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Adding tt_002 (Faerie) overlay (#1801)
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I also deduped the common shared servant functions except ProcessSfxState. That one has a jumptable and I didn't want to mess with multiple files/.rodata while just adding a new overlay.
This commit is contained in:
parent
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commit
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14
Makefile
14
Makefile
@ -142,7 +142,7 @@ extract: extract_$(VERSION)
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build: ##@ build game files
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build: build_$(VERSION)
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build_us: main dra weapon ric cen dre mad no0 no3 np3 nz0 sel st0 wrp rwrp mar rbo3 tt_000 tt_001
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build_us: main dra weapon ric cen dre mad no0 no3 np3 nz0 sel st0 wrp rwrp mar rbo3 tt_000 tt_001 tt_002
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build_hd: dra cen wrp tt_000
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clean: ##@ clean extracted files, assets, and build artifacts
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git clean -fdx assets/
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@ -224,6 +224,7 @@ format-symbols:
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./tools/symbols.py remove-orphans config/splat.us.tt_000.yaml
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./tools/symbols.py remove-orphans config/splat.hd.tt_000.yaml
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./tools/symbols.py remove-orphans config/splat.us.tt_001.yaml
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./tools/symbols.py remove-orphans config/splat.us.tt_002.yaml
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./tools/symbols.py remove-orphans config/splat.us.stmad.yaml
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format-license:
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find src/ | grep -E '\.c$$|\.h$$' | grep -vE 'PsyCross|mednafen|psxsdk|3rd|saturn/lib' | python3 ./tools/lint-license.py - AGPL-3.0-or-later
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@ -371,6 +372,13 @@ $(BUILD_DIR)/TT_001.BIN: $(BUILD_DIR)/tt_001_raw.bin
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cp $< $@
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dd status=none if=/dev/zero bs=1 count=$$((40960 - $$(stat -c %s $<))) >> $@
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tt_002: $(BUILD_DIR)/TT_002.BIN
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$(BUILD_DIR)/tt_002_raw.bin: $(BUILD_DIR)/tt_002.elf
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$(OBJCOPY) -O binary $< $@
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$(BUILD_DIR)/TT_002.BIN: $(BUILD_DIR)/tt_002_raw.bin
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cp $< $@
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dd status=none if=/dev/zero bs=1 count=$$((40960 - $$(stat -c %s $<))) >> $@
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mad_fix: stmad_dirs $$(call list_o_files,st/mad) $$(call list_o_files,st)
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$(LD) $(LD_FLAGS) -o $(BUILD_DIR)/stmad_fix.elf \
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-Map $(BUILD_DIR)/stmad_fix.map \
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@ -481,6 +489,7 @@ force_symbols: ##@ Extract a full list of symbols from a successful build
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$(PYTHON) ./tools/symbols.py elf build/us/borbo3.elf > config/symbols.us.borbo3.txt
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$(PYTHON) ./tools/symbols.py elf build/us/tt_000.elf > config/symbols.us.tt_000.txt
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$(PYTHON) ./tools/symbols.py elf build/us/tt_001.elf > config/symbols.us.tt_001.txt
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$(PYTHON) ./tools/symbols.py elf build/us/tt_002.elf > config/symbols.us.tt_002.txt
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context: ##@ create a context for decomp.me. Set the SOURCE variable prior to calling this target
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$(M2CTX) $(SOURCE)
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@ -521,6 +530,7 @@ disk_prepare: build $(SOTNDISK)
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cp $(BUILD_DIR)/F_RBO3.BIN $(DISK_DIR)/BOSS/RBO3/F_RBO3.BIN
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cp $(BUILD_DIR)/TT_000.BIN $(DISK_DIR)/SERVANT/TT_000.BIN
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cp $(BUILD_DIR)/TT_001.BIN $(DISK_DIR)/SERVANT/TT_001.BIN
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cp $(BUILD_DIR)/TT_002.BIN $(DISK_DIR)/SERVANT/TT_002.BIN
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disk: disk_prepare
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$(SOTNDISK) make build/sotn.$(VERSION).cue $(DISK_DIR) $(CONFIG_DIR)/disk.us.lba
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disk_debug: disk_prepare
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@ -632,7 +642,7 @@ include tools/tools.mk
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.PHONY: all, clean, patch, check, build, expected
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.PHONY: format, ff, format-src, format-tools, format-symbols
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.PHONY: main, dra, ric, cen, dre, mad, no3, np3, nz0, st0, wrp, rwrp, bomar, borbo3, tt_000, tt_001
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.PHONY: main, dra, ric, cen, dre, mad, no3, np3, nz0, st0, wrp, rwrp, bomar, borbo3, tt_000, tt_001, tt_002
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.PHONY: %_dirs
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.PHONY: extract, extract_%
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.PHONY: update-dependencies python-dendencies
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@ -9,7 +9,7 @@ PSX_RSTAGES := rwrp
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PSX_BOSTAGES := mar
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PSX_RBOSTAGES := rbo3
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PSX_ALLSTAGES := $(addprefix st,$(PSX_KSTAGES)) $(addprefix st,$(PSX_RSTAGES)) $(addprefix bo,$(PSX_BOSTAGES)) $(addprefix bo,$(PSX_RBOSTAGES))
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PSX_SERVANTS := tt_000 tt_001
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PSX_SERVANTS := tt_000 tt_001 tt_002
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PSX_US_TARGETS := main $(PSX_OVLS) $(PSX_ALLSTAGES) $(PSX_SERVANTS)
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PSX_HD_TARGETS := dra ric tt_000 stcen stwrp
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@ -34,6 +34,7 @@ This repo does not include any assets or assembly code necessary for compiling t
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| BOSS/RBO3/RBO3.BIN | ![code coverage RBO3.BIN](https://img.shields.io/endpoint?label=RBO3%20code&url=https%3A%2F%2Fprogress.deco.mp%2Fdata%2Fsotn%2Fus%2Fcode%2F%3Fmode%3Dshield%26measure%3Dborbo3) | ![decompiled functions](https://img.shields.io/endpoint?label=RBO3%20funcs&url=https%3A%2F%2Fprogress.deco.mp%2Fdata%2Fsotn%2Fus%2Ffunctions%2F%3Fmode%3Dshield%26measure%3Dborbo3) | Medusa boss
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| SERVANT/TT_000.BIN | ![code coverage TT_000.BIN](https://img.shields.io/endpoint?label=TT_000%20code&url=https%3A%2F%2Fprogress.deco.mp%2Fdata%2Fsotn%2Fus%2Fcode%2F%3Fmode%3Dshield%26measure%3Dtt_000) | ![decompiled functions](https://img.shields.io/endpoint?label=TT_000%20funcs&url=https%3A%2F%2Fprogress.deco.mp%2Fdata%2Fsotn%2Fus%2Ffunctions%2F%3Fmode%3Dshield%26measure%3Dtt_000) | Bat Familiar
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| SERVANT/TT_001.BIN | ![code coverage TT_001.BIN](https://img.shields.io/endpoint?label=TT_001%20code&url=https%3A%2F%2Fprogress.deco.mp%2Fdata%2Fsotn%2Fus%2Fcode%2F%3Fmode%3Dshield%26measure%3Dtt_001) | ![decompiled functions](https://img.shields.io/endpoint?label=TT_001%20funcs&url=https%3A%2F%2Fprogress.deco.mp%2Fdata%2Fsotn%2Fus%2Ffunctions%2F%3Fmode%3Dshield%26measure%3Dtt_001) | Ghost Familiar
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| SERVANT/TT_002.BIN | ![code coverage TT_002.BIN](https://img.shields.io/endpoint?label=TT_002%20code&url=https%3A%2F%2Fprogress.deco.mp%2Fdata%2Fsotn%2Fus%2Fcode%2F%3Fmode%3Dshield%26measure%3Dtt_002) | ![decompiled functions](https://img.shields.io/endpoint?label=TT_002%20funcs&url=https%3A%2F%2Fprogress.deco.mp%2Fdata%2Fsotn%2Fus%2Ffunctions%2F%3Fmode%3Dshield%26measure%3Dtt_002) | Faerie Familiar
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Code coverage means how many bytes of code have been successfully converted from assembly into C code, while decomp function is how many functions have been successfully decompiled.
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@ -28,3 +28,4 @@ ee1aaa34f3464b1d1cd72052cec7a4b9089d1887 build/us/F_RWRP.BIN
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c721a1d2bc6bdd9901801e792d23b5996d940b97 build/us/F_RBO3.BIN
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82dd4ae1c4e3dc0fd483a49e5e4ab4fc5e25ada7 build/us/TT_000.BIN
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326c9d2f9b9e2af678f5d63b30b31fba99ae75d4 build/us/TT_001.BIN
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4589bb04fe475439c6d6e9b7273a8971ad859b4d build/us/TT_002.BIN
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45
config/splat.us.tt_002.yaml
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45
config/splat.us.tt_002.yaml
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@ -0,0 +1,45 @@
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options:
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platform: psx
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basename: tt_002
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base_path: ..
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build_path: build/us
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target_path: disks/us/SERVANT/TT_002.BIN
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asm_path: asm/us/servant/tt_002
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asset_path: assets/servant/tt_002
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src_path: src/servant/tt_002
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ld_script_path: build/us/tt_002.ld
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compiler: GCC
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symbol_addrs_path:
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- config/symbols.us.txt
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- config/symbols.us.tt_002.txt
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undefined_funcs_auto_path: config/undefined_funcs_auto.us.tt_002.txt
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undefined_syms_auto_path: config/undefined_syms_auto.us.tt_002.txt
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find_file_boundaries: true
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use_legacy_include_asm: false
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migrate_rodata_to_functions: true
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asm_jtbl_label_macro: jlabel
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symbol_name_format: us_$VRAM
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section_order:
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- .data
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- .rodata
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- .text
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- .bss
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- .sbss
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ld_bss_is_noload: false
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disasm_unknown: true
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include_macro_inc: false
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disassemble_all: true
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sha1: 4589bb04fe475439c6d6e9b7273a8971ad859b4d
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segments:
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- name: tt_002
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type: code
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start: 0
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vram: 0x80170000
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align: 4
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subalign: 4
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subsegments:
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- [0x0, data]
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- [0x3678, .rodata, 3678]
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- [0x39D0, c, 3678]
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- [0x92D0, sbss]
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- [0xA000]
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config/symbols.us.tt_002.txt
Normal file
20
config/symbols.us.tt_002.txt
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@ -0,0 +1,20 @@
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g_Events = 0x80172D2C;
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g_PlaySfxStep = 0x8017365C;
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g_EntityRanges = 0x80173660;
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g_EventQueue = 0x80173668;
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g_CurrentServant = 0x8017366C;
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g_CurrentRoomX = 0x80173670;
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g_CurrentRoomY = 0x80173674;
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CreateEventEntity_Dupe = 0x80173B14;
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ServantUpdateAnim = 0x8017865C;
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DestroyEntity = 0x80178804;
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AccumulateTowardZero = 0x80178870;
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SearchForEntityInRange = 0x801788A8;
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CalculateAngleToEntity = 0x80178928;
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GetTargetPositionWithDistanceBuffer = 0x8017896C;
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CalculateDistance = 0x801789E0;
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ProcessEvent = 0x80178C08;
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CreateEventEntity = 0x80178FDC;
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IsMovementAllowed = 0x80179098;
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CheckAllEntitiesValid = 0x801791B0;
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ServantUnk0 = 0x8017925C;
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src/servant/tt_002/3678.c
Normal file
109
src/servant/tt_002/3678.c
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@ -0,0 +1,109 @@
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// SPDX-License-Identifier: AGPL-3.0-or-later
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#include "common.h"
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#include <servant.h>
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INCLUDE_ASM("servant/tt_002/nonmatchings/3678", func_us_801739D0);
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// This is a duplicate CreateEventEntity which is lower in the file, but we need
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// both to match the binary for PSX
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void CreateEventEntity_Dupe(Entity* entityParent, s32 entityId, s32 params) {
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Entity* entity;
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s32 i;
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for (i = 0; i < 3; i++) {
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entity = &g_Entities[5 + i];
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if (!entity->entityId) {
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break;
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}
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}
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if (!entity->entityId) {
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DestroyEntity(entity);
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entity->entityId = entityId;
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entity->zPriority = entityParent->zPriority;
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entity->facingLeft = entityParent->facingLeft;
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entity->flags = FLAG_KEEP_ALIVE_OFFCAMERA;
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entity->posX.val = entityParent->posX.val;
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entity->posY.val = entityParent->posY.val;
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// Not necessarily making batFamBlueTrail here, but
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// that's an Ext that works. Just needs parent at 0x8C.
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entity->ext.batFamBlueTrail.parent = entityParent;
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entity->params = params;
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}
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}
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INCLUDE_ASM("servant/tt_002/nonmatchings/3678", func_us_80173BD0);
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INCLUDE_ASM("servant/tt_002/nonmatchings/3678", func_us_80173D60);
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INCLUDE_ASM("servant/tt_002/nonmatchings/3678", func_us_801746E8);
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INCLUDE_ASM("servant/tt_002/nonmatchings/3678", func_us_80174998);
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INCLUDE_ASM("servant/tt_002/nonmatchings/3678", func_us_80174F0C);
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INCLUDE_ASM("servant/tt_002/nonmatchings/3678", func_us_801753E4);
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INCLUDE_ASM("servant/tt_002/nonmatchings/3678", func_us_80175730);
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INCLUDE_ASM("servant/tt_002/nonmatchings/3678", func_us_80175A78);
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INCLUDE_ASM("servant/tt_002/nonmatchings/3678", func_us_80175DBC);
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INCLUDE_ASM("servant/tt_002/nonmatchings/3678", func_us_80176178);
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INCLUDE_ASM("servant/tt_002/nonmatchings/3678", func_us_80176504);
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INCLUDE_ASM("servant/tt_002/nonmatchings/3678", func_us_80176B6C);
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INCLUDE_ASM("servant/tt_002/nonmatchings/3678", func_us_80176C98);
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INCLUDE_ASM("servant/tt_002/nonmatchings/3678", func_us_80177380);
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INCLUDE_ASM("servant/tt_002/nonmatchings/3678", func_us_80177958);
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INCLUDE_ASM("servant/tt_002/nonmatchings/3678", func_us_80177AC4);
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INCLUDE_ASM("servant/tt_002/nonmatchings/3678", func_us_80177F64);
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INCLUDE_ASM("servant/tt_002/nonmatchings/3678", func_us_80177F84);
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#ifndef VERSION_PSP
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#include "../servant_update_anim.h"
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#endif
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#include "../../destroy_entity.h"
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#ifndef VERSION_PSP
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#include "../accumulate_toward_zero.h"
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#include "../search_for_entity_in_range.h"
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#endif
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#include "../calculate_angle_to_entity.h"
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#include "../get_target_position_with_distance_buffer.h"
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#ifndef VERSION_PSP
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#include "../calculate_distance.h"
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// There is some .rodata jumptable stuff going on with ProcessSfxState
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// where the table is in the middle of the .rodata function
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INCLUDE_ASM("servant/tt_002/nonmatchings/3678", func_us_80178A30);
|
||||
// #include "../play_sfx.h"
|
||||
#endif
|
||||
|
||||
#include "../process_event.h"
|
||||
|
||||
#include "../create_event_entity.h"
|
||||
|
||||
#include "../is_movement_allowed.h"
|
||||
|
||||
#ifndef VERSION_PSP
|
||||
#include "../check_all_entities_valid.h"
|
||||
#endif
|
||||
|
||||
#include "../servant_unk0.h"
|
||||
|
||||
INCLUDE_RODATA("servant/tt_002/nonmatchings/3678", func_us_80173994);
|
||||
|
||||
INCLUDE_RODATA("servant/tt_002/nonmatchings/3678", func_us_801739C8);
|
@ -259,6 +259,13 @@ fn do_dups_report(output_file: Option<String>, threshold: f64) {
|
||||
include_asm: get_all_include_asm("../../src/servant/tt_001"),
|
||||
path_matcher: "/tt_001/".to_string(),
|
||||
},
|
||||
SrcAsmPair {
|
||||
asm_dir: String::from("../../asm/us/servant/tt_002/matchings/"),
|
||||
src_dir: String::from("../../src/servant/tt_002"),
|
||||
overlay_name: String::from("TT_002"),
|
||||
include_asm: get_all_include_asm("../../src/servant/tt_002"),
|
||||
path_matcher: "/tt_002/".to_string(),
|
||||
},
|
||||
SrcAsmPair {
|
||||
asm_dir: String::from("../../asm/us/st/cen/matchings/"),
|
||||
src_dir: String::from("../../src/st/cen/"),
|
||||
|
@ -371,6 +371,7 @@ if __name__ == "__main__":
|
||||
progress["borbo3"] = DecompProgressStats("borbo3", "boss/rbo3")
|
||||
progress["tt_000"] = DecompProgressStats("tt_000", "servant/tt_000")
|
||||
progress["tt_001"] = DecompProgressStats("tt_001", "servant/tt_001")
|
||||
progress["tt_002"] = DecompProgressStats("tt_002", "servant/tt_002")
|
||||
|
||||
hydrate_previous_metrics(progress, args.version)
|
||||
progress = remove_not_existing_overlays(progress)
|
||||
|
Loading…
Reference in New Issue
Block a user