options: platform: psx basename: stmad base_path: .. target_path: iso/ST/MAD/MAD.BIN asm_path: asm/st/mad asset_path: assets/st/mad src_path: src/st/mad compiler: GCC symbol_addrs_path: config/generated.symbols.stmad.txt undefined_funcs_auto_path: config/undefined_funcs_auto.stmad.txt undefined_syms_auto_path: config/undefined_syms_auto.stmad.txt find_file_boundaries: yes use_legacy_include_asm: no migrate_rodata_to_functions: no section_order: - ".rodata" - ".text" - ".data" segments: - name: stmad type: code start: 0x00000000 vram: 0x80180000 subalign: 2 subsegments: - [0x0, rodata] - [0xE40, rodata] - [0x11D4, rodata] # assets/st/mad/0.objlayout # - [0x11E8, rodata] # assets/st/mad/1.objlayout # - [0x1206, rodata] # assets/st/mad/2.objlayout # - [0x12B0, rodata] # assets/st/mad/3.objlayout # - [0x135A, rodata] # assets/st/mad/4.objlayout # - [0x1404, rodata] # assets/st/mad/5.objlayout # - [0x14AE, rodata] # assets/st/mad/6.objlayout # - [0x1558, rodata] # assets/st/mad/7.objlayout # - [0x1602, rodata] # assets/st/mad/8.objlayout # - [0x16AC, rodata] # assets/st/mad/9.objlayout # - [0x1756, rodata] # assets/st/mad/10.objlayout # - [0x1774, rodata] # assets/st/mad/11.objlayout # - [0x1788, rodata] # assets/st/mad/12.objlayout # - [0x17A6, rodata] # assets/st/mad/13.objlayout # - [0x1850, rodata] # assets/st/mad/14.objlayout # - [0x18FA, rodata] # assets/st/mad/15.objlayout # - [0x19A4, rodata] # assets/st/mad/16.objlayout # - [0x1A4E, rodata] # assets/st/mad/17.objlayout # - [0x1AF8, rodata] # assets/st/mad/18.objlayout # - [0x1BA2, rodata] # assets/st/mad/19.objlayout # - [0x1C4C, rodata] # assets/st/mad/20.objlayout # - [0x1CF6, rodata] # assets/st/mad/21.objlayout - [0x1404, rodata] - [0x1774, rodata] - [0x19A4, rodata] - [0x1D14, rodata] - [0xD794, rodata] - [0xD884, rodata] - [0xD8C8, c] - [0x197D8, data] - [0x19E94]