2023-03-31 07:42:12 +00:00
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g_SpriteBanks = 0x8018002C;
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g_Cluts = 0x80180160;
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g_TileLayers = 0x80180394;
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g_EntityGfxs = 0x80180888;
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D_80180040 = 0x80180040;
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2023-01-21 14:13:45 +00:00
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c_GoldPrizes = 0x80181D14;
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c_HeartPrizes = 0x80181DA4;
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2023-03-13 20:56:36 +00:00
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g_Rooms = 0x8018272C;
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2023-03-31 07:42:12 +00:00
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D_80196A5C = 0x80196A5C;
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D_80196C5C = 0x80196C5C;
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D_80196E5C = 0x80196E5C;
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D_8019725C = 0x8019725C;
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D_80197A5C = 0x80197A5C;
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D_80197C5C = 0x80197C5C;
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D_80197E5C = 0x80197E5C;
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D_8019805C = 0x8019805C;
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D_8019845C = 0x8019845C;
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D_8019865C = 0x8019865C;
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D_8019885C = 0x8019885C;
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D_80198A5C = 0x80198A5C;
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D_8019905C = 0x8019905C;
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D_8019925C = 0x8019925C;
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D_80199C5C = 0x80199C5C;
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D_8019A05C = 0x8019A05C;
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D_8019A45C = 0x8019A45C;
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D_8019AA5C = 0x8019AA5C;
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D_8019AE5C = 0x8019AE5C;
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D_8019BE5C = 0x8019BE5C;
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D_8019C65C = 0x8019C65C;
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D_8019C85C = 0x8019C85C;
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D_8019D45C = 0x8019D45C;
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D_8019D65C = 0x8019D65C;
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D_8019E25C = 0x8019E25C;
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D_8019EE5C = 0x8019EE5C;
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D_8019F25C = 0x8019F25C;
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D_801A005C = 0x801A005C;
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D_801A025C = 0x801A025C;
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D_801A045C = 0x801A045C;
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D_801A065C = 0x801A065C;
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D_801A085C = 0x801A085C;
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D_801A0E5C = 0x801A0E5C;
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D_801A4E6C = 0x801A4E6C;
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D_801A6E7C = 0x801A6E7C;
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2023-01-27 21:07:01 +00:00
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EntityBreakable = 0x801B0EEC;
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2023-01-21 14:13:45 +00:00
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Random = 0x801B94D4;
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2023-01-27 21:07:01 +00:00
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Update = 0x801B9504;
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TestCollisions = 0x801B9908;
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EntityNumericDamage = 0x801BAA20;
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2023-01-28 02:47:59 +00:00
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CreateEntityFromLayout = 0x801BB0C4;
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2023-03-23 01:00:56 +00:00
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CreateEntityWhenInVerticalRange = 0x801BB188;
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CreateEntityWhenInHorizontalRange = 0x801BB2A0;
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2023-01-28 02:47:59 +00:00
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CreateEntityFromCurrentEntity = 0x801BBB4C;
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CreateEntityFromEntity = 0x801BBBC0;
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2023-01-05 19:35:01 +00:00
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EntityRedDoor = 0x801BBCB4;
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2022-11-15 23:36:02 +00:00
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DestroyEntity = 0x801BC8EC;
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PreventEntityFromRespawning = 0x801BC9D4;
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AnimateEntity = 0x801BCA1C;
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MoveEntity = 0x801BCCA0;
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FallEntity = 0x801BCCD0;
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AllocEntity = 0x801BD15C;
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InitializeEntity = 0x801BD5FC;
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2023-01-27 21:07:01 +00:00
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EntityDummy = 0x801BD6F8;
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ReplaceBreakableWithItemDrop = 0x801BDCE4;
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2022-11-15 23:36:02 +00:00
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CollectHeart = 0x801BDF7C;
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CollectGold = 0x801BDFFC;
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2023-03-26 00:10:30 +00:00
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CollectSubweapon = 0x801BE0D8;
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2022-11-15 23:36:02 +00:00
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CollectHeartVessel = 0x801BE1F0;
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CollectLifeVessel = 0x801BE294;
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2023-03-13 23:54:57 +00:00
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DestroyCurrentEntity = 0x801BE2E4;
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2023-03-25 20:37:41 +00:00
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EntityPrizeDrop = 0x801BE30C;
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2023-01-21 14:13:45 +00:00
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EntityExplosion = 0x801BEB80;
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2023-03-26 15:25:05 +00:00
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EntityEquipItemDrop = 0x801BED20;
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2023-01-27 21:07:01 +00:00
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EntityRelicOrb = 0x801BF5B8;
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EntityHeartDrop = 0x801C0088;
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EntityUnkId0E = 0x801C01B0;
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EntityIntenseExplosion = 0x801C15B4;
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2022-11-15 23:36:02 +00:00
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EntityAbsorbOrb = 0x801C2AA8;
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2023-01-27 21:07:01 +00:00
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EntityEnemyBlood = 0x801C2E3C;
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2022-11-15 23:36:02 +00:00
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EntityRoomForeground = 0x801C32EC;
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EntityBoneScimitar = 0x801C37E4;
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2023-01-27 21:07:01 +00:00
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EntityFallingDebris = 0x801C3E94;
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2023-01-02 08:57:53 +00:00
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EntityBloodSkeleton = 0x801C7958;
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2023-02-18 22:01:39 +00:00
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EntityStageNamePopup = 0x801C8CAC;
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EntityMoveableBox = 0x801B20CC;
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EntityCannonLever = 0x801B23B4;
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EntityCannon = 0x801B25C4;
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EntityCannonShot = 0x801B2874;
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EntityRedEyeBust = 0x801B11C0;
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EntityAxeKnight = 0x801C45BC;
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EntityAxeKnightThrowingAxe = 0x801C4D18;
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EntityBloodDrips = 0x801C5568;
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EntityBloodSplatter = 0x801C4EAC;
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EntitySkeleton = 0x801C5FC4;
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EntitySpittleBone = 0x801C672C;
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EntitySpittleBoneSpit = 0x801C6C6C;
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EntityTableWithGlobe = 0x801B3534;
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2023-02-21 19:11:05 +00:00
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EntitySubwpnPickup = 0x801C7048;
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2023-02-18 22:01:39 +00:00
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EntityCloseBossRoom = 0x801B3FCC;
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EntityBossRoomBlock = 0x801B4518;
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EntitySlogra = 0x801B4778;
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EntitySlograSpearProjectile = 0x801B5654;
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EntityGaibon = 0x801B5778;
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EntitySmallGaibonProjectile = 0x801B6AAC;
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EntityLargeGaibonProjectile = 0x801B6BBC;
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EntityLifeUpSpawn = 0x801CA160;
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EntityMagicallySealedDoor = 0x801C7D68;
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EntityMariaCutscene = 0x801B7D58;
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