Alejandro Asenjo Nitti
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53363d6619
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Hud, Title, Map & Option Docs (#272)
Build / Build repo (push) Failing after 1s
Check Format / Check format (push) Failing after 1s
* hud title and option docs
* hud docs
* aspMain vram comment
* more hud docs
* HUD docs
* Hud_ -> HUD_ consistency
* ActorMissileSeekModes
* fox_option docs
* more option docs
* more option docs
* more option docs
* fox_title docs
* more fox_title docs
* fox_map docs
* fix map TLUTs
* more fox_map docs
* jp1 explore
* explore us rev0
* SETUPDL comments
* format
* fox_map docs
* more fox_map docs
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2024-09-13 00:59:33 -03:00 |
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petrie911
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182eb5c65a
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Use SF3DS BGM names, some other audio-related cleanup. (#235)
* remember to undo mods
* bgm macros
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2024-05-08 12:32:05 -03:00 |
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petrie911
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a864e5ebe2
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oh god the docs (#234)
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2024-05-06 19:45:24 -03:00 |
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petrie911
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77060ba506
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Start on sfx IDs (#227)
* sfx stuff
* sfxIds
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2024-05-03 16:56:26 -03:00 |
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petrie911
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3ab050421e
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use array count for collision headers (#222)
* lights fix
* names
* remove header
* so many names
* format
* more docs
* makefile
* colheaders
* it's gone too far
* torch
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2024-04-25 19:01:25 -03:00 |
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petrie911
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0c9be776da
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Cumulative docs update (#221)
* lights fix
* names
* remove header
* so many names
* format
* more docs
* makefile
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2024-04-25 01:14:49 -03:00 |
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petrie911
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81291a0c44
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More docs and renames, fox_bg now mostly figured out (#220)
* lights fix
* names
* remove header
* so many names
* format
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2024-04-22 23:51:20 -03:00 |
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petrie911
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95e5f4f07a
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Some further docs for audio spec and planet paths (#219)
* avoid ub
* format
* torch
* more stuff
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2024-04-20 17:07:29 -05:00 |
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petrie911
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126a55aa0e
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Event Actor docs that kind of ballooned into a bunch of stuff (#200)
* stuff
* too much
* Torch commit
* torch again
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2024-04-05 17:11:36 -03:00 |
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petrie911
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a7aac0753d
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torch update, ast_area_6 and ast_vs_player, new names (#169)
* split up
* format
* torch
* headers
* just keep going
* torch
* names and such
* format
* remove headers
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2024-03-17 01:06:28 -03:00 |
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petrie911
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7e99fe712d
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In my nightmares, I see audio_synthesis (#146)
* heapsort
* suff
* load init
* split
* split data
* begone asm
* names
* names and cleanup
* let's try this
* woo macros
* general
* bgm macro
* names
* audio_thread
* Update Torch
* I think it's time to move on
* Merge remote-tracking branch 'upstream/master' into play
---------
Co-authored-by: Alejandro Javier Asenjo Nitti <alejandro.asenjo88@gmail.com>
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2024-03-05 19:51:52 -03:00 |
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petrie911
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5152d504b3
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audio_general, audio data import, naming lots of audio functions (#144)
* heapsort
* suff
* load init
* split
* split data
* begone asm
* names
* names and cleanup
* let's try this
* woo macros
* general
* bgm macro
* names
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2024-03-01 15:57:44 -03:00 |
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