Alejandro Javier Asenjo Nitti
d777ce9917
SectorZ_Missile_Update rename
2024-04-06 12:35:39 -03:00
petrie911
126a55aa0e
Event Actor docs that kind of ballooned into a bunch of stuff ( #200 )
...
* stuff
* too much
* Torch commit
* torch again
2024-04-05 17:11:36 -03:00
petrie911
ac41c180a9
Reorganizaton of main ( #199 )
...
* reorganize main
* more names
* libc
2024-04-03 11:30:50 -03:00
petrie911
988a36d03f
Name functions after their files, also global variables in engine and ovl_i1-6 ( #196 )
...
* cleanup
* mass rename
* forgot some
2024-04-02 20:20:08 -03:00
Alejandro Javier Asenjo Nitti
69b70a9d3f
remove all the undefined symbols from the list
2024-04-01 21:17:43 -03:00
Alejandro Javier Asenjo Nitti
58612dd506
remove assets.h and fix various symbols
2024-04-01 17:25:27 -03:00
inspectredc
1a6675cad9
export configuration for ast_solar ( #193 )
...
* ast_zoness
* format
* ast_solar
* post merge resolving and format
* remove ast_solar
2024-04-01 16:32:59 -03:00
inspectredc
5844ffc4dd
export configuration ast_zoness and bump torch for generic array factory ( #192 )
...
* ast_zoness
* format
* remove ast_zoness.h
* change name to D_ZO_601996C
* rename to yaml and use vec3f array
* prevent_bss_reordering in fox_edisplay
* format
---------
Co-authored-by: Alejandro Javier Asenjo Nitti <alejandro.asenjo88@gmail.com>
2024-04-01 15:17:46 -03:00
inspectredc
2ef09bcf5d
export configuration for ast_andross ( #189 )
...
* export configuration for ast_andross
* format
* assets yaml
2024-03-31 22:53:09 -03:00
Alejandro Asenjo Nitti
8b4bb6d943
export configuration for ast_meteo & ast_bolse ( #188 )
...
* progress
* remove header
* - '#include "sf64level.h"'
* MatchPoint
* asset analysis complete, here it comes. Wheeeeeh
* comment
* correction
* some missile docs
* format
* preparations for ast_bolse extraction
* Matchpoint
* Jackpot
2024-03-31 22:04:45 -03:00
petrie911
4255ef5519
finish export on segment 7, rename the versus assets ( #187 )
...
* versus
* ending
* ending
* header
* vs names
* errant header
2024-03-29 20:19:29 -03:00
petrie911
94fd988b80
export ast_title, add missing assets to ast_map ( #185 )
...
* WIP ast_title assets
* Fixed format
* macbeth
* title
* title
* bss
* small fix
---------
Co-authored-by: KiritoDv <kiritodev01@gmail.com>
2024-03-29 16:21:43 -03:00
Alejandro Asenjo Nitti
7ee062df9e
export configuration for ast_corneria ( #184 )
...
* complete?
* done
* remove header
* ast_corneria.yaml prepared
* progress
* more progress
* progress
* finished?
* fix duplicated symbol
* matchpoint
* add torch.hash.yml to git ignore
* progress replacing symbol use
* Ready ?
* fix bss reordering issues
* remove redundant entry in gitignore
* remove externs
* we don't need these anymore, libultra is finished
2024-03-29 14:09:14 -05:00
petrie911
09541d8ad3
None of woman born Shall export Macbeth ( #183 )
...
* macbeth
* fix
* forgot header
2024-03-29 14:40:09 -03:00
petrie911
bb7b2b19ca
Last Titania asset, fix to hibox exporter, more cleanup ( #180 )
...
* yaml
* ti
* hud
* a
* torch
* forgot header
* fix?
* format
2024-03-28 11:13:34 -03:00
Alejandro Asenjo Nitti
7a43255fea
export configuration for ast_enmy_planet ( #181 )
...
* complete?
* done
2024-03-28 08:01:37 -03:00
petrie911
38eba417f5
Add level tags to some segment 6 addresses ( #179 )
...
* env
* format
* syms
2024-03-27 17:54:11 -03:00
Alejandro Asenjo Nitti
ec1d3da564
export configuration for ast_great_fox & ast_sector_z & ast_sector_y ( #175 )
...
* Matchpoint
* remove symbols from undef
* remove header
* comments
* var rename
* remove header
* first asset
* progress
* progress
* progress, should be matching. Torch bug?
* comments
* update torch with Peter's fix
* PRINTF
* replace symbol usage
* todo comment
* D_SX_6000000 usage
* progress
* Matchpoint
* progress replacing symbol usage (apo apo ahora)
* remove headers
* va bene
* format
* remove header
2024-03-27 01:07:41 -03:00
petrie911
4a572e7e30
Remove assets.h from global.h, some other header adjustments ( #174 )
...
* splits
* torch
* torch again
* headers
* merges
* format
2024-03-21 17:19:38 -03:00
petrie911
df268e3bad
titania boss assets, cleanup pads, update torch, split remaining segments other than 6 ( #173 )
...
* splits
* torch
* torch again
* headers
2024-03-21 15:45:13 -03:00
petrie911
a7aac0753d
torch update, ast_area_6 and ast_vs_player, new names ( #169 )
...
* split up
* format
* torch
* headers
* just keep going
* torch
* names and such
* format
* remove headers
2024-03-17 01:06:28 -03:00
Alejandro Asenjo Nitti
60a64d402f
export configuration for ast_enmy_space ( #168 )
...
* Matchpoint
* remove header
* remove comments
* add ENMY_SPACE_ to every symbol
* missed one
2024-03-16 20:10:21 -03:00
petrie911
11c6a8c7dc
Split headers as much as possible. add unique tags to segment 6 addresses ( #167 )
...
* split up
* format
* torch
2024-03-14 18:31:03 -03:00
Alejandro Asenjo Nitti
206bfac9ef
export configuration for ast_landmaster & ast_training ( #165 )
...
* remove header
* Matchpoint
* remove unnecessary externs
* Matchpoint (2 blobs)
* Asset analysis complete, here it comes!
* bye bye header
* MISSION ACCOMPLISHED
2024-03-14 12:42:24 -03:00
petrie911
01e87f1680
Colpoly factory and Torch fixes + sonicdcer's ast_sector_X ( #164 )
...
* a start
* some things
* format
* hitboxes
* soon
* fixes and such
* Torch
* one fix
2024-03-13 18:48:03 -03:00
Lywx
976539b8c0
export configuration for ast_arwing ( #163 )
...
* Arwing completely extracted ( With Issues )
* Fixed remaining issues
* Fixed remaining issues
* Fixed last one
* Renamed D_3000000 to use blue_marine
* Fixed missing declarations on fox_hud
2024-03-13 18:47:50 -03:00
petrie911
e6f62df332
Skeleton factory and more Titania assets ( #160 )
...
* skellingtons
* sort
2024-03-11 23:18:02 -03:00
Alejandro Asenjo Nitti
db21b5e96c
export configuration for ast_7_ti_1 ( #156 )
...
* progress
* progress
* progress
* update torch
* progress
* Matchpoint
* bye header
* remove unnecessary externs
* comment
* Animation extraction
* include Animations
* a couple more animations
* clean up
2024-03-11 14:46:59 -03:00
Alejandro Asenjo Nitti
14aa8c9db7
export configuration for ast_font ( #151 )
...
* progress
* goodbye ast_font.h
* progress
* progress
* progress
* progress
* progress
* progress
* progress
* Matchpoint
* comments
* comment
* ast_font debinarized
* add header to files
* cleanup
2024-03-08 13:18:34 -03:00
petrie911
7e99fe712d
In my nightmares, I see audio_synthesis ( #146 )
...
* heapsort
* suff
* load init
* split
* split data
* begone asm
* names
* names and cleanup
* let's try this
* woo macros
* general
* bgm macro
* names
* audio_thread
* Update Torch
* I think it's time to move on
* Merge remote-tracking branch 'upstream/master' into play
---------
Co-authored-by: Alejandro Javier Asenjo Nitti <alejandro.asenjo88@gmail.com>
2024-03-05 19:51:52 -03:00
petrie911
5152d504b3
audio_general, audio data import, naming lots of audio functions ( #144 )
...
* heapsort
* suff
* load init
* split
* split data
* begone asm
* names
* names and cleanup
* let's try this
* woo macros
* general
* bgm macro
* names
2024-03-01 15:57:44 -03:00
petrie911
e7fbb38c98
Decomp audio_load. Add names for audio context fields and audio_heap ( #143 )
...
* heapsort
* suff
* load init
* split
* split data
* begone asm
* names
* names and cleanup
2024-02-23 22:56:08 -03:00
Alejandro Javier Asenjo Nitti
68cf4fd5d7
remove unnecessary symbols
2024-02-22 00:33:59 -03:00
Alejandro Asenjo Nitti
807ade8ff7
ast_blue_marine extraction ( #140 )
...
* progress so far
* progress
* progress
* progress
* matching
* revert F3DEX_MK64
* update torch
* update gitIgnore
* correction
* add src/assets to clean recipe
2024-02-21 12:52:42 -03:00
petrie911
05747b1b52
Clean up hardcoded symbols ( #139 )
...
* heapsort
* suff
2024-02-20 15:01:42 -03:00
petrie911
389ad0cd35
heapsort ( #138 )
2024-02-19 19:21:20 -03:00
petrie911
f227194d24
docs and such ( #137 )
2024-02-19 10:05:11 -03:00
Alejandro Asenjo Nitti
41698a131a
Extract ast_warp_zone ( #136 )
...
* try
* progress
* hasta la vista, baby
* ast_warp_zone matching
* remove symbols from linker
* new version of Torch
* ast_warp_zone
2024-02-18 22:34:56 -03:00
Alejandro Asenjo Nitti
e3b26ca666
sys_audio_C870.c Initial work ( #135 )
...
* func_8000BFE8
* func_8000BF6C
* func_8000BFD8
* func_8000BF94
* func_8000BFA8
* func_8000E1C4
* func_8000DBE4
* func_8000C0C0
* func_8000C1F8
* func_8000C13C
* matching
* various fixes
* AudioHeap_SearchRegularCaches
* func_8000CAF4
* func_8000DC84
* func_8000DC84
* .
* sf64 audio provisional header
* .
2024-02-18 12:43:21 -03:00
petrie911
209b929eda
Import main, context, and option bss. Refactor headers. Some enum cleanup. ( #130 )
...
* stuff
* fixes
* addrs
* new header
* its bss time
* format and such
* fake symbols begone
* whoops forgot pragmas
2024-02-16 19:04:22 -03:00
inspectredc
16cc6a411f
Titania decomp - 4 non-matching, 2 non-equiv (possibly equivalent) ( #129 )
...
* progress
* progress2
* more matches and remove warnings
* add non matching/equivs and move assets to top
* update post merge
* data
* bss
* clean up
* correct numbers
* address review
2024-02-16 14:15:58 -06:00
Alejandro Javier Asenjo Nitti
16c0dc371f
roll back rspboot & aspmain disassembly
2024-02-14 15:46:33 -03:00
petrie911
f83d179ea9
improve match on i3, add scratches, some linker cleanup ( #127 )
...
* stuff
* fixes
* addrs
2024-02-14 12:33:21 -06:00
Lywx
503ec0a01b
Splitted buffers to a new file ( #126 )
...
* Splitted buffers
* Moved buffers to latest overlay
* Removed sizes and moved buffers to a new overlays segment
* Removed addrs from libultra
* Readded symbols into symbol_addrs
* rename buffers to fox_buffers
---------
Co-authored-by: Alejandro Javier Asenjo Nitti <alejandro.asenjo88@gmail.com>
2024-02-14 15:32:33 -03:00
Alejandro Javier Asenjo Nitti
ff2627c1ca
rsp_boot & aspmain assembly extraction
2024-02-13 21:40:09 -03:00
petrie911
25694f9d49
Finished Ve1, added permuter macros, fixed an error in Player struct ( #121 )
...
* format
* format
* cleanup
* offsets
2024-02-10 15:09:27 -03:00
Lywx
3d82f475de
Match fox_ka ( #119 )
...
* Decompiled a ton of functions
* Matched even more functions!
* Decompiled even more functions, now with Bill!
* Moved externs
* Matched func_i4_80192E20, func_i4_80193EF0, func_i4_801946C4, func_i4_80197290 and func_i4_80198AA0
* Cleaned code
* Sorted externs
* Added new line into breaks
* Added D_i4_8019F18C into symbol_addrs
* Added D_i4_8019F168 symbol
* TOMÁAAAAA
* Fixed merge conflicts
* Converted hex values to decimal
* Fixed format
* Added spaces on some ifs
* Removed unnecesary casts
* Added overlays.yaml
* Cleanup based on comments
* Cleaned based on petrie comments
* Changed obj status
* Fixed rot variables
---------
Co-authored-by: Alejandro Javier Asenjo Nitti <alejandro.asenjo88@gmail.com>
2024-02-08 23:12:28 -03:00
Alejandro Javier Asenjo Nitti
650dc4778a
fox_option symbols
2024-02-06 23:12:45 -03:00
Alejandro Javier Asenjo Nitti
731f363dfc
fox_versus symbols
2024-02-06 21:23:57 -03:00
Alejandro Javier Asenjo Nitti
7fb19f9825
fox_hud symbols
2024-02-06 20:59:18 -03:00