diff --git a/src/st/e_breakable.h b/src/st/e_breakable.h index ef3d73a35..0bc8f0e69 100644 --- a/src/st/e_breakable.h +++ b/src/st/e_breakable.h @@ -19,8 +19,8 @@ void EntityBreakable(Entity* entity) { if (entity->hitParams) { // If the candle is destroyed Entity* entityDropItem; #if defined(STAGE_IS_NO0) - breakableType == 1 ? g_api_PlaySfx(SFX_GLASS_BREAK_C) - : g_api_PlaySfx(SFX_CANDLE_HIT_WHOOSH_A); + breakableType == 1 ? g_api.PlaySfx(SFX_GLASS_BREAK_C) + : g_api.PlaySfx(SFX_CANDLE_HIT_WHOOSH_A); #else g_api.PlaySfx(SFX_BREAKABLE_HIT); #endif diff --git a/src/st/np3/4E69C.c b/src/st/np3/4E69C.c index bc122b4a1..334ef110b 100644 --- a/src/st/np3/4E69C.c +++ b/src/st/np3/4E69C.c @@ -224,7 +224,7 @@ void EntityHammer(Entity* self) { if ((self->ext.GH_Props.unkB0[0] == 6) && (self->ext.GH_Props.unkB4[0] == 0)) { PlaySfxPositional(SFX_FM_EXPLODE_D); - g_api_func_80102CD8(1); + g_api.func_80102CD8(1); } if ((self->ext.GH_Props.unkB0[0] == 0) && (self->ext.GH_Props.unkB4[0] == 0)) {