mirror of
https://github.com/Xeeynamo/sotn-decomp.git
synced 2024-11-22 20:49:50 +00:00
Update clang-format as self-contained binary (#1257)
Version 18.1.6 pulled from https://github.com/xeeynamo/sotn-decomp/releases and compiled with the following: ```Dockerfile FROM alpine:latest RUN apk add --no-cache \ build-base \ cmake \ git \ ninja \ libstdc++ \ zlib-dev \ python3 ENV LLVM_VERSION=llvmorg-18.1.6 RUN mkdir -p /opt/llvm \ && cd /opt/llvm \ && git clone --depth=1 --branch $LLVM_VERSION https://github.com/llvm/llvm-project.git \ && mkdir -p llvm-project/build \ && cd llvm-project/build \ && cmake -G Ninja \ -DLLVM_ENABLE_PROJECTS=clang \ -DCMAKE_BUILD_TYPE=Release \ -DCMAKE_CXX_FLAGS="-static-libstdc++ -static-libgcc" \ -DCMAKE_EXE_LINKER_FLAGS="-static" \ -DLLVM_ENABLE_RTTI=ON \ ../llvm \ && ninja clang-format \ && strip bin/clang-format FROM scratch COPY --from=0 /opt/llvm/llvm-project/build/bin/clang-format /clang-format ENTRYPOINT ["/usr/local/bin/clang-format"] ``` `docker build --output . .` Original source code: https://github.com/llvm/llvm-project/tree/llvmorg-18.1.6 commit: `1118c2e05e67a36ed8ca250524525cdb66a55256`
This commit is contained in:
parent
e62f6c3a64
commit
151346d62c
@ -4,13 +4,40 @@ Language: Cpp
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AccessModifierOffset: -2
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AlignAfterOpenBracket: Align
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AlignArrayOfStructures: None
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AlignConsecutiveMacros: false # might want to change into AcrossComments
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AlignConsecutiveAssignments: false # might want to change into AcrossComments
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AlignConsecutiveBitFields: false # might want to change into AcrossComments
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AlignConsecutiveDeclarations: false # might want to change into AcrossComments
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AlignConsecutiveAssignments:
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Enabled: false
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||||
AcrossEmptyLines: false
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||||
AcrossComments: false
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||||
AlignCompound: false
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||||
PadOperators: true
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||||
AlignConsecutiveBitFields:
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||||
Enabled: false
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||||
AcrossEmptyLines: false
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||||
AcrossComments: false
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AlignCompound: false
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PadOperators: false
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||||
AlignConsecutiveDeclarations:
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Enabled: false
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||||
AcrossEmptyLines: false
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||||
AcrossComments: false
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AlignCompound: false
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PadOperators: false
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AlignConsecutiveMacros:
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Enabled: false
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AcrossEmptyLines: false
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AcrossComments: false
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AlignCompound: false
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PadOperators: false
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AlignConsecutiveShortCaseStatements:
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Enabled: true
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AcrossEmptyLines: true
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AcrossComments: true
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AlignCaseColons: false
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AlignEscapedNewlines: Right
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AlignOperands: Align
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AlignTrailingComments: true
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AlignTrailingComments:
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Kind: Always
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OverEmptyLines: 0
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AllowAllArgumentsOnNextLine: true
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AllowAllParametersOfDeclarationOnNextLine: true
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AllowShortEnumsOnASingleLine: true
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@ -48,14 +75,15 @@ BraceWrapping:
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SplitEmptyRecord: true
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SplitEmptyNamespace: true
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BreakBeforeBinaryOperators: None
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BreakBeforeConceptDeclarations: true
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BreakBeforeBraces: Attach
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BreakBeforeInheritanceComma: false
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BreakBeforeConceptDeclarations: Always
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BreakInheritanceList: BeforeColon
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BreakBeforeTernaryOperators: true
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BreakConstructorInitializersBeforeComma: false
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BreakConstructorInitializers: BeforeColon
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BreakAfterJavaFieldAnnotations: false
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BreakAfterAttributes: Leave
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BreakArrays: true
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BreakBeforeInlineASMColon: OnlyMultiline
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BreakStringLiterals: true
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ColumnLimit: 80
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CommentPragmas: '^ IWYU pragma:'
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@ -64,16 +92,12 @@ CompactNamespaces: false
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ConstructorInitializerIndentWidth: 4
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ContinuationIndentWidth: 4
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Cpp11BracedListStyle: true
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DeriveLineEnding: true
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DerivePointerAlignment: false
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DisableFormat: false
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EmptyLineAfterAccessModifier: Never
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EmptyLineBeforeAccessModifier: LogicalBlock
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ExperimentalAutoDetectBinPacking: false
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PackConstructorInitializers: NextLine
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BasedOnStyle: ''
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ConstructorInitializerAllOnOneLineOrOnePerLine: false
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AllowAllConstructorInitializersOnNextLine: true
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FixNamespaceComments: true
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ForEachMacros:
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- foreach
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@ -103,14 +127,25 @@ IndentCaseBlocks: false
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IndentGotoLabels: true
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IndentPPDirectives: None
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IndentExternBlock: AfterExternBlock
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IndentRequires: false
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IndentRequiresClause: false
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IndentWidth: 4
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IndentWrappedFunctionNames: false
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InsertBraces: false
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InsertNewlineAtEOF: true
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InsertTrailingCommas: None
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IntegerLiteralSeparator:
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Binary: 0
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BinaryMinDigits: 0
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Decimal: 0
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DecimalMinDigits: 0
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Hex: 0
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HexMinDigits: 0
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JavaScriptQuotes: Leave
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JavaScriptWrapImports: true
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KeepEmptyLinesAtTheStartOfBlocks: true
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KeepEmptyLinesAtEOF: false
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LambdaBodyIndentation: Signature
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LineEnding: DeriveLF
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MacroBlockBegin: ''
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MacroBlockEnd: ''
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MaxEmptyLinesToKeep: 1
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@ -135,11 +170,15 @@ PPIndentWidth: -1
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ReferenceAlignment: Pointer
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ReflowComments: true
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RemoveBracesLLVM: false
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RemoveParentheses: ReturnStatement
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RemoveSemicolon: false
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RequiresClausePosition: OwnLine
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RequiresExpressionIndentation: OuterScope
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SeparateDefinitionBlocks: Leave
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ShortNamespaceLines: 1
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SortIncludes: Never
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SortJavaStaticImport: Before
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SortUsingDeclarations: true
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SortUsingDeclarations: Never
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SpaceAfterCStyleCast: false
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SpaceAfterLogicalNot: false
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SpaceAfterTemplateKeyword: true
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@ -148,6 +187,7 @@ SpaceBeforeCaseColon: false
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SpaceBeforeCpp11BracedList: false
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SpaceBeforeCtorInitializerColon: true
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SpaceBeforeInheritanceColon: true
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SpaceBeforeJsonColon: false
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SpaceBeforeParens: ControlStatements
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SpaceBeforeParensOptions:
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AfterControlStatements: true
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@ -156,20 +196,24 @@ SpaceBeforeParensOptions:
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AfterFunctionDeclarationName: false
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AfterIfMacros: true
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AfterOverloadedOperator: false
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AfterRequiresInClause: false
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AfterRequiresInExpression: false
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BeforeNonEmptyParentheses: false
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SpaceAroundPointerQualifiers: Before
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SpaceBeforeRangeBasedForLoopColon: true
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SpaceInEmptyBlock: false
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SpaceInEmptyParentheses: false
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SpacesBeforeTrailingComments: 1
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SpacesInAngles: Never
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SpacesInConditionalStatement: false
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SpacesInContainerLiterals: true
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SpacesInCStyleCastParentheses: false
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SpacesInLineCommentPrefix:
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Minimum: 1
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Maximum: 1
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SpacesInParentheses: false
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SpacesInParens: Never
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SpacesInParensOptions:
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InCStyleCasts: false
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InConditionalStatements: false
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InEmptyParentheses: false
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Other: false
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SpacesInSquareBrackets: false
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SpaceBeforeSquareBrackets: false
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BitFieldColonSpacing: Both
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@ -181,10 +225,12 @@ StatementMacros:
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- QT_REQUIRE_VERSION
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TabWidth: 4
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UseTab: Never
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VerilogBreakBetweenInstancePorts: true
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WhitespaceSensitiveMacros:
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- STRINGIZE
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- PP_STRINGIZE
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- BOOST_PP_STRINGIZE
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- NS_SWIFT_NAME
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- CF_SWIFT_NAME
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- NS_SWIFT_NAME
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- PP_STRINGIZE
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- STRINGIZE
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...
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8
Makefile
8
Makefile
@ -120,10 +120,10 @@ clean:
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git clean -fdx config/
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git clean -fdx function_calls/
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git clean -fdx sotn_calltree.txt
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format:
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clang-format -i $$(find $(SRC_DIR)/ -type f -name "*.c" | grep -v 'src/pc/3rd')
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clang-format -i $$(find $(SRC_DIR)/ -type f -name "*.h" | grep -v 'src/pc/3rd')
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clang-format -i $$(find $(INCLUDE_DIR)/ -type f -name "*.h")
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format: bin/clang-format
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bin/clang-format -i $$(find $(SRC_DIR)/ -type f -name "*.c" | grep -v 'src/pc/3rd')
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bin/clang-format -i $$(find $(SRC_DIR)/ -type f -name "*.h" | grep -v 'src/pc/3rd')
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bin/clang-format -i $$(find $(INCLUDE_DIR)/ -type f -name "*.h")
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cargo run --release --manifest-path ./tools/lints/sotn-lint/Cargo.toml ./src
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black tools/*.py
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black tools/splat_ext/*.py
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1
bin/clang-format.tar.gz.sha256
Normal file
1
bin/clang-format.tar.gz.sha256
Normal file
@ -0,0 +1 @@
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4eee96d9c35df565da6266a8364d93bd7dbac35783cf0e0de2628057d0b8a1ac bin/clang-format.tar.gz
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@ -17,26 +17,7 @@ D_800ACE88_hd = 0x800ACE88;
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D_800ACE98_hd = 0x800ACE98;
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D_800ACEA8_hd = 0x800ACEA8;
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D_800ACEB0_hd = 0x800ACEB0;
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D_800ACE20 = 0x800ACEB8;
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D_800ACEDC_hd = 0x800ACEDC;
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D_800ACE44 = 0x800ACEE0;
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D_800ACE48 = 0x800ACEE4;
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D_800ACE60 = 0x800ACEFC;
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D_800ACDF8 = 0x800ACF04;
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D_800ACDFC = 0x800ACF08;
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D_800ACE00 = 0x800ACF0C;
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D_800ACE68 = 0x800ACF2C;
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D_800ACE70 = 0x800ACF34;
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D_800ACE78 = 0x800ACF3C;
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D_800ACE88 = 0x800ACF4C;
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D_800ACE90 = 0x800ACF54;
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D_800ACE98 = 0x800ACF5C;
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D_800ACEA8 = 0x800ACF6C;
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D_800ACEB0 = 0x800ACF74;
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D_800ACEC0 = 0x800ACF84;
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D_800ACF8A_hd = 0x800ACF8A;
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D_800ACED0 = 0x800ACF94;
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D_800ACEE0 = 0x800ACFA4;
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D_800ACF4C = 0x800AD010;
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D_800ACF54 = 0x800AD018;
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D_800ACF60 = 0x800AD024;
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@ -197,8 +178,6 @@ func_80103EAC = 0x80103CF4;
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func_801042C4 = 0x8010410C;
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DestroyEntity = 0x801063CC;
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func_80106A28 = 0x80106864;
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func_8010D010 = 0x8010CD54;
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func_8010D2C8 = 0x8010D00C;
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SetPlayerStep = 0x8010D2C8;
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func_8010DA48 = 0x8010D78C;
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func_8010DFF0 = 0x8010DD34;
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@ -50,7 +50,7 @@
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int sprintf(char* dst, const char* fmt, ...);
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#endif
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#define FIX(x) ((s32)((x)*65536.0))
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#define FIX(x) ((s32)((x) * 65536.0))
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#define FIX_TO_I(x) ((s32)((x) >> 16))
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// The second argument to CreateEntFactoryFromEntity has weird bit packing,
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@ -63,7 +63,7 @@ int sprintf(char* dst, const char* fmt, ...);
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// PSX SDK libraries do not use float. Instead they use a fix-point number
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// where 4096 is equal to 1.0.
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#define FLT(x) ((s32)((x)*4096.0))
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#define FLT(x) ((s32)((x) * 4096.0))
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// Access to the Scratchpad memory. Different on different systems.
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#if defined(VERSION_PC)
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@ -303,13 +303,13 @@ extern u8 g_BmpCastleMap[0x20000];
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#define DEMO_KEY_LEN 3
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#define DEMO_MAX_LEN 0x2000
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#define FONT_W 8 // small font size used for dialogues and menu
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#define FONT_H 8 // small font size used for dialogues and menu
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#define FONT_GAP FONT_W // gap between the beginning of two letters
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#define FONT_SPACE 4 // gap for the space character
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#define MENUCHAR(x) ((x)-0x20) // 8x8 characters are ASCII offset by 0x20
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#define DIAG_EOL 0xFF // end of line
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#define DIAG_EOS 0x00 // end of string
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#define FONT_W 8 // small font size used for dialogues and menu
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#define FONT_H 8 // small font size used for dialogues and menu
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#define FONT_GAP FONT_W // gap between the beginning of two letters
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#define FONT_SPACE 4 // gap for the space character
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#define MENUCHAR(x) ((x) - 0x20) // 8x8 characters are ASCII offset by 0x20
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#define DIAG_EOL 0xFF // end of line
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#define DIAG_EOS 0x00 // end of string
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#define SAVE_FLAG_NORMAL (0)
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#define SAVE_FLAG_CLEAR (1)
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@ -274,4 +274,4 @@ typedef enum BodyItems {
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/* 0x58 */ ITEM_SECRET_BOOTS,
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/* 0x59 */ ITEM_ALUCART_MAIL,
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/* 0x5A */ NUM_BODY_ITEMS,
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} BodyItems;
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} BodyItems;
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@ -33,4 +33,4 @@ void _log(unsigned int level, const char* file, unsigned int line,
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#endif
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#endif
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#endif
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@ -7,4 +7,4 @@ typedef enum {
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TELEPORT_CHECK_TO_TOP = 4
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} TeleportCheck;
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#endif
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#endif
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@ -5,4 +5,4 @@ extern long StartCARD(void);
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long _card_clear(long chan);
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// _card_write
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// _new_card
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// _new_card
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@ -116,10 +116,11 @@
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#define getTPage(tp, abr, x, y) \
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((GetGraphType() == 1 || GetGraphType() == 2) \
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? ((((tp)&0x3) << 9) | (((abr)&0x3) << 7) | (((y)&0x300) >> 3) | \
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(((x)&0x3ff) >> 6)) \
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: ((((tp)&0x3) << 7) | (((abr)&0x3) << 5) | (((y)&0x100) >> 4) | \
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(((x)&0x3ff) >> 6) | (((y)&0x200) << 2)))
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? ((((tp) & 0x3) << 9) | (((abr) & 0x3) << 7) | \
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(((y) & 0x300) >> 3) | (((x) & 0x3ff) >> 6)) \
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: ((((tp) & 0x3) << 7) | (((abr) & 0x3) << 5) | \
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(((y) & 0x100) >> 4) | (((x) & 0x3ff) >> 6) | \
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(((y) & 0x200) << 2)))
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#define getClut(x, y) ((y << 6) | ((x >> 4) & 0x3f))
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@ -575,4 +576,4 @@ extern DISPENV* SetDefDispEnv(DISPENV* env, int x, int y, int w, int h);
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extern DRAWENV* SetDefDrawEnv(DRAWENV* env, int x, int y, int w, int h);
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extern void SetDrawEnv(DR_ENV* dr_env, DRAWENV* env);
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#endif
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#endif
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@ -5,4 +5,4 @@ void GsClearVcount(void);
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long GsGetVcount();
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void GsInitVcount();
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#endif
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#endif
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@ -173,4 +173,4 @@ extern long ratan2(long y, long x);
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#endif
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#endif
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#endif
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@ -68,4 +68,4 @@ extern EntitySearch D_80171094[];
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extern ServantDesc D_8D1DC40;
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#endif
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#endif
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#endif
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@ -15,4 +15,4 @@
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// use a much faster memcpy
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#define MEMCPY fast_memcpy
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// TODO not sure where to store the new fast_memcpy
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#endif
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#endif
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|
@ -222,4 +222,4 @@ typedef struct {
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typedef struct {
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s32 unk0;
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s16 unk4;
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} unkstr_800cfe48; // for EntityAlucard
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} unkstr_800cfe48; // for EntityAlucard
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|
@ -1174,7 +1174,7 @@ void RenderEntities(void) {
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}
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#endif
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#define PL_SPRT(x, y, flipx) (x), ((y)&0x1FF) | ((flipx) << 9)
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#define PL_SPRT(x, y, flipx) (x), ((y) & 0x1FF) | ((flipx) << 9)
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s16 D_800A21B8[] = {
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PL_SPRT(0x0201, 0x0101, false), PL_SPRT(0x0221, 0x0101, false),
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PL_SPRT(0x0231, 0x0101, false), PL_SPRT(0x0201, 0x0181, false),
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|
@ -480,7 +480,7 @@ s32 func_800FE044(s32 amount, s32 type) {
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}
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bool IsRelicActive(RelicIds relicId) {
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if ((g_Status.relics[relicId] & RELIC_FLAG_ACTIVE)) {
|
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if (g_Status.relics[relicId] & RELIC_FLAG_ACTIVE) {
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return 1;
|
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}
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return 0;
|
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|
@ -1570,7 +1570,7 @@ void func_8010C9F4(void) {
|
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return;
|
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}
|
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for (; i < 4; i++) {
|
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if ((g_Player.colliders2[i].effects & EFFECT_SOLID_FROM_ABOVE)) {
|
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if (g_Player.colliders2[i].effects & EFFECT_SOLID_FROM_ABOVE) {
|
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continue;
|
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}
|
||||
if ((g_Player.unk0C & 2) && (collider.effects & 0x10)) {
|
||||
@ -1578,7 +1578,7 @@ void func_8010C9F4(void) {
|
||||
}
|
||||
temp_s0 = g_Player.colliders2[i].effects &
|
||||
(EFFECT_UNK_8000 | EFFECT_UNK_0800 | EFFECT_SOLID);
|
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if (((temp_s0 == EFFECT_SOLID) || (temp_s0 & EFFECT_UNK_8000))) {
|
||||
if ((temp_s0 == EFFECT_SOLID) || (temp_s0 & EFFECT_UNK_8000)) {
|
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if ((g_Player.unk0C & 3) && !(temp_s0 & EFFECT_SOLID)) {
|
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continue;
|
||||
}
|
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@ -1707,7 +1707,7 @@ void func_8010C9F4(void) {
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argX = var_a1 + (*xPosPtr + D_800ACEC0[i].x);
|
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argY = *yPosPtr + D_800ACEC0[i].y + g_Player.colliders2[i].unk8;
|
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CheckCollision(argX, argY, &collider, 0);
|
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if ((collider.effects & 1)) {
|
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if (collider.effects & 1) {
|
||||
if (!(*vram_ptr & 1)) {
|
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*yPosPtr +=
|
||||
collider.unk20 + g_Player.colliders2[i].unk8;
|
||||
|
@ -303,7 +303,7 @@ void func_801120B4(void) {
|
||||
local_flags = 1;
|
||||
}
|
||||
if (((u16)PLAYER.animFrameIdx >= 7U) ||
|
||||
((PLAYER.animFrameDuration < 0))) {
|
||||
(PLAYER.animFrameDuration < 0)) {
|
||||
local_flags = 7;
|
||||
}
|
||||
break;
|
||||
|
@ -187,7 +187,7 @@ void func_801131C4(void) {
|
||||
if ((g_Player.padTapped & PAD_CROSS) && !(g_Player.unk46 & PAD_LEFT)) {
|
||||
if (g_Player.padPressed & PAD_DOWN) {
|
||||
for (i = 0; i < 4; i++) {
|
||||
if ((g_Player.colliders[i].effects & EFFECT_SOLID_FROM_ABOVE)) {
|
||||
if (g_Player.colliders[i].effects & EFFECT_SOLID_FROM_ABOVE) {
|
||||
g_Player.D_80072F00[7] = 8;
|
||||
return;
|
||||
}
|
||||
@ -880,13 +880,13 @@ void AlucardHandleDamage(DamageParam* damage, s16 arg1) {
|
||||
if ((g_StageId != STAGE_BO6) && (g_StageId != STAGE_RBO6) &&
|
||||
(g_StageId != STAGE_DRE)) {
|
||||
for (var_s0 = 2; var_s0 < 7; var_s0++) {
|
||||
if ((g_Player.colliders3[var_s0].effects & 2)) {
|
||||
if (g_Player.colliders3[var_s0].effects & 2) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (var_s0 == 7) {
|
||||
for (var_s0 = 9; var_s0 < 14; var_s0++) {
|
||||
if ((g_Player.colliders3[var_s0].effects & 2)) {
|
||||
if (g_Player.colliders3[var_s0].effects & 2) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
@ -2549,7 +2549,7 @@ void func_8012D28C(bool exitEarly) {
|
||||
// Start a routine where we look through this array for a value.
|
||||
bitNotFound = 0;
|
||||
for (i = 3; i < 7; i++) {
|
||||
if ((g_Player.colliders3[i].effects & EFFECT_UNK_0002)) {
|
||||
if (g_Player.colliders3[i].effects & EFFECT_UNK_0002) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
@ -2557,7 +2557,7 @@ void func_8012D28C(bool exitEarly) {
|
||||
// and keep searching.
|
||||
if (i == 7) {
|
||||
for (i = 10; i < 14; i++) {
|
||||
if ((g_Player.colliders3[i].effects & EFFECT_UNK_0002)) {
|
||||
if (g_Player.colliders3[i].effects & EFFECT_UNK_0002) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
@ -414,9 +414,9 @@ void func_8012E550(void) {
|
||||
|
||||
DecelerateX(FIX(0.125));
|
||||
if (g_Player.padTapped & PAD_CROSS) {
|
||||
if ((g_Player.padPressed & PAD_DOWN)) {
|
||||
if (g_Player.padPressed & PAD_DOWN) {
|
||||
for (i = 0; i < 4; i++) {
|
||||
if ((g_Player.colliders[i].effects & EFFECT_SOLID_FROM_ABOVE)) {
|
||||
if (g_Player.colliders[i].effects & EFFECT_SOLID_FROM_ABOVE) {
|
||||
g_Player.D_80072F00[7] = 8;
|
||||
func_8012CED4();
|
||||
PLAYER.animFrameIdx = 4;
|
||||
|
@ -22,9 +22,9 @@
|
||||
#define GREEN_MASK 0x3E0
|
||||
#define BLUE_MASK 0x7C00
|
||||
|
||||
#define GET_RED(x) ((x)&RED_MASK)
|
||||
#define GET_GREEN(x) ((x)&GREEN_MASK)
|
||||
#define GET_BLUE(x) ((x)&BLUE_MASK)
|
||||
#define GET_RED(x) ((x) & RED_MASK)
|
||||
#define GET_GREEN(x) ((x) & GREEN_MASK)
|
||||
#define GET_BLUE(x) ((x) & BLUE_MASK)
|
||||
|
||||
typedef enum {
|
||||
MENU_DG_MAIN,
|
||||
@ -1005,4 +1005,4 @@ void func_80133FCC(void);
|
||||
void SetReleaseRate2(void);
|
||||
void func_801361F8(void);
|
||||
|
||||
#endif
|
||||
#endif
|
||||
|
@ -18,7 +18,7 @@ typedef struct {
|
||||
/* 0x0A */ s16 padding;
|
||||
} MenuContextInit; // size = 0x1C
|
||||
|
||||
#define CH(x) ((x)-0x20)
|
||||
#define CH(x) ((x) - 0x20)
|
||||
|
||||
#if defined(VERSION_US)
|
||||
#define ShowText(str, id) func_800F99B8(str, id, 0);
|
||||
@ -2358,7 +2358,7 @@ void func_800F99B8(const char* str, s32 arg1, s32 arg2) {
|
||||
}
|
||||
}
|
||||
for (i = 0; i < FontHeight; i++) {
|
||||
if ((var_a2[i * FontStride + var_a3] & 0xF0)) {
|
||||
if (var_a2[i * FontStride + var_a3] & 0xF0) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
@ -47,7 +47,7 @@ Callback setIntrDMA(int index, Callback callback) {
|
||||
if (callback != NULL) {
|
||||
D_8002D380[index] = callback;
|
||||
*D_8002D37C =
|
||||
(*D_8002D37C & 0xFFFFFF) | 0x800000 | ((1 << (index + 16)));
|
||||
(*D_8002D37C & 0xFFFFFF) | 0x800000 | (1 << (index + 16));
|
||||
} else {
|
||||
D_8002D380[index] = 0;
|
||||
*D_8002D37C =
|
||||
|
@ -44,7 +44,7 @@ void _SsSndDecrescendo(s16 arg0, s16 arg1) {
|
||||
SpuVmGetSeqVol(arg0 | (arg1 << 8), &stack.voll, &stack.volr);
|
||||
if ((score->unk3E >=
|
||||
((score->unk94 - score->unk98) * -score->unk42)) &&
|
||||
(((-score->unk42 < stack.voll) != 0))) {
|
||||
((-score->unk42 < stack.voll) != 0)) {
|
||||
SpuVmSetSeqVol(arg0 | (arg1 << 8), stack.voll + score->unk42,
|
||||
stack.volr + score->unk42, 0);
|
||||
} else {
|
||||
|
@ -12,7 +12,7 @@ void _SsSndTempo(s16 arg0, s16 arg1) {
|
||||
|
||||
if (pSeq->unk44 > 0) {
|
||||
if ((pSeq->unkA0 % ((u32)pSeq->unk44)) == 0) {
|
||||
if ((pSeq->unk8c > pSeq->unkA4)) {
|
||||
if (pSeq->unk8c > pSeq->unkA4) {
|
||||
pSeq->unk8c--;
|
||||
} else if (pSeq->unk8c < pSeq->unkA4) {
|
||||
pSeq->unk8c++;
|
||||
|
@ -656,7 +656,7 @@ s16 SsUtKeyOn(
|
||||
}
|
||||
_snd_ev_flag = 1;
|
||||
|
||||
if ((SpuVmVSetUp(vabId, prog) == 0)) {
|
||||
if (SpuVmVSetUp(vabId, prog) == 0) {
|
||||
_svm_cur.field_16_vag_idx = 0x21;
|
||||
_svm_cur.field_2_note = note;
|
||||
_svm_cur.field_0x3 = fine;
|
||||
|
@ -169,4 +169,4 @@ extern s32 _spu_transMode;
|
||||
|
||||
extern u8* _spu_memList;
|
||||
|
||||
#endif
|
||||
#endif
|
||||
|
@ -15,4 +15,4 @@ extern struct CD_Audio_Buffer AudioBuffer;
|
||||
|
||||
void GetCDAudio(int32_t samples[2]);
|
||||
void XA_ProcessSector(const uint8_t* sdata, struct CD_Audio_Buffer* ab);
|
||||
#endif
|
||||
#endif
|
||||
|
@ -46,7 +46,7 @@ char* CdSyncModeToStr(int mode) {
|
||||
return "";
|
||||
}
|
||||
|
||||
#define DECODE_BCD(x) (((x) >> 4) * 10 + ((x)&0xF))
|
||||
#define DECODE_BCD(x) (((x) >> 4) * 10 + ((x) & 0xF))
|
||||
|
||||
int CdPosToInt(CdlLOC* p) {
|
||||
return (75 * (60 * DECODE_BCD(p->minute) + DECODE_BCD(p->second))) +
|
||||
|
@ -396,7 +396,7 @@ SDL_Texture* GetVramTexture(int tpage, int clut) {
|
||||
// that is half brightness. A value of 0xFF on PSX is double the brightness.
|
||||
// Higher values than 0x80 on PC are for now ignored without a GPU shader.
|
||||
// NOTE: For some reason it only works well on sprite primitives?
|
||||
#define PSX_COL(x) MIN(0xFF, ((unsigned int)(x)*2 - 1))
|
||||
#define PSX_COL(x) MIN(0xFF, ((unsigned int)(x) * 2 - 1))
|
||||
|
||||
#define PSX_TEX_U(x) ((float)(x) / 256.0f)
|
||||
#define PSX_TEX_V(x) ((float)(x) / 256.0f)
|
||||
|
@ -655,7 +655,7 @@ block_48:
|
||||
if ((PLAYER.step == 0x10) && (PLAYER.animFrameDuration < 0)) {
|
||||
PLAYER.animCurFrame |= 0x8000;
|
||||
}
|
||||
if ((g_Player.unk0C & 0x50)) {
|
||||
if (g_Player.unk0C & 0x50) {
|
||||
return;
|
||||
}
|
||||
func_8015C4AC();
|
||||
|
@ -309,7 +309,7 @@ void func_80159670(void) {
|
||||
if ((g_Player.padTapped & PAD_CROSS) && (g_Player.unk46 == 0) &&
|
||||
(g_Player.padPressed & PAD_DOWN)) {
|
||||
for (i = 0; i < 4; i++) {
|
||||
if ((g_Player.colliders[i].effects & EFFECT_SOLID_FROM_ABOVE)) {
|
||||
if (g_Player.colliders[i].effects & EFFECT_SOLID_FROM_ABOVE) {
|
||||
g_Player.D_80072F00[7] = 8;
|
||||
return;
|
||||
}
|
||||
@ -677,13 +677,13 @@ void RichterHandleDamage(s32 arg0, u32 arg1, s16 arg2) {
|
||||
if ((g_StageId != STAGE_BO6) && (g_StageId != STAGE_RBO6) &&
|
||||
(g_StageId != STAGE_DRE)) {
|
||||
for (i = 2; i < 7; i++) {
|
||||
if ((g_Player.colliders3[i].effects & 2)) {
|
||||
if (g_Player.colliders3[i].effects & 2) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (i == 7) {
|
||||
for (i = 9; i < 0xE; i++) {
|
||||
if ((g_Player.colliders3[i].effects & 2)) {
|
||||
if (g_Player.colliders3[i].effects & 2) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
@ -586,8 +586,8 @@ void func_8015E800(void) {
|
||||
if (temp_a0 & EFFECT_SOLID_FROM_BELOW) {
|
||||
continue;
|
||||
}
|
||||
if (((temp_a0 & EFFECT_UNK_0002) || (PLAYER.velocityY >= 0) ||
|
||||
((PLAYER.step == 26) && (temp_a0 & EFFECT_UNK_8000)))) {
|
||||
if ((temp_a0 & EFFECT_UNK_0002) || (PLAYER.velocityY >= 0) ||
|
||||
((PLAYER.step == 26) && (temp_a0 & EFFECT_UNK_8000))) {
|
||||
temp_s0 = g_Player.colliders[i].effects &
|
||||
(EFFECT_UNK_8000 | EFFECT_UNK_0800 | EFFECT_SOLID);
|
||||
if ((temp_s0 == EFFECT_SOLID) ||
|
||||
@ -752,7 +752,7 @@ void func_8015EE28(void) {
|
||||
for (i = 1; i < 4; i++) {
|
||||
var_a0 = g_Player.colliders2[i].effects;
|
||||
temp_s0 = var_a0 & (EFFECT_UNK_8000 | EFFECT_UNK_0800 | EFFECT_SOLID);
|
||||
if ((var_a0 & EFFECT_SOLID_FROM_ABOVE)) {
|
||||
if (var_a0 & EFFECT_SOLID_FROM_ABOVE) {
|
||||
continue;
|
||||
}
|
||||
if ((temp_s0 == EFFECT_SOLID) || (var_a0 & EFFECT_UNK_8000)) {
|
||||
@ -883,7 +883,7 @@ void func_8015EE28(void) {
|
||||
argX = var_a1 + (*xPosPtr + D_801545E4[i].x);
|
||||
argY = *yPosPtr + D_801545E4[i].y + g_Player.colliders2[i].unk8;
|
||||
g_api.CheckCollision(argX, argY, &collider, 0);
|
||||
if ((collider.effects & 1)) {
|
||||
if (collider.effects & 1) {
|
||||
if (!(*vram_ptr & 1)) {
|
||||
*yPosPtr +=
|
||||
collider.unk20 + g_Player.colliders2[i].unk8;
|
||||
|
@ -263,19 +263,19 @@ void EntityShrinkingPowerUpRing(Entity* self) {
|
||||
((prim2->v1 - constE0) * self->ext.ricPowerRing.unk82) / 0x100;
|
||||
prim1->x2 =
|
||||
selfX +
|
||||
(((rcos((i + 1 << 8)) * 2) >> 8) * self->ext.ricPowerRing.unk84) /
|
||||
(((rcos(i + 1 << 8) * 2) >> 8) * self->ext.ricPowerRing.unk84) /
|
||||
0x100;
|
||||
prim1->y2 =
|
||||
selfY -
|
||||
(((rsin((i + 1 << 8)) * 2) >> 8) * self->ext.ricPowerRing.unk86) /
|
||||
(((rsin(i + 1 << 8) * 2) >> 8) * self->ext.ricPowerRing.unk86) /
|
||||
0x100;
|
||||
prim1->x3 =
|
||||
selfX +
|
||||
(((rcos((i + 2 << 8)) * 2) >> 8) * self->ext.ricPowerRing.unk84) /
|
||||
(((rcos(i + 2 << 8) * 2) >> 8) * self->ext.ricPowerRing.unk84) /
|
||||
0x100;
|
||||
prim1->y3 =
|
||||
selfY -
|
||||
(((rsin((i + 2 << 8)) * 2) >> 8) * self->ext.ricPowerRing.unk86) /
|
||||
(((rsin(i + 2 << 8) * 2) >> 8) * self->ext.ricPowerRing.unk86) /
|
||||
0x100;
|
||||
prim2->x2 = prim1->x0 = (prim2->x0 + prim1->x2) / 2;
|
||||
prim2->y2 = prim1->y0 = (prim2->y0 + prim1->y2) / 2;
|
||||
|
@ -131,7 +131,7 @@ void EntityHolyWater(Entity* self) {
|
||||
argY = 4;
|
||||
}
|
||||
collision_result |= func_8016840C(-7, argY);
|
||||
if ((collision_result & 1)) {
|
||||
if (collision_result & 1) {
|
||||
self->velocityX *= 2;
|
||||
self->step--;
|
||||
}
|
||||
@ -2148,7 +2148,7 @@ void EntitySubwpnCrashVibhuti(Entity* self) {
|
||||
}
|
||||
prim = &g_PrimBuf[self->primIndex];
|
||||
for (i = 0; i < 9; i++) {
|
||||
if ((prim->drawMode & 8)) {
|
||||
if (prim->drawMode & 8) {
|
||||
break;
|
||||
}
|
||||
prim = prim->next;
|
||||
|
@ -268,4 +268,4 @@ extern u16 D_80175952;
|
||||
extern u16 D_80175954;
|
||||
extern s16 D_80175956;
|
||||
extern s32 D_80175958[];
|
||||
extern s32 D_801759D8[];
|
||||
extern s32 D_801759D8[];
|
||||
|
@ -334,7 +334,7 @@ void AddHearts(s32 value) {
|
||||
Entity* temp;
|
||||
if (g_Status.hearts < g_Status.heartsMax) {
|
||||
g_Status.hearts += value;
|
||||
if ((g_Status.hearts > g_Status.heartsMax)) { // swapped
|
||||
if (g_Status.hearts > g_Status.heartsMax) { // swapped
|
||||
g_Status.hearts = g_Status.heartsMax;
|
||||
}
|
||||
temp = g_Entities;
|
||||
|
@ -124,7 +124,7 @@ Fixed32 MTH_Sqrt(Fixed32 x);
|
||||
Fixed32 MTH_Hypot(Fixed32 x, Fixed32 y);
|
||||
|
||||
#define MTH_FLOAT(x) ((Float32)((long)(x) / 65536.0))
|
||||
#define MTH_FIXED(x) ((Fixed32)((x)*65536.0))
|
||||
#define MTH_FIXED(x) ((Fixed32)((x) * 65536.0))
|
||||
Fixed32 MTH_IntToFixed(Sint32 x);
|
||||
Sint32 MTH_FixedToInt(Fixed32 x);
|
||||
Fixed32 MTH_Mul(Fixed32 a, Fixed32 b);
|
||||
|
@ -444,7 +444,7 @@ void SCL_PriorityInit(void) {
|
||||
}
|
||||
// func_06025214
|
||||
Uint32 SCL_GetColRamMode(void) {
|
||||
return ((Uint32)((Scl_s_reg.ramcontrl & 0x3000) >> 12));
|
||||
return (Uint32)((Scl_s_reg.ramcontrl & 0x3000) >> 12);
|
||||
}
|
||||
|
||||
// func_06025244
|
||||
@ -1761,24 +1761,24 @@ Uint32 SCL_AllocColRam(Uint32 Surface, Uint32 NumOfColors, Uint8 transparent) {
|
||||
SCL_FreeColRam(Surface);
|
||||
|
||||
if (SclColRamAlloc2048[0] != 0)
|
||||
return ((Uint32)NULL);
|
||||
return (Uint32)NULL;
|
||||
|
||||
switch (SCL_GetColRamMode()) {
|
||||
case SCL_CRM15_1024:
|
||||
if (1024 < NumOfColors)
|
||||
return ((Uint32)NULL);
|
||||
return (Uint32)NULL;
|
||||
Max256 = 4;
|
||||
Size256 = 512;
|
||||
break;
|
||||
case SCL_CRM15_2048:
|
||||
if (2048 < NumOfColors)
|
||||
return ((Uint32)NULL);
|
||||
return (Uint32)NULL;
|
||||
Max256 = 8;
|
||||
Size256 = 512;
|
||||
break;
|
||||
case SCL_CRM24_1024:
|
||||
if (1024 < NumOfColors)
|
||||
return ((Uint32)NULL);
|
||||
return (Uint32)NULL;
|
||||
Max256 = 4;
|
||||
Size256 = 1024;
|
||||
break;
|
||||
@ -1789,16 +1789,16 @@ Uint32 SCL_AllocColRam(Uint32 Surface, Uint32 NumOfColors, Uint8 transparent) {
|
||||
if (SclColRamAlloc256[i] == 0) {
|
||||
SclColRamAlloc256[i] = Surface;
|
||||
SCL_SetColRamOffset(Surface, i, transparent);
|
||||
return (SCL_COLRAM_ADDR + (Size256 * i));
|
||||
return SCL_COLRAM_ADDR + (Size256 * i);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
for (i = 0; i < Max256; i++)
|
||||
if (SclColRamAlloc256[i] != 0)
|
||||
return ((Uint32)NULL);
|
||||
return (Uint32)NULL;
|
||||
SclColRamAlloc2048[0] = Surface;
|
||||
SCL_SetColRamOffset(Surface, 0, transparent);
|
||||
return (SCL_COLRAM_ADDR);
|
||||
return SCL_COLRAM_ADDR;
|
||||
}
|
||||
}
|
||||
|
||||
@ -1829,7 +1829,7 @@ static Fixed32 Fsin(Fixed32 a) {
|
||||
|
||||
if (sign)
|
||||
val = -val;
|
||||
return (val);
|
||||
return val;
|
||||
}
|
||||
|
||||
// func_0602AA84
|
||||
@ -1845,7 +1845,7 @@ static Fixed32 Fcos(Fixed32 a) {
|
||||
a = a % FIXED(360);
|
||||
|
||||
if (a == 0)
|
||||
return (FIXED(1));
|
||||
return FIXED(1);
|
||||
|
||||
if (FIXED(270) <= a) {
|
||||
val = fcos(FIXED(360) - a);
|
||||
@ -1858,7 +1858,7 @@ static Fixed32 Fcos(Fixed32 a) {
|
||||
} else {
|
||||
val = fcos(a);
|
||||
}
|
||||
return (val);
|
||||
return val;
|
||||
}
|
||||
|
||||
extern Fixed32 currentMatrix[2][9];
|
||||
@ -1990,7 +1990,7 @@ void SCL_SetColRam(Uint32 Object, Uint32 Index, Uint32 num, void* Color) {
|
||||
if (SCL_GetColRamMode() == 2) {
|
||||
color32 = (Uint32*)Color;
|
||||
ram32 = (Uint32*)((Uint32)SCL_COLRAM_ADDR +
|
||||
((SCL_GetColRamOffset(Object) * 0x400))) +
|
||||
(SCL_GetColRamOffset(Object) * 0x400)) +
|
||||
Index;
|
||||
|
||||
if (num == 1) {
|
||||
@ -2001,7 +2001,7 @@ void SCL_SetColRam(Uint32 Object, Uint32 Index, Uint32 num, void* Color) {
|
||||
} else {
|
||||
color16 = (Uint16*)Color;
|
||||
ram16 = (Uint16*)((Uint32)SCL_COLRAM_ADDR +
|
||||
((SCL_GetColRamOffset(Object) * 0x200))) +
|
||||
(SCL_GetColRamOffset(Object) * 0x200)) +
|
||||
Index;
|
||||
|
||||
if (num == 1) {
|
||||
@ -2069,27 +2069,27 @@ extern Uint32 SclLineColRamOffset;
|
||||
Uint32 SCL_GetColRamOffset(Uint32 Object) {
|
||||
switch (Object) {
|
||||
case SCL_SPR:
|
||||
return (SCL_GET_SPCAOS());
|
||||
return SCL_GET_SPCAOS();
|
||||
break;
|
||||
case SCL_NBG0:
|
||||
case SCL_RBG1:
|
||||
return (SCL_GET_N0CAOS());
|
||||
return SCL_GET_N0CAOS();
|
||||
break;
|
||||
case SCL_NBG1:
|
||||
case SCL_EXBG:
|
||||
return (SCL_GET_N1CAOS());
|
||||
return SCL_GET_N1CAOS();
|
||||
break;
|
||||
case SCL_NBG2:
|
||||
return (SCL_GET_N2CAOS());
|
||||
return SCL_GET_N2CAOS();
|
||||
break;
|
||||
case SCL_NBG3:
|
||||
return (SCL_GET_N3CAOS());
|
||||
return SCL_GET_N3CAOS();
|
||||
break;
|
||||
case SCL_RBG0:
|
||||
return (SCL_GET_R0CAOS());
|
||||
return SCL_GET_R0CAOS();
|
||||
break;
|
||||
case SCL_LNCL:
|
||||
return (SclLineColRamOffset);
|
||||
return SclLineColRamOffset;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
|
@ -311,7 +311,7 @@ typedef struct SclSblSgl {
|
||||
#define SCL_W0 0
|
||||
#define SCL_W1 1
|
||||
|
||||
#define FIXED(x) ((Fixed32)((x)*65536.0))
|
||||
#define FIXED(x) ((Fixed32)((x) * 65536.0))
|
||||
#define MUL_FIXED(a, b) MTH_Mul(a, b)
|
||||
#define DIV_FIXED(a, b) MTH_Div(a, b)
|
||||
|
||||
|
@ -80,4 +80,4 @@ extern s32 DAT_060f4e6c[];
|
||||
extern s32 DAT_060f237c[];
|
||||
extern s32 DAT_060f2878[];
|
||||
|
||||
#endif
|
||||
#endif
|
||||
|
@ -152,4 +152,4 @@ void func_06030df0();
|
||||
void func_060044D0();
|
||||
void func_060040D8();
|
||||
|
||||
#endif
|
||||
#endif
|
||||
|
@ -19,4 +19,4 @@ u8 AdjustValueWithinThreshold(u8 threshold, u8 currentValue, u8 targetValue) {
|
||||
}
|
||||
|
||||
return targetValue;
|
||||
}
|
||||
}
|
||||
|
@ -203,7 +203,7 @@ void func_80194B7C(s32 arg0, s16 arg1) {
|
||||
g_CurrentEntity->velocityY = func_80194B34((arg0 - 0x40) & 0xFF, arg1);
|
||||
}
|
||||
|
||||
u8 func_80194BE8(s16 x, s16 y) { return ((ratan2(y, x) >> 4) + 0x40); }
|
||||
u8 func_80194BE8(s16 x, s16 y) { return (ratan2(y, x) >> 4) + 0x40; }
|
||||
|
||||
u8 func_80194C20(Entity* arg0, Entity* arg1) {
|
||||
u16 x;
|
||||
|
@ -23,4 +23,4 @@ u8 CheckColliderOffsets(s16* arg0, u8 facing) {
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
}
|
||||
|
@ -9,4 +9,4 @@ void CollectHeart(u16 arg0) {
|
||||
}
|
||||
|
||||
DestroyEntity(g_CurrentEntity);
|
||||
}
|
||||
}
|
||||
|
@ -212,7 +212,7 @@ void func_8019ACC0(s32 arg0, s16 arg1) {
|
||||
g_CurrentEntity->velocityY = func_8019AC78(arg0 - 0x40, arg1);
|
||||
}
|
||||
|
||||
u8 func_8019AD2C(s16 x, s16 y) { return ((ratan2(y, x) >> 4) + 0x40); }
|
||||
u8 func_8019AD2C(s16 x, s16 y) { return (ratan2(y, x) >> 4) + 0x40; }
|
||||
|
||||
u8 func_8019AD64(ObjInit2* arg0, ObjInit2* arg1) {
|
||||
u16 x, y;
|
||||
|
@ -24,4 +24,4 @@ void EntityUnkId14(Entity* self) {
|
||||
DestroyEntity(self);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -17,4 +17,4 @@ void EntityUnkId15Spawner(
|
||||
newEntity->zPriority = self->zPriority + 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -522,4 +522,4 @@ void HitDetection(void) {
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -773,7 +773,7 @@ void func_801928A8(s32 arg0, s16 arg1) {
|
||||
g_CurrentEntity->velocityY = func_80192860(arg0 - 0x40, arg1);
|
||||
}
|
||||
|
||||
u8 func_80192914(s16 x, s16 y) { return ((ratan2(y, x) >> 4) + 0x40); }
|
||||
u8 func_80192914(s16 x, s16 y) { return (ratan2(y, x) >> 4) + 0x40; }
|
||||
|
||||
u8 func_8019294C(Entity* a, Entity* b) {
|
||||
s32 diffX = (u16)b->posX.i.hi - (u16)a->posX.i.hi;
|
||||
|
@ -204,7 +204,7 @@ void func_801C557C(s32 arg0, s16 arg1) {
|
||||
}
|
||||
|
||||
u8 func_801C55E8(s16 arg0, s16 arg1) {
|
||||
return ((ratan2(arg1, arg0) >> 4) + 0x40);
|
||||
return (ratan2(arg1, arg0) >> 4) + 0x40;
|
||||
}
|
||||
|
||||
u8 func_801C5620(Entity* arg0, Entity* arg1) {
|
||||
|
@ -204,7 +204,7 @@ void func_801BCDEC(s32 arg0, s16 arg1) {
|
||||
g_CurrentEntity->velocityY = func_801BCDA4(arg0 - 0x40, arg1);
|
||||
}
|
||||
|
||||
u8 func_801BCE58(s16 x, s16 y) { return ((ratan2(y, x) >> 4) + 0x40); }
|
||||
u8 func_801BCE58(s16 x, s16 y) { return (ratan2(y, x) >> 4) + 0x40; }
|
||||
|
||||
u8 func_801BCE90(Entity* a, Entity* b) {
|
||||
s32 diffX = (u16)b->posX.i.hi - (u16)a->posX.i.hi;
|
||||
|
@ -31,7 +31,7 @@ bool func_801B0A20(Entity* self) {
|
||||
if (self->hitboxWidth >= diffX) {
|
||||
diffX = PLAYER.posY.i.hi - self->posY.i.hi;
|
||||
diffX = abs(diffX);
|
||||
return (self->hitboxHeight >= diffX);
|
||||
return self->hitboxHeight >= diffX;
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
|
@ -203,7 +203,7 @@ void func_801BD204(s32 arg0, s16 arg1) {
|
||||
g_CurrentEntity->velocityY = func_801BD1BC(arg0 - 0x40, arg1);
|
||||
}
|
||||
|
||||
u8 func_801BD270(s16 x, s16 y) { return ((ratan2(y, x) >> 4) + 0x40); }
|
||||
u8 func_801BD270(s16 x, s16 y) { return (ratan2(y, x) >> 4) + 0x40; }
|
||||
|
||||
u8 func_8019AD64(ObjInit2* arg0, ObjInit2* arg1) {
|
||||
u16 x, y;
|
||||
|
@ -26,4 +26,4 @@ void ReplaceBreakableWithItemDrop(Entity* self) {
|
||||
self->params = params;
|
||||
self->unk6D[0] = 0x10;
|
||||
self->step = 0;
|
||||
}
|
||||
}
|
||||
|
@ -2426,7 +2426,7 @@ void func_801B2108(const char* str, s32 arg1) {
|
||||
}
|
||||
}
|
||||
for (i = 0; i < FontHeight; i++) {
|
||||
if ((var_a2[i * FontStride + var_a3] & 0xF0)) {
|
||||
if (var_a2[i * FontStride + var_a3] & 0xF0) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
@ -26,7 +26,7 @@ bool func_801A7E2C(Entity* self) {
|
||||
if (self->hitboxWidth >= diffX) {
|
||||
diffX = PLAYER.posY.i.hi - self->posY.i.hi;
|
||||
diffX = abs(diffX);
|
||||
return (self->hitboxHeight >= diffX);
|
||||
return self->hitboxHeight >= diffX;
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
|
@ -590,7 +590,7 @@ void func_801B5474(s32 arg0, s16 arg1) {
|
||||
}
|
||||
|
||||
u8 func_801B54E0(s16 arg0, s16 arg1) {
|
||||
return ((ratan2(arg1, arg0) >> 4) + 0x40);
|
||||
return (ratan2(arg1, arg0) >> 4) + 0x40;
|
||||
}
|
||||
|
||||
u8 func_801B5518(Entity* arg0, Entity* arg1) {
|
||||
|
@ -26,4 +26,4 @@ void UpdateRoomPosition() {
|
||||
CreateEntitiesBelow(tmp);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -217,7 +217,7 @@ void func_8018BF18(s32 arg0, s16 arg1) {
|
||||
g_CurrentEntity->velocityY = func_8018BED0(arg0 - 0x40, arg1);
|
||||
}
|
||||
|
||||
u8 func_8018BF84(s16 x, s16 y) { return ((ratan2(y, x) >> 4) + 0x40); }
|
||||
u8 func_8018BF84(s16 x, s16 y) { return (ratan2(y, x) >> 4) + 0x40; }
|
||||
|
||||
u8 func_8018BFBC(Entity* a, Entity* b) {
|
||||
s32 diffX = (u16)b->posX.i.hi - (u16)a->posX.i.hi;
|
||||
|
@ -8,7 +8,7 @@ u8 func_psp_0923C2F8(u8 arg0) {
|
||||
if (arg0 & 0x80) {
|
||||
return func_psp_0923C2F8((arg0 & 0x7F) + 3);
|
||||
}
|
||||
return (arg0 * 0x10);
|
||||
return arg0 * 0x10;
|
||||
}
|
||||
|
||||
extern s32 D_91ED5F8;
|
||||
|
@ -400,7 +400,7 @@ void EntityWeaponAttack(Entity* self) {
|
||||
// Blueprint 56 is child offset 1, so this runs func_ptr_80170004 for
|
||||
// food.
|
||||
factory_arg1 =
|
||||
56 + ((g_HandId + 1) << 0xE) + ((self->ext.food.foodId << 0x10));
|
||||
56 + ((g_HandId + 1) << 0xE) + (self->ext.food.foodId << 0x10);
|
||||
if (g_api.CreateEntFactoryFromEntity(self, factory_arg1, 0) != NULL) {
|
||||
self->ext.food.timer = 4;
|
||||
self->step++;
|
||||
|
@ -73,7 +73,7 @@ Entity* func_123000_8017A994(Entity* self, s16 angleTarget, s16 tolerance) {
|
||||
continue;
|
||||
}
|
||||
}
|
||||
if ((other->flags & FLAG_UNK_80000)) {
|
||||
if (other->flags & FLAG_UNK_80000) {
|
||||
entCount++;
|
||||
sp10[i] = 1;
|
||||
continue;
|
||||
|
@ -173,8 +173,8 @@ void func_ptr_80170004(Entity* self) {
|
||||
break;
|
||||
case 2:
|
||||
if (self->animFrameDuration == 1) {
|
||||
if ((self->animFrameIdx == 6 || self->animFrameIdx == 0xC ||
|
||||
self->animFrameIdx == 0x12)) {
|
||||
if (self->animFrameIdx == 6 || self->animFrameIdx == 0xC ||
|
||||
self->animFrameIdx == 0x12) {
|
||||
unk = 0x3E;
|
||||
// TODO: FACTORY()
|
||||
if (g_api.CreateEntFactoryFromEntity(
|
||||
|
@ -132,7 +132,7 @@ def re_ident(name):
|
||||
|
||||
# regex helper to match assembly registers
|
||||
def re_reg(name):
|
||||
return f"(?P<{name}>\$[0-9a-z]+)"
|
||||
return rf"(?P<{name}>\$[0-9a-z]+)"
|
||||
|
||||
|
||||
# regex helper to match the two %lo and %hi functions
|
||||
@ -142,39 +142,39 @@ re_func = r"(?P<FUNC>\%(hi|lo))"
|
||||
# all the regex patterns supported by the MIPS assembly parser
|
||||
patterns = [
|
||||
(
|
||||
f"{re_splat_line()}\\s+{re_ident('OP')}\\s+{re_reg('DST')},\\s+{re_func}\({re_ident('SYM')}\)\({re_reg('IMM')}\)",
|
||||
rf"{re_splat_line()}\\s+{re_ident('OP')}\\s+{re_reg('DST')},\\s+{re_func}\({re_ident('SYM')}\)\({re_reg('IMM')}\)",
|
||||
["LOC", "VRAM", "VAL", "OP", "DST", "FUNC", "SYM", "IMM"],
|
||||
),
|
||||
(
|
||||
f"{re_splat_line()}\\s+{re_ident('OP')}\\s+{re_reg('DST')},\\s+{re_func}\({re_ident('SYM')}\)",
|
||||
rf"{re_splat_line()}\\s+{re_ident('OP')}\\s+{re_reg('DST')},\\s+{re_func}\({re_ident('SYM')}\)",
|
||||
["LOC", "VRAM", "VAL", "OP", "DST", "FUNC", "SYM"],
|
||||
),
|
||||
(
|
||||
f"{re_splat_line()}\\s+{re_ident('OP')}\\s+{re_reg('DST')},\\s+{re_reg('LEFT')},\\s+{re_reg('RIGHT')}",
|
||||
rf"{re_splat_line()}\\s+{re_ident('OP')}\\s+{re_reg('DST')},\\s+{re_reg('LEFT')},\\s+{re_reg('RIGHT')}",
|
||||
["LOC", "VRAM", "VAL", "OP", "DST", "LEFT", "RIGHT"],
|
||||
),
|
||||
(
|
||||
f"{re_splat_line()}\\s+{re_ident('OP')}\\s+{re_reg('DST')},\\s+{re_reg('LEFT')},\\s+{re_func}\({re_ident('SYM')}\)\({re_reg('IMM')}\)",
|
||||
rf"{re_splat_line()}\\s+{re_ident('OP')}\\s+{re_reg('DST')},\\s+{re_reg('LEFT')},\\s+{re_func}\({re_ident('SYM')}\)\({re_reg('IMM')}\)",
|
||||
["LOC", "VRAM", "VAL", "OP", "DST", "LEFT", "FUNC", "SYM", "IMM"],
|
||||
),
|
||||
(
|
||||
f"{re_splat_line()}\\s+{re_ident('OP')}\\s+{re_reg('DST')},\\s+{re_reg('LEFT')},\\s+{re_func}\({re_ident('SYM')}\)",
|
||||
rf"{re_splat_line()}\\s+{re_ident('OP')}\\s+{re_reg('DST')},\\s+{re_reg('LEFT')},\\s+{re_func}\({re_ident('SYM')}\)",
|
||||
["LOC", "VRAM", "VAL", "OP", "DST", "LEFT", "FUNC", "SYM"],
|
||||
),
|
||||
(
|
||||
f"{re_splat_line()}\\s+{re_ident('OP')}\\s+{re_reg('DST')},\\s+{re_reg('LEFT')}",
|
||||
rf"{re_splat_line()}\\s+{re_ident('OP')}\\s+{re_reg('DST')},\\s+{re_reg('LEFT')}",
|
||||
["LOC", "VRAM", "VAL", "OP", "DST", "LEFT"],
|
||||
),
|
||||
(
|
||||
f"{re_splat_line()}\\s+{re_ident('OP')}\\s+\.{re_ident('LABEL')}",
|
||||
rf"{re_splat_line()}\\s+{re_ident('OP')}\\s+\.{re_ident('LABEL')}",
|
||||
["LOC", "VRAM", "VAL", "OP", "LABEL"],
|
||||
),
|
||||
(
|
||||
f"{re_splat_line()}\\s+{re_ident('OP')}\\s+{re_reg('DST')},\\s+\.{re_ident('LABEL')}",
|
||||
rf"{re_splat_line()}\\s+{re_ident('OP')}\\s+{re_reg('DST')},\\s+\.{re_ident('LABEL')}",
|
||||
["LOC", "VRAM", "VAL", "OP", "DST", "LABEL"],
|
||||
),
|
||||
(
|
||||
f"{re_splat_line()}\\s+{re_ident('OP')}$",
|
||||
rf"{re_splat_line()}\\s+{re_ident('OP')}$",
|
||||
["LOC", "VRAM", "VAL", "OP"],
|
||||
),
|
||||
(r"glabel (?P<FUNC_NAME>\w+)", ["FUNC_NAME"]),
|
||||
|
Loading…
Reference in New Issue
Block a user