mirror of
https://github.com/Xeeynamo/sotn-decomp.git
synced 2024-11-23 13:09:44 +00:00
2e181ea9f3
This change moves BSS variables into their most appropriate compile unit, "decompiles" several data files, and splits out some existing data into its logical unit. BSS data has all been removed from `bss.c` and moved to a file where the data is either first used or where it can be made static. Several data files have been converted to appropriate types and added to the most appropriate file. This converts the header related references and some of the other early data. Finally, some data like has been rearranged and moved into logical compile units like data from `entity.c` into `holyglassescutscene.c`. Logical boundaries were chosen based on where data could be made static.
39 lines
1.1 KiB
Plaintext
39 lines
1.1 KiB
Plaintext
g_goldCollectTexts = 0x80180F30;
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c_GoldPrizes = 0x80180F58;
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D_80180FE0 = 0x80180FE0;
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c_HeartPrizes = 0x80180FE8;
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g_ExplosionYVelocities = 0x80180FEC;
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g_bigRedFireballAnim = 0x80181014;
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g_ExplosionAnimations = 0x80181098;
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g_eUnk14SpawnRots = 0x80181110;
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unk15_rot = 0x80181120;
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unk15_yVel = 0x80181130;
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unk14_yVel = 0x80181148;
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unk14_startFrame = 0x80181160;
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unk14_lifetime = 0x80181164;
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g_olroxDroolCollOffsets = 0x8018116C;
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g_UnkRecursPrimVecOrder = 0x80181184;
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g_UnkRecursPrim2Inds = 0x801811A4;
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g_ESoulStealOrbAngles = 0x801811C8;
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g_ESoulStealOrbSprt = 0x801811D8;
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g_ESoulStealOrbAnim = 0x80181238;
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D_80181658 = 0x80181658;
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D_8018199C = 0x8018199C;
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D_80183A40 = 0x80183A40;
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D_80184B70 = 0x80184B70;
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D_80185830 = 0x80185830;
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D_8018D4F0 = 0x8018D4F0;
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D_8018D4F8 = 0x8018D4F8;
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D_8018D500 = 0x8018D500;
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D_8018D508 = 0x8018D508;
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D_8018D510 = 0x8018D510;
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D_8018D518 = 0x8018D518;
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D_8018D520 = 0x8018D520;
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D_8018D528 = 0x8018D528;
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D_8018D530 = 0x8018D530;
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D_8018D538 = 0x8018D538;
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EntityRedDoor = 0x8019362C;
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EntityPrizeDrop = 0x80195C84;
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EntityEquipItemDrop = 0x80196698;
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EntityStageNamePopup = 0x8019A5F0;
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