sotn-decomp/config
Luciano Ciccariello 15865c38ba
Completes w_051 (#1122)
All the stuff marked as `static` does not have the `g_` prepended as by
definition they are not global
2024-05-12 18:31:16 +01:00
..
saturn Saturn: Decompile entrypoint, don't strip elfs (#659) 2023-10-02 06:47:44 -07:00
check.hd.sha Add TT_000 from the HD version (#1111) 2024-04-04 22:28:57 +01:00
check.pspeu.sha Add TT_000 overlay from PSP (#1113) 2024-04-21 02:18:10 +01:00
check.saturn.sha Saturn: Add Alucard overlay (#658) 2023-10-01 16:26:24 -07:00
check.us.sha Split BIN/WEAPON0.BIN (#154) 2023-08-10 23:56:40 +01:00
dirt.hd.json Import 4A538, demo and 5087C data (#835) 2023-12-12 10:36:34 -08:00
dirt.pspeu.json Add TT_000 overlay from PSP (#1113) 2024-04-21 02:18:10 +01:00
dirt.saturn.json Import 4A538, demo and 5087C data (#835) 2023-12-12 10:36:34 -08:00
dirt.us.json Import LBA data (#922) 2023-12-31 15:44:56 +00:00
disk.us.lba Writes built binaries into build/us/ 2023-02-21 20:06:27 +00:00
gfx.game.json Extract BIN/F_GAME.BIN (#886) 2023-12-25 19:23:25 +00:00
splat.hd.dra.yaml Migrate rodata to functions for dra (#1084) 2024-02-25 17:44:11 +00:00
splat.hd.tt_000.yaml Add TT_000 from the HD version (#1111) 2024-04-04 22:28:57 +01:00
splat.pspeu.tt_000.yaml Use PSP platform to disassemble PSP overlays (#1118) 2024-05-06 19:35:28 +01:00
splat.us.dra.yaml Migrate rodata to functions for dra (#1084) 2024-02-25 17:44:11 +00:00
splat.us.main.yaml Correct the split of libapi/l10.c (#1099) 2024-03-14 15:57:27 -07:00
splat.us.ric.yaml Pass undefined_syms files to linker (#1065) 2024-02-18 14:57:03 +00:00
splat.us.stcen.yaml Pass undefined_syms files to linker (#1065) 2024-02-18 14:57:03 +00:00
splat.us.stdre.yaml Pass undefined_syms files to linker (#1065) 2024-02-18 14:57:03 +00:00
splat.us.stmad.yaml Pass undefined_syms files to linker (#1065) 2024-02-18 14:57:03 +00:00
splat.us.stno3.yaml Pass undefined_syms files to linker (#1065) 2024-02-18 14:57:03 +00:00
splat.us.stnp3.yaml Pass undefined_syms files to linker (#1065) 2024-02-18 14:57:03 +00:00
splat.us.stnz0.yaml Pass undefined_syms files to linker (#1065) 2024-02-18 14:57:03 +00:00
splat.us.strwrp.yaml Pass undefined_syms files to linker (#1065) 2024-02-18 14:57:03 +00:00
splat.us.stsel.yaml Pass undefined_syms files to linker (#1065) 2024-02-18 14:57:03 +00:00
splat.us.stst0.yaml Decompile ST0 EntityDraculaFinalForm (#1058) 2024-04-02 21:56:14 +01:00
splat.us.stwrp.yaml Pass undefined_syms files to linker (#1065) 2024-02-18 14:57:03 +00:00
splat.us.tt_000.yaml Add TT_000 from the HD version (#1111) 2024-04-04 22:28:57 +01:00
splat.us.weapon.yaml Completes w_051 (#1122) 2024-05-12 18:31:16 +01:00
symbols.beta.txt DRA DrawMapCursor (#1079) 2024-02-23 16:14:38 -08:00
symbols.hd.dra.txt DRA func_8010DA70 (#1095) 2024-03-07 22:19:44 +00:00
symbols.hd.tt_000.txt Add TT_000 from the HD version (#1111) 2024-04-04 22:28:57 +01:00
symbols.hd.txt DRA DrawMapCursor (#1079) 2024-02-23 16:14:38 -08:00
symbols.pspeu.tt_000.txt PSP: func_80171ED4 (#1116) 2024-05-04 19:09:31 +01:00
symbols.pspeu.txt Use PSP platform to disassemble PSP overlays (#1118) 2024-05-06 19:35:28 +01:00
symbols.stmad.txt ItemTypes to EquipKind and blendMode to drawMode (#999) 2024-01-20 13:16:03 -08:00
symbols.us.dra.txt DRA HandleGameOver (#1086) 2024-02-25 22:14:00 +00:00
symbols.us.main.txt Migrate .rodata to functions for main.exe (#1078) 2024-02-24 11:35:01 +00:00
symbols.us.ric.txt DRA RenderEntities (non matching) (#1034) 2024-02-06 10:54:35 -08:00
symbols.us.stcen.txt EntityStageNamePopup (#994) 2024-01-19 03:07:13 +00:00
symbols.us.stdre.txt ItemTypes to EquipKind and blendMode to drawMode (#999) 2024-01-20 13:16:03 -08:00
symbols.us.stno3.txt ItemTypes to EquipKind and blendMode to drawMode (#999) 2024-01-20 13:16:03 -08:00
symbols.us.stnp3.txt ItemTypes to EquipKind and blendMode to drawMode (#999) 2024-01-20 13:16:03 -08:00
symbols.us.stnz0.txt Pass undefined_syms files to linker (#1065) 2024-02-18 14:57:03 +00:00
symbols.us.strwrp.txt Decomp RWRP func_8018EC10 (#1026) 2024-02-03 10:43:42 -08:00
symbols.us.stsel.txt Decomp SEL func_801B69F8 (#1007) 2024-01-24 18:34:05 +00:00
symbols.us.stst0.txt Decompile ST0 EntityDraculaFinalForm (#1058) 2024-04-02 21:56:14 +01:00
symbols.us.stwrp.txt EntityStageNamePopup (#994) 2024-01-19 03:07:13 +00:00
symbols.us.tt_000.txt TT_000 func_801733D4 (#789) 2023-11-18 18:40:14 -08:00
symbols.us.txt Weapon 051 (#1120) 2024-05-11 23:29:26 +01:00
symbols.us.weapon.txt Enhance Makefile for WEAPON0.BIN (#466) 2023-08-14 02:03:54 +01:00
symbols.us.weapon.txt.in EntityWeaponShieldSpell symbol (#508) 2023-08-24 12:31:05 +01:00
undefined_syms.beta.txt Update splat (#247) 2023-06-12 06:04:25 +01:00
undefined_syms.hd.txt PSP: func_80171ED4 (#1116) 2024-05-04 19:09:31 +01:00
undefined_syms.pspeu.txt PSP: func_80171ED4 (#1116) 2024-05-04 19:09:31 +01:00
undefined_syms.us.txt PSP: func_80171ED4 (#1116) 2024-05-04 19:09:31 +01:00