Luciano Ciccariello
089bbcb252
Writes built binaries into build/us/
2023-02-21 20:06:27 +00:00
Luciano Ciccariello
e03a4d15e2
Change assembly location from asm/ to asm/us/
2023-02-21 19:12:52 +00:00
Luciano Ciccariello
651deb2f82
Rename config folder to use game version
2023-02-21 01:42:33 +00:00
sozud
2fbf39a45d
Some DRA Entity documentation and SFX ( #105 )
2023-02-20 18:43:18 +00:00
Luciano Ciccariello
7e3c53369d
DRA DecompressData non-matching
2023-02-19 21:09:45 +00:00
Luciano Ciccariello
7433d63377
MAD reworked symbols and patches from the ground-up
2023-02-19 19:32:52 +00:00
sozud
b84a2011eb
Document some DRA entities ( #104 )
2023-02-19 14:32:01 +00:00
Luciano Ciccariello
935b71e078
D_80097494 is part of a struct
2023-02-18 22:05:31 +00:00
sozud
423bcf53aa
Document some NZ0 entities ( #101 )
2023-02-18 22:01:39 +00:00
frog404
90cd55a9af
CEN2 ( #100 )
...
more small CEN functions
2023-02-18 22:01:20 +00:00
Alejandro Asenjo Nitti
990f498936
NP3 & NO3 functions ( #98 )
2023-02-18 12:28:46 +00:00
Alejandro Asenjo Nitti
08f3b25b2f
NO3 various functions ( #96 )
2023-02-16 12:27:33 +00:00
Luciano Ciccariello
e12667246c
DRA func_800E7AEC matching
2023-02-16 00:26:36 +00:00
Luciano Ciccariello
6fd49de11b
Better DRA split
2023-02-15 18:30:54 +00:00
Luciano Ciccariello
a344aa606d
NP3 Symbol tweaks
2023-02-14 20:37:45 +00:00
Alejandro Asenjo Nitti
4e63f8cfca
EntityBat from NP3 & NO3 + Corresponding file splits and headers ( #95 )
2023-02-14 19:36:09 +00:00
Alejandro Asenjo Nitti
2fa877cc1f
func_8015C2A8 + FILE SPLIT + New struct! Thank you @rainchus ( #93 )
...
Replacing the raw symbos with every struct use is pending as i
encountered a few problems in the way, this will do for now.
Special Thanks to @Rainchus as he provided the struct use solution for
this function.
2023-02-13 17:04:13 +00:00
Luciano Ciccariello
690d69e8e0
DRA document DestroyEntity
2023-02-12 16:16:22 +00:00
Luciano Ciccariello
0d8120f335
Document function UpdateAnim
2023-02-12 16:16:22 +00:00
Alejandro Asenjo Nitti
173757031f
RIC func_80159C04 & func_80158FA4 ( #92 )
2023-02-12 12:30:51 +00:00
Luciano Ciccariello
a0adf98734
Discover structs AnimationFrame and FrameProperty
2023-02-12 01:00:23 +00:00
Luciano Ciccariello
48707706a7
TT_000 func_80173EB0 matching + data import
2023-02-08 22:45:20 +00:00
Luciano Ciccariello
d5c76a3ae2
TT_000 import data
2023-02-08 22:25:48 +00:00
Luciano Ciccariello
59112452db
TT_000 func_801718A0 matchign
2023-02-08 22:12:16 +00:00
Luciano Ciccariello
9dff69992e
TT_000 func_8017170C matching
2023-02-08 21:46:40 +00:00
Luciano Ciccariello
ffe5da9fb2
TT_000 import data
2023-02-08 20:43:19 +00:00
Luciano Ciccariello
bb861dfb18
TT_000 func_80174038 matching in PSY-Q 3.5
2023-02-08 15:15:19 +00:00
Luciano Ciccariello
df7847502c
Add SERVANT/TT_000.BIN overlay
2023-02-08 14:03:44 +00:00
Luciano Ciccariello
bee4b366de
RIC func_8015CB58 import rodata
2023-02-08 13:42:14 +00:00
Luciano Ciccariello
27e9e69c5b
Naming consistency
2023-02-08 12:52:47 +00:00
Alejandro Asenjo Nitti
051709be76
RIC & DRA Functions ( #87 )
...
DRA:
func_80103148
RIC:
func_8015AFE0
func_8015B244
func_8015B348
func_8016E324
func_801705EC
func_8015BE84
2023-02-07 20:45:57 +00:00
Alejandro Asenjo Nitti
694075a61c
func_80111830 co-authored-by @AngheloAlf ( #85 )
2023-02-06 23:59:00 +00:00
Luciano Ciccariello
bd612229b6
Use g_CurrentRoom struct instead of individual values
2023-02-05 20:08:47 +00:00
Luciano Ciccariello
ad22d49d39
WRP split data
2023-02-05 19:43:20 +00:00
Luciano Ciccariello
e2641c90df
WRP Properly splitting remaining rodata
2023-02-05 16:26:15 +00:00
Luciano Ciccariello
4ba2110fe7
Fix asm-differ
2023-02-05 11:06:16 +00:00
Luciano Ciccariello
7d41e96f3d
DRA add symbol for 0x800FD7C0
2023-02-05 11:06:07 +00:00
Luciano Ciccariello
0596244649
Asset extraction and build experimentation
2023-02-03 15:41:56 +00:00
Alejandro Asenjo Nitti
ec1bc1c119
Several DRA Functions + File Split ( #84 )
...
Functions decompiled:
func_80119D3C
func_80118B18
func_80113F7C
func_80113D7C
func_80115DA0
func_8010E9A4
func_8010E6AC
func_801353A0
func_800FF708
func_800FF494
2023-02-02 00:39:55 +00:00
Luciano Ciccariello
7d7f2d503e
Split equipment and accessory data
2023-01-29 23:35:18 +00:00
Luciano Ciccariello
2eadb7d786
func_800F8990 non matching
2023-01-29 23:06:14 +00:00
Luciano Ciccariello
ee4d641726
Discover GetEquipmentName and Equipment struct
2023-01-29 17:57:03 +00:00
Luciano Ciccariello
1f52f0214c
func_800E7458 matching
2023-01-28 14:48:38 +00:00
Luciano Ciccariello
ad3872b0fc
Rename Unkstruct_Entrypoint to GpuUsage
2023-01-28 12:33:45 +00:00
Luciano Ciccariello
94c2800ae2
Import func_800E2F3C rodata
2023-01-28 12:21:57 +00:00
Luciano Ciccariello
3cc50dc5f9
func_800E2E98 decompiled + symbols
2023-01-28 12:11:28 +00:00
Luciano Ciccariello
3dc84d7b40
Add a few missing symbols across most overlays
2023-01-28 02:47:59 +00:00
Luciano Ciccariello
65873dcfb3
Separate MAIN symbols from DRA
2023-01-28 02:31:37 +00:00
Luciano Ciccariello
ff12ba3ef6
Remove incorrect DRE symbol
2023-01-28 02:31:22 +00:00
Luciano Ciccariello
d6d30a41d9
Fix NZ0 splat config and symbols
2023-01-27 21:07:01 +00:00