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Minor tweaks and readme additions
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@ -77,6 +77,13 @@ cd scripts
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## Building
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Before building, you must split the ELF file using Splat. Run the following command to split the ELF:
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```bash
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python -m splat split config/sly1.yaml
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```
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This will create a new directory `splat` with the disassembled assembly code and generated C files. You can now build the project.
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The project can be compiled on Windows or Linux using `make`. It builds the executable `SCUS_971.98`.
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@ -6,8 +6,6 @@
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#ifndef CAT_H
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#define CAT_H
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#include <iostream>
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typedef unsigned int uint; //todo move to util header
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/**
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@ -1,4 +1,5 @@
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#include <main.h>
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#include <spliceutils.h>
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#include <gs.h>
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#include <joy.h>
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#include <clock.h>
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@ -13,7 +14,6 @@
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#include <wipe.h>
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#include <phasemem.h>
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#include <prog.h>
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#include <spliceutils.h>
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#include <stdio.h>
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#include <stdlib.h>
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@ -112,7 +112,7 @@ void Startup()
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/* todo game systems should be started by iterating over s_StartupSampler and
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calling each function, updating the progress along the way */
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StartupSplice();
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///StartupSplice();
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StartupCodes();
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// ...
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