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5c287ce528
Thought this was going to be more work as duplicate report had it at 93% and with a jump table, as it turns out I think they're the same besides a single global memory address
6 lines
181 B
Plaintext
6 lines
181 B
Plaintext
g_PlaySfxStep = 0x80171090;
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CheckEntityValid = 0x801713C8;
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CalculateAngleToEntity = 0x80173F30;
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GetTargetPositionWithDistanceBuffer = 0x80173F74;
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g_IsServantDestroyed = 0x80174D3C;
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