Commit Graph

40 Commits

Author SHA1 Message Date
Luciano Ciccariello
a5ca7084cf Discover UpdateStageEntities 2022-03-04 18:10:45 +00:00
Luciano Ciccariello
1083b1750d Discover MoveEntity 2022-03-03 23:42:43 +00:00
Luciano Ciccariello
cf2024e014 Discover Random function 2022-03-03 23:26:37 +00:00
Luciano Ciccariello
e92a3c9202 Decompile a good chunk from ST0 2022-03-02 18:00:24 +00:00
Luciano Ciccariello
c999f19dcb Playing with ST0 2022-03-02 01:33:55 +00:00
Luciano Ciccariello
c6dd0f36d5 Decompile a few functions related to HUD drawing 2022-02-26 19:01:35 +00:00
Luciano Ciccariello
e15e813bf1 Simplify Makefile 2022-02-23 18:17:18 +00:00
Luciano Ciccariello
cffc9ee78e Decompile two functions related to the librarian card 2022-02-19 10:35:51 +00:00
Luciano Ciccariello
e9fb09829b More menu drawing decompilation 2022-02-16 10:56:48 +00:00
Luciano Ciccariello
70a661d5b7 Decompile pads management 2022-02-14 10:05:08 +00:00
Luciano Ciccariello
f8c9f617e5 Discover some functions from LIBETC 2022-02-13 22:12:57 +00:00
Luciano Ciccariello
acbf73d197 Discover FallEntity 2022-02-12 16:39:07 +00:00
Luciano Ciccariello
ae4ef75184 Decompile WRP/func_801903C8 and tweak macros 2022-02-11 09:43:33 +00:00
Luciano Ciccariello
6ef021444c Figuring out gold and vessel collect functions 2022-02-11 08:58:40 +00:00
Luciano Ciccariello
76ea3c33b4 Decompile two new functions 2022-02-11 00:51:56 +00:00
Luciano Ciccariello
38c520ef8b Decompile DestroyEntityFromIndex 2022-02-11 00:12:45 +00:00
Luciano Ciccariello
a42a489896 A few more WRP matches 2022-02-09 23:36:06 +00:00
Luciano Ciccariello
3dd3606213 Start to decompile WRP 2022-02-09 21:11:18 +00:00
Luciano Ciccariello
25aaa95009 Disassemble DRE, ST0, WRP and RWRP 2022-02-09 12:49:33 +00:00
Luciano Ciccariello
43d38ceef1 Add few NO3 function names 2022-02-09 11:57:18 +00:00
Luciano Ciccariello
b8553ca1c8 Try to fix MAD 2022-02-09 11:56:30 +00:00
Luciano Ciccariello
24b099f401 Reverse engineer how the entity Candle works 2022-02-06 16:35:17 +00:00
Luciano Ciccariello
aba37decb5 Discover how the object AI is loaded 2022-02-05 21:07:33 +00:00
Luciano Ciccariello
34347d33fc Cross decompile few NO3 and NP3 functions 2022-02-05 17:54:49 +00:00
Luciano Ciccariello
9d50546603 Add NP3.BIN 2022-02-05 17:16:17 +00:00
Luciano Ciccariello
a55e7765b4 Discover entity structure 2022-02-05 16:26:08 +00:00
Luciano Ciccariello
1b77d9ea52 Decompile the functions to load the rooms 2022-02-01 00:54:29 +00:00
Luciano Ciccariello
8f4c5c256b More insight on how objects are loaded from a map overlay 2022-01-31 17:42:53 +00:00
Luciano Ciccariello
fd9b85a2b5 Discover possible POLY_GT4 struct 2022-01-27 16:07:11 +00:00
Luciano Ciccariello
48c40e82eb More MAD decompilation 2022-01-25 00:01:48 +00:00
Luciano Ciccariello
4ecb1f5370 Add two new functions from MAD 2022-01-24 00:19:58 +00:00
Luciano Ciccariello
778a90c049 Add two map files 2022-01-20 22:21:40 +00:00
Luciano Ciccariello
71166ddb07 Add func_800F82F4 2022-01-20 11:48:53 +00:00
Luciano Ciccariello
49f6d02650 Add more menu symbols 2022-01-19 00:11:22 +00:00
Luciano Ciccariello
8105db32e4 Add libgpu 2022-01-18 20:16:26 +00:00
Luciano Ciccariello
dab4a5d56b Adds some menu functions 2022-01-18 19:09:54 +00:00
Luciano Ciccariello
ffbfe5d6a9 Decompile function 2022-01-04 00:14:45 +00:00
Luciano Ciccariello
649c0409cd Cleanup 2022-01-03 17:51:48 +00:00
Luciano Ciccariello
de95bed590 Decompile few more functions 2022-01-03 17:49:16 +00:00
Luciano Ciccariello
fcf1f0773a Upload disassembly 2022-01-02 13:35:44 +00:00