.. |
saturn
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tt_001 duplicate function decomp (#1670)
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2024-09-25 00:39:35 -07:00 |
assets.us.weapon.yaml
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Weapon assets and statically linked (#1470)
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2024-08-09 00:57:26 +01:00 |
check.hd.sha
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Add HD version of the RIC overlay (#1660)
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2024-09-23 23:39:39 +01:00 |
check.pspeu.sha
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Add ST/WRP from PSP (#1172)
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2024-05-25 11:56:06 -07:00 |
check.saturn.sha
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Saturn: Add Alucard overlay (#658)
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2023-10-01 16:26:24 -07:00 |
check.us.sha
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#1635: RBO3 overlay (#1671)
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2024-09-25 10:02:18 -07:00 |
dirt.hd.json
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Import 4A538, demo and 5087C data (#835)
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2023-12-12 10:36:34 -08:00 |
dirt.pspeu.json
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Add TT_000 overlay from PSP (#1113)
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2024-04-21 02:18:10 +01:00 |
dirt.saturn.json
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Import 4A538, demo and 5087C data (#835)
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2023-12-12 10:36:34 -08:00 |
dirt.us.json
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DRA finish to import all data from US and HD to C files (#1410)
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2024-07-14 09:35:13 -07:00 |
disk.us.lba
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Writes built binaries into build/us/
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2023-02-21 20:06:27 +00:00 |
gfx.game.json
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Extract BIN/F_GAME.BIN (#886)
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2023-12-25 19:23:25 +00:00 |
splat.hd.dra.yaml
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Build QoL (#1632)
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2024-09-20 23:56:34 +01:00 |
splat.hd.ric.yaml
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Add HD version of the RIC overlay (#1660)
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2024-09-23 23:39:39 +01:00 |
splat.hd.stwrp.yaml
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Build QoL (#1632)
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2024-09-20 23:56:34 +01:00 |
splat.hd.tt_000.yaml
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Build QoL (#1632)
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2024-09-20 23:56:34 +01:00 |
splat.pspeu.stwrp.yaml
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De-duplicate CEN (#1651)
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2024-09-22 10:24:34 +01:00 |
splat.pspeu.tt_000.yaml
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Update mwccgap (basic rodata support) (#1276)
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2024-06-07 10:14:08 -07:00 |
splat.us.bomar.yaml
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BOMAR: Import BSS (#1656)
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2024-09-22 12:40:16 +01:00 |
splat.us.borbo3.yaml
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#1635: RBO3 overlay (#1671)
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2024-09-25 10:02:18 -07:00 |
splat.us.dra.yaml
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Build QoL (#1632)
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2024-09-20 23:56:34 +01:00 |
splat.us.main.yaml
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Build QoL (#1632)
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2024-09-20 23:56:34 +01:00 |
splat.us.ric.yaml
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Build QoL (#1632)
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2024-09-20 23:56:34 +01:00 |
splat.us.stcen.yaml
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De-duplicate CEN (#1651)
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2024-09-22 10:24:34 +01:00 |
splat.us.stdre.yaml
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Build QoL (#1632)
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2024-09-20 23:56:34 +01:00 |
splat.us.stmad.yaml
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Build QoL (#1632)
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2024-09-20 23:56:34 +01:00 |
splat.us.stno3.yaml
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Decompile ST/NO3 EntityStrongWarg (#1674)
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2024-09-25 20:51:14 -07:00 |
splat.us.stnp3.yaml
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Use e_misc.h across overlays (#1631)
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2024-09-19 22:11:17 +01:00 |
splat.us.stnz0.yaml
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Build QoL (#1632)
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2024-09-20 23:56:34 +01:00 |
splat.us.strwrp.yaml
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Build QoL (#1632)
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2024-09-20 23:56:34 +01:00 |
splat.us.stsel.yaml
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Build QoL (#1632)
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2024-09-20 23:56:34 +01:00 |
splat.us.stst0.yaml
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Migrate ST0 to use e_misc.h (#1648)
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2024-09-21 16:54:04 +01:00 |
splat.us.stwrp.yaml
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Build QoL (#1632)
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2024-09-20 23:56:34 +01:00 |
splat.us.tt_000.yaml
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Build QoL (#1632)
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2024-09-20 23:56:34 +01:00 |
splat.us.tt_001.yaml
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Moving tt_001 us.c to f84.c as the decompiler script doesn't like the file to end in.us (#1669)
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2024-09-24 19:31:14 +01:00 |
splat.us.weapon.yaml
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Linking w_017 data contents (#1652)
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2024-09-23 10:54:27 -07:00 |
symbols.beta.txt
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Renaming func_80134714 to PlaySfxVolPan (#1527)
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2024-08-16 14:22:08 -07:00 |
symbols.hd.dra.txt
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Ignore DRA HD orphan symbol
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2024-09-21 16:53:08 +01:00 |
symbols.hd.ric.txt
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Add HD version of the RIC overlay (#1660)
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2024-09-23 23:39:39 +01:00 |
symbols.hd.stwrp.txt
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HD WRP matching (#1421)
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2024-07-19 19:05:26 -05:00 |
symbols.hd.tt_000.txt
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Add TT_000 from the HD version (#1111)
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2024-04-04 22:28:57 +01:00 |
symbols.hd.txt
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RIC and Alucard share field docs (#1588)
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2024-09-07 18:00:44 +01:00 |
symbols.pspeu.stwrp.txt
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De-duplicate CEN (#1651)
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2024-09-22 10:24:34 +01:00 |
symbols.pspeu.tt_000.txt
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Deduplicate more tt_001 functions with tt_000 (#1682)
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2024-09-27 01:01:39 -07:00 |
symbols.pspeu.txt
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WRP PSP e_particles (#1227)
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2024-06-01 20:32:59 +01:00 |
symbols.stmad.txt
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Use e_misc.h across overlays (#1631)
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2024-09-19 22:11:17 +01:00 |
symbols.us.bomar.txt
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BOMAR: Import BSS (#1656)
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2024-09-22 12:40:16 +01:00 |
symbols.us.borbo3.txt
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#1635: RBO3 overlay (#1671)
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2024-09-25 10:02:18 -07:00 |
symbols.us.dra.txt
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Import BSS section across all overlays (#1473)
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2024-08-04 16:14:49 -07:00 |
symbols.us.main.txt
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Decompile main (#1326)
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2024-06-16 20:11:42 -07:00 |
symbols.us.ric.txt
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Stage BSS Organizing, Padding Macros (#1497)
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2024-08-11 15:49:53 +01:00 |
symbols.us.stcen.txt
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De-duplicate CEN (#1651)
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2024-09-22 10:24:34 +01:00 |
symbols.us.stdre.txt
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Use e_misc.h across overlays (#1631)
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2024-09-19 22:11:17 +01:00 |
symbols.us.stno3.txt
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tt_001 duplicate function decomp (#1670)
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2024-09-25 00:39:35 -07:00 |
symbols.us.stnp3.txt
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Use e_misc.h across overlays (#1631)
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2024-09-19 22:11:17 +01:00 |
symbols.us.stnz0.txt
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Decompile EntityMariaCutscene of boss/mar (#1649)
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2024-09-22 10:20:23 +01:00 |
symbols.us.strwrp.txt
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Decompiles Remaining rwrp Function & Data (#1437)
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2024-07-29 21:30:24 -04:00 |
symbols.us.stsel.txt
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Import BSS section across all overlays (#1473)
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2024-08-04 16:14:49 -07:00 |
symbols.us.stst0.txt
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Migrate ST0 to use e_misc.h (#1648)
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2024-09-21 16:54:04 +01:00 |
symbols.us.stwrp.txt
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HD WRP matching (#1421)
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2024-07-19 19:05:26 -05:00 |
symbols.us.tt_000.txt
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Deduplicate tt_001 functions with tt_000 (#1681)
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2024-09-26 19:45:06 -07:00 |
symbols.us.tt_001.txt
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Deduplicate more tt_001 functions with tt_000 (#1682)
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2024-09-27 01:01:39 -07:00 |
symbols.us.txt
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RIC and Alucard share field docs (#1588)
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2024-09-07 18:00:44 +01:00 |
symbols.us.weapon.txt
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Update func_8011A4D0 to match on PSP (#1155)
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2024-05-21 17:34:07 -07:00 |
symbols.us.weapon.txt.in
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Decompile w52 (Alucard Shield) func_ptr_80170004 (#1444)
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2024-07-27 09:27:18 -04:00 |
undefined_syms.beta.txt
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MAD quick matches (#1287)
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2024-06-08 23:02:00 +01:00 |
undefined_syms.hd.txt
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Add some missing US undefined symbols (#1592)
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2024-09-09 08:04:39 +01:00 |
undefined_syms.pspeu.txt
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Improve some TT_000 code quality (#1532)
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2024-08-18 09:38:13 +01:00 |
undefined_syms.us.txt
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Add some missing US undefined symbols (#1592)
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2024-09-09 08:04:39 +01:00 |