mirror of
https://github.com/sonicdcer/sf64.git
synced 2024-11-22 20:40:14 +00:00
Match improvement to an audiosynth function (#276)
* Torch? * small cleanup * format
This commit is contained in:
parent
e7b14efad9
commit
af0c6f91f4
@ -402,7 +402,7 @@ s32 HUD_8008CB8C(void);
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void HUD_VS_ShieldGaugeTex_Draw(f32, f32, f32, f32, f32);
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void HUD_DrawBossHealth(void);
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void HUD_DrawCountdown(s32* , f32);
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void HUD_Shield_GoldRings_HitPoints(f32, f32);
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void HUD_Shield_GoldRings_Score(f32, f32);
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void HUD_BombCounter_Draw(f32, f32);
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void HUD_Draw(void);
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void FoBase_Draw(Boss*);
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@ -423,7 +423,7 @@ void Aquas_AqRock_Setup(Actor*, s32);
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void Aquas_CsLevelComplete(Player*);
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void Aquas_Effect363_Update(Effect*);
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void Aquas_Effect363_Draw(Effect*);
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void HUD_Hitpoints_Draw(f32, f32);
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void HUD_Score_Draw(f32, f32);
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void Venom1_LevelStart2(Player* player);
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// fox_col1
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@ -24,7 +24,7 @@ typedef struct {
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typedef struct PlanetStats {
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/* bit 0 */ u16 hitCount : 8;
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/* bit 8 */ u16 planetId : 4;
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/* bit C */ u16 unk_C : 1; // hitCount related
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/* bit C */ u16 hitCountOver256 : 1;
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/* bit D */ u16 peppyAlive : 1;
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/* bit E */ u16 falcoAlive : 1;
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/* bit F */ u16 slippyAlive : 1;
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@ -367,13 +367,14 @@ void func_80008780(f32* arg0, s32 arg1, f32* arg2) {
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#pragma GLOBAL_ASM("asm/us/rev1/nonmatchings/audio/audio_synthesis/func_80008780.s")
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#endif
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// https://decomp.me/scratch/mYlns
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// https://decomp.me/scratch/TZQNS
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#ifdef NON_MATCHING
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void func_80009124(s16** arg0) {
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s16* var_a1;
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s32 temp_a0;
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u8 temp_s0;
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u8 temp_s1;
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u8 temp_u1;
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s32 temp_t5_4;
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s32 temp_v0;
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u8 temp_v1;
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@ -384,35 +385,38 @@ void func_80009124(s16** arg0) {
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u32 var_t3;
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s32 i;
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s32 j;
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s16 new_var2;
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var_a1 = *arg0;
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for (i = 255; i >= 0; i--) {
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D_80145D48[i] = 0.0f;
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}
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var_t3 = *var_a1++ << 0x10;
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var_t3 |= *var_a1++;
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temp_v0 = *var_a1++;
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var_t3 = temp_v0 << 0x10;
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temp_v0 = *var_a1++;
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var_t3 |= temp_v0;
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for (var_t2 = 0; var_t2 != 0x100; var_t2 += 0x40) {
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for (var_t2 = 0; var_t2 < 4; var_t2++) {
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var_v1 = var_t2 * 0x40;
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temp_s0 = var_t3 >> 0x18;
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var_v1 = var_t2;
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var_t3 <<= 8;
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temp_v0 = ((temp_s0 >> 4) & 0xF);
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temp_v1 = ((temp_s0 >> 4) & 0xF);
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temp_a0 = temp_s0 & 0xF;
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if (((temp_s0 >> 4) & 0xF) == 0) {
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if (temp_v1 == 0) {
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continue;
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}
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switch (temp_v0) {
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switch (temp_v1) {
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case 1:
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while (true) {
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var_s0 = *var_a1++;
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for (var_s1 = 0; var_s1 < 4; var_s1++) {
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temp_s1 = (var_s0 >> 0xC) & 0xF;
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temp_u1 = (var_s0 >> 0xC) & 0xF;
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var_s0 <<= 4;
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D_80145D48[var_v1++] = ((temp_s1 & 7) - 4) << temp_a0;
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if (temp_s1 >= 8) {
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D_80145D48[var_v1++] = ((temp_u1 & 7) - 4) << temp_a0;
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if (temp_u1 >= 8) {
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goto case_1_break;
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}
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}
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@ -420,49 +424,47 @@ void func_80009124(s16** arg0) {
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case_1_break:
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break;
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case 2:
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var_s1 = -1;
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while (++var_s1 < 16) {
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for (var_s1 = 0; var_s1 < 16; var_s1++) {
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var_s0 = *var_a1++;
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for (i = 0; i < 4; i++) {
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temp_s1 = (var_s0 >> 0xC) & 0xF;
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temp_u1 = (var_s0 >> 0xC) & 0xF;
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var_s0 <<= 4;
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D_80145D48[var_v1++] = (temp_s1 - 8) << temp_a0;
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D_80145D48[var_v1++] = (temp_u1 - 8) << temp_a0;
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}
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}
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break;
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case 6:
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while (true) {
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var_s0 = *var_a1++;
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temp_s1 = (var_s0 >> 8) & 0xFF;
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D_80145D48[var_v1] = ((temp_s1 & 0x3F) - 0x20) << temp_a0;
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if (temp_s1 >> 6 == 0) {
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temp_u1 = (var_s0 >> 8) & 0xFF;
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temp_t5_4 = temp_u1 >> 6;
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D_80145D48[var_v1] = ((temp_u1 & 0x3F) - 0x20) << temp_a0;
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if (temp_t5_4 == 0) {
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break;
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}
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var_v1 += temp_s1 >> 6;
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temp_s1 = var_s0 & 0xFF;
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D_80145D48[var_v1] = ((temp_s1 & 0x3F) - 0x20) << temp_a0;
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if (temp_s1 >> 6 == 0) {
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var_v1 += temp_t5_4;
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temp_u1 = var_s0 & 0xFF;
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temp_t5_4 = temp_u1 >> 6;
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D_80145D48[var_v1] = ((temp_u1 & 0x3F) - 0x20) << temp_a0;
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if (temp_t5_4 == 0) {
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break;
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}
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var_v1 += temp_s1 >> 6;
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var_v1 += temp_t5_4;
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}
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break;
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case 3:
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while (true) {
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var_s0 = *var_a1++;
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temp_u1 = (var_s0 >> 8) & 0xFF;
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temp_s1 = (var_s0 >> 8) & 0xFF;
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D_80145D48[var_v1++] = ((temp_u1 & 0x7F) - 0x40) << temp_a0;
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D_80145D48[var_v1++] = ((temp_s1 & 0x7F) - 0x40) << temp_a0;
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if (temp_s1 >= 0x80) {
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if (temp_u1 >= 0x80) {
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break;
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}
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temp_s1 = var_s0 & 0xFF;
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D_80145D48[var_v1++] = ((temp_s1 & 0x7F) - 0x40) << temp_a0;
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if (temp_s1 >= 0x80) {
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temp_u1 = var_s0 & 0xFF;
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D_80145D48[var_v1++] = ((temp_u1 & 0x7F) - 0x40) << temp_a0;
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if (temp_u1 >= 0x80) {
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break;
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}
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}
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@ -481,8 +483,9 @@ void func_80009124(s16** arg0) {
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case 5:
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while (true) {
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var_s0 = *var_a1++;
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temp_t5_4 = var_s0 >> 0xF;
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D_80145D48[var_v1] = ((var_s0 & 0x7FFF) - 0x4000) << temp_a0;
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if ((var_s0 >> 0xF) == 1) {
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if (temp_t5_4 == 1) {
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break;
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}
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var_v1++;
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@ -3223,7 +3223,7 @@ void HUD_Radar(void) {
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HUD_RadarMarks_Update();
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}
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void HUD_Hitpoints_Update(f32 xPos, f32 yPos) {
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void HUD_Score_Update(f32 xPos, f32 yPos) {
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f32 r;
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f32 g;
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f32 b;
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@ -3309,25 +3309,23 @@ void HUD_Hitpoints_Update(f32 xPos, f32 yPos) {
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r = 255;
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g = 255;
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b = 255;
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} else if (medalStatus) {
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r = 200;
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g = 100;
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b = 50;
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} else {
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if (medalStatus) {
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r = 200;
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g = 100;
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b = 50;
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} else {
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r = 90;
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g = 160;
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b = 200;
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}
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r = 90;
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g = 160;
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b = 200;
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}
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RCP_SetupDL(&gMasterDisp, SETUPDL_76);
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gDPSetPrimColor(gMasterDisp++, 0, 0, r, g, b, 255);
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HUD_Hitpoints_Draw(xPos, yPos);
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HUD_Score_Draw(xPos, yPos);
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}
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void HUD_Shield_GoldRings_HitPoints(f32 xPos, f32 yPos) {
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HUD_Hitpoints_Update(xPos, yPos);
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void HUD_Shield_GoldRings_Score(f32 xPos, f32 yPos) {
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HUD_Score_Update(xPos, yPos);
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HUD_PlayerShield_GoldRings();
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}
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@ -3553,7 +3551,7 @@ void HUD_SinglePlayer(void) {
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HUD_IncomingMsg();
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if (D_hud_80161708 != 0) {
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HUD_Shield_GoldRings_HitPoints(24.0f, 30.0f);
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HUD_Shield_GoldRings_Score(24.0f, 30.0f);
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if (gCurrentLevel != LEVEL_TRAINING) {
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HUD_LivesCount2_Draw(248.0f, 11.0f, gLifeCount[gPlayerNum]);
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}
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@ -5417,7 +5415,7 @@ void stub_80094D10(void) {
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void stub_80094D18(void) {
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}
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void HUD_Hitpoints_Draw(f32 x, f32 y) {
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void HUD_Score_Draw(f32 x, f32 y) {
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u8* D_800D24DC[] = { aLargeText_0, aLargeText_1, aLargeText_2, aLargeText_3, aLargeText_4,
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aLargeText_5, aLargeText_6, aLargeText_7, aLargeText_8, aLargeText_9 };
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s32 D_800D2504[] = { 100, 10, 1 };
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@ -254,7 +254,8 @@ bool Ending_8018DCB4(void) {
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unk40[i] = gSaveFile.save.data.rankingLives[i];
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for (j = 0; j < 7; j++) {
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temp4[i] += gSaveFile.save.data.stats[i][j].hitCount + (gSaveFile.save.data.stats[i][j].unk_C * 0x100);
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temp4[i] +=
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gSaveFile.save.data.stats[i][j].hitCount + (gSaveFile.save.data.stats[i][j].hitCountOver256 * 256);
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stats[i][0] += gSaveFile.save.data.stats[i][j].peppyAlive & 1;
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stats[i][1] += gSaveFile.save.data.stats[i][j].slippyAlive & 1;
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stats[i][2] += gSaveFile.save.data.stats[i][j].falcoAlive & 1;
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@ -22,9 +22,7 @@ typedef struct {
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typedef struct {
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/* 0x00 */ PosRot unk_00;
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/* 0x18 */ f32 unk_18;
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/* 0x1C */ f32 unk_1C;
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/* 0x20 */ f32 unk_20;
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/* 0x18 */ Vec3f unk_18;
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/* 0x24 */ s16 unk_24;
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/* 0x26 */ u16 unk_26;
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} UnkStruct_i5_801BBF00; // size = 0x28
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@ -2250,7 +2248,7 @@ void Titania_TiGoras_Init(TiGoras* this) {
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for (var_v1 = D_i5_801BBF00, i = 0; i < ARRAY_COUNTU(D_i5_801BBF00); i++, var_v1++) {
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var_v1->unk_26 = 0;
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var_v1->unk_00.pos.x = var_v1->unk_00.pos.y = var_v1->unk_00.pos.z = var_v1->unk_00.rot.x =
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var_v1->unk_00.rot.y = var_v1->unk_00.rot.z = var_v1->unk_18 = var_v1->unk_1C = var_v1->unk_20 = 0.0f;
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var_v1->unk_00.rot.y = var_v1->unk_00.rot.z = var_v1->unk_18.x = var_v1->unk_18.y = var_v1->unk_18.z = 0.0f;
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}
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for (i = 0; i < ARRAY_COUNT(D_i5_801BD218); i++) {
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@ -2826,13 +2824,13 @@ bool Titania_80190A08(s32 limbIndex, Gfx** dList, Vec3f* pos, Vec3f* rot, void*
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Matrix_Translate(gCalcMatrix, pos->x, pos->y, pos->z, MTXF_APPLY);
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if (sp88 != 0) {
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Matrix_RotateZ(gCalcMatrix, D_i5_801BBF00[i].unk_20 * M_DTOR, MTXF_APPLY);
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Matrix_RotateY(gCalcMatrix, D_i5_801BBF00[i].unk_1C * M_DTOR, MTXF_APPLY);
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Matrix_RotateX(gCalcMatrix, D_i5_801BBF00[i].unk_18 * M_DTOR, MTXF_APPLY);
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Matrix_RotateZ(gCalcMatrix, D_i5_801BBF00[i].unk_18.z * M_DTOR, MTXF_APPLY);
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Matrix_RotateY(gCalcMatrix, D_i5_801BBF00[i].unk_18.y * M_DTOR, MTXF_APPLY);
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Matrix_RotateX(gCalcMatrix, D_i5_801BBF00[i].unk_18.x * M_DTOR, MTXF_APPLY);
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} else {
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rot->z += D_i5_801BBF00[i].unk_20;
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rot->y += D_i5_801BBF00[i].unk_1C;
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rot->x += D_i5_801BBF00[i].unk_18;
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rot->z += D_i5_801BBF00[i].unk_18.z;
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rot->y += D_i5_801BBF00[i].unk_18.y;
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rot->x += D_i5_801BBF00[i].unk_18.x;
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}
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if (sp88 != 0) {
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@ -3910,7 +3908,7 @@ void Titania_80193DF0(TiGoras* this) {
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D_i5_801BBEF0[6]--;
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if (D_i5_801BBEF0[6] == 0) {
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for (i = 0; i < ARRAY_COUNTU(D_i5_801BBF00); i++) {
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D_i5_801BBF00[i].unk_18 = D_i5_801BBF00[i].unk_1C = D_i5_801BBF00[i].unk_20 = 0.0f;
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D_i5_801BBF00[i].unk_18.x = D_i5_801BBF00[i].unk_18.y = D_i5_801BBF00[i].unk_18.z = 0.0f;
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}
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}
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}
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@ -3975,7 +3973,7 @@ void Titania_80193DF0(TiGoras* this) {
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if (this->animFrame) {}
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if (j == ARRAY_COUNT(D_i5_801B8160)) {
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D_i5_801BBF00[i].unk_20 = RAND_FLOAT(5.0f) - 2.5f;
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D_i5_801BBF00[i].unk_18.z = RAND_FLOAT(5.0f) - 2.5f;
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}
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}
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}
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@ -2007,7 +2007,7 @@ s32 Map_801A05B4(void) {
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temp_a0 = gSaveFile.save.data.rankingRoute[i];
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for (j = 0; j < temp_a0; j++) {
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var_a3 = gSaveFile.save.data.stats[i][j].hitCount;
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if (gSaveFile.save.data.stats[i][j].unk_C != 0) {
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if (gSaveFile.save.data.stats[i][j].hitCountOver256 != 0) {
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var_a3 += 256;
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}
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sp30[i] += var_a3;
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@ -2413,7 +2413,7 @@ void Option_RankingHitCount_Draw(s32 rankIdx, s32 routeIdx, f32 xPos, f32 yPos)
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if ((yPos > 22.0f) && (yPos < 162.0f)) {
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RCP_SetupDL(&gMasterDisp, SETUPDL_83);
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gDPSetPrimColor(gMasterDisp++, 0, 0, 255, 255, 0, 255);
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hitCount = (gSaveFile.save.data.stats[rankIdx][routeIdx].unk_C & 1) << 8;
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hitCount = (gSaveFile.save.data.stats[rankIdx][routeIdx].hitCountOver256 & 1) << 8;
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hitCount |= gSaveFile.save.data.stats[rankIdx][routeIdx].hitCount;
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Graphics_DisplaySmallNumber(xPos + 15.0f - (HUD_CountDigits(hitCount) - 1) * 8, yPos + 24.0f + 1.0f, hitCount);
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}
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@ -4186,13 +4186,13 @@ void Option_Ranking_SaveData(void) {
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}
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for (j = 0; j < ROUTE_MAX; j++) {
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planetStats[10][j].unk_C = 0;
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planetStats[10][j].hitCountOver256 = 0;
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missionHitCount = gMissionHitCount[j];
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if (missionHitCount > 255) {
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missionHitCount -= 256;
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planetStats[10][j].unk_C = 1;
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planetStats[10][j].hitCountOver256 = 1;
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}
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planetStats[10][j].hitCount = missionHitCount;
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@ -4225,7 +4225,7 @@ void Option_Ranking_SaveData(void) {
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for (j = 0; j < ROUTE_MAX; j++) {
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planetStats[i][j].hitCount = gSaveFile.save.data.stats[i][j].hitCount;
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planetStats[i][j].planetId = gSaveFile.save.data.stats[i][j].planetId;
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planetStats[i][j].unk_C = gSaveFile.save.data.stats[i][j].unk_C;
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planetStats[i][j].hitCountOver256 = gSaveFile.save.data.stats[i][j].hitCountOver256;
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planetStats[i][j].peppyAlive = gSaveFile.save.data.stats[i][j].peppyAlive;
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planetStats[i][j].falcoAlive = gSaveFile.save.data.stats[i][j].falcoAlive;
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planetStats[i][j].slippyAlive = gSaveFile.save.data.stats[i][j].slippyAlive;
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@ -4248,7 +4248,7 @@ void Option_Ranking_SaveData(void) {
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for (j = 0; j < ROUTE_MAX; j++) {
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gSaveFile.save.data.stats[i][j].hitCount = planetStats[currentRankIdx][j].hitCount;
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||||
gSaveFile.save.data.stats[i][j].planetId = planetStats[currentRankIdx][j].planetId;
|
||||
gSaveFile.save.data.stats[i][j].unk_C = planetStats[currentRankIdx][j].unk_C;
|
||||
gSaveFile.save.data.stats[i][j].hitCountOver256 = planetStats[currentRankIdx][j].hitCountOver256;
|
||||
gSaveFile.save.data.stats[i][j].peppyAlive = planetStats[currentRankIdx][j].peppyAlive;
|
||||
gSaveFile.save.data.stats[i][j].falcoAlive = planetStats[currentRankIdx][j].falcoAlive;
|
||||
gSaveFile.save.data.stats[i][j].slippyAlive = planetStats[currentRankIdx][j].slippyAlive;
|
||||
|
@ -479,7 +479,7 @@ s32 Title_GetRankTotalHits(void) {
|
||||
|
||||
for (j = 0; j < rankingRoute; j++) {
|
||||
hitCount = gSaveFile.save.data.stats[i][j].hitCount;
|
||||
hitCount |= (gSaveFile.save.data.stats[i][j].unk_C & 1) << 8;
|
||||
hitCount |= (gSaveFile.save.data.stats[i][j].hitCountOver256 & 1) << 8;
|
||||
|
||||
gTotalHitsRanking[i] += hitCount;
|
||||
|
||||
|
@ -1 +1 @@
|
||||
Subproject commit 710497aadc7cce37b28930bf65f52d1d480678be
|
||||
Subproject commit ff8c2d13c71069f3117faf42ed25f0816229a872
|
Loading…
Reference in New Issue
Block a user