CreateEntityFromLayout = 0x09237700; CreateEntityWhenInVerticalRange = 0x09237820; CreateEntityWhenInHorizontalRange = 0x092379b8; FindFirstEntityToTheRight = 0x09237b50; FindFirstEntityToTheLeft = 0x09237bc0; CreateEntitiesToTheRight = 0x09237c48; CreateEntitiesToTheLeft = 0x09237d88; FindFirstEntityAbove = 0x09237ee0; FindFirstEntityBelow = 0x09237f58; CreateEntitiesAbove = 0x09237fe0; CreateEntitiesBelow = 0x09238128; InitRoomEntities = 0x09238288; UpdateRoomPosition = 0x092384b8; CreateEntityFromCurrentEntity = 0x09238598; CreateEntityFromEntity = 0x09238620; EntityStageNamePopup = 0x092386a8; EntityIsNearPlayer = 0x09239528; EntityRedDoor = 0x09239610; Random = 0x0923a830; Update = 0x0923a870; UpdateStageEntities = 0x0923ac50; EntitySoulStealOrb = 0x0923b780; EntityEnemyBlood = 0x0923bce0; BlitChar = 0x0923c3d0; func_8018CAB0 = 0x0923c988; func_8018CB34 = 0x0923ca60; CollectHeart = 0x0923cbe0; CollectGold = 0x0923cc80; CollectSubweapon = 0x0923cd80; CollectHeartVessel = 0x0923d018; CollectLifeVessel = 0x0923d0d8; DestroyCurrentEntity = 0x0923d130; EntityPrizeDrop = 0x0923d158; EntityExplosion = 0x0923df70; BlinkItem = 0x0923e0d8; EntityEquipItemDrop = 0x0923e270; EntityRelicOrb = 0x0923eac8; EntityHeartDrop = 0x0923fc00; EntityMessageBox = 0x0923fdd0; EntityUnkId13 = 0x09240548; EntityUnkId14 = 0x09240690; EntityUnkId15 = 0x09240808; EntityIntenseExplosion = 0x09240988; PlaySfxPositional = 0x09240af8; HitDetection = 0x09240c50; EntityDamageDisplay = 0x09242420; BottomCornerText = 0x09242e28; EntityRoomForeground = 0x09243420; DestroyEntity = 0x09243538; PreventEntityFromRespawning = 0x092435d0; AnimateEntity = 0x09243658; GetSideToPlayer = 0x092437c8; MoveEntity = 0x09243850; FallEntity = 0x092438a0; AllocEntity = 0x092438d8; UnkEntityFunc0 = 0x09243948; GetAngleBetweenEntities = 0x092439f0; GetNormalizedAngle = 0x09243a70; SetStep = 0x09243b68; InitializeEntity = 0x09243bb8; EntityDummy = 0x09243d60; CheckFieldCollision = 0x09243d98; ReplaceBreakableWithItemDrop = 0x09243f28; PrimResetNext = 0x09244520; UnkPolyFunc2 = 0x09244628; PrimDecreaseBrightness = 0x09244690; EntityBreakable = 0x09244838; func_80186FD0 = 0x092449b8; EntityUnkId12 = 0x09244ac8; EntityWarpRoom = 0x09244d28; EntityWarpSmallRocks = 0x09245c50; g_eRedDoorUV = 0x09246080; UNK_Invincibility0 = 0x09246098; g_ESoulStealOrbAngles = 0x092460C8; g_ESoulStealOrbSprt = 0x092460D8; g_ESoulStealOrbAnim = 0x09246138; D_80180DF4 = 0x092462F8; g_SubweaponAnimPrizeDrop = 0x09246310; g_MariaWeaponData1 = 0x09246388; g_MariaSubweaponAnimPrizeDrop = 0x092463F8; g_goldCollectTexts = 0x092464A8; c_GoldPrizes = 0x092464D0; D_80180EB8 = 0x092464F8; c_HeartPrizes = 0x09246500; g_ExplosionYVelocities = 0x09246508; g_ExplosionAnimations = 0x092465C8; unk15_rot = 0x09246690; unk15_yVel = 0x092466A0; unk14_yVel = 0x092466B8; unk14_startFrame = 0x092466D0; unk14_lifetime = 0x092466D8; g_eDamageDisplayClut = 0x09246AA8; D_80181134 = 0x09246AE0; g_SpriteBanks = 0x09246C18; g_TileLayers = 0x09246D18; g_Cluts = 0x09246D80; D_801801B8 = 0x09246D88; D_801801CC = 0x09246DA0; g_EntityGfxs = 0x09246DC0; g_eRedDoorTiles = 0x09246E10; g_eBreakableInit = 0x09246E90; g_InitializeData0 = 0x09246EA0; g_InitializeEntityData0 = 0x09246EB0; g_EInitGeneric = 0x09246EC0; g_InitDataEnt13 = 0x09246ED0; g_EntityUnkId12Init = 0x09246EE0; g_eInitGeneric2 = 0x09246EF0; g_eDamageDisplayInit = 0x09246F00; g_EInitSmallRocks = 0x09246F10; g_Rooms = 0x09246F20; g_eBreakableAnimations = 0x09246FB0; g_eBreakableHitboxes = 0x09246FD0; g_eBreakableanimSets = 0x09246FD8; g_eBreakableDrawModes = 0x09246FE8; g_StageOverlay = 0x0924B960; D_801804E0 = 0x0924B9B8; g_EntityUnkId12Hitbox = 0x0924B9E0; g_EntityUnkId12TilemapProps = 0x0924B9E8; D_80180608_wrp = 0x0924BA58; WarpRoomCoords = 0x0924BA98; D_80186E30 = 0x0924BAB0; D_80186E3C = 0x0924BAC0; D_80186E4C = 0x0924BAD0; D_80186E5C = 0x0924BAE0; g_LayoutObjPosVertical = 0x0924BC00; g_LayoutObjPosHorizontal = 0x0924BC08; g_LayoutObjVertical = 0x0924BC10; g_LayoutObjHorizontal = 0x0924BC18; g_eBreakableExplosionTypes = 0x0924BCC8; D_80180608 = 0x0924CCD0; g_EntityUnkId12Data = 0x0924CCD8; D_80180648 = 0x0924CCE0; WarpBackgroundBrightness = 0x0924CCE8; WarpBackgroundPhase = 0x0924CCF0; WarpBackgroundAmplitiude = 0x0924CCF8; DestinationWarpRoom = 0x0924CD00;