options: platform: psx basename: stno3 base_path: .. build_path: build/us target_path: disks/us/ST/NO3/NO3.BIN asm_path: asm/us/st/no3 asset_path: assets/st/no3 src_path: src/st/no3 ld_script_path: build/us/stno3.ld compiler: GCC symbol_addrs_path: - config/symbols.us.txt - config/symbols.us.stno3.txt undefined_funcs_auto_path: config/undefined_funcs_auto.us.stno3.txt undefined_syms_auto_path: config/undefined_syms_auto.us.stno3.txt find_file_boundaries: yes use_legacy_include_asm: no migrate_rodata_to_functions: no asm_jtbl_label_macro: jlabel extensions_path: tools/splat_ext section_order: - ".data" - ".rodata" - ".text" - ".bss" - ".sbss" segments: - name: stno3 type: code start: 0x00000000 vram: 0x80180000 align: 4 subalign: 4 subsegments: - [0x0, data] - [0x1C4, layers, rooms] - [0x5A4, data] - [0x920, data] - [0xAAC, data] - [0xDC0, data] - [0xDD0, data] - [0xE50, data] - [0xE70, data] - [0xE80, data] - [0xE90, data] - [0xEA0, data] - [0x11F0, data] - [0x1B40, data] - [0x1CEC, .data, collision] - [0x20AC, .data, e_red_door] - [0x20C4, data] - [0x25B4, .data, entity_relic_orb] - [0x2618, data] - [0x3180, data] - [0x39A0, data] - [0x3AC0, data] - [0x3AF0, data] - [0x3B30, data] - [0x3CC4, roomdef, g_Rooms] - [0x3DC8, data] - [0x4CE0, data] - [0x18838, tilelayout, D_80198838] - [0x19438, tilelayout, D_80199438] - [0x19638, tilelayout, D_80199638] - [0x19A38, tilelayout, D_80199A38] - [0x19E38, tilelayout, D_80199E38] - [0x1AC38, tilelayout, D_8019AC38] - [0x1AE38, tilelayout, D_8019AE38] - [0x1B038, tilelayout, D_8019B038] - [0x1B238, tilelayout, D_8019B238] - [0x1B638, tilelayout, D_8019B638] - [0x1BA38, tilelayout, D_8019BA38] - [0x1C238, tilelayout, D_8019C238] - [0x1CA38, tilelayout, D_8019CA38] - [0x1CC38, tilelayout, D_8019CC38] - [0x1CE38, tilelayout, D_8019CE38] - [0x1DA38, tilelayout, D_8019DA38] - [0x1E638, tilelayout, D_8019E638] - [0x1E838, tilelayout, D_8019E838] - [0x1EA38, tilelayout, D_8019EA38] - [0x1F638, tilelayout, D_8019F638] - [0x1F838, tilelayout, D_8019F838] - [0x1FA38, tilelayout, D_8019FA38] - [0x1FC38, tilelayout, D_8019FC38] - [0x20038, tilelayout, D_801A0038] - [0x20238, tilelayout, D_801A0238] - [0x20838, tilelayout, D_801A0838] - [0x20E38, tilelayout, D_801A0E38] - [0x21038, tilelayout, D_801A1038] - [0x21238, tilelayout, D_801A1238] - [0x21438, tilelayout, D_801A1438] - [0x21638, tilelayout, D_801A1638] - [0x22238, tilelayout, D_801A2238] - [0x22E38, tilelayout, D_801A2E38] - [0x23038, tilelayout, D_801A3038] - [0x23238, tilelayout, D_801A3238] - [0x23438, tilelayout, D_801A3438] - [0x23638, tilelayout, D_801A3638] - [0x25A38, tilelayout, D_801A5A38] - [0x25C38, tilelayout, D_801A5C38] - [0x25E38, tilelayout, D_801A5E38] - [0x26038, tilelayout, D_801A6038] - [0x26238, tilelayout, D_801A6238] - [0x26438, tilelayout, D_801A6438] - [0x26638, tiledef, t_801A6A38, D_801A6A38] - [0x26A48, tiledef, t_801AAA48, D_801AAA48] - [0x2AA58, tiledef, t_801AEA58, D_801AEA58] - [0x2EA68, data] - [0x373E0, data] - [0x373E8, .rodata, 377D4] # EntityCastleDoor - [0x37400, .rodata, 377D4] # EntityStairwayPiece - [0x37414, .rodata, 3C4EC] - [0x3742C, .rodata, 3E134] #EntityFlyingOwlAndLeaves - [0x37440, rodata] - [0x37458, .rodata, deathcutscene] # EntityDeathCutscene - [0x374DC, .rodata, 3FF00] # EntityRoomTransition2 - [0x374F4, .rodata, 3FF00] # EntityDeathStolenItems - [0x37514, .rodata, 3FF00] # EntityDeath - [0x37564, .rodata, 3FF00] # EntityWargExplosionPuffOpaque - [0x37578, .rodata, e_red_door] # EntityRedDoor - [0x37590, rodata] - [0x375E0, .rodata, 46684] # EntityPrizeDrop - [0x37600, .rodata, 46684] # EntityEquipItemDrop - [0x37618, .rodata, entity_relic_orb] - [0x37650, .rodata, entity_message_box] - [0x37664, .rodata, 48A84] # EntityStageNamePopup - [0x37698, rodata] - [0x376E8, rodata] - [0x377A4, .rodata, 56264] # EntityBat - [0x377B8, .rodata, 564B0] # EntityZombie - [0x377CC, .rodata, prim_helpers] - [0x377D4, c] - [0x3C4EC, c] - [0x3E134, c] - [0x3E544, c, deathcutscene] - [0x3FF00, c] - [0x4184C, c, random] - [0x4187C, c, update] - [0x41B78, c, update_stage_entities] - [0x41C80, c, collision] - [0x4343C, c, create_entity] - [0x43FB4, c, e_red_door] - [0x44C64, c] - [0x46684, c] - [0x47930, c, entity_relic_orb] - [0x48400, c, entity_heart_drop] - [0x48528, c, entity_message_box] - [0x48A84, c] - [0x56264, c] - [0x564B0, c] - [0x56880, c, prim_helpers] - [0x570B0, sbss] - [0x57E18]