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Misc project cleanup
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This is a work-in-progress decompilation of [*Sly Cooper and the Thievius Raccoonus*](https://en.wikipedia.org/wiki/Sly_Cooper_and_the_Thievius_Raccoonus) for the PlayStation 2. It builds the NTSC-U version of the game, `SCUS_971.98` (SHA1: `57dc305d`).
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The goal of this project is to better understand the game engine. This repo does not contain any game assets or code from the game's executable, and it requires your own copy of the game to run.
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The goal of this project is to better understand the game engine. This repo does not contain any game assets or code from the game's executable; It requires your own copy of the game to build and run.
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Documentation of the code can be found at [theonlyzac.github.io/sly1](https://theonlyzac.github.io/sly1). For further reading on the game's internal structures and mechanics, visit the [SlyMods Wiki][wiki-url].
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29
appveyor.yml
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appveyor.yml
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version: 1.0.{build}
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# Builds disabled pending compatibility with the new build system (splat)
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build: off
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image:
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- Ubuntu2004
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platform:
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- x64
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environment:
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matrix:
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- CONFIGURATION: Release
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install:
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- sudo rm -f /var/lib/man-db/auto-update # makes build faster
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- cd scripts
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- sudo sh install_dependencies.sh
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- sh setup_progd_linux.sh
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- cd ..
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- pip3 install -r requirements.txt
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build_script:
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- python3 configure.py
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- ninja
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test_script:
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- echo "No tests configured"
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@ -258,7 +258,7 @@ segments:
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- [0xcefb8, asm, P2/stephide]
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- [0xd24f0, asm, P2/steppipe]
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- [0xd39c8, c, P2/steppower]
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- [0xd41cc, asm] # 4 bytes padding after steppower, needed to align steprail
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- [0xd41cc, asm, P2/steppower_padding] # Needed to align steprail
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- [0xd41d0, asm, P2/steprail] #? unconfirmed name
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- [0xd46f0, asm, P2/steprun]
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- [0xd5148, asm, P2/stepside]
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@ -1,5 +0,0 @@
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#include "common.h"
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INCLUDE_ASM(const s32, "sce/rand", srand);
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INCLUDE_ASM(const s32, "sce/rand", rand);
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