sf64/include
2024-04-02 23:38:21 -03:00
..
assets WIP on script documentation, some cleanup (#194) 2024-04-01 19:04:22 -03:00
libc Import main, context, and option bss. Refactor headers. Some enum cleanup. (#130) 2024-02-16 19:04:22 -03:00
libultra Header fix (#9) 2023-10-23 17:02:01 -03:00
PR In my nightmares, I see audio_synthesis (#146) 2024-03-05 19:51:52 -03:00
alignment.h sys_audio_C870.c Initial work (#135) 2024-02-18 12:43:21 -03:00
audioseq_cmd.h audio_general, audio data import, naming lots of audio functions (#144) 2024-03-01 15:57:44 -03:00
audiothread_cmd.h In my nightmares, I see audio_synthesis (#146) 2024-03-05 19:51:52 -03:00
buffers.h Decomp audio_load. Add names for audio context fields and audio_heap (#143) 2024-02-23 22:56:08 -03:00
common.h func_80189208_EC18C8 matching 2023-10-18 19:54:19 -03:00
context.h Name functions after their files, also global variables in engine and ovl_i1-6 (#196) 2024-04-02 20:20:08 -03:00
dbgdefs.h Fully split and name libultra, and also decomp 3404 (#16) 2023-11-04 19:45:03 -03:00
dbgproto.h Fully split and name libultra, and also decomp 3404 (#16) 2023-11-04 19:45:03 -03:00
fox_map.h docs and such (#137) 2024-02-19 10:05:11 -03:00
fox_option.h Name functions after their files, also global variables in engine and ovl_i1-6 (#196) 2024-04-02 20:20:08 -03:00
functions.h Name functions after their files, also global variables in engine and ovl_i1-6 (#196) 2024-04-02 20:20:08 -03:00
gfx.h Name functions after their files, also global variables in engine and ovl_i1-6 (#196) 2024-04-02 20:20:08 -03:00
global.h Remove assets.h from global.h, some other header adjustments (#174) 2024-03-21 17:19:38 -03:00
i1.h Name functions after their files, also global variables in engine and ovl_i1-6 (#196) 2024-04-02 20:20:08 -03:00
i2.h Name functions after their files, also global variables in engine and ovl_i1-6 (#196) 2024-04-02 20:20:08 -03:00
i3.h Name functions after their files, also global variables in engine and ovl_i1-6 (#196) 2024-04-02 20:20:08 -03:00
i4.h Name functions after their files, also global variables in engine and ovl_i1-6 (#196) 2024-04-02 20:20:08 -03:00
i5.h Name functions after their files, also global variables in engine and ovl_i1-6 (#196) 2024-04-02 20:20:08 -03:00
i6.h Name functions after their files, also global variables in engine and ovl_i1-6 (#196) 2024-04-02 20:20:08 -03:00
macro.inc macro.inc 2023-10-03 04:20:11 -03:00
macros.h Add Script Factory. Also some colpoly docs and vector cleanup (#161) 2024-03-12 16:46:25 -03:00
mods.h [MOD] Level Select & Sound Effects Jukebox (#76) 2024-01-12 14:11:40 -03:00
osint.h Non-audio threads. Some data importation. (#17) 2023-11-07 19:32:09 -03:00
piint.h Libultra headers and some decomp (#14) 2023-10-29 18:19:30 -03:00
prevent_bss_reordering2.h fox_versus decompiled, introduce first_diff.py to the project, fixed fox_option NON_MATCHING build (#71) 2024-01-10 11:55:08 -06:00
prevent_bss_reordering.h Area 6 decomp, Object_408 -> boss, more overlay symbols in main (#70) 2024-01-06 19:39:23 -03:00
prevent_context_reordering.h WIP on script documentation, some cleanup (#194) 2024-04-01 19:04:22 -03:00
rmonint.h Match Libultra (#120) 2024-02-14 12:24:31 -03:00
sf64audio_external.h torch update, ast_area_6 and ast_vs_player, new names (#169) 2024-03-17 01:06:28 -03:00
sf64audio_provisional.h Match AudioLoad_RelocateFontAndPreloadSamples (#198) 2024-04-02 23:38:21 -03:00
sf64dma.h finish export on segment 7, rename the versus assets (#187) 2024-03-29 20:19:29 -03:00
sf64level.h WIP on script documentation, some cleanup (#194) 2024-04-01 19:04:22 -03:00
sf64math.h Improved match for fox_ti, add custom gbi macro, some cleanup (#178) 2024-03-27 17:06:28 -03:00
sf64mesg.h Name functions after their files, also global variables in engine and ovl_i1-6 (#196) 2024-04-02 20:20:08 -03:00
sf64object.h Name functions after their files, also global variables in engine and ovl_i1-6 (#196) 2024-04-02 20:20:08 -03:00
sf64player.h audio_general, audio data import, naming lots of audio functions (#144) 2024-03-01 15:57:44 -03:00
sf64save.h Import main, context, and option bss. Refactor headers. Some enum cleanup. (#130) 2024-02-16 19:04:22 -03:00
sf64thread.h Import main, context, and option bss. Refactor headers. Some enum cleanup. (#130) 2024-02-16 19:04:22 -03:00
siint.h Libultra headers and some decomp (#14) 2023-10-29 18:19:30 -03:00
structs.h torch update, ast_area_6 and ast_vs_player, new names (#169) 2024-03-17 01:06:28 -03:00
sys.h Name functions after their files, also global variables in engine and ovl_i1-6 (#196) 2024-04-02 20:20:08 -03:00
variables.h Name functions after their files, also global variables in engine and ovl_i1-6 (#196) 2024-04-02 20:20:08 -03:00