Luciano Ciccariello
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a5ca7084cf
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Discover UpdateStageEntities
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2022-03-04 18:10:45 +00:00 |
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Luciano Ciccariello
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1083b1750d
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Discover MoveEntity
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2022-03-03 23:42:43 +00:00 |
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Luciano Ciccariello
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cf2024e014
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Discover Random function
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2022-03-03 23:26:37 +00:00 |
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Luciano Ciccariello
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e92a3c9202
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Decompile a good chunk from ST0
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2022-03-02 18:00:24 +00:00 |
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Luciano Ciccariello
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c999f19dcb
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Playing with ST0
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2022-03-02 01:33:55 +00:00 |
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Luciano Ciccariello
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c6dd0f36d5
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Decompile a few functions related to HUD drawing
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2022-02-26 19:01:35 +00:00 |
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Luciano Ciccariello
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e15e813bf1
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Simplify Makefile
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2022-02-23 18:17:18 +00:00 |
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Luciano Ciccariello
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cffc9ee78e
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Decompile two functions related to the librarian card
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2022-02-19 10:35:51 +00:00 |
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Luciano Ciccariello
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e9fb09829b
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More menu drawing decompilation
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2022-02-16 10:56:48 +00:00 |
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Luciano Ciccariello
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70a661d5b7
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Decompile pads management
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2022-02-14 10:05:08 +00:00 |
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Luciano Ciccariello
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f8c9f617e5
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Discover some functions from LIBETC
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2022-02-13 22:12:57 +00:00 |
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Luciano Ciccariello
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acbf73d197
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Discover FallEntity
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2022-02-12 16:39:07 +00:00 |
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Luciano Ciccariello
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ae4ef75184
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Decompile WRP/func_801903C8 and tweak macros
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2022-02-11 09:43:33 +00:00 |
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Luciano Ciccariello
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6ef021444c
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Figuring out gold and vessel collect functions
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2022-02-11 08:58:40 +00:00 |
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Luciano Ciccariello
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76ea3c33b4
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Decompile two new functions
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2022-02-11 00:51:56 +00:00 |
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Luciano Ciccariello
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38c520ef8b
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Decompile DestroyEntityFromIndex
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2022-02-11 00:12:45 +00:00 |
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Luciano Ciccariello
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a42a489896
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A few more WRP matches
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2022-02-09 23:36:06 +00:00 |
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Luciano Ciccariello
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3dd3606213
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Start to decompile WRP
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2022-02-09 21:11:18 +00:00 |
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Luciano Ciccariello
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25aaa95009
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Disassemble DRE, ST0, WRP and RWRP
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2022-02-09 12:49:33 +00:00 |
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Luciano Ciccariello
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43d38ceef1
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Add few NO3 function names
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2022-02-09 11:57:18 +00:00 |
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Luciano Ciccariello
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b8553ca1c8
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Try to fix MAD
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2022-02-09 11:56:30 +00:00 |
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Luciano Ciccariello
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24b099f401
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Reverse engineer how the entity Candle works
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2022-02-06 16:35:17 +00:00 |
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Luciano Ciccariello
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aba37decb5
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Discover how the object AI is loaded
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2022-02-05 21:07:33 +00:00 |
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Luciano Ciccariello
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34347d33fc
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Cross decompile few NO3 and NP3 functions
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2022-02-05 17:54:49 +00:00 |
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Luciano Ciccariello
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9d50546603
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Add NP3.BIN
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2022-02-05 17:16:17 +00:00 |
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Luciano Ciccariello
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a55e7765b4
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Discover entity structure
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2022-02-05 16:26:08 +00:00 |
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Luciano Ciccariello
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1b77d9ea52
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Decompile the functions to load the rooms
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2022-02-01 00:54:29 +00:00 |
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Luciano Ciccariello
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8f4c5c256b
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More insight on how objects are loaded from a map overlay
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2022-01-31 17:42:53 +00:00 |
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Luciano Ciccariello
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fd9b85a2b5
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Discover possible POLY_GT4 struct
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2022-01-27 16:07:11 +00:00 |
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Luciano Ciccariello
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48c40e82eb
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More MAD decompilation
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2022-01-25 00:01:48 +00:00 |
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Luciano Ciccariello
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4ecb1f5370
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Add two new functions from MAD
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2022-01-24 00:19:58 +00:00 |
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Luciano Ciccariello
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778a90c049
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Add two map files
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2022-01-20 22:21:40 +00:00 |
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Luciano Ciccariello
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71166ddb07
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Add func_800F82F4
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2022-01-20 11:48:53 +00:00 |
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Luciano Ciccariello
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49f6d02650
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Add more menu symbols
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2022-01-19 00:11:22 +00:00 |
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Luciano Ciccariello
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8105db32e4
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Add libgpu
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2022-01-18 20:16:26 +00:00 |
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Luciano Ciccariello
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dab4a5d56b
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Adds some menu functions
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2022-01-18 19:09:54 +00:00 |
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Luciano Ciccariello
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ffbfe5d6a9
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Decompile function
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2022-01-04 00:14:45 +00:00 |
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Luciano Ciccariello
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649c0409cd
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Cleanup
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2022-01-03 17:51:48 +00:00 |
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Luciano Ciccariello
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de95bed590
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Decompile few more functions
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2022-01-03 17:49:16 +00:00 |
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Luciano Ciccariello
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fcf1f0773a
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Upload disassembly
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2022-01-02 13:35:44 +00:00 |
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