sotn-decomp/config/splat.us.ric.yaml
Jonathan Hohle ca857ea4e4
Build QoL (#1632)
Several quality of life changes for building:

* The Makefile has a `help` target which will show common targets.
Targets with comments starting with `##@` will be included in the help
output.

* The `check` target now has colored output.

* Added `check_disk` target which will check hashes of extracted disk
contents (useful for those who dump their own discs)

* Added `dump_disk` target which will create a bin/cue pair from an
original disc.
2024-09-20 23:56:34 +01:00

93 lines
2.9 KiB
YAML

options:
platform: psx
basename: ric
base_path: ..
build_path: build/us
target_path: disks/us/BIN/RIC.BIN
asm_path: asm/us/ric
asset_path: assets/ric
src_path: src/ric
ld_script_path: build/us/ric.ld
compiler: GCC
symbol_addrs_path:
- config/symbols.us.txt
- config/symbols.us.ric.txt
undefined_funcs_auto_path: config/undefined_funcs_auto.us.ric.txt
undefined_syms_auto_path: config/undefined_syms_auto.us.ric.txt
find_file_boundaries: yes
use_legacy_include_asm: no
migrate_rodata_to_functions: no
asm_jtbl_label_macro: jlabel
extensions_path: tools/splat_ext
section_order:
- ".data"
- ".rodata"
- ".text"
- ".bss"
- ".sbss"
sha1: d076912661e67a38afae0a1b5044ab5f10bcfb39
segments:
- name: ric
type: code
start: 0x00000000
vram: 0x8013C000
align: 4
subalign: 4
subsegments:
- [0x0, .data, pl_header]
- [0x20, spritesheet, richter, disks/us/BIN/F_GAME2.BIN, 32]
- [0x170AC, .data, spriteparts]
- [0x18568, .data, d_18568]
- [0x18688, assets, subweapondefs, D_80154688]
- [0x188F4, .data, 21250]
- [0x1895C, .data, 21250] # entity table
- [0x18A6C, .data, 21250] # blueprints
- [0x18C40, .data, 24788]
- [0x18ED4, .data, 24788] # RicEntityMaria
- [0x18F7C, .data, 26C84]
- [0x1938C, .data, pl_anims]
- [0x199AC, .data, 2A060]
- [0x19D94, .data, 2C4C4]
- [0x19EE0, .data, 319C4]
- [0x19EFC, .data, e_giant_spinning_cross]
- [0x1A444, .rodata, 1AC60] # UpdateEntityRichter
- [0x1A5E0, .rodata, 1AC60]
- [0x1A5F0, .rodata, 1CB04]
- [0x1A7A8, .rodata, 1FCD0]
- [0x1A7C0, .rodata, 202A8]
- [0x1A800, .rodata, 20920]
- [0x1A80C, .rodata, 21250]
- [0x1A918, .rodata, 24788]
- [0x1A9D0, .rodata, 24788] # RicEntityMaria
- [0x1A9E8, .rodata, 26C84] # EntityPlayerBlinkWhite
- [0x1AA28, .rodata, 2A060]
- [0x1AAA0, .rodata, 2A060]
- [0x1AABC, .rodata, 2C4C4]
- [0x1AAD4, .rodata, 2C4C4] # RicEntitySubwpnCrashCross
- [0x1AAEC, .rodata, 2C4C4] # RicEntityRevivalColumn
- [0x1AB04, .rodata, 2C4C4] # RicEntitySubwpnCross
- [0x1AB24, .rodata, 2C4C4] # RicEntitySubwpnAgunea
- [0x1AB38, .rodata, 319C4]
- [0x1AB68, .rodata, e_giant_spinning_cross]
- [0x1AC50, .rodata, e_giant_spinning_cross]
- [0x1AC60, c, 1AC60]
- [0x1CB04, c, 1CB04]
- [0x1FCD0, c, 1FCD0]
- [0x202A8, c, 202A8]
- [0x20920, c, 20920]
- [0x21250, c, 21250]
- [0x24788, c, 24788]
- [0x26C84, c, 26C84]
- [0x2A060, c, 2A060]
- [0x2C4C4, c, 2C4C4]
- [0x319C4, c, 319C4]
- [0x359A4, c, 319C4]
- [0x3728C, c, e_giant_spinning_cross]
- [0x37B64, .bss, 1CB04]
- [0x37F80, .bss, 21250]
- [0x38000, .bss, 2A060]
- [0x38088, .bss, 2C4C4]
- [0x39894, .bss, 319C4]
- [0x398E0, .bss, bss]
- [0x39A58]