gPlayer[0].

This commit is contained in:
Alejandro Javier Asenjo Nitti 2024-05-23 00:09:52 -03:00
parent ef4fa65cbd
commit c89498ad6b

View File

@ -140,8 +140,8 @@ void SectorZ_Missile_Update(Actor* this) {
sp20 = sp1C = 0.0f;
}
this->fwork[4] = (gBosses->obj.pos.x + sp20) + 400.0f;
this->fwork[5] = (gBosses->obj.pos.y + sp1C) + 100.0f;
this->fwork[4] = gBosses->obj.pos.x + sp20 + 400.0f;
this->fwork[5] = gBosses->obj.pos.y + sp1C + 100.0f;
this->fwork[6] = gBosses->obj.pos.z;
this->fwork[3] = 1.4f;
@ -149,11 +149,11 @@ void SectorZ_Missile_Update(Actor* this) {
(fabsf(this->fwork[6] - this->obj.pos.z) < 800.0f)) {
SectorZ_80199900(this, 0);
gCameraShake = 25;
gBosses->dmgType = 100;
gBosses->dmgType = DMG_UNK_100;
if ((gPlayer[0].state_1C8 == PLAYERSTATE_1C8_ACTIVE) || (gPlayer[0].state_1C8 == PLAYERSTATE_1C8_U_TURN)) {
gPlayer[0].state_1C8 = PLAYERSTATE_1C8_LEVEL_COMPLETE;
gPlayer[0].csState = 0;
gActors->state = -0x7960;
gActors->state = -31072;
return;
}
}
@ -165,7 +165,7 @@ void SectorZ_Missile_Update(Actor* this) {
(gPlayer[0].state_1C8 == PLAYERSTATE_1C8_U_TURN))) {
gPlayer[0].state_1C8 = PLAYERSTATE_1C8_LEVEL_COMPLETE;
gPlayer[0].csState = 100;
gActors->state = -0x7960;
gActors->state = -31072;
}
}