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86 lines
1.7 KiB
C
86 lines
1.7 KiB
C
/**
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* @file clock.h
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*
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* @brief Engine clock.
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*/
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#ifndef CLOCK_H
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#define CLOCK_H
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#include "common.h"
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typedef unsigned long long TICK;
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/**
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* @brief Engine clock.
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*/
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struct CLOCK
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{
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int fEnabled; // clock enabled flag
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float t; // current time
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float dt; // time since last frame
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float dtPrev; // dt from previous frame
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float tReal; // t factoring in EE clock cyclerate
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float dtReal; // dt factoring in EE clock cyclerate
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TICK tickFrame;
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};
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extern float D_0024CD4C;
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extern float g_rtClock;
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extern float g_rtClockPowerUp;
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extern CLOCK g_clock;
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//extern TICK s_tickLastRaw;; // Should be static?
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/**
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* @brief Sets the rate of the global clock.
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*
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* @param rt The new tick rate.
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*/
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void SetClockRate(float rt);
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/**
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* @brief Updates clock values based to time elapsed.
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*
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* @param pclock Pointer to the clock.
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*/
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void MarkClockTick(CLOCK *pclock);
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/**
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* @brief Updates clock values based to time elapsed.
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*
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* Only updates the real clock values (those determined by the EE clock cyclerate).
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*
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* @param pclock Pointer to the clock.
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*/
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void MarkClockTickRealOnly(CLOCK *pClock);
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/**
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* @brief Resets the clock to the given time t.
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*
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* @param pclock Pointer to the clock.
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* @param t Time to set.
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*/
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void ResetClock(CLOCK *pclock, float t);
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/**
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* @brief Sets the fEnabled flag on the clock to the given value.
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*
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* @param pclock Pointer to the clock.
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* @param fEnabled 1 to enable, 0 to disable.
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*/
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void SetClockEnabled(CLOCK *pclock, int fEnabled);
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/**
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* @brief Initializes and enables the global clock.
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*/
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void StartupClock();
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/**
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* @brief Gets the current tick.
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*
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* @return The current tick.
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*/
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const TICK TickNow();
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#endif // CLOCK_H
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