options: platform: psx basename: stnp3 base_path: . target_path: ST/NP3.BIN asm_path: asm/st/np3 asset_path: assets/st/np3 src_path: src/st/np3 compiler: GCC symbol_addrs_path: config/generated.symbols.stnp3.txt undefined_syms_path: config/undefined_syms.stnp3.txt undefined_funcs_auto_path: config/undefined_funcs_auto.stnp3.txt undefined_syms_auto_path: config/undefined_syms_auto.stnp3.txt find_file_boundaries: yes enable_ld_alignment_hack: yes use_legacy_include_asm: no segments: - name: stnp3 type: code start: 0x00000000 vram: 0x80180000 subalign: 4 subsegments: - [0x0, data] - [0x3246C, c] - [0x52768, data] - [0x53434]