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func_800FE8B4 to HasEnoughMp
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@ -1900,6 +1900,7 @@ DrawPauseMenu = 0x800F74B4;
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DrawSpellMenu = 0x800F7B60;
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DrawSystemMenu = 0x800F8374;
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func_800FD7C0 = 0x800FD7C0;
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HasEnoughMp = 0x800FE8B4;
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AddHearts = 0x800FE914;
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DrawHudRichter = 0x80100750;
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SetPolyRect = 0x80107330;
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@ -114,6 +114,8 @@ typedef union {
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} i;
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} f32;
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#include "unkstruct.h"
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typedef struct {
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unsigned char width;
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unsigned char height;
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@ -620,8 +622,6 @@ typedef struct {
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/* 8003C8B4 */ void* unused13C;
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} GameApi; /* size=0x140 */
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#include "unkstruct.h"
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extern s32 D_8003925C;
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extern s32 D_8003C0EC[4];
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extern s32 D_8003C0F8;
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@ -126,10 +126,10 @@ INCLUDE_ASM("asm/dra/nonmatchings/5D874", func_800FE3C4);
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INCLUDE_ASM("asm/dra/nonmatchings/5D874", func_800FE728);
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bool func_800FE8B4(s32 arg0, s32 arg1) {
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if (g_playerMP.current >= arg0) {
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if (arg1 != 0) {
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g_playerMP.current -= arg0;
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bool HasEnoughMp(s32 mpCount, bool subtractMp) {
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if (g_playerMP.current >= mpCount) {
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if (subtractMp != 0) {
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g_playerMP.current -= mpCount;
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}
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return false;
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}
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