.. |
assets
|
WIP on script documentation, some cleanup (#194)
|
2024-04-01 19:04:22 -03:00 |
libc
|
Initial GCC Support (#212)
|
2024-04-15 20:15:45 -03:00 |
libultra
|
Further docs on script, various other things (#204)
|
2024-04-08 19:25:56 -03:00 |
PR
|
Fix out-of-bound loop UB (#218)
|
2024-04-20 18:47:46 -03:00 |
alignment.h
|
sys_audio_C870.c Initial work (#135)
|
2024-02-18 12:43:21 -03:00 |
audioseq_cmd.h
|
audio_general, audio data import, naming lots of audio functions (#144)
|
2024-03-01 15:57:44 -03:00 |
audiothread_cmd.h
|
In my nightmares, I see audio_synthesis (#146)
|
2024-03-05 19:51:52 -03:00 |
buffers.h
|
Decomp audio_load. Add names for audio context fields and audio_heap (#143)
|
2024-02-23 22:56:08 -03:00 |
common.h
|
func_80189208_EC18C8 matching
|
2023-10-18 19:54:19 -03:00 |
context.h
|
More docs (#226)
|
2024-05-02 17:46:51 -03:00 |
dbgdefs.h
|
Fully split and name libultra, and also decomp 3404 (#16)
|
2023-11-04 19:45:03 -03:00 |
dbgproto.h
|
Fully split and name libultra, and also decomp 3404 (#16)
|
2023-11-04 19:45:03 -03:00 |
fox_map.h
|
docs and such (#137)
|
2024-02-19 10:05:11 -03:00 |
fox_option.h
|
More docs and renames, fox_bg now mostly figured out (#220)
|
2024-04-22 23:51:20 -03:00 |
functions.h
|
More docs (#226)
|
2024-05-02 17:46:51 -03:00 |
gfx.h
|
Docs update, added list of all SFX Ids used in the game. (#217)
|
2024-04-20 16:18:31 -03:00 |
global.h
|
More docs and renames, fox_bg now mostly figured out (#220)
|
2024-04-22 23:51:20 -03:00 |
i1.h
|
More docs and renames, fox_bg now mostly figured out (#220)
|
2024-04-22 23:51:20 -03:00 |
i2.h
|
More docs and renames, fox_bg now mostly figured out (#220)
|
2024-04-22 23:51:20 -03:00 |
i3.h
|
More docs and renames, fox_bg now mostly figured out (#220)
|
2024-04-22 23:51:20 -03:00 |
i4.h
|
use array count for collision headers (#222)
|
2024-04-25 19:01:25 -03:00 |
i5.h
|
More docs and renames, fox_bg now mostly figured out (#220)
|
2024-04-22 23:51:20 -03:00 |
i6.h
|
use array count for collision headers (#222)
|
2024-04-25 19:01:25 -03:00 |
macro.inc
|
macro.inc
|
2023-10-03 04:20:11 -03:00 |
macros.h
|
Script and hitbox docs, update torch (#210)
|
2024-04-11 13:55:32 -03:00 |
mods.h
|
In-game ram watch mod + upgraded jukebox (#225)
|
2024-05-01 21:57:50 -03:00 |
osint.h
|
Non-audio threads. Some data importation. (#17)
|
2023-11-07 19:32:09 -03:00 |
piint.h
|
Libultra headers and some decomp (#14)
|
2023-10-29 18:19:30 -03:00 |
prevent_bss_reordering2.h
|
fox_versus decompiled, introduce first_diff.py to the project, fixed fox_option NON_MATCHING build (#71)
|
2024-01-10 11:55:08 -06:00 |
prevent_bss_reordering3.h
|
Further docs on script, various other things (#204)
|
2024-04-08 19:25:56 -03:00 |
prevent_bss_reordering.h
|
Area 6 decomp, Object_408 -> boss, more overlay symbols in main (#70)
|
2024-01-06 19:39:23 -03:00 |
prevent_context_reordering.h
|
use array count for collision headers (#222)
|
2024-04-25 19:01:25 -03:00 |
rmonint.h
|
Match Libultra (#120)
|
2024-02-14 12:24:31 -03:00 |
sf64audio_external.h
|
use array count for collision headers (#222)
|
2024-04-25 19:01:25 -03:00 |
sf64audio_provisional.h
|
Cumulative docs update (#221)
|
2024-04-25 01:14:49 -03:00 |
sf64dma.h
|
DOCS: ast_text (ex ast_font) (#223)
|
2024-04-25 14:08:40 -05:00 |
sf64event.h
|
use array count for collision headers (#222)
|
2024-04-25 19:01:25 -03:00 |
sf64level.h
|
use array count for collision headers (#222)
|
2024-04-25 19:01:25 -03:00 |
sf64math.h
|
More docs and renames, fox_bg now mostly figured out (#220)
|
2024-04-22 23:51:20 -03:00 |
sf64mesg.h
|
use array count for collision headers (#222)
|
2024-04-25 19:01:25 -03:00 |
sf64object.h
|
More docs (#226)
|
2024-05-02 17:46:51 -03:00 |
sf64player.h
|
More docs (#226)
|
2024-05-02 17:46:51 -03:00 |
sf64save.h
|
Import main, context, and option bss. Refactor headers. Some enum cleanup. (#130)
|
2024-02-16 19:04:22 -03:00 |
sf64thread.h
|
Cumulative docs update (#221)
|
2024-04-25 01:14:49 -03:00 |
siint.h
|
Libultra headers and some decomp (#14)
|
2023-10-29 18:19:30 -03:00 |
sys.h
|
More docs and renames, fox_bg now mostly figured out (#220)
|
2024-04-22 23:51:20 -03:00 |
variables.h
|
More docs (#226)
|
2024-05-02 17:46:51 -03:00 |