sotn-decomp/config/symbols.stmad.txt
bismurphy 88134dba3c
More entity cleanup: ET_Generic, renaming, and some Animset improvements (#1723)
This is doing a few different things; I'm sort of finding issues and
fixing them one by one. I've found more, but don't want this PR to get
too bloated.

1) Removal of more uses of ET_Generic, and eliminating a few of its
members

2) Renaming EntityUnk15 to EntityGreyPuff

3) Reworking Animset data. It's s16, not u32, so the data in d_2F324.c
has been adjusted to match that.
2024-10-05 12:37:48 +01:00

68 lines
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g_pStTilesetDebug = 0x80180290;
g_pStTileset = 0x801802A4;
g_pStObjLayoutHorizontal = 0x801802F4;
PfnEntityUpdates = 0x8018049C;
g_eBreakableInit = 0x801804F0;
g_InitDataEnt13 = 0x8018052C;
g_eInitGeneric2 = 0x80180544;
g_eDamageDisplayInit = 0x80180550;
g_eBreakableAnimations = 0x80180644;
g_eBreakableHitboxes = 0x80180664;
g_eBreakableExplosionTypes = 0x8018066C;
g_eBreakableanimSets = 0x80180674;
g_eBreakableDrawModes = 0x80180684;
g_Rooms = 0x80181130;
g_eRedDoorTiles = 0x80180594;
g_pStrObjLayout0 = 0x801811D4;
g_pStrObjLayout1 = 0x801811E8;
g_pStrObjLayout2 = 0x80181206;
g_pStrObjLayout3 = 0x801812B0;
g_pStrObjLayout4 = 0x8018135A;
g_pStrObjLayout5 = 0x80181404;
g_pStrObjLayout6 = 0x801814AE;
g_pStrObjLayout7 = 0x80181558;
g_pStrObjLayout8 = 0x80181602;
g_pStrObjLayout9 = 0x801816AC;
g_pStrObjLayout10 = 0x80181756;
g_pStrObjLayout11 = 0x80181774;
g_pStrObjLayout12 = 0x80181788;
g_pStrObjLayout13 = 0x801817A6;
g_pStrObjLayout14 = 0x80181850;
g_pStrObjLayout15 = 0x801818FA;
g_pStrObjLayout16 = 0x801819A4;
g_pStrObjLayout17 = 0x80181A4E;
g_pStrObjLayout18 = 0x80181AF8;
g_pStrObjLayout19 = 0x80181BA2;
g_pStrObjLayout20 = 0x80181C4C;
g_pStrObjLayout21 = 0x80181CF6;
EntityBreakable = 0x8018E830;
EntityDamageDisplay = 0x8018FEA0;
EntityRedDoor = 0x80191120;
DestroyEntity = 0x80191D3C;
InitializeEntity = 0x80192CAC;
EntityDummy = 0x80192DA8;
EntityPrizeDrop = 0x801939E0;
EntityExplosion = 0x80194218;
EntityEquipItemDrop = 0x801943EC;
EntityRelicOrb = 0x801949C0;
EntityHeartDrop = 0x80195520;
EntityUnkId13 = 0x8019572C;
EntityIntenseExplosion = 0x801964E4;
EntitySoulStealOrb = 0x801982BC;
EntityEnemyBlood = 0x80198650;
EntityRoomForeground = 0x80198B00;
g_InitializeEntityData0 = 0x80180508;
g_InitializeData0 = 0x801804FC;
UnkPrimHelper = 0x80198FA0;
EntityUnkId14 = 0x80195A54;
EntityGreyPuff = 0x80195B44;
UnkPolyFunc2 = 0x801996EC;
PrimDecreaseBrightness = 0x8019976C;
g_pStObjLayoutVertical = 0x801803C8;
g_ESoulStealOrbAngles = 0x80181068;
g_ESoulStealOrbAnim = 0x801810D8;
g_ESoulStealOrbSprt = 0x80181078;
g_TileLayers = 0x801801F8;
g_collectXVelTable = 0x80180ED8;
g_collectYVelTable = 0x80180EDA;