sf64/include/i4.h
petrie911 209b929eda
Import main, context, and option bss. Refactor headers. Some enum cleanup. (#130)
* stuff

* fixes

* addrs

* new header

* its bss time

* format and such

* fake symbols begone

* whoops forgot pragmas
2024-02-16 19:04:22 -03:00

54 lines
1.3 KiB
C

#ifndef I4_H
#define I4_H
#include "libc/stdbool.h"
#include "structs.h"
#include "sf64object.h"
#include "sf64thread.h"
#include "sf64player.h"
#include "sf64mesg.h"
extern Matrix D_i4_8019EE80;
void func_i4_8018EF6C(Player*);
void func_i4_8018F94C(Player*);
void func_i4_80192E20(Player*);
void func_i4_80197290(Player*);
void func_i4_80197F10(Actor*);
void func_i4_8019BA64(Player*);
void func_i4_8019C85C(Player*);
void func_i4_8019DD20(Actor*);
void func_i4_80187520(u32, void*);
void func_i4_80187960(Actor*);
void func_i4_8018BA2C(void);
void func_i4_8018C158(Actor*);
void func_i4_80191ED8(void);
void func_i4_80192264(void);
void func_i4_80193CA4(Boss *);
void func_i4_80198594(Actor*);
void func_i4_80198930(void);
void func_i4_80199900(Actor *, s32);
void func_i4_80199C60(Actor*);
void func_i4_8019AB8C(Actor*);
void func_i4_8019EA68(void);
void func_i4_80188AD0(Actor*);
void func_i4_80188FE4(Actor*);
void func_i4_80191054(Effect*);
void func_i4_80191180(Effect*);
void func_i4_801912FC(Boss*);
void func_i4_80191AFC(Boss*);
void func_i4_80192984(Effect*);
void func_i4_80192A68(Effect*);
void func_i4_80193718(Boss*);
void func_i4_80193B1C(Boss*);
void func_i4_801946C4(Boss*);
void func_i4_801968F4(Boss*);
void func_i4_8019E234(Actor*);
void func_i4_8019E3A8(Actor*);
void func_i4_8019E454(Boss*);
void func_i4_8019E98C(Boss*);
#endif