:config: segments: - [0x06, 0xB0AA00] header: code: - '#include "assets/ast_bolse.h"' header: - '#include "gfx.h"' - '#include "sf64object.h"' - '#include "sf64level.h"' - '#include "sf64event.h"' - '#include "sf64player.h"' - '#include "sf64audio_external.h"' - '#include "sf64mesg.h"' # Bolse Defense Outpost aBoTitleCardTex: { type: TEXTURE, ctype: u8, format: IA8, width: 168, height: 19, offset: 0x6000000, symbol: aBoTitleCardTex } D_BO_6000C80: { type: TEXTURE, ctype: u8, format: IA8, width: 16, height: 16, offset: 0x6000C80, symbol: D_BO_6000C80 } D_BO_6000D80: { type: GFX, offset: 0x6000D80, symbol: D_BO_6000D80 } D_BO_6001908: { type: TEXTURE, format: RGBA16, offset: 0x6001908, width: 16, height: 16, ctype: u16, symbol: D_BO_6001908 } aBoBaseCoreAnim: { type: SF64:ANIM, offset: 0x6001C64, symbol: aBoBaseCoreAnim } aBoBaseCoreSkel: { type: SF64:SKELETON, offset: 0x6001FB0, symbol: aBoBaseCoreSkel } D_BO_6002020: { type: GFX, offset: 0x6002020, symbol: D_BO_6002020 } D_BO_6004848: { type: TEXTURE, format: RGBA16, offset: 0x06004848, width: 32, height: 32, ctype: u16, symbol: D_BO_6004848 } D_BO_6005048: { type: TEXTURE, format: RGBA16, offset: 0x06005048, width: 16, height: 32, ctype: u16, symbol: D_BO_6005048 } D_BO_6005908: { type: TEXTURE, format: RGBA16, offset: 0x06005908, width: 32, height: 32, ctype: u16, symbol: D_BO_6005908 } D_BO_6006108: { type: TEXTURE, format: RGBA16, offset: 0x06006108, width: 32, height: 32, ctype: u16, symbol: D_BO_6006108 } D_BO_6006910: { type: GFX, offset: 0x6006910, symbol: D_BO_6006910 } D_BO_6006AD0: { type: TEXTURE, ctype: u8, format: CI8, width: 32, height: 32, offset: 0x6006AD0, symbol: D_BO_6006AD0 } D_BO_6006ED0: { type: TEXTURE, ctype: u16, format: TLUT, colors: 64, offset: 0x06006ED0, symbol: D_BO_6006ED0 } D_BO_6006F50: { type: TEXTURE, format: RGBA16, offset: 0x06006F50, width: 4, height: 16, ctype: u16, symbol: D_BO_6006F50 } D_BO_6006FD0: { type: TEXTURE, format: RGBA16, offset: 0x06006FD0, width: 32, height: 32, ctype: u16, symbol: D_BO_6006FD0 } D_BO_60077D0: { type: TEXTURE, ctype: u8, format: CI8, width: 32, height: 32, offset: 0x60077D0, symbol: D_BO_60077D0 } D_BO_6007BD0: { type: TEXTURE, ctype: u16, format: TLUT, colors: 64, offset: 0x06007BD0, symbol: D_BO_6007BD0 } D_BO_6007DF8: { type: TEXTURE, format: RGBA16, offset: 0x06007DF8, width: 16, height: 32, ctype: u16, symbol: D_BO_6007DF8 } D_BO_6008440: { type: TEXTURE, format: RGBA16, offset: 0x06008440, width: 16, height: 16, ctype: u16, symbol: D_BO_6008440 } # Unused Animation D_BO_6008668: { type: SF64:ANIM, offset: 0x6008668, symbol: D_BO_6008668 } # Unused Skeleton D_BO_60086B4: { type: SF64:SKELETON, offset: 0x60086B4, symbol: D_BO_60086B4 } # Unused Animation D_BO_60086F4: { type: SF64:ANIM, offset: 0x60086F4, symbol: D_BO_60086F4 } # Unused Skeleton D_BO_6008760: { type: SF64:SKELETON, offset: 0x6008760, symbol: D_BO_6008760 } D_BO_6008770: { type: GFX, offset: 0x6008770, symbol: D_BO_6008770 } D_BO_6008BB8: { type: TEXTURE, format: RGBA16, offset: 0x06008BB8, width: 32, height: 32, ctype: u16, symbol: D_BO_6008BB8 } D_BO_60093B8: { type: TEXTURE, format: RGBA16, offset: 0x060093B8, width: 32, height: 32, ctype: u16, symbol: D_BO_60093B8 } D_BO_6009BC0: { type: GFX, offset: 0x6009BC0, symbol: D_BO_6009BC0 } # Unused DisplayList, looks like a tube. D_BO_600A2C0: { type: GFX, offset: 0x600A2C0, symbol: D_BO_600A2C0 } D_BO_600A810: { type: GFX, offset: 0x600A810, symbol: D_BO_600A810 } # Unused DisplayList, looks like a cube with an entrance. D_BO_600AB90: { type: GFX, offset: 0x600AB90, symbol: D_BO_600AB90 } D_BO_600AD80: { type: TEXTURE, format: RGBA16, offset: 0x0600AD80, width: 32, height: 32, ctype: u16, symbol: D_BO_600AD80 } aBoBuildingDL: { type: GFX, offset: 0x600B8B0, symbol: aBoBuildingDL } D_BO_600BAA0: { type: GFX, offset: 0x600BAA0, symbol: D_BO_600BAA0 } D_BO_600BEC0: { type: GFX, offset: 0x600BEC0, symbol: D_BO_600BEC0 } D_BO_600BF30: { type: GFX, offset: 0x600BF30, symbol: D_BO_600BF30 } D_BO_600C0B8: { type: VTX, count: 34, offset: 0x600C0B8, symbol: D_BO_600C0B8 } D_BO_600C2D8: { type: TEXTURE, format: IA8, offset: 0x0600C2D8, width: 32, height: 16, ctype: u8, symbol: D_BO_600C2D8 } aBoBaseShieldDL: { type: GFX, offset: 0x600C4E0, symbol: aBoBaseShieldDL } aBoBaseShieldTex: { type: TEXTURE, format: RGBA16, offset: 0x0600CF88, width: 16, height: 16, ctype: u16, symbol: aBoBaseShieldTex } D_BO_600D190: { type: GFX, offset: 0x600D190, symbol: D_BO_600D190 } D_BO_600D2A0: { type: TEXTURE, format: RGBA16, offset: 0x0600D2A0, width: 32, height: 64, ctype: u16, symbol: D_BO_600D2A0 } D_BO_600E2A0: { type: TEXTURE, format: RGBA16, offset: 0x0600E2A0, width: 32, height: 64, ctype: u16, symbol: D_BO_600E2A0 } aBoLaserCannonAnim: { type: SF64:ANIM, offset: 0x600F2E0, symbol: aBoLaserCannonAnim } aBoLaserCannonSkel: { type: SF64:SKELETON, offset: 0x600F36C, symbol: aBoLaserCannonSkel } aBoShieldReactorAnim: { type: SF64:ANIM, offset: 0x600F3D8, symbol: aBoShieldReactorAnim } aBoShieldReactorSkel: { type: SF64:SKELETON, offset: 0x600F4A4, symbol: aBoShieldReactorSkel } aBoPoleDL: { type: GFX, offset: 0x600F4C0, symbol: aBoPoleDL } D_BO_600F728: { type: TEXTURE, format: RGBA16, offset: 0x0600F728, width: 32, height: 32, ctype: u16, symbol: D_BO_600F728 } D_BO_600FF30: { type: SF64:ENVIRONMENT, offset: 0x600FF30, symbol: D_BO_600FF30 } D_BO_600FF74: { type: SF64:OBJECT_INIT, offset: 0x600FF74, symbol: D_BO_600FF74 } D_BO_6010294: { type: SF64:COLPOLY, count: 262, offset: 0x6010294, symbol: D_BO_6010294, mesh_symbol: D_BO_OFFSET } D_BO_6011B20: { type: SF64:HITBOX, offset: 0x6011B20, symbol: D_BO_6011B20 } aBoShieldReactorHitbox: { type: SF64:HITBOX, offset: 0x6011B24, symbol: aBoShieldReactorHitbox } D_BO_6011BA4: { type: SF64:HITBOX, offset: 0x6011BA4, symbol: D_BO_6011BA4 } aBoLaserCannonHitbox: { type: SF64:HITBOX, offset: 0x6011BF4, symbol: aBoLaserCannonHitbox } aBoPoleHitbox: { type: SF64:HITBOX, offset: 0x6011C10, symbol: aBoPoleHitbox } aBoBuildingHitbox: { type: SF64:HITBOX, offset: 0x6011C48, symbol: aBoBuildingHitbox } aBoBaseCoreHitbox: { type: SF64:HITBOX, offset: 0x6011C80, symbol: aBoBaseCoreHitbox } D_BO_6011E28: { type: VTX, count: 34, offset: 0x6011E28, symbol: D_BO_6011E28 }