mirror of
https://github.com/Xeeynamo/sotn-decomp.git
synced 2024-11-23 13:09:44 +00:00
61eeba7f23
Thanks to @sozud for the hint and @bismurphy for the refactoring idea. The function `PreventEntityFromRespawning` on PSP hints that the struct starts 8 bytes earlier. Also there's a missing `nop` at `PreventEntityFromRespawning`, suggesting the function had to be moved to the previous function.
105 lines
2.8 KiB
Plaintext
105 lines
2.8 KiB
Plaintext
LoadTPage = 0x8001112C;
|
|
GetClut = 0x80011DEC;
|
|
ClearImage = 0x80012A90;
|
|
LoadImage = 0x80012B24;
|
|
rand = 0x800160E4;
|
|
rsin = 0x80016C9C;
|
|
rcos = 0x80016D68;
|
|
RotTransPers4 = 0x8001833C;
|
|
ratan2 = 0x800190AC;
|
|
D_8003BEEC = 0x8003BEE8;
|
|
D_8003BF7C = 0x8003BF08;
|
|
g_ClutIds = 0x8003C000;
|
|
g_api = 0x8003C670;
|
|
g_api_FreePrimitives = 0x8003C6B0;
|
|
g_api_AllocPrimitives = 0x8003C6B4;
|
|
g_api_CheckCollision = 0x8003C6B8;
|
|
g_api_func_80102CD8 = 0x8003C6BC;
|
|
g_api_PlaySfx = 0x8003C6D8;
|
|
g_api_func_800EDB58 = 0x8003C6DC;
|
|
g_api_func_80106A28 = 0x8003C6FC;
|
|
g_api_enemyDefs = 0x8003C704;
|
|
g_api_func_8010E168 = 0x8003C71C;
|
|
g_api_func_8010DFF0 = 0x8003C720;
|
|
g_api_DealDamage = 0x8003C724;
|
|
g_api_LoadEquipIcon = 0x8003C728;
|
|
g_api_equipDefs = 0x8003C72C;
|
|
g_api_g_AccessoryDefs = 0x8003C730;
|
|
g_api_func_800FE044 = 0x8003C744;
|
|
g_api_AddToInventory = 0x8003C748;
|
|
g_api_relicDefs = 0x8003C74C;
|
|
g_api_func_80134714 = 0x8003C754;
|
|
g_api_CheckEquipmentItemCount = 0x8003C760;
|
|
g_api_func_8010BF64 = 0x8003C764;
|
|
g_GameTimer = 0x8003C780;
|
|
g_CurrentEntity = 0x8006C26C;
|
|
g_Clut = 0x8006C680;
|
|
g_Player = 0x80072684;
|
|
g_Player_padSim = 0x800729A8;
|
|
g_Player_D_80072EFC = 0x800729B0;
|
|
g_Player_pl_vram_flag = 0x800729D4;
|
|
g_Player_unk0C = 0x800729E0;
|
|
g_Player_unk10 = 0x800729E4;
|
|
D_80072F76 = 0x80072A2A;
|
|
D_80072F78 = 0x80072A2C;
|
|
g_Tilemap = 0x80072B34;
|
|
g_Camera = 0x80072B3C;
|
|
g_Camera_posX_i_hi = 0x80072B3E;
|
|
g_Camera_posY_i_hi = 0x80072B42;
|
|
g_CurrentRoom = 0x80072B50;
|
|
g_Tilemap_vSize = 0x80072B58;
|
|
g_CurrentRoom_x = 0x80072B70;
|
|
g_CurrentRoom_y = 0x80072B74;
|
|
g_CurrentRoom_width = 0x80072B78;
|
|
g_CurrentRoom_height = 0x80072B7C;
|
|
g_Entities = 0x80072E88;
|
|
D_800733DA = 0x80072E8A;
|
|
D_800733DC = 0x80072E8C;
|
|
D_800733DE = 0x80072E8E;
|
|
D_800733E4 = 0x80072E94;
|
|
D_800733FC = 0x80072EAC;
|
|
D_80073412 = 0x80072EC2;
|
|
D_80073420 = 0x80072ED0;
|
|
D_80073490 = 0x80072F40;
|
|
D_80073494 = 0x80072F44;
|
|
D_80075718 = 0x800751C8;
|
|
g_Entities_STAGE_ENTITY_START = 0x80075D88;
|
|
D_8007D858 = 0x8007D308;
|
|
g_EvHwCardEnd = 0x8007EA88;
|
|
g_PrimBuf = 0x80086A9C;
|
|
D_8008700C = 0x80086ABC;
|
|
D_8008701E = 0x80086ACE;
|
|
g_unkGraphicsStruct = 0x80096EA8;
|
|
g_entityDestroyed = 0x80096ED8;
|
|
D_8009748A = 0x80096F3A;
|
|
D_8009748E = 0x80096F3E;
|
|
g_pads = 0x80096F40;
|
|
g_randomNext = 0x80097364;
|
|
g_ScrollDeltaX = 0x800973B4;
|
|
g_ScrollDeltaY = 0x800973B8;
|
|
g_Status = 0x80097410;
|
|
D_8009796F = 0x8009741B;
|
|
D_80097973 = 0x8009741F;
|
|
g_Status_hearts = 0x80097654;
|
|
g_Status_heartsMax = 0x80097658;
|
|
g_Status_gold = 0x8009769C;
|
|
g_Status_killCount = 0x800976A0;
|
|
subWeapon = 0x800976A8;
|
|
g_Timer = 0x8003C854;
|
|
RotMatrix = 0x800186AC;
|
|
RotMatrixX = 0x80018BCC;
|
|
RotMatrixY = 0x80018D6C;
|
|
RotMatrixZ = 0x80018F0C;
|
|
TransMatrix = 0x80017CDC;
|
|
ScaleMatrix = 0x80017D0C;
|
|
SetRotMatrix = 0x80017E3C;
|
|
SetTransMatrix = 0x80017ECC;
|
|
SetGeomScreen = 0x8001805C;
|
|
SetGeomOffset = 0x8001803C;
|
|
|
|
D_8003BE1E_mad = 0x8003BE1E;
|
|
D_8003BF28_mad = 0x8003BF28;
|
|
PLAYER_zPriority = 0x80072E9C;
|
|
PLAYER_step = 0x80072EB4;
|
|
D_80096ED0_mad = 0x80096ED0;
|