sotn-decomp/config
Onenutmcgee 30274f0f0e
Moving tt_001 us.c to f84.c as the decompiler script doesn't like the file to end in.us (#1669)
The decompilation script did not like to decompile anything from tt_001
because it ended in us.c. This would cause it to find muliple (5) paths
and would halt.

Change moves the code to F84.c in line with the code split in tt_000
2024-09-24 19:31:14 +01:00
..
saturn Saturn: Decompile entrypoint, don't strip elfs (#659) 2023-10-02 06:47:44 -07:00
assets.us.weapon.yaml Weapon assets and statically linked (#1470) 2024-08-09 00:57:26 +01:00
check.hd.sha Add HD version of the RIC overlay (#1660) 2024-09-23 23:39:39 +01:00
check.pspeu.sha Add ST/WRP from PSP (#1172) 2024-05-25 11:56:06 -07:00
check.saturn.sha Saturn: Add Alucard overlay (#658) 2023-10-01 16:26:24 -07:00
check.us.sha #1637: Add servant/tt_001.bin (#1659) 2024-09-23 18:39:35 -07:00
dirt.hd.json Import 4A538, demo and 5087C data (#835) 2023-12-12 10:36:34 -08:00
dirt.pspeu.json Add TT_000 overlay from PSP (#1113) 2024-04-21 02:18:10 +01:00
dirt.saturn.json Import 4A538, demo and 5087C data (#835) 2023-12-12 10:36:34 -08:00
dirt.us.json DRA finish to import all data from US and HD to C files (#1410) 2024-07-14 09:35:13 -07:00
disk.us.lba Writes built binaries into build/us/ 2023-02-21 20:06:27 +00:00
gfx.game.json Extract BIN/F_GAME.BIN (#886) 2023-12-25 19:23:25 +00:00
splat.hd.dra.yaml Build QoL (#1632) 2024-09-20 23:56:34 +01:00
splat.hd.ric.yaml Add HD version of the RIC overlay (#1660) 2024-09-23 23:39:39 +01:00
splat.hd.stwrp.yaml Build QoL (#1632) 2024-09-20 23:56:34 +01:00
splat.hd.tt_000.yaml Build QoL (#1632) 2024-09-20 23:56:34 +01:00
splat.pspeu.stwrp.yaml De-duplicate CEN (#1651) 2024-09-22 10:24:34 +01:00
splat.pspeu.tt_000.yaml Update mwccgap (basic rodata support) (#1276) 2024-06-07 10:14:08 -07:00
splat.us.bomar.yaml BOMAR: Import BSS (#1656) 2024-09-22 12:40:16 +01:00
splat.us.dra.yaml Build QoL (#1632) 2024-09-20 23:56:34 +01:00
splat.us.main.yaml Build QoL (#1632) 2024-09-20 23:56:34 +01:00
splat.us.ric.yaml Build QoL (#1632) 2024-09-20 23:56:34 +01:00
splat.us.stcen.yaml De-duplicate CEN (#1651) 2024-09-22 10:24:34 +01:00
splat.us.stdre.yaml Build QoL (#1632) 2024-09-20 23:56:34 +01:00
splat.us.stmad.yaml Build QoL (#1632) 2024-09-20 23:56:34 +01:00
splat.us.stno3.yaml decompile EntityUnkId2F (#1655) 2024-09-22 11:27:33 +01:00
splat.us.stnp3.yaml Use e_misc.h across overlays (#1631) 2024-09-19 22:11:17 +01:00
splat.us.stnz0.yaml Build QoL (#1632) 2024-09-20 23:56:34 +01:00
splat.us.strwrp.yaml Build QoL (#1632) 2024-09-20 23:56:34 +01:00
splat.us.stsel.yaml Build QoL (#1632) 2024-09-20 23:56:34 +01:00
splat.us.stst0.yaml Migrate ST0 to use e_misc.h (#1648) 2024-09-21 16:54:04 +01:00
splat.us.stwrp.yaml Build QoL (#1632) 2024-09-20 23:56:34 +01:00
splat.us.tt_000.yaml Build QoL (#1632) 2024-09-20 23:56:34 +01:00
splat.us.tt_001.yaml Moving tt_001 us.c to f84.c as the decompiler script doesn't like the file to end in.us (#1669) 2024-09-24 19:31:14 +01:00
splat.us.weapon.yaml Linking w_017 data contents (#1652) 2024-09-23 10:54:27 -07:00
symbols.beta.txt Renaming func_80134714 to PlaySfxVolPan (#1527) 2024-08-16 14:22:08 -07:00
symbols.hd.dra.txt Ignore DRA HD orphan symbol 2024-09-21 16:53:08 +01:00
symbols.hd.ric.txt Add HD version of the RIC overlay (#1660) 2024-09-23 23:39:39 +01:00
symbols.hd.stwrp.txt HD WRP matching (#1421) 2024-07-19 19:05:26 -05:00
symbols.hd.tt_000.txt Add TT_000 from the HD version (#1111) 2024-04-04 22:28:57 +01:00
symbols.hd.txt RIC and Alucard share field docs (#1588) 2024-09-07 18:00:44 +01:00
symbols.pspeu.stwrp.txt De-duplicate CEN (#1651) 2024-09-22 10:24:34 +01:00
symbols.pspeu.tt_000.txt Improve some TT_000 code quality (#1532) 2024-08-18 09:38:13 +01:00
symbols.pspeu.txt WRP PSP e_particles (#1227) 2024-06-01 20:32:59 +01:00
symbols.stmad.txt Use e_misc.h across overlays (#1631) 2024-09-19 22:11:17 +01:00
symbols.us.bomar.txt BOMAR: Import BSS (#1656) 2024-09-22 12:40:16 +01:00
symbols.us.dra.txt Import BSS section across all overlays (#1473) 2024-08-04 16:14:49 -07:00
symbols.us.main.txt Decompile main (#1326) 2024-06-16 20:11:42 -07:00
symbols.us.ric.txt Stage BSS Organizing, Padding Macros (#1497) 2024-08-11 15:49:53 +01:00
symbols.us.stcen.txt De-duplicate CEN (#1651) 2024-09-22 10:24:34 +01:00
symbols.us.stdre.txt Use e_misc.h across overlays (#1631) 2024-09-19 22:11:17 +01:00
symbols.us.stno3.txt Decompile EntityMariaCutscene of boss/mar (#1649) 2024-09-22 10:20:23 +01:00
symbols.us.stnp3.txt Use e_misc.h across overlays (#1631) 2024-09-19 22:11:17 +01:00
symbols.us.stnz0.txt Decompile EntityMariaCutscene of boss/mar (#1649) 2024-09-22 10:20:23 +01:00
symbols.us.strwrp.txt Decompiles Remaining rwrp Function & Data (#1437) 2024-07-29 21:30:24 -04:00
symbols.us.stsel.txt Import BSS section across all overlays (#1473) 2024-08-04 16:14:49 -07:00
symbols.us.stst0.txt Migrate ST0 to use e_misc.h (#1648) 2024-09-21 16:54:04 +01:00
symbols.us.stwrp.txt HD WRP matching (#1421) 2024-07-19 19:05:26 -05:00
symbols.us.tt_000.txt TT_000 func_801733D4 (#789) 2023-11-18 18:40:14 -08:00
symbols.us.tt_001.txt #1637: Add servant/tt_001.bin (#1659) 2024-09-23 18:39:35 -07:00
symbols.us.txt RIC and Alucard share field docs (#1588) 2024-09-07 18:00:44 +01:00
symbols.us.weapon.txt Update func_8011A4D0 to match on PSP (#1155) 2024-05-21 17:34:07 -07:00
symbols.us.weapon.txt.in Decompile w52 (Alucard Shield) func_ptr_80170004 (#1444) 2024-07-27 09:27:18 -04:00
undefined_syms.beta.txt MAD quick matches (#1287) 2024-06-08 23:02:00 +01:00
undefined_syms.hd.txt Add some missing US undefined symbols (#1592) 2024-09-09 08:04:39 +01:00
undefined_syms.pspeu.txt Improve some TT_000 code quality (#1532) 2024-08-18 09:38:13 +01:00
undefined_syms.us.txt Add some missing US undefined symbols (#1592) 2024-09-09 08:04:39 +01:00