[![Discord Invitation](https://discordapp.com/api/guilds/1190102597521133700/widget.png?style=banner2 'Starfox 64')](https://discord.gg/tuwdmuTTqc) # Starfox 64 (US) REV 1.1 This is a WIP **matching decompilation** of ***Starfox 64***. The purpose of the project is to recreate a source code base for the game from scratch, using information found inside the game along with static and/or dynamic analysis. It currently builds the following ROM: * starfox64.us.rev1.z64 `MD5: 741a94eee093c4c8684e66b89f8685e8` **This repo does not include any assets or assembly code necessary for compiling the ROM. A prior copy of the game is required to extract the required assets.** ## Installation #### 1. Install build dependencies ### Windows For Windows 10, install WSL and a distribution by following this [Windows Subsystem for Linux Installation Guide](https://docs.microsoft.com/en-us/windows/wsl/install-win10). We recommend using Debian or Ubuntu 22.04 Linux distributions. ### Linux (Native or under WSL / VM) The build process has the following package requirements: * make * git * build-essential * binutils-mips-linux-gnu * python3 * pip3 * libpng-dev Under Debian / Ubuntu (which we recommend using), you can install them with the following commands: ```bash sudo apt update sudo apt install make cmake git build-essential binutils-mips-linux-gnu python3 python3-pip clang-format-14 clang-tidy ``` ### MacOS Install [Homebrew](https://brew.sh) and the following dependencies: ``` brew update brew install coreutils make pkg-config tehzz/n64-dev/mips64-elf-binutils ``` #### 2. Clone the repository Create your own fork of the repository at `https://github.com/sonicdcer/sf64`. Then clone your fork where you wish to have the project, with the command: ```bash git clone https://github.com//sf64.git ``` This will copy the GitHub repository contents into a new folder in the current directory called `sf64`. Change into this directory before doing anything else: ```bash cd sf64 ``` #### 3. Install python dependencies The build process has a few python packages required that are located in `/tools/requirements-python.txt`. To install them simply run in a terminal: ```bash python3 -m pip install -r ./tools/requirements-python.txt ``` * Depending on your python version, you might need to add --break-system-packages, or use venv. #### 4. Update submodules & build toolchain ```bash git submodule update --init --recursive make toolchain ``` #### 5. Prepare a base ROM Copy your ROM to the root of this new project directory, and rename the file of the baserom to reflect the version of ROM you are using. ex: `baserom.us.rev1.z64` * Make sure the ROM is the US version, revision 1.1 (REV A). #### 6. Make and Build the ROM To start the extraction/build process, run the following command: ```bash make init ``` This will create the build folders, a new folder with the assembly as well as containing the disassembly of nearly all the files containing code. this make target will also build the ROM. If all goes well, a new ROM called "starfox64.us.rev1.z64" should be built and the following text should be printed: ```bash 741a94eee093c4c8684e66b89f8685e8 build/starfox64.us.rev1.z64 ./build/starfox64.us.rev1.z64: OK ``` If you instead see the following: ```bash ./build/starfox64.us.rev1.z64: FAILED md5sum: WARNING: 1 computed checksum did NOT match ``` This means that something is wrong with the ROM's contents. Either the base files are incorrect due to a bad ROM, or some of the code is not matching. From now on you should be able to build the rom by running `make`.