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Add SDK symbols to fix analyze_calls (#427)
This works locally to fix things. The new changes to analyze_calls relies on symbols.us.txt including a symbol for every single function in main. This was not the case - many functions which do not have names, for example, func_80020D3C did not have an entry in symbols, because splat would just autogenerate a symbol name with the numeric placeholder. This PR adds explicit symbols for every function that was previously throwing errors. I just did this by manually patching in each function until analyze_calls would run successfully. Hopefully it works in the CI just as it works on my own computer. --------- Co-authored-by: bismurphy <bismurphy@users.noreply.github.com>
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@ -372,13 +372,18 @@ CdReadSync = 0x8001C188;
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CdReadCallback = 0x8001C254;
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CdRead2 = 0x8001C26C;
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StClearRing = 0x8001C320;
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func_8001C380 = 0x8001C380;
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StSetStream = 0x8001C4C8;
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func_8001C550 = 0x8001C550;
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func_8001C64C = 0x8001C64C;
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func_8001C730 = 0x8001C730;
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mem2mem = 0x8001D0A0;
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dma_execute = 0x8001D0D4;
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SsSetMVol = 0x8001D290;
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SsSetSerialAttr = 0x8001D2E0;
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SsSetSerialVol = 0x8001D374;
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_SsInitSoundSeq = 0x8001D470;
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func_8001D798 = 0x8001D798;
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_SsSeqPlay = 0x8001D864;
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_SsGetSeqData = 0x8001D974;
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_SsNoteOn = 0x8001DC20;
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@ -414,12 +419,24 @@ SsQuit = 0x80020440;
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_SsStart = 0x80020460;
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SsStart = 0x800206C8;
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SsSetTickMode = 0x80020798;
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func_800209B4 = 0x800209B4;
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func_80020C94 = 0x80020C94;
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func_80020D3C = 0x80020D3C;
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func_80020F44 = 0x80020F44;
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func_80021174 = 0x80021174;
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func_80021188 = 0x80021188;
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SsSetReservedVoice = 0x80021198;
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SsVabClose = 0x800211D0;
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SsVabFakeBody = 0x800212AC;
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func_80021350 = 0x80021350;
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func_80021880 = 0x80021880;
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func_800219E0 = 0x800219E0;
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SsUtGetProgAtr = 0x80021A30;
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SpuVmVSetUp = 0x80021B38;
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SsUtGetVagAtr = 0x80021BFC;
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func_80021E38 = 0x80021E38;
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func_80021EEC = 0x80021EEC;
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func_80021F6C = 0x80021F6C;
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SpuVmAlloc = 0x8002220C;
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SpuVmKeyOnNow = 0x80022474;
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SetAutoVol = 0x800236F0;
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@ -439,6 +456,7 @@ _SsVmGetProgPan_0 = 0x80025A38;
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SsUtKeyOnV = 0x800264A0;
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SsUtKeyOffV = 0x800267E8;
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SsUtPitchBend = 0x80026954;
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func_80026D4C = 0x80026D4C;
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SsUtGetDetVVol = 0x80026DD8;
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SsUtSetDetVVol = 0x80026E14;
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SsUtGetDetVVol_0 = 0x80026E2C;
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@ -459,12 +477,17 @@ CloseEvent = 0x800283A4;
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DisableEvent = 0x800283B4;
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SpuInitMalloc = 0x800283C4;
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SpuMalloc = 0x80028418;
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func_80028D3C = 0x80028D3C;
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SpuMallocWithStartAddr = 0x80028D40;
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SpuSetNoiseVoice = 0x80029070;
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SpuSetAnyVoice = 0x80029094;
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_spu_setReverbAttr = 0x80029810;
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SpuClearReverbWorkArea = 0x80029CE0;
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WaitEvent = 0x80029E7C;
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func_80029FBC = 0x80029FBC;
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func_8002A024 = 0x8002A024;
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func_8002A09C = 0x8002A09C;
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func_8002ABF4 = 0x8002ABF4;
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TestEvent = 0x8002AD5C;
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_spu_setInTransfer = 0x8002AD6C;
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SpuGetAllKeysStatus = 0x8002B458;
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@ -230,11 +230,11 @@ class NonMatchingFunc(object):
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assumed_path = f"/{self.overlay_name}/{self.text_offset}.c"
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c_paths = [src for src in src_files if src.endswith(assumed_path)]
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if len(c_paths) != 1:
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print("CPATH MATCH FAILURE")
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print(c_paths)
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print(nonmatching_path)
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print(assumed_path)
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print(split)
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kill = 3 / 0
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self.src_path = c_paths[0]
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@ -419,7 +419,6 @@ if __name__ == "__main__":
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# Sort the names
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for overlay in overlays:
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overlays[overlay].sort()
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print(overlays)
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html = '<html><head><meta charset="UTF-8"></head><body>'
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for overlay, funcs in overlays.items():
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# create a heading for the overlay
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