g_SpriteBanks = 0x80180040; c_GoldPrizes = 0x80181D14; c_HeartPrizes = 0x80181DA4; EntityBreakable = 0x801B0EEC; Random = 0x801B94D4; Update = 0x801B9504; TestCollisions = 0x801B9908; EntityNumericDamage = 0x801BAA20; CreateEntityFromLayout = 0x801BB0C4; CreateEntityFromCurrentEntity = 0x801BBB4C; CreateEntityFromEntity = 0x801BBBC0; EntityRedDoor = 0x801BBCB4; DestroyEntity = 0x801BC8EC; PreventEntityFromRespawning = 0x801BC9D4; AnimateEntity = 0x801BCA1C; MoveEntity = 0x801BCCA0; FallEntity = 0x801BCCD0; AllocEntity = 0x801BD15C; InitializeEntity = 0x801BD5FC; EntityDummy = 0x801BD6F8; ReplaceBreakableWithItemDrop = 0x801BDCE4; CollectHeart = 0x801BDF7C; CollectGold = 0x801BDFFC; CollectHeartVessel = 0x801BE1F0; CollectLifeVessel = 0x801BE294; EntityPriceDrop = 0x801BE30C; EntityExplosion = 0x801BEB80; EntityInventoryDrop = 0x801BED20; EntityRelicOrb = 0x801BF5B8; EntityHeartDrop = 0x801C0088; EntityUnkId0E = 0x801C01B0; EntityIntenseExplosion = 0x801C15B4; EntityAbsorbOrb = 0x801C2AA8; EntityEnemyBlood = 0x801C2E3C; EntityRoomForeground = 0x801C32EC; EntityBoneScimitar = 0x801C37E4; EntityFallingDebris = 0x801C3E94; EntityBloodSkeleton = 0x801C7958; EntityStageNamePopup = 0x801C8CAC; EntityMoveableBox = 0x801B20CC; EntityCannonLever = 0x801B23B4; EntityCannon = 0x801B25C4; EntityCannonShot = 0x801B2874; EntityRedEyeBust = 0x801B11C0; EntityAxeKnight = 0x801C45BC; EntityAxeKnightThrowingAxe = 0x801C4D18; EntityBloodDrips = 0x801C5568; EntityBloodSplatter = 0x801C4EAC; EntitySkeleton = 0x801C5FC4; EntitySpittleBone = 0x801C672C; EntitySpittleBoneSpit = 0x801C6C6C; EntityTableWithGlobe = 0x801B3534; EntitySubwpnPickup = 0x801C7048; EntityCloseBossRoom = 0x801B3FCC; EntityBossRoomBlock = 0x801B4518; EntitySlogra = 0x801B4778; EntitySlograSpearProjectile = 0x801B5654; EntityGaibon = 0x801B5778; EntitySmallGaibonProjectile = 0x801B6AAC; EntityLargeGaibonProjectile = 0x801B6BBC; EntityLifeUpSpawn = 0x801CA160; EntityMagicallySealedDoor = 0x801C7D68; EntityMariaCutscene = 0x801B7D58;