mirror of
https://github.com/sonicdcer/sf64.git
synced 2024-11-23 13:00:06 +00:00
Documentation of fox_option (#80)
* Renamed functions and variables related to the option cards * Fixed format * Renamed OptionLabel to OptionTexture * Added more types on fox_option * Reverted note_data * Renamed OptionEntryId to OptionId * Renamed ranking menu * Added OPTION_COUNT * Renamed missing declarations on option cards * Added vars on symbol_addrs_overlays * Removed hardcoded option count * Fixed format * Added missing option state assingments * Fixed fox_game format
This commit is contained in:
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@ -3,7 +3,7 @@
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#include "global.h"
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//! TODO: RENAME. Member names inferred by func_EBFBE0_8019C120.
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//! TODO: RENAME. Member names inferred by Option_DrawCardLabel.
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typedef struct {
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/* 0x00 */ s32 unk_00; // type
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/* 0x04 */ s32 unk_04;
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@ -19,9 +19,9 @@ typedef struct {
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/* 0x2C */ s32 unk_2C; // green
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/* 0x30 */ s32 unk_30; // blue
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/* 0x34 */ s32 unk_34; // alpha
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} MenuContext_00; // size = 0x38
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} OptionTexture; // size = 0x38
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//! TODO: RENAME. Member names inferred by func_EBFBE0_8019BAB8
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//! TODO: RENAME. Member names inferred by Option_DrawMenuCard
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typedef struct {
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/* 0x00 */ f32 unk_00; // x
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/* 0x04 */ f32 unk_04; // y
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@ -30,20 +30,20 @@ typedef struct {
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/* 0x10 */ f32 unk_10; // yScale
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} MenuContext_38; // size = 0x14
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//! TODO: RENAME. Member names inferred by func_EBFBE0_8019BBA4
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//! TODO: RENAME. Member names inferred by Option_DrawMenuArwing
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typedef struct {
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/* 0x0 */ f32 unk_0; // x
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/* 0x4 */ f32 unk_4; // y
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/* 0x8 */ f32 unk_8; // range
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} MenuContext_4C; // size = 0xC
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} ArwingPosition; // size = 0xC
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typedef struct {
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/* 0x00 */ MenuContext_00 unk_00;
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/* 0x00 */ OptionTexture unk_00;
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/* 0x38 */ MenuContext_38 unk_38;
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/* 0x4C */ MenuContext_4C unk_4C;
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/* 0x4C */ ArwingPosition unk_4C;
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/* 0x58 */ s32 unk_58;
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/* 0x5C */ s32 unk_5C;
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} MenuContext; // size = 0x60
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} OptionEntry; // size = 0x60
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typedef struct {
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s32 unk_0;
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@ -56,6 +56,27 @@ typedef struct {
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/* 0x8 */ s32 unk_8;
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} UnkStruct_D_EBFBE0_801AED4C; // size = 0xC
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typedef enum OptionId {
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OPTION_MAIN = 1000,
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OPTION_VERSUS_STAGE = 2000,
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OPTION_MAP = 0,
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OPTION_TRAINING = 1,
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OPTION_VERSUS = 2,
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OPTION_RANKING = 3,
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OPTION_SOUND = 4,
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OPTION_DATA = 5,
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OPTION_EXPERT_SOUND = 6,
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OPTION_POINT_MATCH = 10,
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OPTION_BR_MATCH = 20,
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OPTION_TT_MATCH = 30,
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OPTION_NAME = 200,
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OPTION_SCORE = 300,
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OPTION_INVOICE = 400,
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OPTION_MAX,
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} OptionId;
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#define OPTION_COUNT ARRAY_COUNT(sOptionCardList)
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extern s32 D_EBFBE0_801B9090;
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extern s32 D_EBFBE0_801B9094;
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extern s32 D_EBFBE0_801B9098; //gap
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@ -69,7 +90,7 @@ extern f32 D_EBFBE0_801B9100[3]; //gap
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extern f32 D_EBFBE0_801B9110[3];
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extern f32 D_EBFBE0_801B911C;
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extern f32 D_EBFBE0_801B9120;
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extern s32 D_EBFBE0_801B9124;
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extern OptionId D_EBFBE0_801B9124;
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extern s32 D_EBFBE0_801B9128;
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extern s32 D_EBFBE0_801B912C;
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extern s32 D_EBFBE0_801B9130;
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@ -219,35 +240,35 @@ void func_EBFBE0_8018FF74(void);
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void func_EBFBE0_8018D2B8(s32);
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void func_EBFBE0_8018EA78(s32);
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void func_EBFBE0_80191B20(void);
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void func_EBFBE0_80192190(void);
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void func_EBFBE0_801928BC(void);
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void func_EBFBE0_80192D58(void);
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void func_EBFBE0_80192938(void);
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void Option_Setup(void);
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void Option_UpdateEntry(void);
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void Option_MapUpdate(void);
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void Option_MainMenuUpdate(void);
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void Option_TrainingUpdate(void);
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void func_EBFBE0_801929F0(void);
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void func_EBFBE0_80193864(void);
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void func_EBFBE0_80193C4C(void);
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void func_EBFBE0_801944F0(void);
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void func_EBFBE0_80194678(void);
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void func_EBFBE0_801948A8(void);
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void Option_MainMenuDraw(void);
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void Option_VersusUpdate(void);
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void Option_VersusDraw(void);
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void Option_SoundInit(void);
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void Option_SoundUpdate(void);
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void func_EBFBE0_80194AEC(void);
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void func_EBFBE0_80194BD0(void);
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void func_EBFBE0_80194CE4(void);
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void Option_SoundDraw(void);
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void func_EBFBE0_801952B4(void);
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void func_EBFBE0_801958DC(void);
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void Option_ExpertSoundInit(void);
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void Option_ExpertSoundUpdate(void);
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void func_EBFBE0_80195B74(void);
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void func_EBFBE0_80196260(void);
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void func_EBFBE0_801962A4(void);
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void Option_ExpertSoundDraw(void);
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void Option_DataInit(void);
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void Option_DataUpdate(void);
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void func_EBFBE0_8019669C(void);
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void func_EBFBE0_80196894(void);
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void func_EBFBE0_80196E54(void);
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void func_EBFBE0_80196EFC(void);
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void func_EBFBE0_80196F9C(void);
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void Option_DataDraw(void);
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void Option_RankingInit(void);
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void Option_RankingUpdate(void);
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void Option_RankingDraw(void);
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void func_EBFBE0_80196FC4(void);
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void func_EBFBE0_80197074(void);
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void func_EBFBE0_8019715C(void);
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void func_EBFBE0_801973C0(void);
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void func_EBFBE0_80197074(void);
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void func_EBFBE0_8019715C(void);
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void Option_RankingMenuDraw(void);
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void func_EBFBE0_8019752C(void);
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void func_EBFBE0_80197914(void);
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void func_EBFBE0_80197A3C(s32, s32, s32);
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@ -262,15 +283,15 @@ void func_EBFBE0_8019882C(s32, s32, f32, f32);
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void func_EBFBE0_8019896C(s32, f32, s32);
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void func_EBFBE0_80199198(f32 arg0, f32 arg1, f32 arg2);
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s32 func_EBFBE0_80199284(s32 arg0, s32 arg1);
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void func_EBFBE0_801992C4(void);
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void func_EBFBE0_80199424(void);
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void Option_VersusMenuInit(void);
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void Option_VersusMenuUpdate(void);
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void func_EBFBE0_8019949C(void);
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void func_EBFBE0_8019978C(void);
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void Option_VersusMenuDraw(void);
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void func_EBFBE0_80199820(s32);
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void func_EBFBE0_80199EA8(void);
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void func_EBFBE0_80199FA8(void);
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void Option_VersusStageInit(void);
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void func_EBFBE0_8019A080(void);
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void func_EBFBE0_8019A0B8(void);
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void Option_VersusStageUpdate(void);
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void func_EBFBE0_8019A124(void);
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void func_EBFBE0_8019A1A8(void);
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void func_EBFBE0_8019A214(void);
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@ -279,7 +300,7 @@ void func_EBFBE0_8019A2E0(void);
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void func_EBFBE0_8019A4DC(void);
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void func_EBFBE0_8019A6DC(void);
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void func_EBFBE0_8019A954(void);
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void func_EBFBE0_8019AAB4(void);
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void Option_VersusStageDraw(void);
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void func_EBFBE0_8019AB30(void);
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void func_EBFBE0_8019AD84(void);
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void func_EBFBE0_8019AFFC(void);
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@ -289,16 +310,16 @@ void func_EBFBE0_8019B5AC(void);
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void func_EBFBE0_8019B7D4(void);
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void func_EBFBE0_8019B8A0(s32 arg0);
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void func_EBFBE0_8019B8C8(void);
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void func_EBFBE0_8019B9C0(void);
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void Option_DrawMenuLabel(void);
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void func_EBFBE0_8019BDF0(void);
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void func_EBFBE0_8019BAB8(MenuContext_38 arg0);
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void func_EBFBE0_8019BBA4(MenuContext_4C arg0);
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void Option_DrawMenuCard(MenuContext_38 arg0);
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void Option_DrawMenuArwing(ArwingPosition arg0);
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void func_EBFBE0_8019BC44(f32, f32, f32, f32, f32, f32);
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void func_EBFBE0_8019BE7C(f32, f32, f32, f32 *, f32 *, f32 *);
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void func_EBFBE0_8019BF34(void);
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void func_EBFBE0_8019B6D8(f32 xPos, f32 yPos, f32 offset, s32 r, s32 g, s32 b);
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void func_EBFBE0_8019C04C(void);
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void func_EBFBE0_8019C120(MenuContext_00 arg0);
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void Option_DrawCardLabel(OptionTexture arg0);
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s32 func_EBFBE0_8019C418(s32* arg0, s32 arg1, s32 arg2, s32 arg3, s32 arg4, s32 arg5, s32 arg6, s32 arg7, UnkStruct_D_EBFBE0_801B9250* arg8);
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void func_EBFBE0_8019C824(f32* );
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s32 func_EBFBE0_8019C8C4(void);
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@ -312,8 +333,8 @@ s32 func_EBFBE0_8019DCE8(s32 arg0);
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void func_EBFBE0_8019DD44(void);
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void func_EBFBE0_8019DE74(void);
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void func_EBFBE0_8019DF64(void);
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void func_EBFBE0_8019E030(void);
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void func_EBFBE0_8019E284(void);
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void Option_InvoiceUpdate(void);
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void Option_InvoiceDraw(void);
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void func_EBFBE0_801906A0(void);
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void func_EBFBE0_80190C9C(void);
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void func_EBFBE0_80190E64(void);
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#define UNK_TYPE s32
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typedef struct {
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/* bit 0 */ u8 unk_0 : 3;
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/* bit 3 */ u8 expertMedal : 1;
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/* bit 4 */ u8 expertClear : 1;
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/* bit 5 */ u8 played : 1;
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/* bit 6 */ u8 normalMedal : 1;
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/* bit 7 */ u8 normalClear : 1;
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/* bit 0 */ u8 unk_0 : 3;
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/* bit 3 */ u8 expertMedal : 1;
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/* bit 4 */ u8 expertClear : 1;
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/* bit 5 */ u8 played : 1;
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/* bit 6 */ u8 normalMedal : 1;
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/* bit 7 */ u8 normalClear : 1;
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} PlanetData; // size = 0x1
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typedef struct {
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@ -95,4 +95,10 @@ typedef struct {
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/* 0x14 */ f32 unk_14;
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} UnkStruct_D_EBFBE0_801B8294; // size = 0x18
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typedef enum OptionState {
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OPTION_WAIT,
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OPTION_SETUP,
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OPTION_UPDATE
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} OptionState;
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#endif
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@ -416,7 +416,7 @@ extern s32 D_Timer_8017783C;
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extern s32 D_80177840;
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extern s32 gBossHealthBar;
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extern s32 D_80177844;
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extern s32 D_8017784C;
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extern OptionState gOptionMenuStatus;
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extern s32 D_80177850;
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extern s32 D_80177854;
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extern s32 D_80177858[4];
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@ -705,7 +705,7 @@ extern f32 D_801784CC;
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extern f32 D_801784D0; // effective Vec3f
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extern f32 D_801784D4;
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extern f32 D_801784D8;
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extern s32 gLight1x; // Vec3i light direction
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extern s32 gLight1x; // Vec3i light direction
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extern s32 gLight1y;
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extern s32 gLight1z;
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extern f32 D_801784E8;
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@ -740,7 +740,7 @@ extern s32 gLight2G;
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extern s32 gLight2B;
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extern s32 D_80178570; // Color32 light color 2 modifier?
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extern s32 D_80178574;
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extern s32 D_80178578;
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extern s32 D_80178578;
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// fox_rcp?
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extern u8 D_80178580[];
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@ -812,7 +812,7 @@ extern Gfx D_Gfx_800DAC20[];
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extern Gfx D_Gfx_800D9688[];
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// wave_samples
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extern s16 gSawtoothWaveSample[];
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extern s16 gSawtoothWaveSample[];
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extern s16 gTriangleWaveSample[];
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extern s16 gSineWaveSample[];
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extern s16 gSquareWaveSample[];
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Option_ExpertSoundUpdate = 0x80195944;
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Option_ExpertSoundUpdate = 0x80195944; // segment:ovl_menu
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Option_VersusStageInit = 0x80199FA8; // segment:ovl_menu
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planet = 0x801AF4A0; // type:Planet segment:ovl_menu size:0x38
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sPlanetNames = 0x801AF9F4; // type:s32 segment:ovl_menu size:0xF
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GetPlanetId = 0x801A6480; // force_migration:True segment:ovl_menu
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D_EBFBE0_801AE638 = 0x801AE638; // type:MenuContext segment:ovl_menu size:0x240
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sOptionCardList = 0x801AE638; // type:OptionEntry segment:ovl_menu size:0x240
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D_EBFBE0_801AE99C = 0x801AE99C; // force_migration:True segment:ovl_menu
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sTimeTrialMinuteTextures = 0x801AF28C; // force_migration:True segment:ovl_menu
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sPlanetList = 0x801AF7E8;
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spectrumAnalizerMode = 0x801B9318;
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D_EBFBE0_801B6E50 = 0x801B6E50; // force_migration:True segment:ovl_menu
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D_80177838 = 0x80177838;
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D_Timer_8017783C = 0x8017783C;
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D_80177840 = 0x80177840;
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gOptionMenuStatus = 0x8017784C; //type:OptionState
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gBossHealthBar = 0x80177848;
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D_8017784C = 0x8017784C;
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D_80177850 = 0x80177850;
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D_80177854 = 0x80177854;
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D_80177858 = 0x80177858;
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@ -730,4 +730,3 @@ func_800B832C = 0x800B832C;
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func_800B852C = 0x800B852C;
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func_800B86A4 = 0x800B86A4;
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func_800B86CC = 0x800B86CC;
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@ -14,11 +14,11 @@ D_DF4260_8019A008 = 0x8019A008;
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func_E08400_80187B08 = 0x80187B08;
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func_E08400_80188A40 = 0x80188A40;
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D_E08400_80195D70 = 0x80195D70;
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D_EBFBE0_801AE570 = 0x801AE570; // type:f32 size:0x18 force_migration:True segment:ovl_menu
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D_EBFBE0_801AE588 = 0x801AE588; // type:f32 size:0x18 force_migration:True segment:ovl_menu
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D_EBFBE0_801AE5A0 = 0x801AE5A0; // type:f32 size:0x18 force_migration:True segment:ovl_menu
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D_EBFBE0_801AE5B8 = 0x801AE5B8; // type:f32 size:0x18 force_migration:True segment:ovl_menu
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D_EBFBE0_801AE5D0 = 0x801AE5D0; // type:f32 size:0x18 force_migration:True segment:ovl_menu
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sOptionCardPosY = 0x801AE570; // type:f32 size:0x18 force_migration:True segment:ovl_menu
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sOptionCardTextPosX = 0x801AE588; // type:f32 size:0x18 force_migration:True segment:ovl_menu
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sOptionCardTextPosY = 0x801AE5A0; // type:f32 size:0x18 force_migration:True segment:ovl_menu
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sOptionCardCurTextPosX = 0x801AE5B8; // type:f32 size:0x18 force_migration:True segment:ovl_menu
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sOptionCardCurTextPosY = 0x801AE5D0; // type:f32 size:0x18 force_migration:True segment:ovl_menu
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D_EBFBE0_801AE9A0 = 0x801AE9A0; // type:f32 size:0x10 force_migration:True segment:ovl_menu
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D_EBFBE0_801AE9B0 = 0x801AE9B0; // type:f32 size:0x10 force_migration:True segment:ovl_menu
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@ -145,4 +145,3 @@ D_E9F1D0_801A7F70 = 0x801A7F70;
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D_E9F1D0_801A7F78 = 0x801A7F78;
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D_EFFA40_801875C0 = 0x801875C0;
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@ -383,8 +383,8 @@ void func_800A26C0(void) {
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gLifeCount[0] = 2;
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D_80177D20 = 0.0f;
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D_8016170C = D_80177A80 = D_80177830 = D_80177838 = D_80177840 = D_80178754 = gVersusMode = D_80177AE0 =
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D_80178410 = D_80177B40 = D_80177854 = D_8017784C = gDrawMode = gShowBossHealth = D_80161A2C =
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gBgColor = D_80178340 = 0;
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D_80178410 = D_80177B40 = D_80177854 = gOptionMenuStatus = gDrawMode = gShowBossHealth =
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D_80161A2C = gBgColor = D_80178340 = 0;
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gNextGameState = D_80177C94 = D_80177CAC = D_80177CB4 = D_80177CBC = D_80177CC4 = D_80177C9C =
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D_80177CA4 = D_80161A5C = D_80161A34 = 0;
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for (i = 0; i < 4; i++) {
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@ -5461,7 +5461,7 @@ void func_800B48BC(Player* player) {
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} else if (gCurrentLevel == LEVEL_TRAINING) {
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gGameState = GSTATE_MENU;
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D_Timer_8017783C = 2;
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D_8017784C = 0;
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gOptionMenuStatus = OPTION_WAIT;
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gDrawMode = DRAWMODE_0;
|
||||
D_80161A34 = 7;
|
||||
D_80178410 = 0;
|
||||
|
@ -62,7 +62,7 @@ void func_800BC760(void) {
|
||||
D_80177854 = 0;
|
||||
gDrawMode = DRAWMODE_0;
|
||||
D_80177AE0 = 0;
|
||||
D_8017784C = 0;
|
||||
gOptionMenuStatus = OPTION_WAIT;
|
||||
D_80177B40 = 0;
|
||||
gBgColor = 0;
|
||||
D_80178380[0] = 0;
|
||||
@ -1468,7 +1468,7 @@ void func_800C1700(void) {
|
||||
func_800BC760();
|
||||
gGameState = GSTATE_MENU;
|
||||
D_Timer_8017783C = 2;
|
||||
D_8017784C = 0;
|
||||
gOptionMenuStatus = OPTION_WAIT;
|
||||
D_800D2870 = 1;
|
||||
gBgColor = 0;
|
||||
}
|
||||
@ -1811,16 +1811,16 @@ void func_800C1ED4(void) {
|
||||
}
|
||||
|
||||
void func_800C20B0(void) {
|
||||
switch (D_8017784C) {
|
||||
switch (gOptionMenuStatus) {
|
||||
case 0:
|
||||
if (D_Timer_8017783C == 0) {
|
||||
D_8017784C = 1;
|
||||
gOptionMenuStatus = OPTION_SETUP;
|
||||
D_80178410 = 0;
|
||||
}
|
||||
break;
|
||||
|
||||
case 1:
|
||||
D_8017784C = 2;
|
||||
gOptionMenuStatus = OPTION_UPDATE;
|
||||
break;
|
||||
|
||||
case 2:
|
||||
|
@ -2,8 +2,8 @@
|
||||
|
||||
void func_EBFBE0_80187754(void);
|
||||
void func_EBFBE0_801878D8(void);
|
||||
void func_EBFBE0_801920C4(void);
|
||||
void func_EBFBE0_80192340(void);
|
||||
void Option_Init(void);
|
||||
void Option_DrawEntry(void);
|
||||
void func_EBFBE0_8019E85C(void);
|
||||
void func_EBFBE0_8019E8C8(void);
|
||||
void func_EBFBE0_8019E8D0(void);
|
||||
@ -28,11 +28,11 @@ void func_EBFBE0_80187520(s32 arg0, void* arg1) {
|
||||
break;
|
||||
|
||||
case 107:
|
||||
func_EBFBE0_801920C4();
|
||||
Option_Init();
|
||||
break;
|
||||
|
||||
case 108:
|
||||
func_EBFBE0_80192340();
|
||||
Option_DrawEntry();
|
||||
break;
|
||||
|
||||
case 109:
|
||||
|
@ -2348,7 +2348,7 @@ void func_EBFBE0_801A116C(void) {
|
||||
|
||||
wings.rightState = wings.leftState = 2;
|
||||
// clang-format off
|
||||
wings.unk_18 = wings.unk_1C = wings.unk_20 = wings.unk_24 = wings.unk_04 =
|
||||
wings.unk_18 = wings.unk_1C = wings.unk_20 = wings.unk_24 = wings.unk_04 =
|
||||
wings.unk_08 = wings.unk_0C = wings.unk_10 = wings.unk_28 = 0.0f;
|
||||
// clang-format on
|
||||
|
||||
@ -3228,7 +3228,7 @@ void func_EBFBE0_801A36A8(void) {
|
||||
case 4:
|
||||
gGameState = GSTATE_MENU;
|
||||
D_Timer_8017783C = 2;
|
||||
D_8017784C = 0;
|
||||
gOptionMenuStatus = OPTION_WAIT;
|
||||
gDrawMode = 0;
|
||||
D_80178410 = 0;
|
||||
break;
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -3133,7 +3133,7 @@ void func_EBFBE0_80190FD0(void) {
|
||||
} else {
|
||||
gGameState = GSTATE_MENU;
|
||||
D_Timer_8017783C = 2;
|
||||
D_8017784C = 0;
|
||||
gOptionMenuStatus = OPTION_WAIT;
|
||||
gDrawMode = DRAWMODE_0;
|
||||
D_80178410 = 0;
|
||||
D_EBFBE0_801B8280 = 0;
|
||||
|
Loading…
Reference in New Issue
Block a user