mirror of
https://github.com/Xeeynamo/sotn-decomp.git
synced 2024-11-26 22:40:33 +00:00
Decompile w45 func_ptr_80170010 (#1332)
Another one of these weapon functions that needs to return s32, so they all got changed over.
This commit is contained in:
parent
b5678baf97
commit
b01fe2b36b
@ -18,7 +18,7 @@ void EntityWeaponAttack(Entity* self);
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s32 func_ptr_80170004(Entity* self);
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void func_ptr_80170008(Entity* self);
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void func_ptr_8017000C(Entity* self);
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void func_ptr_80170010(Entity* self);
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s32 func_ptr_80170010(Entity* self);
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s32 func_ptr_80170014(Entity* self);
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int GetWeaponId(void);
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void LoadWeaponPalette(s32 clutIndex);
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@ -580,7 +580,7 @@ void EntityWeaponAttack(Entity* self) { NOT_IMPLEMENTED; }
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s32 func_ptr_80170004(Entity* self) { NOT_IMPLEMENTED; }
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void func_ptr_80170008(Entity* self) { NOT_IMPLEMENTED; }
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void func_ptr_8017000C(Entity* self) { NOT_IMPLEMENTED; }
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void func_ptr_80170010(Entity* self) { NOT_IMPLEMENTED; }
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s32 func_ptr_80170010(Entity* self) { NOT_IMPLEMENTED; }
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s32 func_ptr_80170014(Entity* self) { NOT_IMPLEMENTED; }
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int GetWeaponId(void) {
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NOT_IMPLEMENTED;
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@ -246,7 +246,7 @@ void func_ptr_80170008(Entity* self) {}
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void func_ptr_8017000C(Entity* self) {}
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void func_ptr_80170010(Entity* self) {}
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s32 func_ptr_80170010(Entity* self) {}
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s32 func_ptr_80170014(Entity* self) {}
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@ -58,7 +58,7 @@ void func_ptr_80170008(Entity* self) {
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void func_ptr_8017000C(Entity* self) {}
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void func_ptr_80170010(Entity* self) {}
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s32 func_ptr_80170010(Entity* self) {}
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s32 func_ptr_80170014(Entity* self) {}
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@ -61,7 +61,7 @@ void func_ptr_80170008(Entity* self) {}
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void func_ptr_8017000C(Entity* self) {}
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void func_ptr_80170010(Entity* self) {}
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s32 func_ptr_80170010(Entity* self) {}
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s32 func_ptr_80170014(Entity* self) {}
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@ -63,7 +63,7 @@ void func_ptr_80170008(Entity* self) {}
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void func_ptr_8017000C(Entity* self) {}
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void func_ptr_80170010(Entity* self) {}
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s32 func_ptr_80170010(Entity* self) {}
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s32 func_ptr_80170014(Entity* self) {}
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@ -63,7 +63,7 @@ void func_ptr_80170008(Entity* self) {}
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void func_ptr_8017000C(Entity* self) {}
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void func_ptr_80170010(Entity* self) {}
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s32 func_ptr_80170010(Entity* self) {}
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s32 func_ptr_80170014(Entity* self) {}
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@ -11,7 +11,7 @@ void func_ptr_80170008(Entity* self) {}
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void func_ptr_8017000C(Entity* self) {}
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void func_ptr_80170010(Entity* self) {}
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s32 func_ptr_80170010(Entity* self) {}
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s32 func_ptr_80170014(Entity* self) {}
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@ -112,7 +112,7 @@ INCLUDE_ASM("weapon/nonmatchings/w_006", func_ptr_80170008);
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void func_ptr_8017000C(Entity* self) {}
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void func_ptr_80170010(Entity* self) {}
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s32 func_ptr_80170010(Entity* self) {}
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s32 func_ptr_80170014(Entity* self) {}
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@ -61,7 +61,7 @@ INCLUDE_ASM("weapon/nonmatchings/w_007", func_ptr_80170008);
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void func_ptr_8017000C(Entity* self) {}
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void func_ptr_80170010(Entity* self) {}
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s32 func_ptr_80170010(Entity* self) {}
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s32 func_ptr_80170014(Entity* self) {}
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@ -11,7 +11,7 @@ void func_ptr_80170008(Entity* self) {}
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void func_ptr_8017000C(Entity* self) {}
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void func_ptr_80170010(Entity* self) {}
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s32 func_ptr_80170010(Entity* self) {}
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s32 func_ptr_80170014(Entity* self) {}
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@ -11,7 +11,7 @@ void func_ptr_80170008(Entity* self) {}
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void func_ptr_8017000C(Entity* self) {}
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void func_ptr_80170010(Entity* self) {}
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s32 func_ptr_80170010(Entity* self) {}
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s32 func_ptr_80170014(Entity* self) {}
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@ -33,7 +33,7 @@ void func_ptr_80170008(Entity* self) {}
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void func_ptr_8017000C(Entity* self) {}
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void func_ptr_80170010(Entity* self) {}
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s32 func_ptr_80170010(Entity* self) {}
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s32 func_ptr_80170014(Entity* self) {}
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@ -11,7 +11,7 @@ void func_ptr_80170008(Entity* self) {}
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void func_ptr_8017000C(Entity* self) {}
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void func_ptr_80170010(Entity* self) {}
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s32 func_ptr_80170010(Entity* self) {}
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s32 func_ptr_80170014(Entity* self) {}
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@ -11,7 +11,7 @@ INCLUDE_ASM("weapon/nonmatchings/w_012", func_ptr_80170008);
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void func_ptr_8017000C(Entity* self) {}
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void func_ptr_80170010(Entity* self) {}
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s32 func_ptr_80170010(Entity* self) {}
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s32 func_ptr_80170014(Entity* self) {}
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@ -84,7 +84,7 @@ INCLUDE_ASM("weapon/nonmatchings/w_013", func_ptr_80170008);
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INCLUDE_ASM("weapon/nonmatchings/w_013", func_ptr_8017000C);
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void func_ptr_80170010(Entity* self) {}
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s32 func_ptr_80170010(Entity* self) {}
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s32 func_ptr_80170014(Entity* self) {}
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@ -11,7 +11,7 @@ void func_ptr_80170008(Entity* self) {}
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void func_ptr_8017000C(Entity* self) {}
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void func_ptr_80170010(Entity* self) {}
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s32 func_ptr_80170010(Entity* self) {}
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s32 func_ptr_80170014(Entity* self) {}
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@ -11,7 +11,7 @@ void func_ptr_80170008(Entity* self) {}
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void func_ptr_8017000C(Entity* self) {}
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void func_ptr_80170010(Entity* self) {}
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s32 func_ptr_80170010(Entity* self) {}
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s32 func_ptr_80170014(Entity* self) {}
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@ -34,7 +34,7 @@ void func_ptr_80170008(Entity* self) {}
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void func_ptr_8017000C(Entity* self) {}
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void func_ptr_80170010(Entity* self) {}
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s32 func_ptr_80170010(Entity* self) {}
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s32 func_ptr_80170014(Entity* self) {}
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@ -11,7 +11,7 @@ void func_ptr_80170008(Entity* self) {}
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void func_ptr_8017000C(Entity* self) {}
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void func_ptr_80170010(Entity* self) {}
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s32 func_ptr_80170010(Entity* self) {}
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s32 func_ptr_80170014(Entity* self) {}
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@ -11,7 +11,7 @@ INCLUDE_ASM("weapon/nonmatchings/w_020", func_ptr_80170008);
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void func_ptr_8017000C(Entity* self) {}
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void func_ptr_80170010(Entity* self) {}
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s32 func_ptr_80170010(Entity* self) {}
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s32 func_ptr_80170014(Entity* self) {}
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@ -528,7 +528,7 @@ void func_ptr_80170008(Entity* self) {}
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void func_ptr_8017000C(Entity* self) {}
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void func_ptr_80170010(Entity* self) {}
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s32 func_ptr_80170010(Entity* self) {}
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s32 func_ptr_80170014(Entity* self) {}
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@ -52,7 +52,7 @@ void func_ptr_80170008(Entity* self) {}
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void func_ptr_8017000C(Entity* self) {}
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void func_ptr_80170010(Entity* self) {}
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s32 func_ptr_80170010(Entity* self) {}
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s32 func_ptr_80170014(Entity* self) {}
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@ -11,7 +11,7 @@ void func_ptr_80170008(Entity* self) {}
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void func_ptr_8017000C(Entity* self) {}
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void func_ptr_80170010(Entity* self) {}
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s32 func_ptr_80170010(Entity* self) {}
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s32 func_ptr_80170014(Entity* self) {}
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@ -11,7 +11,7 @@ void func_ptr_80170008(Entity* self) {}
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void func_ptr_8017000C(Entity* self) {}
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void func_ptr_80170010(Entity* self) {}
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s32 func_ptr_80170010(Entity* self) {}
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s32 func_ptr_80170014(Entity* self) {}
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@ -20,7 +20,7 @@ void func_ptr_80170008(Entity* self) {}
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void func_ptr_8017000C(Entity* self) {}
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void func_ptr_80170010(Entity* self) {}
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s32 func_ptr_80170010(Entity* self) {}
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s32 func_ptr_80170014(Entity* self) {}
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@ -11,7 +11,7 @@ void func_ptr_80170008(Entity* self) {}
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void func_ptr_8017000C(Entity* self) {}
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void func_ptr_80170010(Entity* self) {}
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s32 func_ptr_80170010(Entity* self) {}
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s32 func_ptr_80170014(Entity* self) {}
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@ -169,7 +169,7 @@ void func_ptr_80170008(Entity* self) {}
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void func_ptr_8017000C(Entity* self) {}
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void func_ptr_80170010(Entity* self) {}
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s32 func_ptr_80170010(Entity* self) {}
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s32 func_ptr_80170014(Entity* self) {}
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@ -146,7 +146,7 @@ void func_ptr_80170008(Entity* self) {}
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void func_ptr_8017000C(Entity* self) {}
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void func_ptr_80170010(Entity* self) {}
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s32 func_ptr_80170010(Entity* self) {}
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s32 func_ptr_80170014(Entity* self) {}
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@ -193,7 +193,7 @@ void func_ptr_80170008(Entity* self) {}
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void func_ptr_8017000C(Entity* self) {}
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void func_ptr_80170010(Entity* self) {}
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s32 func_ptr_80170010(Entity* self) {}
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s32 func_ptr_80170014(Entity* self) {}
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@ -11,7 +11,7 @@ void func_ptr_80170008(Entity* self) {}
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void func_ptr_8017000C(Entity* self) {}
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void func_ptr_80170010(Entity* self) {}
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s32 func_ptr_80170010(Entity* self) {}
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s32 func_ptr_80170014(Entity* self) {}
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@ -11,7 +11,7 @@ void func_ptr_80170008(Entity* self) {}
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void func_ptr_8017000C(Entity* self) {}
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void func_ptr_80170010(Entity* self) {}
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s32 func_ptr_80170010(Entity* self) {}
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s32 func_ptr_80170014(Entity* self) {}
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@ -11,7 +11,7 @@ void func_ptr_80170008(Entity* self) {}
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void func_ptr_8017000C(Entity* self) {}
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void func_ptr_80170010(Entity* self) {}
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s32 func_ptr_80170010(Entity* self) {}
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s32 func_ptr_80170014(Entity* self) {}
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@ -62,7 +62,7 @@ void func_ptr_80170008(Entity* self) {}
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void func_ptr_8017000C(Entity* self) {}
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void func_ptr_80170010(Entity* self) {}
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s32 func_ptr_80170010(Entity* self) {}
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s32 func_ptr_80170014(Entity* self) {}
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@ -63,7 +63,7 @@ void func_ptr_80170008(Entity* self) {}
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void func_ptr_8017000C(Entity* self) {}
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void func_ptr_80170010(Entity* self) {}
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s32 func_ptr_80170010(Entity* self) {}
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s32 func_ptr_80170014(Entity* self) {}
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@ -62,7 +62,7 @@ void func_ptr_80170008(Entity* self) {}
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void func_ptr_8017000C(Entity* self) {}
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void func_ptr_80170010(Entity* self) {}
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s32 func_ptr_80170010(Entity* self) {}
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s32 func_ptr_80170014(Entity* self) {}
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@ -263,7 +263,7 @@ INCLUDE_ASM("weapon/nonmatchings/w_037", func_ptr_80170008);
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void func_ptr_8017000C(Entity* self) {}
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void func_ptr_80170010(Entity* self) {}
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s32 func_ptr_80170010(Entity* self) {}
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s32 func_ptr_80170014(Entity* self) {}
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@ -11,7 +11,7 @@ void func_ptr_80170008(Entity* self) {}
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void func_ptr_8017000C(Entity* self) {}
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void func_ptr_80170010(Entity* self) {}
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s32 func_ptr_80170010(Entity* self) {}
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s32 func_ptr_80170014(Entity* self) {}
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@ -11,7 +11,7 @@ void func_ptr_80170008(Entity* self) {}
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void func_ptr_8017000C(Entity* self) {}
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void func_ptr_80170010(Entity* self) {}
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s32 func_ptr_80170010(Entity* self) {}
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s32 func_ptr_80170014(Entity* self) {}
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@ -232,7 +232,7 @@ void func_ptr_8017000C(Entity* self) {
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}
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}
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void func_ptr_80170010(Entity* self) {}
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s32 func_ptr_80170010(Entity* self) {}
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s32 func_ptr_80170014(Entity* self) {}
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@ -202,7 +202,7 @@ void func_ptr_80170008(Entity* self) {}
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void func_ptr_8017000C(Entity* self) {}
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void func_ptr_80170010(Entity* self) {}
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s32 func_ptr_80170010(Entity* self) {}
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s32 func_ptr_80170014(Entity* self) {}
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@ -291,7 +291,7 @@ void func_ptr_8017000C(Entity* self) {
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}
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}
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void func_ptr_80170010(Entity* self) {}
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s32 func_ptr_80170010(Entity* self) {}
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s32 func_ptr_80170014(Entity* self) {}
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@ -11,7 +11,7 @@ INCLUDE_ASM("weapon/nonmatchings/w_043", func_ptr_80170008);
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void func_ptr_8017000C(Entity* self) {}
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void func_ptr_80170010(Entity* self) {}
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s32 func_ptr_80170010(Entity* self) {}
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s32 func_ptr_80170014(Entity* self) {}
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@ -11,7 +11,7 @@ void func_ptr_80170008(Entity* self) {}
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void func_ptr_8017000C(Entity* self) {}
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void func_ptr_80170010(Entity* self) {}
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s32 func_ptr_80170010(Entity* self) {}
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s32 func_ptr_80170014(Entity* self) {}
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@ -3,6 +3,10 @@
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#include "weapon_private.h"
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#include "shared.h"
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extern SpriteParts D_13F000_8017A040[];
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extern s32 D_13F000_8017B3B8;
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extern s32 D_13F000_8017B3BC;
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int func_13F000_8017A718() {
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int var;
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if (!(g_Player.unk44 & 2)) {
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@ -41,7 +45,87 @@ INCLUDE_ASM("weapon/nonmatchings/w_045", func_ptr_80170008);
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INCLUDE_ASM("weapon/nonmatchings/w_045", func_ptr_8017000C);
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INCLUDE_ASM("weapon/nonmatchings/w_045", func_ptr_80170010);
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s32 func_ptr_80170010(Entity* self) {
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D_13F000_8017B3BC += 0x80;
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SetSpriteBank1(D_13F000_8017A040);
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if (g_HandId != 0) {
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g_CurrentEntity->animSet = ANIMSET_OVL(0x12);
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g_CurrentEntity->palette = 0x128;
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g_CurrentEntity->unk5A = 0x66;
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} else {
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g_CurrentEntity->animSet = ANIMSET_OVL(0x10);
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g_CurrentEntity->palette = 0x110;
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g_CurrentEntity->unk5A = 0x64;
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}
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PLAYER.drawFlags = DRAW_COLORS;
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switch (PLAYER.step_s) {
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case 0:
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if (PLAYER.entityRoomIndex == PLAYER.facingLeft) {
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PLAYER.rotZ = -0x200;
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} else {
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PLAYER.rotZ = 0x200;
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}
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PLAYER.rotPivotY = 0x14;
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PLAYER.step_s++;
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return;
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case 1:
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PLAYER.velocityY += FIX(22.0 / 128);
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if (PLAYER.velocityY > FIX(7)) {
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PLAYER.velocityY = FIX(7);
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}
|
||||
if (g_Player.pl_vram_flag & 2) {
|
||||
PLAYER.velocityY = FIX(1);
|
||||
}
|
||||
if (g_Player.pl_vram_flag & 1) {
|
||||
if (PLAYER.entityRoomIndex == PLAYER.facingLeft) {
|
||||
PLAYER.rotZ = -0x380;
|
||||
} else {
|
||||
PLAYER.rotZ = 0x380;
|
||||
}
|
||||
PLAYER.step_s = 2;
|
||||
PLAYER.velocityY = 0;
|
||||
D_13F000_8017B3B8 = 0x30;
|
||||
g_api.PlaySfx(0x64B);
|
||||
// Blueprint 0 makes child 2, func_8011B5A4
|
||||
g_api.CreateEntFactoryFromEntity(g_CurrentEntity, FACTORY(0, 0), 0);
|
||||
return;
|
||||
}
|
||||
return;
|
||||
case 2:
|
||||
PLAYER.drawFlags = DRAW_HIDE | DRAW_COLORS;
|
||||
PLAYER.unk6C = (rsin(D_13F000_8017B3BC) >> 7) - 0x40;
|
||||
if (!(g_Player.pl_vram_flag & 1)) {
|
||||
PLAYER.step = Player_AxearmorJump;
|
||||
PLAYER.step_s = 0;
|
||||
PLAYER.velocityY = 0;
|
||||
PLAYER.ext.player.anim = 0xD0;
|
||||
PLAYER.animFrameIdx = 0;
|
||||
PLAYER.animFrameDuration = 0;
|
||||
PLAYER.rotZ = 0;
|
||||
PLAYER.drawFlags = 0;
|
||||
return;
|
||||
}
|
||||
DecelerateX(FIX(16.0 / 128));
|
||||
if (D_13F000_8017B3B8 == 5) {
|
||||
if (PLAYER.entityRoomIndex == PLAYER.facingLeft) {
|
||||
PLAYER.rotZ = -0x200;
|
||||
} else {
|
||||
PLAYER.rotZ = 0x200;
|
||||
}
|
||||
}
|
||||
if (!--D_13F000_8017B3B8) {
|
||||
PLAYER.step = Player_AxearmorStand;
|
||||
PLAYER.step_s = 0;
|
||||
PLAYER.velocityY = 0;
|
||||
PLAYER.ext.player.anim = 0xCF;
|
||||
PLAYER.animFrameIdx = 0;
|
||||
PLAYER.animFrameDuration = 0;
|
||||
PLAYER.rotZ = 0;
|
||||
PLAYER.drawFlags = 0;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
s32 func_ptr_80170014(Entity* self) {}
|
||||
|
||||
|
@ -11,7 +11,7 @@ void func_ptr_80170008(Entity* self) {}
|
||||
|
||||
void func_ptr_8017000C(Entity* self) {}
|
||||
|
||||
void func_ptr_80170010(Entity* self) {}
|
||||
s32 func_ptr_80170010(Entity* self) {}
|
||||
|
||||
s32 func_ptr_80170014(Entity* self) {}
|
||||
|
||||
|
@ -11,7 +11,7 @@ void func_ptr_80170008(Entity* self) {}
|
||||
|
||||
void func_ptr_8017000C(Entity* self) {}
|
||||
|
||||
void func_ptr_80170010(Entity* self) {}
|
||||
s32 func_ptr_80170010(Entity* self) {}
|
||||
|
||||
s32 func_ptr_80170014(Entity* self) {}
|
||||
|
||||
|
@ -40,7 +40,7 @@ INCLUDE_ASM("weapon/nonmatchings/w_048", func_ptr_80170008);
|
||||
|
||||
void func_ptr_8017000C(Entity* self) {}
|
||||
|
||||
void func_ptr_80170010(Entity* self) {}
|
||||
s32 func_ptr_80170010(Entity* self) {}
|
||||
|
||||
s32 func_ptr_80170014(Entity* self) {}
|
||||
|
||||
|
@ -559,7 +559,7 @@ void func_ptr_80170008(Entity* self) {
|
||||
|
||||
void func_ptr_8017000C(Entity* self) {}
|
||||
|
||||
void func_ptr_80170010(Entity* self) {}
|
||||
s32 func_ptr_80170010(Entity* self) {}
|
||||
|
||||
s32 func_ptr_80170014(Entity* self) {}
|
||||
|
||||
|
@ -9,7 +9,7 @@ void func_ptr_80170008(Entity* self) {}
|
||||
|
||||
void func_ptr_8017000C(Entity* self) {}
|
||||
|
||||
void func_ptr_80170010(Entity* self) {}
|
||||
s32 func_ptr_80170010(Entity* self) {}
|
||||
|
||||
s32 func_ptr_80170014(Entity* self) {}
|
||||
|
||||
|
@ -12,7 +12,7 @@ INCLUDE_ASM("weapon/nonmatchings/w_053", func_ptr_80170008);
|
||||
|
||||
INCLUDE_ASM("weapon/nonmatchings/w_053", func_ptr_8017000C);
|
||||
|
||||
void func_ptr_80170010(Entity* self) {}
|
||||
s32 func_ptr_80170010(Entity* self) {}
|
||||
|
||||
s32 func_ptr_80170014(Entity* self) {}
|
||||
|
||||
|
@ -11,7 +11,7 @@ void func_ptr_80170008(Entity* self) {}
|
||||
|
||||
void func_ptr_8017000C(Entity* self) {}
|
||||
|
||||
void func_ptr_80170010(Entity* self) {}
|
||||
s32 func_ptr_80170010(Entity* self) {}
|
||||
|
||||
s32 func_ptr_80170014(Entity* self) {}
|
||||
|
||||
|
@ -11,7 +11,7 @@ void func_ptr_80170008(Entity* self) {}
|
||||
|
||||
void func_ptr_8017000C(Entity* self) {}
|
||||
|
||||
void func_ptr_80170010(Entity* self) {}
|
||||
s32 func_ptr_80170010(Entity* self) {}
|
||||
|
||||
s32 func_ptr_80170014(Entity* self) {}
|
||||
|
||||
|
@ -11,7 +11,7 @@ void func_ptr_80170008(Entity* self) {}
|
||||
|
||||
void func_ptr_8017000C(Entity* self) {}
|
||||
|
||||
void func_ptr_80170010(Entity* self) {}
|
||||
s32 func_ptr_80170010(Entity* self) {}
|
||||
|
||||
s32 func_ptr_80170014(Entity* self) {}
|
||||
|
||||
|
@ -63,7 +63,7 @@ void func_ptr_80170008(Entity* self) {}
|
||||
|
||||
void func_ptr_8017000C(Entity* self) {}
|
||||
|
||||
void func_ptr_80170010(Entity* self) {}
|
||||
s32 func_ptr_80170010(Entity* self) {}
|
||||
|
||||
s32 func_ptr_80170014(Entity* self) {}
|
||||
|
||||
|
@ -11,7 +11,7 @@ void func_ptr_80170008(Entity* self) {}
|
||||
|
||||
void func_ptr_8017000C(Entity* self) {}
|
||||
|
||||
void func_ptr_80170010(Entity* self) {}
|
||||
s32 func_ptr_80170010(Entity* self) {}
|
||||
|
||||
s32 func_ptr_80170014(Entity* self) {}
|
||||
|
||||
|
@ -20,7 +20,7 @@ void LoadWeaponPalette(s32 clutIndex);
|
||||
s32 func_ptr_80170004(Entity* self);
|
||||
void func_ptr_80170008(Entity* self);
|
||||
void func_ptr_8017000C(Entity* self);
|
||||
void func_ptr_80170010(Entity* self);
|
||||
s32 func_ptr_80170010(Entity* self);
|
||||
s32 func_ptr_80170014(Entity* self);
|
||||
int GetWeaponId(void);
|
||||
void EntityWeaponShieldSpell(Entity* self);
|
||||
|
Loading…
Reference in New Issue
Block a user