:config: segments: - [0x0A, 0xA049A0] header: code: - '#include "assets/ast_7_ti_2.h"' - '#include "assets/ast_8_ti.h"' - '#include "assets/ast_9_ti.h"' - '#include "assets/ast_A_ti.h"' header: - '#include "gfx.h"' - '#include "sf64object.h"' external_files: - "assets/yaml/us/rev1/ast_7_ti_2.yaml" - "assets/yaml/us/rev1/ast_8_ti.yaml" - "assets/yaml/us/rev1/ast_9_ti.yaml" D_TI_A000000: {type: GFX, offset: 0xA000000, symbol: D_TI_A000000} D_TI_A0000C8: { type: TEXTURE, ctype: u8, format: CI8, width: 16, height: 16, offset: 0x0A0000C8, symbol: D_TI_A0000C8, tlut: 0x0A0001C8 } D_TI_A0001C8: { type: TEXTURE, ctype: u16, format: TLUT, colors: 60, offset: 0x0A0001C8, symbol: D_TI_A0001C8 } D_TI_A0002BC: {type: SF64:ANIM, offset: 0xA0002BC, symbol: D_TI_A0002BC} D_TI_A00047C: {type: SF64:ANIM, offset: 0xA00047C, symbol: D_TI_A00047C} D_TI_A000568: {type: SF64:SKELETON, offset: 0xA000568, symbol: D_TI_A000568} D_TI_A000858: {type: SF64:ANIM, offset: 0xA000858, symbol: D_TI_A000858} D_TI_A000934: {type: SF64:ANIM, offset: 0xA000934, symbol: D_TI_A000934} D_TI_A000D50: {type: SF64:ANIM, offset: 0xA000D50, symbol: D_TI_A000D50} D_TI_A000EDC: {type: SF64:SKELETON, offset: 0xA000EDC, symbol: D_TI_A000EDC} D_TI_A001A70: {type: SF64:SKELETON, offset: 0xA001A70, symbol: D_TI_A001A70} D_TI_A001BE0: {type: GFX, offset: 0xA001BE0, symbol: D_TI_A001BE0} D_TI_A001DB0: {type: GFX, offset: 0xA001DB0, symbol: D_TI_A001DB0} D_TI_A001EC0: {type: GFX, offset: 0xA001EC0, symbol: D_TI_A001EC0} D_TI_A001FA0: {type: GFX, offset: 0xA001FA0, symbol: D_TI_A001FA0} D_TI_A002170: {type: GFX, offset: 0xA002170, symbol: D_TI_A002170} D_TI_A009990: {type: SF64:ANIM, offset: 0xA009990, symbol: D_TI_A009990}