mirror of
https://github.com/Xeeynamo/sotn-decomp.git
synced 2024-11-27 06:50:35 +00:00
15e3cb5a78
Thanks to sonicdcer
96 lines
2.9 KiB
Plaintext
96 lines
2.9 KiB
Plaintext
g_InitializeData0 = 0x8018039C;
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g_eInitGeneric2 = 0x801803E4;
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EntityUnkId12 = 0x8018ACD4;
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EntityBreakable = 0x8018AE90;
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EntityMariaCutscene = 0x8018B850;
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Random = 0x8018CF70;
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Update = 0x8018CFA0;
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UpdateStageEntities = 0x8018D29C;
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HitDetection = 0x8018D3A4;
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EntityDamageDisplay = 0x8018E4BC;
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CreateEntityFromLayout = 0x8018EB60;
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CreateEntityWhenInHorizontalRange = 0x8018EC24;
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FindFirstEntityAbove = 0x8018EE54;
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FindFirstEntityBelow = 0x8018EEA0;
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CreateEntitiesAbove = 0x8018EEF8;
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CreateEntitiesBelow = 0x8018EFF4;
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InitRoomEntities = 0x8018F3BC;
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UpdateRoomPosition = 0x8018F534;
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CreateEntityFromCurrentEntity = 0x8018F5E8;
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CreateEntityFromEntity = 0x8018F65C;
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EntityIsNearPlayer2 = 0x8018F6D8;
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EntityRedDoor = 0x8018F750;
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DestroyEntity = 0x80190388;
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DestroyEntitiesFromIndex = 0x801903F4;
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PreventEntityFromRespawning = 0x80190470;
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AnimateEntity = 0x801904B8;
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UnkAnimFunc = 0x80190570;
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GetDistanceToPlayerX = 0x80190688;
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GetDistanceToPlayerY = 0x801906C4;
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GetSideToPlayer = 0x801906F8;
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MoveEntity = 0x8019073C;
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FallEntity = 0x8019076C;
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UnkCollisionFunc3 = 0x80190798;
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UnkCollisionFunc2 = 0x80190A10;
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AllocEntity = 0x80190BF8;
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GetSineScaled = 0x80190C58;
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GetSine = 0x80190C84;
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SetEntityVelocityFromAngle = 0x80190CA0;
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Ratan2Shifted = 0x80190D0C;
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GetAngleBetweenEntitiesShifted = 0x80190D44;
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GetAnglePointToEntity = 0x80190D8C;
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AdjustValueWithinThreshold = 0x80190DD4;
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UnkEntityFunc0 = 0x80190E2C;
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Ratan2 = 0x80190EB8;
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GetAngleBetweenEntities = 0x80190EE8;
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GetNormalizedAngle = 0x80190F68;
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SetStep = 0x80190FC8;
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SetSubStep = 0x80190FE8;
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EntityExplosionSpawn = 0x80191004;
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InitializeEntity = 0x80191098;
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EntityDummy = 0x80191194;
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UnkCollisionFunc = 0x801911BC;
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CheckFieldCollision = 0x801912E4;
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GetPlayerCollisionWith = 0x8019143C;
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ReplaceBreakableWithItemDrop = 0x80191780;
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CollectHeart = 0x80191A18;
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CollectGold = 0x80191A98;
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CollectHeartVessel = 0x80191C8C;
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EntityPrizeDrop = 0x80191DA8;
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EntityExplosion = 0x8019261C;
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BlinkItem = 0x80192718;
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EntityEquipItemDrop = 0x801927BC;
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BlitChar = 0x80192DA4;
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EntityRelicOrb = 0x80193054;
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EntityHeartDrop = 0x80193B24;
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EntityMessageBox = 0x80193C40;
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CheckColliderOffsets = 0x8019419C;
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EntityUnkId13 = 0x8019428C;
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EntityUnkId14Spawner = 0x8019439C;
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EntityUnkId15Spawner = 0x801944CC;
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EntityUnkId14 = 0x801945B4;
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EntityUnkId15 = 0x801946A4;
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EntityOlroxDrool = 0x80194798;
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UnkCollisionFunc5 = 0x801949C8;
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UnkCollisionFunc4 = 0x80194AC4;
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EntityIntenseExplosion = 0x80195044;
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InitializeUnkEntity = 0x80195144;
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MakeEntityFromId = 0x80195210;
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MakeExplosions = 0x801952D8;
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EntityBigRedFireball = 0x80195390;
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UnkRecursivePrimFunc1 = 0x80195568;
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UnkRecursivePrimFunc2 = 0x80195B48;
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ClutLerp = 0x80196248;
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PlaySfxPositional = 0x80196440;
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EntityStageNamePopup = 0x80196708;
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EntitySoulStealOrb = 0x8019738C;
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EntityEnemyBlood = 0x80197720;
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EntityRoomForeground = 0x80197BD0;
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BottomCornerText = 0x80197CBC;
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EntityClockRoomController = 0x80197FEC;
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EntityClockHands = 0x80198574;
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UnkPolyFunc2 = 0x80199868;
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PrimDecreaseBrightness = 0x801998E8;
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EntityLifeUpSpawn = 0x8019994C;
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g_Statues = 0x8019AF28;
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