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https://github.com/TheOnlyZac/sly1.git
synced 2024-11-23 05:39:54 +00:00
Update xform and related types
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parent
e02d2c77b6
commit
2ac168ec41
@ -261,9 +261,7 @@ segments:
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- [0xcefb8, asm, P2/stephide]
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- [0xd24f0, asm, P2/steppipe]
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- [0xd39c8, c, P2/steppower]
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- [0xd41d0, asm, P2/step_pqr_unk] #? unknown file
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- [0xd41d0, asm, P2/steprail] #? unconfirmed name
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- [0xd46f0, asm, P2/steprun]
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- [0xd5148, asm, P2/stepside]
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- [0xd5848, asm, P2/stepzap]
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@ -287,9 +285,7 @@ segments:
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- [0xea088, c, P2/ui]
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- [0xeac78, asm, P2/update]
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- [0xeb408, c, P2/util]
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- [0xec518, asm, P2/uv_unk] #? unknown file
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- [0xee650, c, P2/vec]
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- [0xef318, asm, P2/vifs]
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- [0xef900, asm, P2/vis]
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@ -297,7 +293,11 @@ segments:
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- [0xf0838, asm, P2/waypoint]
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- [0xf0ce8, asm, P2/wipe]
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- [0xf1758, asm, P2/wm] # not confident
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- [0xf49f8, c, P2/xform]
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- [0xf49f8, c, P2/xform1]
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- [0xf4c38, asm, P2/xform_PwarpFromOid]
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- [0xf4d80, c, P2/xform2]
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- [0xf5f20, asm, P2/zap]
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## Source files in May proto that aren't in release:
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@ -23,7 +23,7 @@ LO *PloFindSwChild(SW *psw, OID oid, ALO *paloAncestor);
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int FIsCidDerivedFrom(int cid, int cidAncestor);
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int CploFindSwObjectsByClass(SW *psw, ulong grffso, CID cid, LO *ploContext, int cploMax, LO **aplo);
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int CploFindSwObjectsByClass(SW *psw, int grffso, CID cid, LO *ploContext, int cploMax, LO **aplo);
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LO *PloFindSwObjectByClass(SW *psw, int grffso, CID cid, LO *ploContext);
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14
include/so.h
14
include/so.h
@ -8,6 +8,20 @@
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#include <alo.h>
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enum FSO
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{
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FSO_FindChild = 0x1,
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FSO_FindImmediateChild = 0x2,
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FSO_FindParent = 0x3,
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FSO_FindNearest = 0x4,
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FSO_FindAll = 0x5,
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GRFFSO_FindMask = 0xFF,
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FSO_IncludeRemovedObjects = 0x100,
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FSO_ReturnActualCount = 0x200
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};
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typedef int GRFFSO;
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/**
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* @brief Scene object.
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*
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@ -31,10 +31,10 @@ typedef int GRFTRANS;
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*/
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struct TRANS
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{
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uint32_t fSet;
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uint fSet;
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struct LevelTableStruct *pchzWorld; // Current file thats loading struct
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OID oidWarp; // Checkpoint Warps
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OID trans_mod_flags;
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OID oidWarpContet;
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GRFTRANS grftrans; // Lost all lives flags
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};
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@ -32,16 +32,16 @@ enum WIPES
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};
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/**
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* @brief Wipe
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* @brief Screen wipe
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*/
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struct WIPE
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{
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undefined4 unk_0x0;
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WIPES wipes;
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float tWipes;
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float uBlack;
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TRANS trans;
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WIPEK wipek;
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TRANS transButton;
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WIPEK wipek;
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WIPEK wipekButton;
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};
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@ -1,53 +0,0 @@
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#include "common.h"
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INCLUDE_ASM(const s32, "P2/xform", InitXfm__FP3XFM);
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INCLUDE_ASM(const s32, "P2/xform", LoadXfmFromBrx__FP3XFMP18CBinaryInputStream);
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INCLUDE_ASM(const s32, "P2/xform", SetXfmParent__FP3XFMP3ALO);
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INCLUDE_ASM(const s32, "P2/xform", ApplyXfmProxy__FP3XFMP5PROXY);
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INCLUDE_ASM(const s32, "P2/xform", ConvertXfmLocalToWorld__FP3XFMP6VECTORT1);
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INCLUDE_ASM(const s32, "P2/xform", GetXfmPos__FP3XFMP6VECTOR);
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INCLUDE_ASM(const s32, "P2/xform", GetXfmMat__FP3XFMP7MATRIX3);
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INCLUDE_ASM(const s32, "P2/xform", PwarpFromOid__F3OIDT0);
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INCLUDE_ASM(const s32, "P2/xform", LoadWarpFromBrx__FP4WARPP18CBinaryInputStream);
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INCLUDE_ASM(const s32, "P2/xform", CloneWarp__FP4WARPT0);
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INCLUDE_ASM(const s32, "P2/xform", PostWarpLoad__FP4WARP);
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INCLUDE_ASM(const s32, "P2/xform", TriggerWarp__FP4WARP);
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INCLUDE_ASM(const s32, "P2/xform", SetWarpRsmg__FP4WARPi3OIDN22);
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INCLUDE_ASM(const s32, "P2/xform", func_001F4308);
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INCLUDE_ASM(const s32, "P2/xform", TeleportSwPlayer__FP2SW3OIDT1);
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INCLUDE_ASM(const s32, "P2/xform", PexitDefault__Fv);
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INCLUDE_ASM(const s32, "P2/xform", TriggerDefaultExit__Fi5WIPEK);
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INCLUDE_ASM(const s32, "P2/xform", LoadExitFromBrx__FP4EXITP18CBinaryInputStream);
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INCLUDE_ASM(const s32, "P2/xform", PostExitLoad__FP4EXIT);
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INCLUDE_ASM(const s32, "P2/xform", SetExitExits__FP4EXIT5EXITS);
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INCLUDE_ASM(const s32, "P2/xform", TriggerExit__FP4EXIT);
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INCLUDE_ASM(const s32, "P2/xform", WipeExit__FP4EXIT);
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INCLUDE_ASM(const s32, "P2/xform", UpdateExit__FfP4EXIT);
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INCLUDE_ASM(const s32, "P2/xform", InitCamera__FP6CAMERA);
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INCLUDE_ASM(const s32, "P2/xform", PostCameraLoad__FP6CAMERA);
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INCLUDE_ASM(const s32, "P2/xform", EnableCamera__FP6CAMERA);
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15
src/P2/xform1.c
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15
src/P2/xform1.c
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@ -0,0 +1,15 @@
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#include <xform.h>
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INCLUDE_ASM(const s32, "P2/xform1", InitXfm__FP3XFM);
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INCLUDE_ASM(const s32, "P2/xform1", LoadXfmFromBrx__FP3XFMP18CBinaryInputStream);
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INCLUDE_ASM(const s32, "P2/xform1", SetXfmParent__FP3XFMP3ALO);
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INCLUDE_ASM(const s32, "P2/xform1", ApplyXfmProxy__FP3XFMP5PROXY);
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INCLUDE_ASM(const s32, "P2/xform1", ConvertXfmLocalToWorld__FP3XFMP6VECTORT1);
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INCLUDE_ASM(const s32, "P2/xform1", GetXfmPos__FP3XFMP6VECTOR);
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INCLUDE_ASM(const s32, "P2/xform1", GetXfmMat__FP3XFMP7MATRIX3);
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37
src/P2/xform2.c
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37
src/P2/xform2.c
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@ -0,0 +1,37 @@
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#include <xform.hgit >
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INCLUDE_ASM(const s32, "P2/xform2", LoadWarpFromBrx__FP4WARPP18CBinaryInputStream);
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INCLUDE_ASM(const s32, "P2/xform2", CloneWarp__FP4WARPT0);
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INCLUDE_ASM(const s32, "P2/xform2", PostWarpLoad__FP4WARP);
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INCLUDE_ASM(const s32, "P2/xform2", TriggerWarp__FP4WARP);
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INCLUDE_ASM(const s32, "P2/xform2", SetWarpRsmg__FP4WARPi3OIDN22);
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INCLUDE_ASM(const s32, "P2/xform2", func_001F4308);
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INCLUDE_ASM(const s32, "P2/xform2", TeleportSwPlayer__FP2SW3OIDT1);
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INCLUDE_ASM(const s32, "P2/xform2", PexitDefault__Fv);
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INCLUDE_ASM(const s32, "P2/xform2", TriggerDefaultExit__Fi5WIPEK);
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INCLUDE_ASM(const s32, "P2/xform2", LoadExitFromBrx__FP4EXITP18CBinaryInputStream);
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INCLUDE_ASM(const s32, "P2/xform2", PostExitLoad__FP4EXIT);
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INCLUDE_ASM(const s32, "P2/xform2", SetExitExits__FP4EXIT5EXITS);
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INCLUDE_ASM(const s32, "P2/xform2", TriggerExit__FP4EXIT);
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INCLUDE_ASM(const s32, "P2/xform2", WipeExit__FP4EXIT);
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INCLUDE_ASM(const s32, "P2/xform2", UpdateExit__FfP4EXIT);
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INCLUDE_ASM(const s32, "P2/xform2", InitCamera__FP6CAMERA);
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INCLUDE_ASM(const s32, "P2/xform2", PostCameraLoad__FP6CAMERA);
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INCLUDE_ASM(const s32, "P2/xform2", EnableCamera__FP6CAMERA);
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