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Game-Decompilation
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sotn-decomp
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format.yml
linter.yaml
picci.yaml
saturn-build.yml
tool-debugmodule.yaml
validate-and-report.yml
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De-dupe EntityHeartDrop (#1628)
picci.yaml #72
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Commit
f2eb670d61
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Game-Decompilation
master
2024-09-19 20:50:48 +00:00
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De-dupe EntityHeartDrop (#1628)
format.yml #71
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f2eb670d61
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master
2024-09-19 20:50:45 +00:00
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sfxIDs 0x680 through 0x6BA (#1627)
tool-debugmodule.yaml #69
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Commit
c8d5083cf1
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master
2024-09-19 04:30:22 +00:00
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sfxIDs 0x680 through 0x6BA (#1627)
format.yml #67
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c8d5083cf1
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master
2024-09-19 04:30:16 +00:00
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Create enum for g_CastleFlags (#1624)
tool-debugmodule.yaml #65
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77f0f5e201
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master
2024-09-18 20:20:52 +00:00
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Create enum for g_CastleFlags (#1624)
picci.yaml #63
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77f0f5e201
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master
2024-09-18 20:20:48 +00:00
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Create enum for g_CastleFlags (#1624)
format.yml #62
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77f0f5e201
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master
2024-09-18 20:20:44 +00:00
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Decompile `st/no3` `EntityUnkId31` (#1626)
picci.yaml #59
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Commit
3e902d3598
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master
2024-09-18 12:10:32 +00:00
2s
Decompile `st/no3` `EntityUnkId31` (#1626)
format.yml #58
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3e902d3598
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2024-09-18 12:10:29 +00:00
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CutsceneUnk4 (#1623)
tool-debugmodule.yaml #56
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76dee745d8
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master
2024-09-17 11:40:21 +00:00
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CutsceneUnk4 (#1623)
picci.yaml #54
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76dee745d8
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Game-Decompilation
master
2024-09-17 11:40:16 +00:00
1s
CutsceneUnk4 (#1623)
format.yml #53
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76dee745d8
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master
2024-09-17 11:40:13 +00:00
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Dedupe CutsceneUnk1 (#1622)
tool-debugmodule.yaml #51
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e337ab398a
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master
2024-09-17 03:30:39 +00:00
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Dedupe CutsceneUnk1 (#1622)
picci.yaml #49
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e337ab398a
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2024-09-17 03:30:34 +00:00
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Dedupe CutsceneUnk1 (#1622)
format.yml #48
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e337ab398a
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master
2024-09-17 03:30:31 +00:00
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Add MAR
deploy.yml #47
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Commit
8fa3db5a75
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docs
2024-09-17 03:30:29 +00:00
0s
MAR duplicates (#1618)
tool-debugmodule.yaml #45
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Commit
d91155004a
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Game-Decompilation
master
2024-09-16 19:20:22 +00:00
1s
MAR duplicates (#1618)
picci.yaml #43
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d91155004a
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master
2024-09-16 19:20:17 +00:00
2s
MAR duplicates (#1618)
format.yml #42
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d91155004a
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2024-09-16 19:20:14 +00:00
1s
Add header and import assets
linter.yaml #41
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Commit
50c0b48fa0
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Game-Decompilation
mar-assets
2024-09-16 19:20:12 +00:00
1s
EntityStoneDoor (#1616)
tool-debugmodule.yaml #39
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7adbf52011
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master
2024-09-16 11:10:18 +00:00
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EntityStoneDoor (#1616)
picci.yaml #37
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7adbf52011
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master
2024-09-16 11:10:12 +00:00
1s
EntityStoneDoor (#1616)
format.yml #36
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7adbf52011
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master
2024-09-16 11:10:10 +00:00
1s
Split C files for MAR (#1611)
tool-debugmodule.yaml #34
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d3875f72f1
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Game-Decompilation
master
2024-09-16 03:00:55 +00:00
1s
Split C files for MAR (#1611)
picci.yaml #32
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d3875f72f1
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master
2024-09-16 03:00:50 +00:00
2s
Split C files for MAR (#1611)
format.yml #31
:
Commit
d3875f72f1
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Game-Decompilation
master
2024-09-16 03:00:46 +00:00
0s
Decompile ST0 GetPlayerCollisionWith (#1605)
tool-debugmodule.yaml #29
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Commit
f1128926cc
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Game-Decompilation
master
2024-09-15 18:50:40 +00:00
1s
Decompile ST0 GetPlayerCollisionWith (#1605)
picci.yaml #27
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Commit
f1128926cc
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Game-Decompilation
master
2024-09-15 18:50:35 +00:00
2s
Decompile ST0 GetPlayerCollisionWith (#1605)
format.yml #26
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Commit
f1128926cc
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Game-Decompilation
master
2024-09-15 18:50:32 +00:00
1s
Play nice with INCLUDE_RODATA
linter.yaml #25
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Commit
b8aaf82dd9
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Game-Decompilation
make-config-tool
2024-09-15 18:50:30 +00:00
1s
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