPSetPrimColor(gMasterDisp++, 0, 0, r, g, b, 255);
HUD_Hitpoints_Draw(xPos, yPos);
HUD_Score_Draw(xPos, yPos);
}
void HUD_Shield_GoldRings_HitPoints(f32 xPos, f32 yPos) {
HUD_Hitpoints_Update(xPos, yPos);
void HUD_Shield_GoldRings_Score(f32 xPos, f32 yPos) {
HUD_Score_Update(xPos, yPos);
HUD_PlayerShield_GoldRings();
}
@ -3553,7 +3551,7 @@ void HUD_SinglePlayer(void) {
HUD_IncomingMsg();
if (D_hud_80161708 != 0) {
HUD_Shield_GoldRings_HitPoints(24.0f, 30.0f);
HUD_Shield_GoldRings_Score(24.0f, 30.0f);
if (gCurrentLevel != LEVEL_TRAINING) {
HUD_LivesCount2_Draw(248.0f, 11.0f, gLifeCount[gPlayerNum]);
}
@ -5417,7 +5415,7 @@ void stub_80094D10(void) {
void stub_80094D18(void) {
}
void HUD_Hitpoints_Draw(f32 x, f32 y) {
void HUD_Score_Draw(f32 x, f32 y) {
u8* D_800D24DC[] = { aLargeText_0, aLargeText_1, aLargeText_2, aLargeText_3, aLargeText_4,
aLargeText_5, aLargeText_6, aLargeText_7, aLargeText_8, aLargeText_9 };
s32 D_800D2504[] = { 100, 10, 1 };

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@ -254,7 +254,8 @@ bool Ending_8018DCB4(void) {
unk40[i] = gSaveFile.save.data.rankingLives[i];
for (j = 0; j < 7; j++) {
temp4[i] += gSaveFile.save.data.stats[i][j].hitCount + (gSaveFile.save.data.stats[i][j].unk_C * 0x100);
temp4[i] +=
gSaveFile.save.data.stats[i][j].hitCount + (gSaveFile.save.data.stats[i][j].hitCountOver256 * 256);
stats[i][0] += gSaveFile.save.data.stats[i][j].peppyAlive & 1;
stats[i][1] += gSaveFile.save.data.stats[i][j].slippyAlive & 1;
stats[i][2] += gSaveFile.save.data.stats[i][j].falcoAlive & 1;

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@ -22,9 +22,7 @@ typedef struct {
typedef struct {
/* 0x00 */ PosRot unk_00;
/* 0x18 */ f32 unk_18;
/* 0x1C */ f32 unk_1C;
/* 0x20 */ f32 unk_20;
/* 0x18 */ Vec3f unk_18;
/* 0x24 */ s16 unk_24;
/* 0x26 */ u16 unk_26;
} UnkStruct_i5_801BBF00; // size = 0x28
@ -2250,7 +2248,7 @@ void Titania_TiGoras_Init(TiGoras* this) {
for (var_v1 = D_i5_801BBF00, i = 0; i < ARRAY_COUNTU(D_i5_801BBF00); i++, var_v1++) {
var_v1->unk_26 = 0;
var_v1->unk_00.pos.x = var_v1->unk_00.pos.y = var_v1->unk_00.pos.z = var_v1->unk_00.rot.x =
var_v1->unk_00.rot.y = var_v1->unk_00.rot.z = var_v1->unk_18 = var_v1->unk_1C = var_v1->unk_20 = 0.0f;
var_v1->unk_00.rot.y = var_v1->unk_00.rot.z = var_v1->unk_18.x = var_v1->unk_18.y = var_v1->unk_18.z = 0.0f;
}
for (i = 0; i < ARRAY_COUNT(D_i5_801BD218); i++) {
@ -2826,13 +2824,13 @@ bool Titania_80190A08(s32 limbIndex, Gfx** dList, Vec3f* pos, Vec3f* rot, void*
Matrix_Translate(gCalcMatrix, pos->x, pos->y, pos->z, MTXF_APPLY);
if (sp88 != 0) {
Matrix_RotateZ(gCalcMatrix, D_i5_801BBF00[i].unk_20 * M_DTOR, MTXF_APPLY);
Matrix_RotateY(gCalcMatrix, D_i5_801BBF00[i].unk_1C * M_DTOR, MTXF_APPLY);
Matrix_RotateX(gCalcMatrix, D_i5_801BBF00[i].unk_18 * M_DTOR, MTXF_APPLY);
Matrix_RotateZ(gCalcMatrix, D_i5_801BBF00[i].unk_18.z * M_DTOR, MTXF_APPLY);
Matrix_RotateY(gCalcMatrix, D_i5_801BBF00[i].unk_18.y * M_DTOR, MTXF_APPLY);
Matrix_RotateX(gCalcMatrix, D_i5_801BBF00[i].unk_18.x * M_DTOR, MTXF_APPLY);
} else {
rot->z += D_i5_801BBF00[i].unk_20;
rot->y += D_i5_801BBF00[i].unk_1C;
rot->x += D_i5_801BBF00[i].unk_18;
rot->z += D_i5_801BBF00[i].unk_18.z;
rot->y += D_i5_801BBF00[i].unk_18.y;
rot->x += D_i5_801BBF00[i].unk_18.x;
}
if (sp88 != 0) {
@ -3910,7 +3908,7 @@ void Titania_80193DF0(TiGoras* this) {
D_i5_801BBEF0[6]--;
if (D_i5_801BBEF0[6] == 0) {
for (i = 0; i < ARRAY_COUNTU(D_i5_801BBF00); i++) {
D_i5_801BBF00[i].unk_18 = D_i5_801BBF00[i].unk_1C = D_i5_801BBF00[i].unk_20 = 0.0f;
D_i5_801BBF00[i].unk_18.x = D_i5_801BBF00[i].unk_18.y = D_i5_801BBF00[i].unk_18.z = 0.0f;
}
}
}
@ -3975,7 +3973,7 @@ void Titania_80193DF0(TiGoras* this) {
if (this->animFrame) {}
if (j == ARRAY_COUNT(D_i5_801B8160)) {
D_i5_801BBF00[i].unk_20 = RAND_FLOAT(5.0f) - 2.5f;
D_i5_801BBF00[i].unk_18.z = RAND_FLOAT(5.0f) - 2.5f;
}
}
}

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@ -2007,7 +2007,7 @@ s32 Map_801A05B4(void) {
temp_a0 = gSaveFile.save.data.rankingRoute[i];
for (j = 0; j < temp_a0; j++) {
var_a3 = gSaveFile.save.data.stats[i][j].hitCount;
if (gSaveFile.save.data.stats[i][j].unk_C != 0) {
if (gSaveFile.save.data.stats[i][j].hitCountOver256 != 0) {
var_a3 += 256;
}
sp30[i] += var_a3;

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@ -2413,7 +2413,7 @@ void Option_RankingHitCount_Draw(s32 rankIdx, s32 routeIdx, f32 xPos, f32 yPos)
if ((yPos > 22.0f) && (yPos < 162.0f)) {
RCP_SetupDL(&gMasterDisp, SETUPDL_83);
gDPSetPrimColor(gMasterDisp++, 0, 0, 255, 255, 0, 255);
hitCount = (gSaveFile.save.data.stats[rankIdx][routeIdx].unk_C & 1) << 8;
hitCount = (gSaveFile.save.data.stats[rankIdx][routeIdx].hitCountOver256 & 1) << 8;
hitCount |= gSaveFile.save.data.stats[rankIdx][routeIdx].hitCount;
Graphics_DisplaySmallNumber(xPos + 15.0f - (HUD_CountDigits(hitCount) - 1) * 8, yPos + 24.0f + 1.0f, hitCount);
}
@ -4186,13 +4186,13 @@ void Option_Ranking_SaveData(void) {
}
for (j = 0; j < ROUTE_MAX; j++) {
planetStats[10][j].unk_C = 0;
planetStats[10][j].hitCountOver256 = 0;
missionHitCount = gMissionHitCount[j];
if (missionHitCount > 255) {
missionHitCount -= 256;
planetStats[10][j].unk_C = 1;
planetStats[10][j].hitCountOver256 = 1;
}
planetStats[10][j].hitCount = missionHitCount;
@ -4225,7 +4225,7 @@ void Option_Ranking_SaveData(void) {
for (j = 0; j < ROUTE_MAX; j++) {
planetStats[i][j].hitCount = gSaveFile.save.data.stats[i][j].hitCount;
planetStats[i][j].planetId = gSaveFile.save.data.stats[i][j].planetId;
planetStats[i][j].unk_C = gSaveFile.save.data.stats[i][j].unk_C;
planetStats[i][j].hitCountOver256 = gSaveFile.save.data.stats[i][j].hitCountOver256;
planetStats[i][j].peppyAlive = gSaveFile.save.data.stats[i][j].peppyAlive;
planetStats[i][j].falcoAlive = gSaveFile.save.data.stats[i][j].falcoAlive;
planetStats[i][j].slippyAlive = gSaveFile.save.data.stats[i][j].slippyAlive;
@ -4248,7 +4248,7 @@ void Option_Ranking_SaveData(void) {
for (j = 0; j < ROUTE_MAX; j++) {
gSaveFile.save.data.stats[i][j].hitCount = planetStats[currentRankIdx][j].hitCount;
gSaveFile.save.data.stats[i][j].planetId = planetStats[currentRankIdx][j].planetId;
gSaveFile.save.data.stats[i][j].unk_C = planetStats[currentRankIdx][j].unk_C;
gSaveFile.save.data.stats[i][j].hitCountOver256 = planetStats[currentRankIdx][j].hitCountOver256;
gSaveFile.save.data.stats[i][j].peppyAlive = planetStats[currentRankIdx][j].peppyAlive;
gSaveFile.save.data.stats[i][j].falcoAlive = planetStats[currentRankIdx][j].falcoAlive;
gSaveFile.save.data.stats[i][j].slippyAlive = planetStats[currentRankIdx][j].slippyAlive;

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@ -479,7 +479,7 @@ s32 Title_GetRankTotalHits(void) {
for (j = 0; j < rankingRoute; j++) {
hitCount = gSaveFile.save.data.stats[i][j].hitCount;
hitCount |= (gSaveFile.save.data.stats[i][j].unk_C & 1) << 8;
hitCount |= (gSaveFile.save.data.stats[i][j].hitCountOver256 & 1) << 8;
gTotalHitsRanking[i] += hitCount;

@ -1 +1 @@
Subproject commit 710497aadc7cce37b28930bf65f52d1d480678be
Subproject commit ff8c2d13c71069f3117faf42ed25f0816229a872