Commit Graph

125 Commits

Author SHA1 Message Date
petrie911
988a36d03f
Name functions after their files, also global variables in engine and ovl_i1-6 (#196)
* cleanup

* mass rename

* forgot some
2024-04-02 20:20:08 -03:00
Alejandro Javier Asenjo Nitti
69b70a9d3f remove all the undefined symbols from the list 2024-04-01 21:17:43 -03:00
Alejandro Javier Asenjo Nitti
58612dd506 remove assets.h and fix various symbols 2024-04-01 17:25:27 -03:00
inspectredc
1a6675cad9
export configuration for ast_solar (#193)
* ast_zoness

* format

* ast_solar

* post merge resolving and format

* remove ast_solar
2024-04-01 16:32:59 -03:00
inspectredc
5844ffc4dd
export configuration ast_zoness and bump torch for generic array factory (#192)
* ast_zoness

* format

* remove ast_zoness.h

* change name to D_ZO_601996C

* rename to yaml and use vec3f array

* prevent_bss_reordering in fox_edisplay

* format

---------

Co-authored-by: Alejandro Javier Asenjo Nitti <alejandro.asenjo88@gmail.com>
2024-04-01 15:17:46 -03:00
inspectredc
2ef09bcf5d
export configuration for ast_andross (#189)
* export configuration for ast_andross

* format

* assets yaml
2024-03-31 22:53:09 -03:00
Alejandro Asenjo Nitti
8b4bb6d943
export configuration for ast_meteo & ast_bolse (#188)
* progress

* remove header

* - '#include "sf64level.h"'

* MatchPoint

* asset analysis complete, here it comes. Wheeeeeh

* comment

* correction

* some missile docs

* format

* preparations for ast_bolse extraction

* Matchpoint

* Jackpot
2024-03-31 22:04:45 -03:00
petrie911
4255ef5519
finish export on segment 7, rename the versus assets (#187)
* versus

* ending

* ending

* header

* vs names

* errant header
2024-03-29 20:19:29 -03:00
petrie911
94fd988b80
export ast_title, add missing assets to ast_map (#185)
* WIP ast_title assets

* Fixed format

* macbeth

* title

* title

* bss

* small fix

---------

Co-authored-by: KiritoDv <kiritodev01@gmail.com>
2024-03-29 16:21:43 -03:00
Alejandro Asenjo Nitti
7ee062df9e
export configuration for ast_corneria (#184)
* complete?

* done

* remove header

* ast_corneria.yaml prepared

* progress

* more progress

* progress

* finished?

* fix duplicated symbol

* matchpoint

* add torch.hash.yml to git ignore

* progress replacing symbol use

* Ready ?

* fix bss reordering issues

* remove redundant entry in gitignore

* remove externs

* we don't need these anymore, libultra is finished
2024-03-29 14:09:14 -05:00
petrie911
09541d8ad3
None of woman born Shall export Macbeth (#183)
* macbeth

* fix

* forgot header
2024-03-29 14:40:09 -03:00
petrie911
bb7b2b19ca
Last Titania asset, fix to hibox exporter, more cleanup (#180)
* yaml

* ti

* hud

* a

* torch

* forgot header

* fix?

* format
2024-03-28 11:13:34 -03:00
Alejandro Asenjo Nitti
7a43255fea
export configuration for ast_enmy_planet (#181)
* complete?

* done
2024-03-28 08:01:37 -03:00
petrie911
38eba417f5
Add level tags to some segment 6 addresses (#179)
* env

* format

* syms
2024-03-27 17:54:11 -03:00
Alejandro Asenjo Nitti
ec1d3da564
export configuration for ast_great_fox & ast_sector_z & ast_sector_y (#175)
* Matchpoint

* remove symbols from undef

* remove header

* comments

* var rename

* remove header

* first asset

* progress

* progress

* progress, should be matching. Torch bug?

* comments

* update torch with Peter's fix

* PRINTF

* replace symbol usage

* todo comment

* D_SX_6000000 usage

* progress

* Matchpoint

* progress replacing symbol usage (apo apo ahora)

* remove headers

* va bene

* format

* remove header
2024-03-27 01:07:41 -03:00
petrie911
4a572e7e30
Remove assets.h from global.h, some other header adjustments (#174)
* splits

* torch

* torch again

* headers

* merges

* format
2024-03-21 17:19:38 -03:00
petrie911
df268e3bad
titania boss assets, cleanup pads, update torch, split remaining segments other than 6 (#173)
* splits

* torch

* torch again

* headers
2024-03-21 15:45:13 -03:00
petrie911
a7aac0753d
torch update, ast_area_6 and ast_vs_player, new names (#169)
* split up

* format

* torch

* headers

* just keep going

* torch

* names and such

* format

* remove headers
2024-03-17 01:06:28 -03:00
Alejandro Asenjo Nitti
60a64d402f
export configuration for ast_enmy_space (#168)
* Matchpoint

* remove header

* remove comments

* add ENMY_SPACE_ to every symbol

* missed one
2024-03-16 20:10:21 -03:00
petrie911
11c6a8c7dc
Split headers as much as possible. add unique tags to segment 6 addresses (#167)
* split up

* format

* torch
2024-03-14 18:31:03 -03:00
Alejandro Asenjo Nitti
206bfac9ef
export configuration for ast_landmaster & ast_training (#165)
* remove header

* Matchpoint

* remove unnecessary externs

* Matchpoint (2 blobs)

* Asset analysis complete, here it comes!

* bye bye header

* MISSION ACCOMPLISHED
2024-03-14 12:42:24 -03:00
petrie911
01e87f1680
Colpoly factory and Torch fixes + sonicdcer's ast_sector_X (#164)
* a start

* some things

* format

* hitboxes

* soon

* fixes and such

* Torch

* one fix
2024-03-13 18:48:03 -03:00
Lywx
976539b8c0
export configuration for ast_arwing (#163)
* Arwing completely extracted ( With Issues )

* Fixed remaining issues

* Fixed remaining issues

* Fixed last one

* Renamed D_3000000 to use blue_marine

* Fixed missing declarations on fox_hud
2024-03-13 18:47:50 -03:00
petrie911
e6f62df332
Skeleton factory and more Titania assets (#160)
* skellingtons

* sort
2024-03-11 23:18:02 -03:00
Alejandro Asenjo Nitti
db21b5e96c
export configuration for ast_7_ti_1 (#156)
* progress

* progress

* progress

* update torch

* progress

* Matchpoint

* bye header

* remove unnecessary externs

* comment

* Animation extraction

* include Animations

* a couple more animations

* clean up
2024-03-11 14:46:59 -03:00
Alejandro Asenjo Nitti
14aa8c9db7
export configuration for ast_font (#151)
* progress

* goodbye ast_font.h

* progress

* progress

* progress

* progress

* progress

* progress

* progress

* Matchpoint

* comments

* comment

* ast_font debinarized

* add header to files

* cleanup
2024-03-08 13:18:34 -03:00
petrie911
7e99fe712d
In my nightmares, I see audio_synthesis (#146)
* heapsort

* suff

* load init

* split

* split data

* begone asm

* names

* names and cleanup

* let's try this

* woo macros

* general

* bgm macro

* names

* audio_thread

* Update Torch

* I think it's time to move on

* Merge remote-tracking branch 'upstream/master' into play

---------

Co-authored-by: Alejandro Javier Asenjo Nitti <alejandro.asenjo88@gmail.com>
2024-03-05 19:51:52 -03:00
petrie911
5152d504b3
audio_general, audio data import, naming lots of audio functions (#144)
* heapsort

* suff

* load init

* split

* split data

* begone asm

* names

* names and cleanup

* let's try this

* woo macros

* general

* bgm macro

* names
2024-03-01 15:57:44 -03:00
petrie911
e7fbb38c98
Decomp audio_load. Add names for audio context fields and audio_heap (#143)
* heapsort

* suff

* load init

* split

* split data

* begone asm

* names

* names and cleanup
2024-02-23 22:56:08 -03:00
Alejandro Javier Asenjo Nitti
68cf4fd5d7 remove unnecessary symbols 2024-02-22 00:33:59 -03:00
Alejandro Asenjo Nitti
807ade8ff7
ast_blue_marine extraction (#140)
* progress so far

* progress

* progress

* progress

* matching

* revert F3DEX_MK64

* update torch

* update gitIgnore

* correction

* add src/assets to clean recipe
2024-02-21 12:52:42 -03:00
petrie911
05747b1b52
Clean up hardcoded symbols (#139)
* heapsort

* suff
2024-02-20 15:01:42 -03:00
petrie911
389ad0cd35
heapsort (#138) 2024-02-19 19:21:20 -03:00
petrie911
f227194d24
docs and such (#137) 2024-02-19 10:05:11 -03:00
Alejandro Asenjo Nitti
41698a131a
Extract ast_warp_zone (#136)
* try

* progress

* hasta la vista, baby

* ast_warp_zone matching

* remove symbols from linker

* new version of Torch

* ast_warp_zone
2024-02-18 22:34:56 -03:00
Alejandro Asenjo Nitti
e3b26ca666
sys_audio_C870.c Initial work (#135)
* func_8000BFE8

* func_8000BF6C

* func_8000BFD8

* func_8000BF94

* func_8000BFA8

* func_8000E1C4

* func_8000DBE4

* func_8000C0C0

* func_8000C1F8

* func_8000C13C

* matching

* various fixes

* AudioHeap_SearchRegularCaches

* func_8000CAF4

* func_8000DC84

* func_8000DC84

* .

* sf64 audio provisional header

* .
2024-02-18 12:43:21 -03:00
petrie911
209b929eda
Import main, context, and option bss. Refactor headers. Some enum cleanup. (#130)
* stuff

* fixes

* addrs

* new header

* its bss time

* format and such

* fake symbols begone

* whoops forgot pragmas
2024-02-16 19:04:22 -03:00
inspectredc
16cc6a411f
Titania decomp - 4 non-matching, 2 non-equiv (possibly equivalent) (#129)
* progress

* progress2

* more matches and remove warnings

* add non matching/equivs and move assets to top

* update post merge

* data

* bss

* clean up

* correct numbers

* address review
2024-02-16 14:15:58 -06:00
Alejandro Javier Asenjo Nitti
16c0dc371f roll back rspboot & aspmain disassembly 2024-02-14 15:46:33 -03:00
petrie911
f83d179ea9
improve match on i3, add scratches, some linker cleanup (#127)
* stuff

* fixes

* addrs
2024-02-14 12:33:21 -06:00
Lywx
503ec0a01b
Splitted buffers to a new file (#126)
* Splitted buffers

* Moved buffers to latest overlay

* Removed sizes and moved buffers to a new overlays segment

* Removed addrs from libultra

* Readded symbols into symbol_addrs

* rename buffers to fox_buffers

---------

Co-authored-by: Alejandro Javier Asenjo Nitti <alejandro.asenjo88@gmail.com>
2024-02-14 15:32:33 -03:00
Alejandro Javier Asenjo Nitti
ff2627c1ca rsp_boot & aspmain assembly extraction 2024-02-13 21:40:09 -03:00
petrie911
25694f9d49
Finished Ve1, added permuter macros, fixed an error in Player struct (#121)
* format

* format

* cleanup

* offsets
2024-02-10 15:09:27 -03:00
Lywx
3d82f475de
Match fox_ka (#119)
* Decompiled a ton of functions

* Matched even more functions!

* Decompiled even more functions, now with Bill!

* Moved externs

* Matched func_i4_80192E20, func_i4_80193EF0, func_i4_801946C4, func_i4_80197290 and func_i4_80198AA0

* Cleaned code

* Sorted externs

* Added new line into breaks

* Added D_i4_8019F18C into symbol_addrs

* Added D_i4_8019F168 symbol

* TOMÁAAAAA

* Fixed merge conflicts

* Converted hex values to decimal

* Fixed format

* Added spaces on some ifs

* Removed unnecesary casts

* Added overlays.yaml

* Cleanup based on comments

* Cleaned based on petrie comments

* Changed obj status

* Fixed rot variables

---------

Co-authored-by: Alejandro Javier Asenjo Nitti <alejandro.asenjo88@gmail.com>
2024-02-08 23:12:28 -03:00
Alejandro Javier Asenjo Nitti
650dc4778a fox_option symbols 2024-02-06 23:12:45 -03:00
Alejandro Javier Asenjo Nitti
731f363dfc fox_versus symbols 2024-02-06 21:23:57 -03:00
Alejandro Javier Asenjo Nitti
7fb19f9825 fox_hud symbols 2024-02-06 20:59:18 -03:00
Alejandro Javier Asenjo Nitti
0084ed5123 fox_enmy2 symbols 2024-02-06 20:44:02 -03:00
Alejandro Javier Asenjo Nitti
a9caa3d48d fox_enmy symbols 2024-02-06 20:13:26 -03:00
Alejandro Javier Asenjo Nitti
c8977375e0 fox_demo lone symbol 2024-02-06 19:09:36 -03:00