LoadTPage = 0x8001112C; GetClut = 0x80011DEC; ClearImage = 0x80012A90; LoadImage = 0x80012B24; rand = 0x800160E4; rsin = 0x80016C9C; rcos = 0x80016D68; RotTransPers4 = 0x8001833C; ratan2 = 0x800190AC; D_8003BEEC = 0x8003BEE8; D_8003BF7C = 0x8003BF08; g_ClutIds = 0x8003C000; g_api = 0x8003C670; g_api_FreePrimitives = 0x8003C6B0; g_api_AllocPrimitives = 0x8003C6B4; g_api_CheckCollision = 0x8003C6B8; g_api_func_80102CD8 = 0x8003C6BC; g_api_PlaySfx = 0x8003C6D8; g_api_func_800EDB58 = 0x8003C6DC; g_api_func_80106A28 = 0x8003C6FC; g_api_enemyDefs = 0x8003C704; g_api_func_8010E168 = 0x8003C71C; g_api_func_8010DFF0 = 0x8003C720; g_api_DealDamage = 0x8003C724; g_api_LoadEquipIcon = 0x8003C728; g_api_equipDefs = 0x8003C72C; g_api_g_AccessoryDefs = 0x8003C730; g_api_func_800FE044 = 0x8003C744; g_api_AddToInventory = 0x8003C748; g_api_relicDefs = 0x8003C74C; g_api_func_80134714 = 0x8003C754; g_api_CheckEquipmentItemCount = 0x8003C760; g_api_func_8010BF64 = 0x8003C764; g_GameTimer = 0x8003C780; g_CurrentEntity = 0x8006C26C; g_Clut = 0x8006C680; g_Player = 0x80072684; g_Player_padSim = 0x800729A8; g_Player_D_80072EFC = 0x800729B0; g_Player_pl_vram_flag = 0x800729D4; g_Player_unk0C = 0x800729E0; g_Player_unk10 = 0x800729E4; D_80072F76 = 0x80072A2A; D_80072F78 = 0x80072A2C; g_Tilemap = 0x80072B34; g_Camera = 0x80072B3C; g_Camera_posX_i_hi = 0x80072B3E; g_Camera_posY_i_hi = 0x80072B42; g_CurrentRoom = 0x80072B50; g_Tilemap_vSize = 0x80072B58; g_CurrentRoom_x = 0x80072B70; g_CurrentRoom_y = 0x80072B74; g_CurrentRoom_width = 0x80072B78; g_CurrentRoom_height = 0x80072B7C; g_Entities = 0x80072E88; D_800733DA = 0x80072E8A; D_800733DC = 0x80072E8C; D_800733DE = 0x80072E8E; D_800733E4 = 0x80072E94; D_800733FC = 0x80072EAC; D_80073412 = 0x80072EC2; D_80073420 = 0x80072ED0; D_80073490 = 0x80072F40; D_80073494 = 0x80072F44; D_80075718 = 0x800751C8; g_Entities_STAGE_ENTITY_START = 0x80075D88; D_8007D858 = 0x8007D308; g_EvHwCardEnd = 0x8007EA88; g_PrimBuf = 0x80086A9C; D_8008700C = 0x80086ABC; D_8008701E = 0x80086ACE; g_unkGraphicsStruct = 0x80096EA8; g_entityDestroyed = 0x80096ED8; D_8009748A = 0x80096F3A; D_8009748E = 0x80096F3E; g_pads = 0x80096F40; g_randomNext = 0x80097364; g_ScrollDeltaX = 0x800973B4; g_ScrollDeltaY = 0x800973B8; g_Status = 0x80097410; D_8009796F = 0x8009741B; D_80097973 = 0x8009741F; g_Status_hearts = 0x80097654; g_Status_heartsMax = 0x80097658; g_Status_gold = 0x8009769C; g_Status_killCount = 0x800976A0; subWeapon = 0x800976A8; g_Timer = 0x8003C854; RotMatrix = 0x800186AC; RotMatrixX = 0x80018BCC; RotMatrixY = 0x80018D6C; RotMatrixZ = 0x80018F0C; TransMatrix = 0x80017CDC; ScaleMatrix = 0x80017D0C; SetRotMatrix = 0x80017E3C; SetTransMatrix = 0x80017ECC; SetGeomScreen = 0x8001805C; SetGeomOffset = 0x8001803C; D_8003BE1E_mad = 0x8003BE1E; D_8003BF28_mad = 0x8003BF28; PLAYER_zPriority = 0x80072E9C; PLAYER_step = 0x80072EB4; D_80096ED0_mad = 0x80096ED0;