mirror of
https://github.com/Xeeynamo/sotn-decomp.git
synced 2024-11-23 13:09:44 +00:00
33566ce10b
This links w_000 and allows the texture to be loaded to vram, as well as the functions executed. g_Cluts was renamed since the stages also have g_Cluts. A macro and preprocessor defines are used to allow unique weapon function names. This doesn't load the animsets since it seems like that stuff is getting redone with the asset manager.
1584 lines
120 KiB
Plaintext
1584 lines
120 KiB
Plaintext
g_WeaponCluts = 0x8017AFEC; // type:func rom:0xB000 allow_duplicated:True
|
|
g_WeaponCluts = 0x8017ABD4; // type:func rom:0x12000 allow_duplicated:True
|
|
g_WeaponCluts = 0x8017AC38; // type:func rom:0x19000 allow_duplicated:True
|
|
g_WeaponCluts = 0x8017B314; // type:func rom:0x20000 allow_duplicated:True
|
|
g_WeaponCluts = 0x8017B314; // type:func rom:0x27000 allow_duplicated:True
|
|
g_WeaponCluts = 0x8017AC34; // type:func rom:0x2E000 allow_duplicated:True
|
|
g_WeaponCluts = 0x8017AC94; // type:func rom:0x35000 allow_duplicated:True
|
|
g_WeaponCluts = 0x8017AAB8; // type:func rom:0x3C000 allow_duplicated:True
|
|
g_WeaponCluts = 0x8017AAB8; // type:func rom:0x43000 allow_duplicated:True
|
|
g_WeaponCluts = 0x8017ABFC; // type:func rom:0x4A000 allow_duplicated:True
|
|
g_WeaponCluts = 0x8017AC34; // type:func rom:0x51000 allow_duplicated:True
|
|
g_WeaponCluts = 0x8017AAB0; // type:func rom:0x58000 allow_duplicated:True
|
|
g_WeaponCluts = 0x8017A5FC; // type:func rom:0x5F000 allow_duplicated:True
|
|
g_WeaponCluts = 0x8017A5B0; // type:func rom:0x66000 allow_duplicated:True
|
|
g_WeaponCluts = 0x8017A7DC; // type:func rom:0x6D000 allow_duplicated:True
|
|
g_WeaponCluts = 0x8017A5EC; // type:func rom:0x74000 allow_duplicated:True
|
|
g_WeaponCluts = 0x8017A3A0; // type:func rom:0x7B000 allow_duplicated:True
|
|
g_WeaponCluts = 0x8017A730; // type:func rom:0x82000 allow_duplicated:True
|
|
g_WeaponCluts = 0x8017A548; // type:func rom:0x89000 allow_duplicated:True
|
|
g_WeaponCluts = 0x8017AB94; // type:func rom:0x90000 allow_duplicated:True
|
|
g_WeaponCluts = 0x8017A784; // type:func rom:0x97000 allow_duplicated:True
|
|
g_WeaponCluts = 0x8017A808; // type:func rom:0x9E000 allow_duplicated:True
|
|
g_WeaponCluts = 0x8017ACE8; // type:func rom:0xA5000 allow_duplicated:True
|
|
g_WeaponCluts = 0x8017AD48; // type:func rom:0xAC000 allow_duplicated:True
|
|
g_WeaponCluts = 0x8017AAD8; // type:func rom:0xB3000 allow_duplicated:True
|
|
g_WeaponCluts = 0x8017AAE4; // type:func rom:0xBA000 allow_duplicated:True
|
|
g_WeaponCluts = 0x8017ACC0; // type:func rom:0xC1000 allow_duplicated:True
|
|
g_WeaponCluts = 0x8017AB5C; // type:func rom:0xC8000 allow_duplicated:True
|
|
g_WeaponCluts = 0x8017AD48; // type:func rom:0xCF000 allow_duplicated:True
|
|
g_WeaponCluts = 0x8017A674; // type:func rom:0xD6000 allow_duplicated:True
|
|
g_WeaponCluts = 0x8017A90C; // type:func rom:0xDD000 allow_duplicated:True
|
|
g_WeaponCluts = 0x8017A918; // type:func rom:0xE4000 allow_duplicated:True
|
|
g_WeaponCluts = 0x8017AC4C; // type:func rom:0xEB000 allow_duplicated:True
|
|
g_WeaponCluts = 0x8017A944; // type:func rom:0xF2000 allow_duplicated:True
|
|
g_WeaponCluts = 0x8017A540; // type:func rom:0xF9000 allow_duplicated:True
|
|
g_WeaponCluts = 0x8017A550; // type:func rom:0x100000 allow_duplicated:True
|
|
g_WeaponCluts = 0x8017A7B8; // type:func rom:0x107000 allow_duplicated:True
|
|
g_WeaponCluts = 0x8017ADE0; // type:func rom:0x10E000 allow_duplicated:True
|
|
g_WeaponCluts = 0x8017ADE0; // type:func rom:0x115000 allow_duplicated:True
|
|
g_WeaponCluts = 0x8017A86C; // type:func rom:0x11C000 allow_duplicated:True
|
|
g_WeaponCluts = 0x8017A558; // type:func rom:0x123000 allow_duplicated:True
|
|
g_WeaponCluts = 0x8017A758; // type:func rom:0x12A000 allow_duplicated:True
|
|
g_WeaponCluts = 0x8017B044; // type:func rom:0x131000 allow_duplicated:True
|
|
g_WeaponCluts = 0x8017A2A0; // type:func rom:0x138000 allow_duplicated:True
|
|
g_WeaponCluts = 0x8017A370; // type:func rom:0x13F000 allow_duplicated:True
|
|
g_WeaponCluts = 0x8017AC50; // type:func rom:0x146000 allow_duplicated:True
|
|
g_WeaponCluts = 0x8017A548; // type:func rom:0x14D000 allow_duplicated:True
|
|
g_WeaponCluts = 0x8017B038; // type:func rom:0x154000 allow_duplicated:True
|
|
g_WeaponCluts = 0x8017B144; // type:func rom:0x15B000 allow_duplicated:True
|
|
g_WeaponCluts = 0x8017B068; // type:func rom:0x162000 allow_duplicated:True
|
|
g_WeaponCluts = 0x8017AEC4; // type:func rom:0x169000 allow_duplicated:True
|
|
g_WeaponCluts = 0x8017AC1C; // type:func rom:0x170000 allow_duplicated:True
|
|
g_WeaponCluts = 0x8017B264; // type:func rom:0x177000 allow_duplicated:True
|
|
g_WeaponCluts = 0x8017AF04; // type:func rom:0x17E000 allow_duplicated:True
|
|
g_WeaponCluts = 0x8017B188; // type:func rom:0x185000 allow_duplicated:True
|
|
g_WeaponCluts = 0x8017B058; // type:func rom:0x18C000 allow_duplicated:True
|
|
g_WeaponCluts = 0x8017B0AC; // type:func rom:0x193000 allow_duplicated:True
|
|
g_WeaponCluts = 0x8017ABC4; // type:func rom:0x19A000 allow_duplicated:True
|
|
g_HandId = 0x8017AFF4; // type:func rom:0xB000 allow_duplicated:True
|
|
g_HandId = 0x8017ABD8; // type:func rom:0x12000 allow_duplicated:True
|
|
g_HandId = 0x8017AC3C; // type:func rom:0x19000 allow_duplicated:True
|
|
g_HandId = 0x8017B318; // type:func rom:0x20000 allow_duplicated:True
|
|
g_HandId = 0x8017B318; // type:func rom:0x27000 allow_duplicated:True
|
|
g_HandId = 0x8017AC3C; // type:func rom:0x2E000 allow_duplicated:True
|
|
g_HandId = 0x8017AC9C; // type:func rom:0x35000 allow_duplicated:True
|
|
g_HandId = 0x8017AAC0; // type:func rom:0x3C000 allow_duplicated:True
|
|
g_HandId = 0x8017AAC0; // type:func rom:0x43000 allow_duplicated:True
|
|
g_HandId = 0x8017AC04; // type:func rom:0x4A000 allow_duplicated:True
|
|
g_HandId = 0x8017AC3C; // type:func rom:0x51000 allow_duplicated:True
|
|
g_HandId = 0x8017AAC8; // type:func rom:0x58000 allow_duplicated:True
|
|
g_HandId = 0x8017A604; // type:func rom:0x5F000 allow_duplicated:True
|
|
g_HandId = 0x8017A5B8; // type:func rom:0x66000 allow_duplicated:True
|
|
g_HandId = 0x8017A7E0; // type:func rom:0x6D000 allow_duplicated:True
|
|
g_HandId = 0x8017A5F4; // type:func rom:0x74000 allow_duplicated:True
|
|
g_HandId = 0x8017A3A8; // type:func rom:0x7B000 allow_duplicated:True
|
|
g_HandId = 0x8017A738; // type:func rom:0x82000 allow_duplicated:True
|
|
g_HandId = 0x8017A550; // type:func rom:0x89000 allow_duplicated:True
|
|
g_HandId = 0x8017AB9C; // type:func rom:0x90000 allow_duplicated:True
|
|
g_HandId = 0x8017A794; // type:func rom:0x97000 allow_duplicated:True
|
|
g_HandId = 0x8017A810; // type:func rom:0x9E000 allow_duplicated:True
|
|
g_HandId = 0x8017ACF0; // type:func rom:0xA5000 allow_duplicated:True
|
|
g_HandId = 0x8017AD50; // type:func rom:0xAC000 allow_duplicated:True
|
|
g_HandId = 0x8017AAE0; // type:func rom:0xB3000 allow_duplicated:True
|
|
g_HandId = 0x8017AAEC; // type:func rom:0xBA000 allow_duplicated:True
|
|
g_HandId = 0x8017ACC8; // type:func rom:0xC1000 allow_duplicated:True
|
|
g_HandId = 0x8017AB64; // type:func rom:0xC8000 allow_duplicated:True
|
|
g_HandId = 0x8017AD50; // type:func rom:0xCF000 allow_duplicated:True
|
|
g_HandId = 0x8017A67C; // type:func rom:0xD6000 allow_duplicated:True
|
|
g_HandId = 0x8017A914; // type:func rom:0xDD000 allow_duplicated:True
|
|
g_HandId = 0x8017A920; // type:func rom:0xE4000 allow_duplicated:True
|
|
g_HandId = 0x8017AC54; // type:func rom:0xEB000 allow_duplicated:True
|
|
g_HandId = 0x8017A94C; // type:func rom:0xF2000 allow_duplicated:True
|
|
g_HandId = 0x8017A548; // type:func rom:0xF9000 allow_duplicated:True
|
|
g_HandId = 0x8017A558; // type:func rom:0x100000 allow_duplicated:True
|
|
g_HandId = 0x8017A7C0; // type:func rom:0x107000 allow_duplicated:True
|
|
g_HandId = 0x8017ADE8; // type:func rom:0x10E000 allow_duplicated:True
|
|
g_HandId = 0x8017ADE8; // type:func rom:0x115000 allow_duplicated:True
|
|
g_HandId = 0x8017A870; // type:func rom:0x11C000 allow_duplicated:True
|
|
g_HandId = 0x8017A55C; // type:func rom:0x123000 allow_duplicated:True
|
|
g_HandId = 0x8017A75C; // type:func rom:0x12A000 allow_duplicated:True
|
|
g_HandId = 0x8017B058; // type:func rom:0x131000 allow_duplicated:True
|
|
g_HandId = 0x8017A2A4; // type:func rom:0x138000 allow_duplicated:True
|
|
g_HandId = 0x8017A374; // type:func rom:0x13F000 allow_duplicated:True
|
|
g_HandId = 0x8017AC60; // type:func rom:0x146000 allow_duplicated:True
|
|
g_HandId = 0x8017A550; // type:func rom:0x14D000 allow_duplicated:True
|
|
g_HandId = 0x8017B04C; // type:func rom:0x154000 allow_duplicated:True
|
|
g_HandId = 0x8017B148; // type:func rom:0x15B000 allow_duplicated:True
|
|
g_HandId = 0x8017B07C; // type:func rom:0x162000 allow_duplicated:True
|
|
g_HandId = 0x8017AED0; // type:func rom:0x169000 allow_duplicated:True
|
|
g_HandId = 0x8017AC20; // type:func rom:0x170000 allow_duplicated:True
|
|
g_HandId = 0x8017B268; // type:func rom:0x177000 allow_duplicated:True
|
|
g_HandId = 0x8017AF08; // type:func rom:0x17E000 allow_duplicated:True
|
|
g_HandId = 0x8017B19C; // type:func rom:0x185000 allow_duplicated:True
|
|
g_HandId = 0x8017B05C; // type:func rom:0x18C000 allow_duplicated:True
|
|
g_HandId = 0x8017B0B0; // type:func rom:0x193000 allow_duplicated:True
|
|
g_HandId = 0x8017ABC8; // type:func rom:0x19A000 allow_duplicated:True
|
|
DecelerateX = 0x8017B250; // type:func rom:0x4000 allow_duplicated:True
|
|
DecelerateY = 0x8017B298; // type:func rom:0x4000 allow_duplicated:True
|
|
DecelerateX = 0x8017B190; // type:func rom:0xB000 allow_duplicated:True
|
|
DecelerateY = 0x8017B1D8; // type:func rom:0xB000 allow_duplicated:True
|
|
DecelerateX = 0x8017AD58; // type:func rom:0x12000 allow_duplicated:True
|
|
DecelerateY = 0x8017ADA0; // type:func rom:0x12000 allow_duplicated:True
|
|
DecelerateX = 0x8017ADBC; // type:func rom:0x19000 allow_duplicated:True
|
|
DecelerateY = 0x8017AE04; // type:func rom:0x19000 allow_duplicated:True
|
|
DecelerateX = 0x8017B498; // type:func rom:0x20000 allow_duplicated:True
|
|
DecelerateY = 0x8017B4E0; // type:func rom:0x20000 allow_duplicated:True
|
|
DecelerateX = 0x8017B498; // type:func rom:0x27000 allow_duplicated:True
|
|
DecelerateY = 0x8017B4E0; // type:func rom:0x27000 allow_duplicated:True
|
|
DecelerateX = 0x8017ADD0; // type:func rom:0x2E000 allow_duplicated:True
|
|
DecelerateY = 0x8017AE18; // type:func rom:0x2E000 allow_duplicated:True
|
|
DecelerateX = 0x8017AE1C; // type:func rom:0x35000 allow_duplicated:True
|
|
DecelerateY = 0x8017AE64; // type:func rom:0x35000 allow_duplicated:True
|
|
DecelerateX = 0x8017ACC8; // type:func rom:0x3C000 allow_duplicated:True
|
|
DecelerateY = 0x8017AD10; // type:func rom:0x3C000 allow_duplicated:True
|
|
DecelerateX = 0x8017ACC8; // type:func rom:0x43000 allow_duplicated:True
|
|
DecelerateY = 0x8017AD10; // type:func rom:0x43000 allow_duplicated:True
|
|
DecelerateX = 0x8017AE3C; // type:func rom:0x4A000 allow_duplicated:True
|
|
DecelerateY = 0x8017AE84; // type:func rom:0x4A000 allow_duplicated:True
|
|
DecelerateX = 0x8017AE58; // type:func rom:0x51000 allow_duplicated:True
|
|
DecelerateY = 0x8017AEA0; // type:func rom:0x51000 allow_duplicated:True
|
|
DecelerateX = 0x8017AC48; // type:func rom:0x58000 allow_duplicated:True
|
|
DecelerateY = 0x8017AC90; // type:func rom:0x58000 allow_duplicated:True
|
|
DecelerateX = 0x8017A7A8; // type:func rom:0x5F000 allow_duplicated:True
|
|
DecelerateY = 0x8017A7F0; // type:func rom:0x5F000 allow_duplicated:True
|
|
DecelerateX = 0x8017A738; // type:func rom:0x66000 allow_duplicated:True
|
|
DecelerateY = 0x8017A780; // type:func rom:0x66000 allow_duplicated:True
|
|
DecelerateX = 0x8017A960; // type:func rom:0x6D000 allow_duplicated:True
|
|
DecelerateY = 0x8017A9A8; // type:func rom:0x6D000 allow_duplicated:True
|
|
DecelerateX = 0x8017A788; // type:func rom:0x74000 allow_duplicated:True
|
|
DecelerateY = 0x8017A7D0; // type:func rom:0x74000 allow_duplicated:True
|
|
DecelerateX = 0x8017A528; // type:func rom:0x7B000 allow_duplicated:True
|
|
DecelerateY = 0x8017A570; // type:func rom:0x7B000 allow_duplicated:True
|
|
DecelerateX = 0x8017A8BC; // type:func rom:0x82000 allow_duplicated:True
|
|
DecelerateY = 0x8017A904; // type:func rom:0x82000 allow_duplicated:True
|
|
DecelerateX = 0x8017A6D0; // type:func rom:0x89000 allow_duplicated:True
|
|
DecelerateY = 0x8017A718; // type:func rom:0x89000 allow_duplicated:True
|
|
DecelerateX = 0x8017AD44; // type:func rom:0x90000 allow_duplicated:True
|
|
DecelerateY = 0x8017AD8C; // type:func rom:0x90000 allow_duplicated:True
|
|
DecelerateX = 0x8017A930; // type:func rom:0x97000 allow_duplicated:True
|
|
DecelerateY = 0x8017A978; // type:func rom:0x97000 allow_duplicated:True
|
|
DecelerateX = 0x8017A990; // type:func rom:0x9E000 allow_duplicated:True
|
|
DecelerateY = 0x8017A9D8; // type:func rom:0x9E000 allow_duplicated:True
|
|
DecelerateX = 0x8017AEFC; // type:func rom:0xA5000 allow_duplicated:True
|
|
DecelerateY = 0x8017AF44; // type:func rom:0xA5000 allow_duplicated:True
|
|
DecelerateX = 0x8017AF5C; // type:func rom:0xAC000 allow_duplicated:True
|
|
DecelerateY = 0x8017AFA4; // type:func rom:0xAC000 allow_duplicated:True
|
|
DecelerateX = 0x8017ACF0; // type:func rom:0xB3000 allow_duplicated:True
|
|
DecelerateY = 0x8017AD38; // type:func rom:0xB3000 allow_duplicated:True
|
|
DecelerateX = 0x8017AD18; // type:func rom:0xBA000 allow_duplicated:True
|
|
DecelerateY = 0x8017AD60; // type:func rom:0xBA000 allow_duplicated:True
|
|
DecelerateX = 0x8017AED0; // type:func rom:0xC1000 allow_duplicated:True
|
|
DecelerateY = 0x8017AF18; // type:func rom:0xC1000 allow_duplicated:True
|
|
DecelerateX = 0x8017AD70; // type:func rom:0xC8000 allow_duplicated:True
|
|
DecelerateY = 0x8017ADB8; // type:func rom:0xC8000 allow_duplicated:True
|
|
DecelerateX = 0x8017AF38; // type:func rom:0xCF000 allow_duplicated:True
|
|
DecelerateY = 0x8017AF80; // type:func rom:0xCF000 allow_duplicated:True
|
|
DecelerateX = 0x8017A830; // type:func rom:0xD6000 allow_duplicated:True
|
|
DecelerateY = 0x8017A878; // type:func rom:0xD6000 allow_duplicated:True
|
|
DecelerateX = 0x8017AA94; // type:func rom:0xDD000 allow_duplicated:True
|
|
DecelerateY = 0x8017AADC; // type:func rom:0xDD000 allow_duplicated:True
|
|
DecelerateX = 0x8017AAA0; // type:func rom:0xE4000 allow_duplicated:True
|
|
DecelerateY = 0x8017AAE8; // type:func rom:0xE4000 allow_duplicated:True
|
|
DecelerateX = 0x8017ADD4; // type:func rom:0xEB000 allow_duplicated:True
|
|
DecelerateY = 0x8017AE1C; // type:func rom:0xEB000 allow_duplicated:True
|
|
DecelerateX = 0x8017AACC; // type:func rom:0xF2000 allow_duplicated:True
|
|
DecelerateY = 0x8017AB14; // type:func rom:0xF2000 allow_duplicated:True
|
|
DecelerateX = 0x8017A6C8; // type:func rom:0xF9000 allow_duplicated:True
|
|
DecelerateY = 0x8017A710; // type:func rom:0xF9000 allow_duplicated:True
|
|
DecelerateX = 0x8017A6D8; // type:func rom:0x100000 allow_duplicated:True
|
|
DecelerateY = 0x8017A720; // type:func rom:0x100000 allow_duplicated:True
|
|
DecelerateX = 0x8017A940; // type:func rom:0x107000 allow_duplicated:True
|
|
DecelerateY = 0x8017A988; // type:func rom:0x107000 allow_duplicated:True
|
|
DecelerateX = 0x8017AF68; // type:func rom:0x10E000 allow_duplicated:True
|
|
DecelerateY = 0x8017AFB0; // type:func rom:0x10E000 allow_duplicated:True
|
|
DecelerateX = 0x8017AF68; // type:func rom:0x115000 allow_duplicated:True
|
|
DecelerateY = 0x8017AFB0; // type:func rom:0x115000 allow_duplicated:True
|
|
DecelerateX = 0x8017A9F0; // type:func rom:0x11C000 allow_duplicated:True
|
|
DecelerateY = 0x8017AA38; // type:func rom:0x11C000 allow_duplicated:True
|
|
DecelerateX = 0x8017A6F0; // type:func rom:0x123000 allow_duplicated:True
|
|
DecelerateY = 0x8017A738; // type:func rom:0x123000 allow_duplicated:True
|
|
DecelerateX = 0x8017A8E0; // type:func rom:0x12A000 allow_duplicated:True
|
|
DecelerateY = 0x8017A928; // type:func rom:0x12A000 allow_duplicated:True
|
|
DecelerateX = 0x8017B1D8; // type:func rom:0x131000 allow_duplicated:True
|
|
DecelerateY = 0x8017B220; // type:func rom:0x131000 allow_duplicated:True
|
|
DecelerateX = 0x8017A4F4; // type:func rom:0x13F000 allow_duplicated:True
|
|
DecelerateY = 0x8017A53C; // type:func rom:0x13F000 allow_duplicated:True
|
|
DecelerateX = 0x8017ADE0; // type:func rom:0x146000 allow_duplicated:True
|
|
DecelerateY = 0x8017AE28; // type:func rom:0x146000 allow_duplicated:True
|
|
DecelerateX = 0x8017A6E4; // type:func rom:0x14D000 allow_duplicated:True
|
|
DecelerateY = 0x8017A72C; // type:func rom:0x14D000 allow_duplicated:True
|
|
DecelerateX = 0x8017B1CC; // type:func rom:0x154000 allow_duplicated:True
|
|
DecelerateY = 0x8017B214; // type:func rom:0x154000 allow_duplicated:True
|
|
DecelerateX = 0x8017B2C8; // type:func rom:0x15B000 allow_duplicated:True
|
|
DecelerateY = 0x8017B310; // type:func rom:0x15B000 allow_duplicated:True
|
|
DecelerateX = 0x8017B1FC; // type:func rom:0x162000 allow_duplicated:True
|
|
DecelerateY = 0x8017B244; // type:func rom:0x162000 allow_duplicated:True
|
|
DecelerateX = 0x8017B028; // type:func rom:0x169000 allow_duplicated:True
|
|
DecelerateY = 0x8017B070; // type:func rom:0x169000 allow_duplicated:True
|
|
DecelerateX = 0x8017AE2C; // type:func rom:0x170000 allow_duplicated:True
|
|
DecelerateY = 0x8017AE74; // type:func rom:0x170000 allow_duplicated:True
|
|
DecelerateX = 0x8017B3FC; // type:func rom:0x177000 allow_duplicated:True
|
|
DecelerateY = 0x8017B444; // type:func rom:0x177000 allow_duplicated:True
|
|
DecelerateX = 0x8017B088; // type:func rom:0x17E000 allow_duplicated:True
|
|
DecelerateY = 0x8017B0D0; // type:func rom:0x17E000 allow_duplicated:True
|
|
DecelerateX = 0x8017B31C; // type:func rom:0x185000 allow_duplicated:True
|
|
DecelerateY = 0x8017B364; // type:func rom:0x185000 allow_duplicated:True
|
|
DecelerateX = 0x8017B1DC; // type:func rom:0x18C000 allow_duplicated:True
|
|
DecelerateY = 0x8017B224; // type:func rom:0x18C000 allow_duplicated:True
|
|
DecelerateX = 0x8017B230; // type:func rom:0x193000 allow_duplicated:True
|
|
DecelerateY = 0x8017B278; // type:func rom:0x193000 allow_duplicated:True
|
|
DecelerateX = 0x8017ADCC; // type:func rom:0x19A000 allow_duplicated:True
|
|
DecelerateY = 0x8017AE14; // type:func rom:0x19A000 allow_duplicated:True
|
|
SetSpriteBank1 = 0x8017B1D8; // type:func rom:0x4000 allow_duplicated:True
|
|
SetSpriteBank2 = 0x8017B200; // type:func rom:0x4000 allow_duplicated:True
|
|
SetSpriteBank1 = 0x8017B118; // type:func rom:0xB000 allow_duplicated:True
|
|
SetSpriteBank2 = 0x8017B140; // type:func rom:0xB000 allow_duplicated:True
|
|
SetSpriteBank1 = 0x8017ACE0; // type:func rom:0x12000 allow_duplicated:True
|
|
SetSpriteBank2 = 0x8017AD08; // type:func rom:0x12000 allow_duplicated:True
|
|
SetSpriteBank1 = 0x8017AD44; // type:func rom:0x19000 allow_duplicated:True
|
|
SetSpriteBank2 = 0x8017AD6C; // type:func rom:0x19000 allow_duplicated:True
|
|
SetSpriteBank1 = 0x8017B420; // type:func rom:0x20000 allow_duplicated:True
|
|
SetSpriteBank2 = 0x8017B448; // type:func rom:0x20000 allow_duplicated:True
|
|
SetSpriteBank1 = 0x8017B420; // type:func rom:0x27000 allow_duplicated:True
|
|
SetSpriteBank2 = 0x8017B448; // type:func rom:0x27000 allow_duplicated:True
|
|
SetSpriteBank1 = 0x8017AD58; // type:func rom:0x2E000 allow_duplicated:True
|
|
SetSpriteBank2 = 0x8017AD80; // type:func rom:0x2E000 allow_duplicated:True
|
|
SetSpriteBank1 = 0x8017ADA4; // type:func rom:0x35000 allow_duplicated:True
|
|
SetSpriteBank2 = 0x8017ADCC; // type:func rom:0x35000 allow_duplicated:True
|
|
SetSpriteBank1 = 0x8017AC50; // type:func rom:0x3C000 allow_duplicated:True
|
|
SetSpriteBank2 = 0x8017AC78; // type:func rom:0x3C000 allow_duplicated:True
|
|
SetSpriteBank1 = 0x8017AC50; // type:func rom:0x43000 allow_duplicated:True
|
|
SetSpriteBank2 = 0x8017AC78; // type:func rom:0x43000 allow_duplicated:True
|
|
SetSpriteBank1 = 0x8017ADC4; // type:func rom:0x4A000 allow_duplicated:True
|
|
SetSpriteBank2 = 0x8017ADEC; // type:func rom:0x4A000 allow_duplicated:True
|
|
SetSpriteBank1 = 0x8017ADE0; // type:func rom:0x51000 allow_duplicated:True
|
|
SetSpriteBank2 = 0x8017AE08; // type:func rom:0x51000 allow_duplicated:True
|
|
SetSpriteBank1 = 0x8017ABD0; // type:func rom:0x58000 allow_duplicated:True
|
|
SetSpriteBank2 = 0x8017ABF8; // type:func rom:0x58000 allow_duplicated:True
|
|
SetSpriteBank1 = 0x8017A730; // type:func rom:0x5F000 allow_duplicated:True
|
|
SetSpriteBank2 = 0x8017A758; // type:func rom:0x5F000 allow_duplicated:True
|
|
SetSpriteBank1 = 0x8017A6C0; // type:func rom:0x66000 allow_duplicated:True
|
|
SetSpriteBank2 = 0x8017A6E8; // type:func rom:0x66000 allow_duplicated:True
|
|
SetSpriteBank1 = 0x8017A8E8; // type:func rom:0x6D000 allow_duplicated:True
|
|
SetSpriteBank2 = 0x8017A910; // type:func rom:0x6D000 allow_duplicated:True
|
|
SetSpriteBank1 = 0x8017A710; // type:func rom:0x74000 allow_duplicated:True
|
|
SetSpriteBank2 = 0x8017A738; // type:func rom:0x74000 allow_duplicated:True
|
|
SetSpriteBank1 = 0x8017A4B0; // type:func rom:0x7B000 allow_duplicated:True
|
|
SetSpriteBank2 = 0x8017A4D8; // type:func rom:0x7B000 allow_duplicated:True
|
|
SetSpriteBank1 = 0x8017A844; // type:func rom:0x82000 allow_duplicated:True
|
|
SetSpriteBank2 = 0x8017A86C; // type:func rom:0x82000 allow_duplicated:True
|
|
SetSpriteBank1 = 0x8017A658; // type:func rom:0x89000 allow_duplicated:True
|
|
SetSpriteBank2 = 0x8017A680; // type:func rom:0x89000 allow_duplicated:True
|
|
SetSpriteBank1 = 0x8017ACCC; // type:func rom:0x90000 allow_duplicated:True
|
|
SetSpriteBank2 = 0x8017ACF4; // type:func rom:0x90000 allow_duplicated:True
|
|
SetSpriteBank1 = 0x8017A8B8; // type:func rom:0x97000 allow_duplicated:True
|
|
SetSpriteBank2 = 0x8017A8E0; // type:func rom:0x97000 allow_duplicated:True
|
|
SetSpriteBank1 = 0x8017A918; // type:func rom:0x9E000 allow_duplicated:True
|
|
SetSpriteBank2 = 0x8017A940; // type:func rom:0x9E000 allow_duplicated:True
|
|
SetSpriteBank1 = 0x8017AE84; // type:func rom:0xA5000 allow_duplicated:True
|
|
SetSpriteBank2 = 0x8017AEAC; // type:func rom:0xA5000 allow_duplicated:True
|
|
SetSpriteBank1 = 0x8017AEE4; // type:func rom:0xAC000 allow_duplicated:True
|
|
SetSpriteBank2 = 0x8017AF0C; // type:func rom:0xAC000 allow_duplicated:True
|
|
SetSpriteBank1 = 0x8017AC78; // type:func rom:0xB3000 allow_duplicated:True
|
|
SetSpriteBank2 = 0x8017ACA0; // type:func rom:0xB3000 allow_duplicated:True
|
|
SetSpriteBank1 = 0x8017ACA0; // type:func rom:0xBA000 allow_duplicated:True
|
|
SetSpriteBank2 = 0x8017ACC8; // type:func rom:0xBA000 allow_duplicated:True
|
|
SetSpriteBank1 = 0x8017AE58; // type:func rom:0xC1000 allow_duplicated:True
|
|
SetSpriteBank2 = 0x8017AE80; // type:func rom:0xC1000 allow_duplicated:True
|
|
SetSpriteBank1 = 0x8017ACF8; // type:func rom:0xC8000 allow_duplicated:True
|
|
SetSpriteBank2 = 0x8017AD20; // type:func rom:0xC8000 allow_duplicated:True
|
|
SetSpriteBank1 = 0x8017AEE8; // type:func rom:0xCF000 allow_duplicated:True
|
|
SetSpriteBank2 = 0x8017AF10; // type:func rom:0xCF000 allow_duplicated:True
|
|
SetSpriteBank1 = 0x8017A7E0; // type:func rom:0xD6000 allow_duplicated:True
|
|
SetSpriteBank2 = 0x8017A808; // type:func rom:0xD6000 allow_duplicated:True
|
|
SetSpriteBank1 = 0x8017AA1C; // type:func rom:0xDD000 allow_duplicated:True
|
|
SetSpriteBank2 = 0x8017AA44; // type:func rom:0xDD000 allow_duplicated:True
|
|
SetSpriteBank1 = 0x8017AA28; // type:func rom:0xE4000 allow_duplicated:True
|
|
SetSpriteBank2 = 0x8017AA50; // type:func rom:0xE4000 allow_duplicated:True
|
|
SetSpriteBank1 = 0x8017AD5C; // type:func rom:0xEB000 allow_duplicated:True
|
|
SetSpriteBank2 = 0x8017AD84; // type:func rom:0xEB000 allow_duplicated:True
|
|
SetSpriteBank1 = 0x8017AA54; // type:func rom:0xF2000 allow_duplicated:True
|
|
SetSpriteBank2 = 0x8017AA7C; // type:func rom:0xF2000 allow_duplicated:True
|
|
SetSpriteBank1 = 0x8017A650; // type:func rom:0xF9000 allow_duplicated:True
|
|
SetSpriteBank2 = 0x8017A678; // type:func rom:0xF9000 allow_duplicated:True
|
|
SetSpriteBank1 = 0x8017A660; // type:func rom:0x100000 allow_duplicated:True
|
|
SetSpriteBank2 = 0x8017A688; // type:func rom:0x100000 allow_duplicated:True
|
|
SetSpriteBank1 = 0x8017A8C8; // type:func rom:0x107000 allow_duplicated:True
|
|
SetSpriteBank2 = 0x8017A8F0; // type:func rom:0x107000 allow_duplicated:True
|
|
SetSpriteBank1 = 0x8017AEF0; // type:func rom:0x10E000 allow_duplicated:True
|
|
SetSpriteBank2 = 0x8017AF18; // type:func rom:0x10E000 allow_duplicated:True
|
|
SetSpriteBank1 = 0x8017AEF0; // type:func rom:0x115000 allow_duplicated:True
|
|
SetSpriteBank2 = 0x8017AF18; // type:func rom:0x115000 allow_duplicated:True
|
|
SetSpriteBank1 = 0x8017A978; // type:func rom:0x11C000 allow_duplicated:True
|
|
SetSpriteBank2 = 0x8017A9A0; // type:func rom:0x11C000 allow_duplicated:True
|
|
SetSpriteBank1 = 0x8017A678; // type:func rom:0x123000 allow_duplicated:True
|
|
SetSpriteBank2 = 0x8017A6A0; // type:func rom:0x123000 allow_duplicated:True
|
|
SetSpriteBank1 = 0x8017A868; // type:func rom:0x12A000 allow_duplicated:True
|
|
SetSpriteBank2 = 0x8017A890; // type:func rom:0x12A000 allow_duplicated:True
|
|
SetSpriteBank1 = 0x8017B160; // type:func rom:0x131000 allow_duplicated:True
|
|
SetSpriteBank2 = 0x8017B188; // type:func rom:0x131000 allow_duplicated:True
|
|
SetSpriteBank1 = 0x8017A3C4; // type:func rom:0x138000 allow_duplicated:True
|
|
SetSpriteBank2 = 0x8017A3EC; // type:func rom:0x138000 allow_duplicated:True
|
|
SetSpriteBank1 = 0x8017A47C; // type:func rom:0x13F000 allow_duplicated:True
|
|
SetSpriteBank2 = 0x8017A4A4; // type:func rom:0x13F000 allow_duplicated:True
|
|
SetSpriteBank1 = 0x8017AD68; // type:func rom:0x146000 allow_duplicated:True
|
|
SetSpriteBank2 = 0x8017AD90; // type:func rom:0x146000 allow_duplicated:True
|
|
SetSpriteBank1 = 0x8017A66C; // type:func rom:0x14D000 allow_duplicated:True
|
|
SetSpriteBank2 = 0x8017A694; // type:func rom:0x14D000 allow_duplicated:True
|
|
SetSpriteBank1 = 0x8017B154; // type:func rom:0x154000 allow_duplicated:True
|
|
SetSpriteBank2 = 0x8017B17C; // type:func rom:0x154000 allow_duplicated:True
|
|
SetSpriteBank1 = 0x8017B250; // type:func rom:0x15B000 allow_duplicated:True
|
|
SetSpriteBank2 = 0x8017B278; // type:func rom:0x15B000 allow_duplicated:True
|
|
SetSpriteBank1 = 0x8017B184; // type:func rom:0x162000 allow_duplicated:True
|
|
SetSpriteBank2 = 0x8017B1AC; // type:func rom:0x162000 allow_duplicated:True
|
|
SetSpriteBank1 = 0x8017AFD8; // type:func rom:0x169000 allow_duplicated:True
|
|
SetSpriteBank2 = 0x8017B000; // type:func rom:0x169000 allow_duplicated:True
|
|
SetSpriteBank1 = 0x8017ADB4; // type:func rom:0x170000 allow_duplicated:True
|
|
SetSpriteBank2 = 0x8017ADDC; // type:func rom:0x170000 allow_duplicated:True
|
|
SetSpriteBank1 = 0x8017B384; // type:func rom:0x177000 allow_duplicated:True
|
|
SetSpriteBank2 = 0x8017B3AC; // type:func rom:0x177000 allow_duplicated:True
|
|
SetSpriteBank1 = 0x8017B010; // type:func rom:0x17E000 allow_duplicated:True
|
|
SetSpriteBank2 = 0x8017B038; // type:func rom:0x17E000 allow_duplicated:True
|
|
SetSpriteBank1 = 0x8017B2A4; // type:func rom:0x185000 allow_duplicated:True
|
|
SetSpriteBank2 = 0x8017B2CC; // type:func rom:0x185000 allow_duplicated:True
|
|
SetSpriteBank1 = 0x8017B164; // type:func rom:0x18C000 allow_duplicated:True
|
|
SetSpriteBank2 = 0x8017B18C; // type:func rom:0x18C000 allow_duplicated:True
|
|
SetSpriteBank1 = 0x8017B1B8; // type:func rom:0x193000 allow_duplicated:True
|
|
SetSpriteBank2 = 0x8017B1E0; // type:func rom:0x193000 allow_duplicated:True
|
|
SetSpriteBank1 = 0x8017AD54; // type:func rom:0x19A000 allow_duplicated:True
|
|
SetSpriteBank2 = 0x8017AD7C; // type:func rom:0x19A000 allow_duplicated:True
|
|
DestroyEntity = 0x8017B0D4; // type:func rom:0x4000 allow_duplicated:True
|
|
DestroyEntity = 0x8017B014; // type:func rom:0xB000 allow_duplicated:True
|
|
DestroyEntity = 0x8017ABDC; // type:func rom:0x12000 allow_duplicated:True
|
|
DestroyEntity = 0x8017AC40; // type:func rom:0x19000 allow_duplicated:True
|
|
DestroyEntity = 0x8017B31C; // type:func rom:0x20000 allow_duplicated:True
|
|
DestroyEntity = 0x8017B31C; // type:func rom:0x27000 allow_duplicated:True
|
|
DestroyEntity = 0x8017AC54; // type:func rom:0x2E000 allow_duplicated:True
|
|
DestroyEntity = 0x8017ACA0; // type:func rom:0x35000 allow_duplicated:True
|
|
DestroyEntity = 0x8017AB4C; // type:func rom:0x3C000 allow_duplicated:True
|
|
DestroyEntity = 0x8017AB4C; // type:func rom:0x43000 allow_duplicated:True
|
|
DestroyEntity = 0x8017ACC0; // type:func rom:0x4A000 allow_duplicated:True
|
|
DestroyEntity = 0x8017ACDC; // type:func rom:0x51000 allow_duplicated:True
|
|
DestroyEntity = 0x8017AACC; // type:func rom:0x58000 allow_duplicated:True
|
|
DestroyEntity = 0x8017A62C; // type:func rom:0x5F000 allow_duplicated:True
|
|
DestroyEntity = 0x8017A5BC; // type:func rom:0x66000 allow_duplicated:True
|
|
DestroyEntity = 0x8017A7E4; // type:func rom:0x6D000 allow_duplicated:True
|
|
DestroyEntity = 0x8017A60C; // type:func rom:0x74000 allow_duplicated:True
|
|
DestroyEntity = 0x8017A3AC; // type:func rom:0x7B000 allow_duplicated:True
|
|
DestroyEntity = 0x8017A740; // type:func rom:0x82000 allow_duplicated:True
|
|
DestroyEntity = 0x8017A554; // type:func rom:0x89000 allow_duplicated:True
|
|
DestroyEntity = 0x8017ABC8; // type:func rom:0x90000 allow_duplicated:True
|
|
DestroyEntity = 0x8017A7B4; // type:func rom:0x97000 allow_duplicated:True
|
|
DestroyEntity = 0x8017A814; // type:func rom:0x9E000 allow_duplicated:True
|
|
DestroyEntity = 0x8017AD80; // type:func rom:0xA5000 allow_duplicated:True
|
|
DestroyEntity = 0x8017ADE0; // type:func rom:0xAC000 allow_duplicated:True
|
|
DestroyEntity = 0x8017AB74; // type:func rom:0xB3000 allow_duplicated:True
|
|
DestroyEntity = 0x8017AB9C; // type:func rom:0xBA000 allow_duplicated:True
|
|
DestroyEntity = 0x8017AD54; // type:func rom:0xC1000 allow_duplicated:True
|
|
DestroyEntity = 0x8017ABF4; // type:func rom:0xC8000 allow_duplicated:True
|
|
DestroyEntity = 0x8017ADD8; // type:func rom:0xCF000 allow_duplicated:True
|
|
DestroyEntity = 0x8017A6DC; // type:func rom:0xD6000 allow_duplicated:True
|
|
DestroyEntity = 0x8017A918; // type:func rom:0xDD000 allow_duplicated:True
|
|
DestroyEntity = 0x8017A924; // type:func rom:0xE4000 allow_duplicated:True
|
|
DestroyEntity = 0x8017AC58; // type:func rom:0xEB000 allow_duplicated:True
|
|
DestroyEntity = 0x8017A950; // type:func rom:0xF2000 allow_duplicated:True
|
|
DestroyEntity = 0x8017A54C; // type:func rom:0xF9000 allow_duplicated:True
|
|
DestroyEntity = 0x8017A55C; // type:func rom:0x100000 allow_duplicated:True
|
|
DestroyEntity = 0x8017A7C4; // type:func rom:0x107000 allow_duplicated:True
|
|
DestroyEntity = 0x8017ADEC; // type:func rom:0x10E000 allow_duplicated:True
|
|
DestroyEntity = 0x8017ADEC; // type:func rom:0x115000 allow_duplicated:True
|
|
DestroyEntity = 0x8017A874; // type:func rom:0x11C000 allow_duplicated:True
|
|
DestroyEntity = 0x8017A574; // type:func rom:0x123000 allow_duplicated:True
|
|
DestroyEntity = 0x8017A764; // type:func rom:0x12A000 allow_duplicated:True
|
|
DestroyEntity = 0x8017B05C; // type:func rom:0x131000 allow_duplicated:True
|
|
DestroyEntity = 0x8017A2C0; // type:func rom:0x138000 allow_duplicated:True
|
|
DestroyEntity = 0x8017A378; // type:func rom:0x13F000 allow_duplicated:True
|
|
DestroyEntity = 0x8017AC64; // type:func rom:0x146000 allow_duplicated:True
|
|
DestroyEntity = 0x8017A568; // type:func rom:0x14D000 allow_duplicated:True
|
|
DestroyEntity = 0x8017B050; // type:func rom:0x154000 allow_duplicated:True
|
|
DestroyEntity = 0x8017B14C; // type:func rom:0x15B000 allow_duplicated:True
|
|
DestroyEntity = 0x8017B080; // type:func rom:0x162000 allow_duplicated:True
|
|
DestroyEntity = 0x8017AED4; // type:func rom:0x169000 allow_duplicated:True
|
|
DestroyEntity = 0x8017ACB0; // type:func rom:0x170000 allow_duplicated:True
|
|
DestroyEntity = 0x8017B280; // type:func rom:0x177000 allow_duplicated:True
|
|
DestroyEntity = 0x8017AF0C; // type:func rom:0x17E000 allow_duplicated:True
|
|
DestroyEntity = 0x8017B1A0; // type:func rom:0x185000 allow_duplicated:True
|
|
DestroyEntity = 0x8017B060; // type:func rom:0x18C000 allow_duplicated:True
|
|
DestroyEntity = 0x8017B0B4; // type:func rom:0x193000 allow_duplicated:True
|
|
DestroyEntity = 0x8017AC50; // type:func rom:0x19A000 allow_duplicated:True
|
|
SetSpeedX = 0x8017B2E0; // type:func rom:0x4000 allow_duplicated:True
|
|
SetSpeedX = 0x8017B220; // type:func rom:0xB000 allow_duplicated:True
|
|
SetSpeedX = 0x8017ADE8; // type:func rom:0x12000 allow_duplicated:True
|
|
SetSpeedX = 0x8017AE4C; // type:func rom:0x19000 allow_duplicated:True
|
|
SetSpeedX = 0x8017AE4C; // type:func rom:0x19000 allow_duplicated:True
|
|
SetSpeedX = 0x8017B528; // type:func rom:0x20000 allow_duplicated:True
|
|
SetSpeedX = 0x8017B528; // type:func rom:0x27000 allow_duplicated:True
|
|
SetSpeedX = 0x8017AE60; // type:func rom:0x2E000 allow_duplicated:True
|
|
SetSpeedX = 0x8017AEAC; // type:func rom:0x35000 allow_duplicated:True
|
|
SetSpeedX = 0x8017AD58; // type:func rom:0x3C000 allow_duplicated:True
|
|
SetSpeedX = 0x8017AD58; // type:func rom:0x43000 allow_duplicated:True
|
|
SetSpeedX = 0x8017AECC; // type:func rom:0x4A000 allow_duplicated:True
|
|
SetSpeedX = 0x8017AEE8; // type:func rom:0x51000 allow_duplicated:True
|
|
SetSpeedX = 0x8017ACD8; // type:func rom:0x58000 allow_duplicated:True
|
|
SetSpeedX = 0x8017A838; // type:func rom:0x5F000 allow_duplicated:True
|
|
SetSpeedX = 0x8017A7C8; // type:func rom:0x66000 allow_duplicated:True
|
|
SetSpeedX = 0x8017A9F0; // type:func rom:0x6D000 allow_duplicated:True
|
|
SetSpeedX = 0x8017A818; // type:func rom:0x74000 allow_duplicated:True
|
|
SetSpeedX = 0x8017A5B8; // type:func rom:0x7B000 allow_duplicated:True
|
|
SetSpeedX = 0x8017A94C; // type:func rom:0x82000 allow_duplicated:True
|
|
SetSpeedX = 0x8017A760; // type:func rom:0x89000 allow_duplicated:True
|
|
SetSpeedX = 0x8017ADD4; // type:func rom:0x90000 allow_duplicated:True
|
|
SetSpeedX = 0x8017A9C0; // type:func rom:0x97000 allow_duplicated:True
|
|
SetSpeedX = 0x8017AA20; // type:func rom:0x9E000 allow_duplicated:True
|
|
SetSpeedX = 0x8017AF8C; // type:func rom:0xA5000 allow_duplicated:True
|
|
SetSpeedX = 0x8017AFEC; // type:func rom:0xAC000 allow_duplicated:True
|
|
SetSpeedX = 0x8017AD80; // type:func rom:0xB3000 allow_duplicated:True
|
|
SetSpeedX = 0x8017ADA8; // type:func rom:0xBA000 allow_duplicated:True
|
|
SetSpeedX = 0x8017AF60; // type:func rom:0xC1000 allow_duplicated:True
|
|
SetSpeedX = 0x8017AE00; // type:func rom:0xC8000 allow_duplicated:True
|
|
SetSpeedX = 0x8017AFC8; // type:func rom:0xCF000 allow_duplicated:True
|
|
SetSpeedX = 0x8017A8C0; // type:func rom:0xD6000 allow_duplicated:True
|
|
SetSpeedX = 0x8017AB24; // type:func rom:0xDD000 allow_duplicated:True
|
|
SetSpeedX = 0x8017AB30; // type:func rom:0xE4000 allow_duplicated:True
|
|
SetSpeedX = 0x8017AE64; // type:func rom:0xEB000 allow_duplicated:True
|
|
SetSpeedX = 0x8017AB5C; // type:func rom:0xF2000 allow_duplicated:True
|
|
SetSpeedX = 0x8017A758; // type:func rom:0xF9000 allow_duplicated:True
|
|
SetSpeedX = 0x8017A768; // type:func rom:0x100000 allow_duplicated:True
|
|
SetSpeedX = 0x8017A9D0; // type:func rom:0x107000 allow_duplicated:True
|
|
SetSpeedX = 0x8017AFF8; // type:func rom:0x10E000 allow_duplicated:True
|
|
SetSpeedX = 0x8017AFF8; // type:func rom:0x115000 allow_duplicated:True
|
|
SetSpeedX = 0x8017AA80; // type:func rom:0x11C000 allow_duplicated:True
|
|
SetSpeedX = 0x8017A780; // type:func rom:0x123000 allow_duplicated:True
|
|
SetSpeedX = 0x8017A970; // type:func rom:0x12A000 allow_duplicated:True
|
|
SetSpeedX = 0x8017B268; // type:func rom:0x131000 allow_duplicated:True
|
|
SetSpeedX = 0x8017A584; // type:func rom:0x13F000 allow_duplicated:True
|
|
SetSpeedX = 0x8017AE70; // type:func rom:0x146000 allow_duplicated:True
|
|
SetSpeedX = 0x8017A774; // type:func rom:0x14D000 allow_duplicated:True
|
|
SetSpeedX = 0x8017B25C; // type:func rom:0x154000 allow_duplicated:True
|
|
SetSpeedX = 0x8017B358; // type:func rom:0x15B000 allow_duplicated:True
|
|
SetSpeedX = 0x8017B28C; // type:func rom:0x162000 allow_duplicated:True
|
|
SetSpeedX = 0x8017B0B8; // type:func rom:0x169000 allow_duplicated:True
|
|
SetSpeedX = 0x8017AEBC; // type:func rom:0x170000 allow_duplicated:True
|
|
SetSpeedX = 0x8017B48C; // type:func rom:0x177000 allow_duplicated:True
|
|
SetSpeedX = 0x8017B118; // type:func rom:0x17E000 allow_duplicated:True
|
|
SetSpeedX = 0x8017B3AC; // type:func rom:0x185000 allow_duplicated:True
|
|
SetSpeedX = 0x8017B26C; // type:func rom:0x18C000 allow_duplicated:True
|
|
SetSpeedX = 0x8017B2C0; // type:func rom:0x193000 allow_duplicated:True
|
|
SetSpeedX = 0x8017AE5C; // type:func rom:0x19A000 allow_duplicated:True
|
|
SetWeaponProperties = 0x8017B378; // type:func rom:0x4000 allow_duplicated:True
|
|
SetWeaponProperties = 0x8017B2B8; // type:func rom:0xB000 allow_duplicated:True
|
|
SetWeaponProperties = 0x8017AE80; // type:func rom:0x12000 allow_duplicated:True
|
|
SetWeaponProperties = 0x8017AEE4; // type:func rom:0x19000 allow_duplicated:True
|
|
SetWeaponProperties = 0x8017B5C0; // type:func rom:0x20000 allow_duplicated:True
|
|
SetWeaponProperties = 0x8017B5C0; // type:func rom:0x27000 allow_duplicated:True
|
|
SetWeaponProperties = 0x8017AEF8; // type:func rom:0x2E000 allow_duplicated:True
|
|
SetWeaponProperties = 0x8017AF44; // type:func rom:0x35000 allow_duplicated:True
|
|
SetWeaponProperties = 0x8017ADF0; // type:func rom:0x3C000 allow_duplicated:True
|
|
SetWeaponProperties = 0x8017ADF0; // type:func rom:0x43000 allow_duplicated:True
|
|
SetWeaponProperties = 0x8017AF64; // type:func rom:0x4A000 allow_duplicated:True
|
|
SetWeaponProperties = 0x8017AF80; // type:func rom:0x51000 allow_duplicated:True
|
|
SetWeaponProperties = 0x8017AD70; // type:func rom:0x58000 allow_duplicated:True
|
|
SetWeaponProperties = 0x8017A8D0; // type:func rom:0x5F000 allow_duplicated:True
|
|
SetWeaponProperties = 0x8017A860; // type:func rom:0x66000 allow_duplicated:True
|
|
SetWeaponProperties = 0x8017AA88; // type:func rom:0x6D000 allow_duplicated:True
|
|
SetWeaponProperties = 0x8017A8B0; // type:func rom:0x74000 allow_duplicated:True
|
|
SetWeaponProperties = 0x8017A650; // type:func rom:0x7B000 allow_duplicated:True
|
|
SetWeaponProperties = 0x8017A9E4; // type:func rom:0x82000 allow_duplicated:True
|
|
SetWeaponProperties = 0x8017A7F8; // type:func rom:0x89000 allow_duplicated:True
|
|
SetWeaponProperties = 0x8017AE6C; // type:func rom:0x90000 allow_duplicated:True
|
|
SetWeaponProperties = 0x8017AA58; // type:func rom:0x97000 allow_duplicated:True
|
|
SetWeaponProperties = 0x8017AAB8; // type:func rom:0x9E000 allow_duplicated:True
|
|
SetWeaponProperties = 0x8017B024; // type:func rom:0xA5000 allow_duplicated:True
|
|
SetWeaponProperties = 0x8017B084; // type:func rom:0xAC000 allow_duplicated:True
|
|
SetWeaponProperties = 0x8017AE18; // type:func rom:0xB3000 allow_duplicated:True
|
|
SetWeaponProperties = 0x8017AE40; // type:func rom:0xBA000 allow_duplicated:True
|
|
SetWeaponProperties = 0x8017AFF8; // type:func rom:0xC1000 allow_duplicated:True
|
|
SetWeaponProperties = 0x8017AE98; // type:func rom:0xC8000 allow_duplicated:True
|
|
SetWeaponProperties = 0x8017B06C; // type:func rom:0xCF000 allow_duplicated:True
|
|
SetWeaponProperties = 0x8017A8E8; // type:func rom:0xD6000 allow_duplicated:True
|
|
SetWeaponProperties = 0x8017ABBC; // type:func rom:0xDD000 allow_duplicated:True
|
|
SetWeaponProperties = 0x8017ABC8; // type:func rom:0xE4000 allow_duplicated:True
|
|
SetWeaponProperties = 0x8017AEFC; // type:func rom:0xEB000 allow_duplicated:True
|
|
SetWeaponProperties = 0x8017ABF4; // type:func rom:0xF2000 allow_duplicated:True
|
|
SetWeaponProperties = 0x8017A7F0; // type:func rom:0xF9000 allow_duplicated:True
|
|
SetWeaponProperties = 0x8017A800; // type:func rom:0x100000 allow_duplicated:True
|
|
SetWeaponProperties = 0x8017AA68; // type:func rom:0x107000 allow_duplicated:True
|
|
SetWeaponProperties = 0x8017B090; // type:func rom:0x10E000 allow_duplicated:True
|
|
SetWeaponProperties = 0x8017B090; // type:func rom:0x115000 allow_duplicated:True
|
|
SetWeaponProperties = 0x8017AB18; // type:func rom:0x11C000 allow_duplicated:True
|
|
SetWeaponProperties = 0x8017A818; // type:func rom:0x123000 allow_duplicated:True
|
|
SetWeaponProperties = 0x8017AA08; // type:func rom:0x12A000 allow_duplicated:True
|
|
SetWeaponProperties = 0x8017B300; // type:func rom:0x131000 allow_duplicated:True
|
|
SetWeaponProperties = 0x8017A484; // type:func rom:0x138000 allow_duplicated:True
|
|
SetWeaponProperties = 0x8017A61C; // type:func rom:0x13F000 allow_duplicated:True
|
|
SetWeaponProperties = 0x8017AF08; // type:func rom:0x146000 allow_duplicated:True
|
|
SetWeaponProperties = 0x8017A80C; // type:func rom:0x14D000 allow_duplicated:True
|
|
SetWeaponProperties = 0x8017B2F4; // type:func rom:0x154000 allow_duplicated:True
|
|
SetWeaponProperties = 0x8017B3F0; // type:func rom:0x15B000 allow_duplicated:True
|
|
SetWeaponProperties = 0x8017B324; // type:func rom:0x162000 allow_duplicated:True
|
|
SetWeaponProperties = 0x8017B0E0; // type:func rom:0x169000 allow_duplicated:True
|
|
SetWeaponProperties = 0x8017AF54; // type:func rom:0x170000 allow_duplicated:True
|
|
SetWeaponProperties = 0x8017B524; // type:func rom:0x177000 allow_duplicated:True
|
|
SetWeaponProperties = 0x8017B1B0; // type:func rom:0x17E000 allow_duplicated:True
|
|
SetWeaponProperties = 0x8017B444; // type:func rom:0x185000 allow_duplicated:True
|
|
SetWeaponProperties = 0x8017B304; // type:func rom:0x18C000 allow_duplicated:True
|
|
SetWeaponProperties = 0x8017B358; // type:func rom:0x193000 allow_duplicated:True
|
|
SetWeaponProperties = 0x8017AEF4; // type:func rom:0x19A000 allow_duplicated:True
|
|
SetWeaponAnimation = 0x8017B228; // type:func rom:0x4000 allow_duplicated:True
|
|
SetWeaponAnimation = 0x8017B168; // type:func rom:0xB000 allow_duplicated:True
|
|
SetWeaponAnimation = 0x8017AD30; // type:func rom:0x12000 allow_duplicated:True
|
|
SetWeaponAnimation = 0x8017AD94; // type:func rom:0x19000 allow_duplicated:True
|
|
SetWeaponAnimation = 0x8017B470; // type:func rom:0x20000 allow_duplicated:True
|
|
SetWeaponAnimation = 0x8017B470; // type:func rom:0x27000 allow_duplicated:True
|
|
SetWeaponAnimation = 0x8017ADA8; // type:func rom:0x2E000 allow_duplicated:True
|
|
SetWeaponAnimation = 0x8017ADF4; // type:func rom:0x35000 allow_duplicated:True
|
|
SetWeaponAnimation = 0x8017ACA0; // type:func rom:0x3C000 allow_duplicated:True
|
|
SetWeaponAnimation = 0x8017ACA0; // type:func rom:0x43000 allow_duplicated:True
|
|
SetWeaponAnimation = 0x8017AE14; // type:func rom:0x4A000 allow_duplicated:True
|
|
SetWeaponAnimation = 0x8017AE30; // type:func rom:0x51000 allow_duplicated:True
|
|
SetWeaponAnimation = 0x8017AC20; // type:func rom:0x58000 allow_duplicated:True
|
|
SetWeaponAnimation = 0x8017A780; // type:func rom:0x5F000 allow_duplicated:True
|
|
SetWeaponAnimation = 0x8017A710; // type:func rom:0x66000 allow_duplicated:True
|
|
SetWeaponAnimation = 0x8017A938; // type:func rom:0x6D000 allow_duplicated:True
|
|
SetWeaponAnimation = 0x8017A760; // type:func rom:0x74000 allow_duplicated:True
|
|
SetWeaponAnimation = 0x8017A500; // type:func rom:0x7B000 allow_duplicated:True
|
|
SetWeaponAnimation = 0x8017A894; // type:func rom:0x82000 allow_duplicated:True
|
|
SetWeaponAnimation = 0x8017A6A8; // type:func rom:0x89000 allow_duplicated:True
|
|
SetWeaponAnimation = 0x8017AD1C; // type:func rom:0x90000 allow_duplicated:True
|
|
SetWeaponAnimation = 0x8017A908; // type:func rom:0x97000 allow_duplicated:True
|
|
SetWeaponAnimation = 0x8017A968; // type:func rom:0x9E000 allow_duplicated:True
|
|
SetWeaponAnimation = 0x8017AED4; // type:func rom:0xA5000 allow_duplicated:True
|
|
SetWeaponAnimation = 0x8017AF34; // type:func rom:0xAC000 allow_duplicated:True
|
|
SetWeaponAnimation = 0x8017ACC8; // type:func rom:0xB3000 allow_duplicated:True
|
|
SetWeaponAnimation = 0x8017ACF0; // type:func rom:0xBA000 allow_duplicated:True
|
|
SetWeaponAnimation = 0x8017AEA8; // type:func rom:0xC1000 allow_duplicated:True
|
|
SetWeaponAnimation = 0x8017AD48; // type:func rom:0xC8000 allow_duplicated:True
|
|
SetWeaponAnimation = 0x8017AA6C; // type:func rom:0xDD000 allow_duplicated:True
|
|
SetWeaponAnimation = 0x8017AA78; // type:func rom:0xE4000 allow_duplicated:True
|
|
SetWeaponAnimation = 0x8017ADAC; // type:func rom:0xEB000 allow_duplicated:True
|
|
SetWeaponAnimation = 0x8017AAA4; // type:func rom:0xF2000 allow_duplicated:True
|
|
SetWeaponAnimation = 0x8017A6A0; // type:func rom:0xF9000 allow_duplicated:True
|
|
SetWeaponAnimation = 0x8017A6B0; // type:func rom:0x100000 allow_duplicated:True
|
|
SetWeaponAnimation = 0x8017A918; // type:func rom:0x107000 allow_duplicated:True
|
|
SetWeaponAnimation = 0x8017AF40; // type:func rom:0x10E000 allow_duplicated:True
|
|
SetWeaponAnimation = 0x8017AF40; // type:func rom:0x115000 allow_duplicated:True
|
|
SetWeaponAnimation = 0x8017A9C8; // type:func rom:0x11C000 allow_duplicated:True
|
|
SetWeaponAnimation = 0x8017A6C8; // type:func rom:0x123000 allow_duplicated:True
|
|
SetWeaponAnimation = 0x8017A8B8; // type:func rom:0x12A000 allow_duplicated:True
|
|
SetWeaponAnimation = 0x8017B1B0; // type:func rom:0x131000 allow_duplicated:True
|
|
SetWeaponAnimation = 0x8017A4CC; // type:func rom:0x13F000 allow_duplicated:True
|
|
SetWeaponAnimation = 0x8017ADB8; // type:func rom:0x146000 allow_duplicated:True
|
|
SetWeaponAnimation = 0x8017A6BC; // type:func rom:0x14D000 allow_duplicated:True
|
|
SetWeaponAnimation = 0x8017B1A4; // type:func rom:0x154000 allow_duplicated:True
|
|
SetWeaponAnimation = 0x8017B2A0; // type:func rom:0x15B000 allow_duplicated:True
|
|
SetWeaponAnimation = 0x8017B1D4; // type:func rom:0x162000 allow_duplicated:True
|
|
SetWeaponAnimation = 0x8017AE04; // type:func rom:0x170000 allow_duplicated:True
|
|
SetWeaponAnimation = 0x8017B3D4; // type:func rom:0x177000 allow_duplicated:True
|
|
SetWeaponAnimation = 0x8017B060; // type:func rom:0x17E000 allow_duplicated:True
|
|
SetWeaponAnimation = 0x8017B2F4; // type:func rom:0x185000 allow_duplicated:True
|
|
SetWeaponAnimation = 0x8017B1B4; // type:func rom:0x18C000 allow_duplicated:True
|
|
SetWeaponAnimation = 0x8017B208; // type:func rom:0x193000 allow_duplicated:True
|
|
SetWeaponAnimation = 0x8017ADA4; // type:func rom:0x19A000 allow_duplicated:True
|
|
DestroyEntityWeapon = 0x8017B308; // type:func rom:0x4000 allow_duplicated:True
|
|
DestroyEntityWeapon = 0x8017B248; // type:func rom:0xB000 allow_duplicated:True
|
|
DestroyEntityWeapon = 0x8017AE10; // type:func rom:0x12000 allow_duplicated:True
|
|
DestroyEntityWeapon = 0x8017AE74; // type:func rom:0x19000 allow_duplicated:True
|
|
DestroyEntityWeapon = 0x8017B550; // type:func rom:0x20000 allow_duplicated:True
|
|
DestroyEntityWeapon = 0x8017B550; // type:func rom:0x27000 allow_duplicated:True
|
|
DestroyEntityWeapon = 0x8017AE88; // type:func rom:0x2E000 allow_duplicated:True
|
|
DestroyEntityWeapon = 0x8017AED4; // type:func rom:0x35000 allow_duplicated:True
|
|
DestroyEntityWeapon = 0x8017AD80; // type:func rom:0x3C000 allow_duplicated:True
|
|
DestroyEntityWeapon = 0x8017AD80; // type:func rom:0x43000 allow_duplicated:True
|
|
DestroyEntityWeapon = 0x8017AEF4; // type:func rom:0x4A000 allow_duplicated:True
|
|
DestroyEntityWeapon = 0x8017AF10; // type:func rom:0x51000 allow_duplicated:True
|
|
DestroyEntityWeapon = 0x8017AD00; // type:func rom:0x58000 allow_duplicated:True
|
|
DestroyEntityWeapon = 0x8017A860; // type:func rom:0x5F000 allow_duplicated:True
|
|
DestroyEntityWeapon = 0x8017A7F0; // type:func rom:0x66000 allow_duplicated:True
|
|
DestroyEntityWeapon = 0x8017AA18; // type:func rom:0x6D000 allow_duplicated:True
|
|
DestroyEntityWeapon = 0x8017A840; // type:func rom:0x74000 allow_duplicated:True
|
|
DestroyEntityWeapon = 0x8017A5E0; // type:func rom:0x7B000 allow_duplicated:True
|
|
DestroyEntityWeapon = 0x8017A974; // type:func rom:0x82000 allow_duplicated:True
|
|
DestroyEntityWeapon = 0x8017A788; // type:func rom:0x89000 allow_duplicated:True
|
|
DestroyEntityWeapon = 0x8017ADFC; // type:func rom:0x90000 allow_duplicated:True
|
|
DestroyEntityWeapon = 0x8017A9E8; // type:func rom:0x97000 allow_duplicated:True
|
|
DestroyEntityWeapon = 0x8017AA48; // type:func rom:0x9E000 allow_duplicated:True
|
|
DestroyEntityWeapon = 0x8017AFB4; // type:func rom:0xA5000 allow_duplicated:True
|
|
DestroyEntityWeapon = 0x8017B014; // type:func rom:0xAC000 allow_duplicated:True
|
|
DestroyEntityWeapon = 0x8017ADA8; // type:func rom:0xB3000 allow_duplicated:True
|
|
DestroyEntityWeapon = 0x8017ADD0; // type:func rom:0xBA000 allow_duplicated:True
|
|
DestroyEntityWeapon = 0x8017AF88; // type:func rom:0xC1000 allow_duplicated:True
|
|
DestroyEntityWeapon = 0x8017AE28; // type:func rom:0xC8000 allow_duplicated:True
|
|
DestroyEntityWeapon = 0x8017AFF8; // type:func rom:0xCF000 allow_duplicated:True
|
|
DestroyEntityWeapon = 0x8017AB4C; // type:func rom:0xDD000 allow_duplicated:True
|
|
DestroyEntityWeapon = 0x8017AB58; // type:func rom:0xE4000 allow_duplicated:True
|
|
DestroyEntityWeapon = 0x8017AE8C; // type:func rom:0xEB000 allow_duplicated:True
|
|
DestroyEntityWeapon = 0x8017AB84; // type:func rom:0xF2000 allow_duplicated:True
|
|
DestroyEntityWeapon = 0x8017A780; // type:func rom:0xF9000 allow_duplicated:True
|
|
DestroyEntityWeapon = 0x8017A790; // type:func rom:0x100000 allow_duplicated:True
|
|
DestroyEntityWeapon = 0x8017A9F8; // type:func rom:0x107000 allow_duplicated:True
|
|
DestroyEntityWeapon = 0x8017B020; // type:func rom:0x10E000 allow_duplicated:True
|
|
DestroyEntityWeapon = 0x8017B020; // type:func rom:0x115000 allow_duplicated:True
|
|
DestroyEntityWeapon = 0x8017AAA8; // type:func rom:0x11C000 allow_duplicated:True
|
|
DestroyEntityWeapon = 0x8017A7A8; // type:func rom:0x123000 allow_duplicated:True
|
|
DestroyEntityWeapon = 0x8017A998; // type:func rom:0x12A000 allow_duplicated:True
|
|
DestroyEntityWeapon = 0x8017B290; // type:func rom:0x131000 allow_duplicated:True
|
|
DestroyEntityWeapon = 0x8017A414; // type:func rom:0x138000 allow_duplicated:True
|
|
DestroyEntityWeapon = 0x8017A5AC; // type:func rom:0x13F000 allow_duplicated:True
|
|
DestroyEntityWeapon = 0x8017AE98; // type:func rom:0x146000 allow_duplicated:True
|
|
DestroyEntityWeapon = 0x8017A79C; // type:func rom:0x14D000 allow_duplicated:True
|
|
DestroyEntityWeapon = 0x8017B284; // type:func rom:0x154000 allow_duplicated:True
|
|
DestroyEntityWeapon = 0x8017B380; // type:func rom:0x15B000 allow_duplicated:True
|
|
DestroyEntityWeapon = 0x8017B2B4; // type:func rom:0x162000 allow_duplicated:True
|
|
DestroyEntityWeapon = 0x8017AEE4; // type:func rom:0x170000 allow_duplicated:True
|
|
DestroyEntityWeapon = 0x8017B4B4; // type:func rom:0x177000 allow_duplicated:True
|
|
DestroyEntityWeapon = 0x8017B140; // type:func rom:0x17E000 allow_duplicated:True
|
|
DestroyEntityWeapon = 0x8017B3D4; // type:func rom:0x185000 allow_duplicated:True
|
|
DestroyEntityWeapon = 0x8017B294; // type:func rom:0x18C000 allow_duplicated:True
|
|
DestroyEntityWeapon = 0x8017B2E8; // type:func rom:0x193000 allow_duplicated:True
|
|
DestroyEntityWeapon = 0x8017AE84; // type:func rom:0x19A000 allow_duplicated:True
|
|
EntityWeaponAttack = 0x8017B474; // type:func rom:0x4000 allow_duplicated:True
|
|
func_ptr_80170004 = 0x8017B690; // type:func rom:0x4000 allow_duplicated:True
|
|
func_ptr_80170008 = 0x8017B698; // type:func rom:0x4000 allow_duplicated:True
|
|
func_ptr_8017000C = 0x8017B6A0; // type:func rom:0x4000 allow_duplicated:True
|
|
func_ptr_80170010 = 0x8017B6A8; // type:func rom:0x4000 allow_duplicated:True
|
|
func_ptr_80170014 = 0x8017B6B0; // type:func rom:0x4000 allow_duplicated:True
|
|
GetWeaponId = 0x8017B6B8; // type:func rom:0x4000 allow_duplicated:True
|
|
LoadWeaponPalette = 0x8017B140; // type:func rom:0x4000 allow_duplicated:True
|
|
EntityWeaponShieldSpell = 0x8017B6C0; // type:func rom:0x4000 allow_duplicated:True
|
|
func_ptr_80170024 = 0x8017B6C8; // type:func rom:0x4000 allow_duplicated:True
|
|
func_ptr_80170028 = 0x8017B6D0; // type:func rom:0x4000 allow_duplicated:True
|
|
WeaponUnused2C = 0x8017B6D8; // type:func rom:0x4000 allow_duplicated:True
|
|
WeaponUnused30 = 0x8017B6E0; // type:func rom:0x4000 allow_duplicated:True
|
|
WeaponUnused34 = 0x8017B6E8; // type:func rom:0x4000 allow_duplicated:True
|
|
WeaponUnused38 = 0x8017B6F0; // type:func rom:0x4000 allow_duplicated:True
|
|
WeaponUnused3C = 0x8017B6F8; // type:func rom:0x4000 allow_duplicated:True
|
|
EntityWeaponAttack = 0x8017B3B4; // type:func rom:0xB000 allow_duplicated:True
|
|
func_ptr_80170004 = 0x8017BCCC; // type:func rom:0xB000 allow_duplicated:True
|
|
func_ptr_80170008 = 0x8017C1FC; // type:func rom:0xB000 allow_duplicated:True
|
|
func_ptr_8017000C = 0x8017C3D0; // type:func rom:0xB000 allow_duplicated:True
|
|
func_ptr_80170010 = 0x8017C3D8; // type:func rom:0xB000 allow_duplicated:True
|
|
func_ptr_80170014 = 0x8017C3E0; // type:func rom:0xB000 allow_duplicated:True
|
|
GetWeaponId = 0x8017C3E8; // type:func rom:0xB000 allow_duplicated:True
|
|
LoadWeaponPalette = 0x8017B080; // type:func rom:0xB000 allow_duplicated:True
|
|
EntityWeaponShieldSpell = 0x8017C3F0; // type:func rom:0xB000 allow_duplicated:True
|
|
func_ptr_80170024 = 0x8017C3F8; // type:func rom:0xB000 allow_duplicated:True
|
|
func_ptr_80170028 = 0x8017C400; // type:func rom:0xB000 allow_duplicated:True
|
|
WeaponUnused2C = 0x8017C408; // type:func rom:0xB000 allow_duplicated:True
|
|
WeaponUnused30 = 0x8017C410; // type:func rom:0xB000 allow_duplicated:True
|
|
WeaponUnused34 = 0x8017C418; // type:func rom:0xB000 allow_duplicated:True
|
|
WeaponUnused38 = 0x8017C420; // type:func rom:0xB000 allow_duplicated:True
|
|
WeaponUnused3C = 0x8017C428; // type:func rom:0xB000 allow_duplicated:True
|
|
EntityWeaponAttack = 0x8017AF7C; // type:func rom:0x12000 allow_duplicated:True
|
|
func_ptr_80170004 = 0x8017B190; // type:func rom:0x12000 allow_duplicated:True
|
|
func_ptr_80170008 = 0x8017B198; // type:func rom:0x12000 allow_duplicated:True
|
|
func_ptr_8017000C = 0x8017B1A0; // type:func rom:0x12000 allow_duplicated:True
|
|
func_ptr_80170010 = 0x8017B1A8; // type:func rom:0x12000 allow_duplicated:True
|
|
func_ptr_80170014 = 0x8017B1B0; // type:func rom:0x12000 allow_duplicated:True
|
|
GetWeaponId = 0x8017B1B8; // type:func rom:0x12000 allow_duplicated:True
|
|
LoadWeaponPalette = 0x8017AC48; // type:func rom:0x12000 allow_duplicated:True
|
|
EntityWeaponShieldSpell = 0x8017B1C0; // type:func rom:0x12000 allow_duplicated:True
|
|
func_ptr_80170024 = 0x8017B1C8; // type:func rom:0x12000 allow_duplicated:True
|
|
func_ptr_80170028 = 0x8017B1D0; // type:func rom:0x12000 allow_duplicated:True
|
|
WeaponUnused2C = 0x8017B1D8; // type:func rom:0x12000 allow_duplicated:True
|
|
WeaponUnused30 = 0x8017B1E0; // type:func rom:0x12000 allow_duplicated:True
|
|
WeaponUnused34 = 0x8017B1E8; // type:func rom:0x12000 allow_duplicated:True
|
|
WeaponUnused38 = 0x8017B1F0; // type:func rom:0x12000 allow_duplicated:True
|
|
WeaponUnused3C = 0x8017B1F8; // type:func rom:0x12000 allow_duplicated:True
|
|
EntityWeaponAttack = 0x8017AFE0; // type:func rom:0x19000 allow_duplicated:True
|
|
func_ptr_80170004 = 0x8017B1FC; // type:func rom:0x19000 allow_duplicated:True
|
|
func_ptr_80170008 = 0x8017B204; // type:func rom:0x19000 allow_duplicated:True
|
|
func_ptr_8017000C = 0x8017B20C; // type:func rom:0x19000 allow_duplicated:True
|
|
func_ptr_80170010 = 0x8017B214; // type:func rom:0x19000 allow_duplicated:True
|
|
func_ptr_80170014 = 0x8017B21C; // type:func rom:0x19000 allow_duplicated:True
|
|
GetWeaponId = 0x8017B224; // type:func rom:0x19000 allow_duplicated:True
|
|
LoadWeaponPalette = 0x8017ACAC; // type:func rom:0x19000 allow_duplicated:True
|
|
EntityWeaponShieldSpell = 0x8017B22C; // type:func rom:0x19000 allow_duplicated:True
|
|
func_ptr_80170024 = 0x8017B234; // type:func rom:0x19000 allow_duplicated:True
|
|
func_ptr_80170028 = 0x8017B23C; // type:func rom:0x19000 allow_duplicated:True
|
|
WeaponUnused2C = 0x8017B244; // type:func rom:0x19000 allow_duplicated:True
|
|
WeaponUnused30 = 0x8017B24C; // type:func rom:0x19000 allow_duplicated:True
|
|
WeaponUnused34 = 0x8017B254; // type:func rom:0x19000 allow_duplicated:True
|
|
WeaponUnused38 = 0x8017B25C; // type:func rom:0x19000 allow_duplicated:True
|
|
WeaponUnused3C = 0x8017B264; // type:func rom:0x19000 allow_duplicated:True
|
|
EntityWeaponAttack = 0x8017B6BC; // type:func rom:0x20000 allow_duplicated:True
|
|
func_ptr_80170004 = 0x8017B8FC; // type:func rom:0x20000 allow_duplicated:True
|
|
func_ptr_80170008 = 0x8017B904; // type:func rom:0x20000 allow_duplicated:True
|
|
func_ptr_8017000C = 0x8017B90C; // type:func rom:0x20000 allow_duplicated:True
|
|
func_ptr_80170010 = 0x8017B914; // type:func rom:0x20000 allow_duplicated:True
|
|
func_ptr_80170014 = 0x8017B91C; // type:func rom:0x20000 allow_duplicated:True
|
|
GetWeaponId = 0x8017B924; // type:func rom:0x20000 allow_duplicated:True
|
|
LoadWeaponPalette = 0x8017B388; // type:func rom:0x20000 allow_duplicated:True
|
|
EntityWeaponShieldSpell = 0x8017B92C; // type:func rom:0x20000 allow_duplicated:True
|
|
func_ptr_80170024 = 0x8017B934; // type:func rom:0x20000 allow_duplicated:True
|
|
func_ptr_80170028 = 0x8017B93C; // type:func rom:0x20000 allow_duplicated:True
|
|
WeaponUnused2C = 0x8017B944; // type:func rom:0x20000 allow_duplicated:True
|
|
WeaponUnused30 = 0x8017B94C; // type:func rom:0x20000 allow_duplicated:True
|
|
WeaponUnused34 = 0x8017B954; // type:func rom:0x20000 allow_duplicated:True
|
|
WeaponUnused38 = 0x8017B95C; // type:func rom:0x20000 allow_duplicated:True
|
|
WeaponUnused3C = 0x8017B964; // type:func rom:0x20000 allow_duplicated:True
|
|
EntityWeaponAttack = 0x8017B6BC; // type:func rom:0x27000 allow_duplicated:True
|
|
func_ptr_80170004 = 0x8017B928; // type:func rom:0x27000 allow_duplicated:True
|
|
func_ptr_80170008 = 0x8017B930; // type:func rom:0x27000 allow_duplicated:True
|
|
func_ptr_8017000C = 0x8017B938; // type:func rom:0x27000 allow_duplicated:True
|
|
func_ptr_80170010 = 0x8017B940; // type:func rom:0x27000 allow_duplicated:True
|
|
func_ptr_80170014 = 0x8017B948; // type:func rom:0x27000 allow_duplicated:True
|
|
GetWeaponId = 0x8017B950; // type:func rom:0x27000 allow_duplicated:True
|
|
LoadWeaponPalette = 0x8017B388; // type:func rom:0x27000 allow_duplicated:True
|
|
EntityWeaponShieldSpell = 0x8017B958; // type:func rom:0x27000 allow_duplicated:True
|
|
func_ptr_80170024 = 0x8017B960; // type:func rom:0x27000 allow_duplicated:True
|
|
func_ptr_80170028 = 0x8017B968; // type:func rom:0x27000 allow_duplicated:True
|
|
WeaponUnused2C = 0x8017B970; // type:func rom:0x27000 allow_duplicated:True
|
|
WeaponUnused30 = 0x8017B978; // type:func rom:0x27000 allow_duplicated:True
|
|
WeaponUnused34 = 0x8017B980; // type:func rom:0x27000 allow_duplicated:True
|
|
WeaponUnused38 = 0x8017B988; // type:func rom:0x27000 allow_duplicated:True
|
|
WeaponUnused3C = 0x8017B990; // type:func rom:0x27000 allow_duplicated:True
|
|
EntityWeaponAttack = 0x8017AFF4; // type:func rom:0x2E000 allow_duplicated:True
|
|
func_ptr_80170004 = 0x8017B210; // type:func rom:0x2E000 allow_duplicated:True
|
|
func_ptr_80170008 = 0x8017B798; // type:func rom:0x2E000 allow_duplicated:True
|
|
func_ptr_8017000C = 0x8017B958; // type:func rom:0x2E000 allow_duplicated:True
|
|
func_ptr_80170010 = 0x8017B960; // type:func rom:0x2E000 allow_duplicated:True
|
|
func_ptr_80170014 = 0x8017B968; // type:func rom:0x2E000 allow_duplicated:True
|
|
GetWeaponId = 0x8017B970; // type:func rom:0x2E000 allow_duplicated:True
|
|
LoadWeaponPalette = 0x8017ACC0; // type:func rom:0x2E000 allow_duplicated:True
|
|
EntityWeaponShieldSpell = 0x8017B978; // type:func rom:0x2E000 allow_duplicated:True
|
|
func_ptr_80170024 = 0x8017B980; // type:func rom:0x2E000 allow_duplicated:True
|
|
func_ptr_80170028 = 0x8017B988; // type:func rom:0x2E000 allow_duplicated:True
|
|
WeaponUnused2C = 0x8017B990; // type:func rom:0x2E000 allow_duplicated:True
|
|
WeaponUnused30 = 0x8017B998; // type:func rom:0x2E000 allow_duplicated:True
|
|
WeaponUnused34 = 0x8017B9A0; // type:func rom:0x2E000 allow_duplicated:True
|
|
WeaponUnused38 = 0x8017B9A8; // type:func rom:0x2E000 allow_duplicated:True
|
|
WeaponUnused3C = 0x8017B9B0; // type:func rom:0x2E000 allow_duplicated:True
|
|
EntityWeaponAttack = 0x8017B040; // type:func rom:0x35000 allow_duplicated:True
|
|
func_ptr_80170004 = 0x8017B2B8; // type:func rom:0x35000 allow_duplicated:True
|
|
func_ptr_80170008 = 0x8017B6FC; // type:func rom:0x35000 allow_duplicated:True
|
|
func_ptr_8017000C = 0x8017B8B8; // type:func rom:0x35000 allow_duplicated:True
|
|
func_ptr_80170010 = 0x8017B8C0; // type:func rom:0x35000 allow_duplicated:True
|
|
func_ptr_80170014 = 0x8017B8C8; // type:func rom:0x35000 allow_duplicated:True
|
|
GetWeaponId = 0x8017B8D0; // type:func rom:0x35000 allow_duplicated:True
|
|
LoadWeaponPalette = 0x8017AD0C; // type:func rom:0x35000 allow_duplicated:True
|
|
EntityWeaponShieldSpell = 0x8017B8D8; // type:func rom:0x35000 allow_duplicated:True
|
|
func_ptr_80170024 = 0x8017B8E0; // type:func rom:0x35000 allow_duplicated:True
|
|
func_ptr_80170028 = 0x8017B8E8; // type:func rom:0x35000 allow_duplicated:True
|
|
WeaponUnused2C = 0x8017B8F0; // type:func rom:0x35000 allow_duplicated:True
|
|
WeaponUnused30 = 0x8017B8F8; // type:func rom:0x35000 allow_duplicated:True
|
|
WeaponUnused34 = 0x8017B900; // type:func rom:0x35000 allow_duplicated:True
|
|
WeaponUnused38 = 0x8017B908; // type:func rom:0x35000 allow_duplicated:True
|
|
WeaponUnused3C = 0x8017B910; // type:func rom:0x35000 allow_duplicated:True
|
|
EntityWeaponAttack = 0x8017AEEC; // type:func rom:0x3C000 allow_duplicated:True
|
|
func_ptr_80170004 = 0x8017B2FC; // type:func rom:0x3C000 allow_duplicated:True
|
|
func_ptr_80170008 = 0x8017B304; // type:func rom:0x3C000 allow_duplicated:True
|
|
func_ptr_8017000C = 0x8017B30C; // type:func rom:0x3C000 allow_duplicated:True
|
|
func_ptr_80170010 = 0x8017B314; // type:func rom:0x3C000 allow_duplicated:True
|
|
func_ptr_80170014 = 0x8017B31C; // type:func rom:0x3C000 allow_duplicated:True
|
|
GetWeaponId = 0x8017B324; // type:func rom:0x3C000 allow_duplicated:True
|
|
LoadWeaponPalette = 0x8017ABB8; // type:func rom:0x3C000 allow_duplicated:True
|
|
EntityWeaponShieldSpell = 0x8017B32C; // type:func rom:0x3C000 allow_duplicated:True
|
|
func_ptr_80170024 = 0x8017BF40; // type:func rom:0x3C000 allow_duplicated:True
|
|
func_ptr_80170028 = 0x8017BF48; // type:func rom:0x3C000 allow_duplicated:True
|
|
WeaponUnused2C = 0x8017BF50; // type:func rom:0x3C000 allow_duplicated:True
|
|
WeaponUnused30 = 0x8017BF58; // type:func rom:0x3C000 allow_duplicated:True
|
|
WeaponUnused34 = 0x8017BF60; // type:func rom:0x3C000 allow_duplicated:True
|
|
WeaponUnused38 = 0x8017BF68; // type:func rom:0x3C000 allow_duplicated:True
|
|
WeaponUnused3C = 0x8017BF70; // type:func rom:0x3C000 allow_duplicated:True
|
|
EntityWeaponAttack = 0x8017AEEC; // type:func rom:0x43000 allow_duplicated:True
|
|
func_ptr_80170004 = 0x8017B2FC; // type:func rom:0x43000 allow_duplicated:True
|
|
func_ptr_80170008 = 0x8017B304; // type:func rom:0x43000 allow_duplicated:True
|
|
func_ptr_8017000C = 0x8017B30C; // type:func rom:0x43000 allow_duplicated:True
|
|
func_ptr_80170010 = 0x8017B314; // type:func rom:0x43000 allow_duplicated:True
|
|
func_ptr_80170014 = 0x8017B31C; // type:func rom:0x43000 allow_duplicated:True
|
|
GetWeaponId = 0x8017B324; // type:func rom:0x43000 allow_duplicated:True
|
|
LoadWeaponPalette = 0x8017ABB8; // type:func rom:0x43000 allow_duplicated:True
|
|
EntityWeaponShieldSpell = 0x8017B32C; // type:func rom:0x43000 allow_duplicated:True
|
|
func_ptr_80170024 = 0x8017C0B8; // type:func rom:0x43000 allow_duplicated:True
|
|
func_ptr_80170028 = 0x8017C0C0; // type:func rom:0x43000 allow_duplicated:True
|
|
WeaponUnused2C = 0x8017C0C8; // type:func rom:0x43000 allow_duplicated:True
|
|
WeaponUnused30 = 0x8017C0D0; // type:func rom:0x43000 allow_duplicated:True
|
|
WeaponUnused34 = 0x8017C0D8; // type:func rom:0x43000 allow_duplicated:True
|
|
WeaponUnused38 = 0x8017C0E0; // type:func rom:0x43000 allow_duplicated:True
|
|
WeaponUnused3C = 0x8017C0E8; // type:func rom:0x43000 allow_duplicated:True
|
|
EntityWeaponAttack = 0x8017B164; // type:func rom:0x4A000 allow_duplicated:True
|
|
func_ptr_80170004 = 0x8017B5E4; // type:func rom:0x4A000 allow_duplicated:True
|
|
func_ptr_80170008 = 0x8017B6FC; // type:func rom:0x4A000 allow_duplicated:True
|
|
func_ptr_8017000C = 0x8017B704; // type:func rom:0x4A000 allow_duplicated:True
|
|
func_ptr_80170010 = 0x8017B70C; // type:func rom:0x4A000 allow_duplicated:True
|
|
func_ptr_80170014 = 0x8017B714; // type:func rom:0x4A000 allow_duplicated:True
|
|
GetWeaponId = 0x8017B71C; // type:func rom:0x4A000 allow_duplicated:True
|
|
LoadWeaponPalette = 0x8017AD2C; // type:func rom:0x4A000 allow_duplicated:True
|
|
EntityWeaponShieldSpell = 0x8017B724; // type:func rom:0x4A000 allow_duplicated:True
|
|
func_ptr_80170024 = 0x8017C2E0; // type:func rom:0x4A000 allow_duplicated:True
|
|
func_ptr_80170028 = 0x8017CBEC; // type:func rom:0x4A000 allow_duplicated:True
|
|
WeaponUnused2C = 0x8017CBF4; // type:func rom:0x4A000 allow_duplicated:True
|
|
WeaponUnused30 = 0x8017CBFC; // type:func rom:0x4A000 allow_duplicated:True
|
|
WeaponUnused34 = 0x8017CC04; // type:func rom:0x4A000 allow_duplicated:True
|
|
WeaponUnused38 = 0x8017CC0C; // type:func rom:0x4A000 allow_duplicated:True
|
|
WeaponUnused3C = 0x8017CC14; // type:func rom:0x4A000 allow_duplicated:True
|
|
EntityWeaponAttack = 0x8017B07C; // type:func rom:0x51000 allow_duplicated:True
|
|
func_ptr_80170004 = 0x8017B48C; // type:func rom:0x51000 allow_duplicated:True
|
|
func_ptr_80170008 = 0x8017B494; // type:func rom:0x51000 allow_duplicated:True
|
|
func_ptr_8017000C = 0x8017B49C; // type:func rom:0x51000 allow_duplicated:True
|
|
func_ptr_80170010 = 0x8017B4A4; // type:func rom:0x51000 allow_duplicated:True
|
|
func_ptr_80170014 = 0x8017B4AC; // type:func rom:0x51000 allow_duplicated:True
|
|
GetWeaponId = 0x8017B4B4; // type:func rom:0x51000 allow_duplicated:True
|
|
LoadWeaponPalette = 0x8017AD48; // type:func rom:0x51000 allow_duplicated:True
|
|
EntityWeaponShieldSpell = 0x8017B4BC; // type:func rom:0x51000 allow_duplicated:True
|
|
func_ptr_80170024 = 0x8017C0B4; // type:func rom:0x51000 allow_duplicated:True
|
|
func_ptr_80170028 = 0x8017C7E0; // type:func rom:0x51000 allow_duplicated:True
|
|
WeaponUnused2C = 0x8017C7E8; // type:func rom:0x51000 allow_duplicated:True
|
|
WeaponUnused30 = 0x8017C7F0; // type:func rom:0x51000 allow_duplicated:True
|
|
WeaponUnused34 = 0x8017C7F8; // type:func rom:0x51000 allow_duplicated:True
|
|
WeaponUnused38 = 0x8017C800; // type:func rom:0x51000 allow_duplicated:True
|
|
WeaponUnused3C = 0x8017C808; // type:func rom:0x51000 allow_duplicated:True
|
|
EntityWeaponAttack = 0x8017AE6C; // type:func rom:0x58000 allow_duplicated:True
|
|
func_ptr_80170004 = 0x8017B484; // type:func rom:0x58000 allow_duplicated:True
|
|
func_ptr_80170008 = 0x8017B9D0; // type:func rom:0x58000 allow_duplicated:True
|
|
func_ptr_8017000C = 0x8017BAC8; // type:func rom:0x58000 allow_duplicated:True
|
|
func_ptr_80170010 = 0x8017BAD0; // type:func rom:0x58000 allow_duplicated:True
|
|
func_ptr_80170014 = 0x8017BAD8; // type:func rom:0x58000 allow_duplicated:True
|
|
GetWeaponId = 0x8017BAE0; // type:func rom:0x58000 allow_duplicated:True
|
|
LoadWeaponPalette = 0x8017AB38; // type:func rom:0x58000 allow_duplicated:True
|
|
EntityWeaponShieldSpell = 0x8017BAE8; // type:func rom:0x58000 allow_duplicated:True
|
|
func_ptr_80170024 = 0x8017BAF0; // type:func rom:0x58000 allow_duplicated:True
|
|
func_ptr_80170028 = 0x8017BAF8; // type:func rom:0x58000 allow_duplicated:True
|
|
WeaponUnused2C = 0x8017BB00; // type:func rom:0x58000 allow_duplicated:True
|
|
WeaponUnused30 = 0x8017BB08; // type:func rom:0x58000 allow_duplicated:True
|
|
WeaponUnused34 = 0x8017BB10; // type:func rom:0x58000 allow_duplicated:True
|
|
WeaponUnused38 = 0x8017BB18; // type:func rom:0x58000 allow_duplicated:True
|
|
WeaponUnused3C = 0x8017BB20; // type:func rom:0x58000 allow_duplicated:True
|
|
EntityWeaponAttack = 0x8017AAC4; // type:func rom:0x5F000 allow_duplicated:True
|
|
func_ptr_80170004 = 0x8017B148; // type:func rom:0x5F000 allow_duplicated:True
|
|
func_ptr_80170008 = 0x8017B240; // type:func rom:0x5F000 allow_duplicated:True
|
|
func_ptr_8017000C = 0x8017B954; // type:func rom:0x5F000 allow_duplicated:True
|
|
func_ptr_80170010 = 0x8017BBB8; // type:func rom:0x5F000 allow_duplicated:True
|
|
func_ptr_80170014 = 0x8017BBC0; // type:func rom:0x5F000 allow_duplicated:True
|
|
GetWeaponId = 0x8017BBC8; // type:func rom:0x5F000 allow_duplicated:True
|
|
LoadWeaponPalette = 0x8017A698; // type:func rom:0x5F000 allow_duplicated:True
|
|
EntityWeaponShieldSpell = 0x8017BBD0; // type:func rom:0x5F000 allow_duplicated:True
|
|
func_ptr_80170024 = 0x8017BBD8; // type:func rom:0x5F000 allow_duplicated:True
|
|
func_ptr_80170028 = 0x8017BBE0; // type:func rom:0x5F000 allow_duplicated:True
|
|
WeaponUnused2C = 0x8017BBE8; // type:func rom:0x5F000 allow_duplicated:True
|
|
WeaponUnused30 = 0x8017BBF0; // type:func rom:0x5F000 allow_duplicated:True
|
|
WeaponUnused34 = 0x8017BBF8; // type:func rom:0x5F000 allow_duplicated:True
|
|
WeaponUnused38 = 0x8017BC00; // type:func rom:0x5F000 allow_duplicated:True
|
|
WeaponUnused3C = 0x8017BC08; // type:func rom:0x5F000 allow_duplicated:True
|
|
EntityWeaponAttack = 0x8017A95C; // type:func rom:0x66000 allow_duplicated:True
|
|
func_ptr_80170004 = 0x8017B2C8; // type:func rom:0x66000 allow_duplicated:True
|
|
func_ptr_80170008 = 0x8017B51C; // type:func rom:0x66000 allow_duplicated:True
|
|
func_ptr_8017000C = 0x8017B524; // type:func rom:0x66000 allow_duplicated:True
|
|
func_ptr_80170010 = 0x8017B52C; // type:func rom:0x66000 allow_duplicated:True
|
|
func_ptr_80170014 = 0x8017B534; // type:func rom:0x66000 allow_duplicated:True
|
|
GetWeaponId = 0x8017B53C; // type:func rom:0x66000 allow_duplicated:True
|
|
LoadWeaponPalette = 0x8017A628; // type:func rom:0x66000 allow_duplicated:True
|
|
EntityWeaponShieldSpell = 0x8017B544; // type:func rom:0x66000 allow_duplicated:True
|
|
func_ptr_80170024 = 0x8017B54C; // type:func rom:0x66000 allow_duplicated:True
|
|
func_ptr_80170028 = 0x8017B554; // type:func rom:0x66000 allow_duplicated:True
|
|
WeaponUnused2C = 0x8017B55C; // type:func rom:0x66000 allow_duplicated:True
|
|
WeaponUnused30 = 0x8017B564; // type:func rom:0x66000 allow_duplicated:True
|
|
WeaponUnused34 = 0x8017B56C; // type:func rom:0x66000 allow_duplicated:True
|
|
WeaponUnused38 = 0x8017B574; // type:func rom:0x66000 allow_duplicated:True
|
|
WeaponUnused3C = 0x8017B57C; // type:func rom:0x66000 allow_duplicated:True
|
|
EntityWeaponAttack = 0x8017AB84; // type:func rom:0x6D000 allow_duplicated:True
|
|
func_ptr_80170004 = 0x8017AF14; // type:func rom:0x6D000 allow_duplicated:True
|
|
func_ptr_80170008 = 0x8017B00C; // type:func rom:0x6D000 allow_duplicated:True
|
|
func_ptr_8017000C = 0x8017B17C; // type:func rom:0x6D000 allow_duplicated:True
|
|
func_ptr_80170010 = 0x8017BA04; // type:func rom:0x6D000 allow_duplicated:True
|
|
func_ptr_80170014 = 0x8017BD34; // type:func rom:0x6D000 allow_duplicated:True
|
|
GetWeaponId = 0x8017BF80; // type:func rom:0x6D000 allow_duplicated:True
|
|
LoadWeaponPalette = 0x8017A850; // type:func rom:0x6D000 allow_duplicated:True
|
|
EntityWeaponShieldSpell = 0x8017BF88; // type:func rom:0x6D000 allow_duplicated:True
|
|
func_ptr_80170024 = 0x8017BF90; // type:func rom:0x6D000 allow_duplicated:True
|
|
func_ptr_80170028 = 0x8017BF98; // type:func rom:0x6D000 allow_duplicated:True
|
|
WeaponUnused2C = 0x8017BFA0; // type:func rom:0x6D000 allow_duplicated:True
|
|
WeaponUnused30 = 0x8017BFA8; // type:func rom:0x6D000 allow_duplicated:True
|
|
WeaponUnused34 = 0x8017BFB0; // type:func rom:0x6D000 allow_duplicated:True
|
|
WeaponUnused38 = 0x8017BFB8; // type:func rom:0x6D000 allow_duplicated:True
|
|
WeaponUnused3C = 0x8017BFC0; // type:func rom:0x6D000 allow_duplicated:True
|
|
EntityWeaponAttack = 0x8017A9AC; // type:func rom:0x74000 allow_duplicated:True
|
|
func_ptr_80170004 = 0x8017AD90; // type:func rom:0x74000 allow_duplicated:True
|
|
func_ptr_80170008 = 0x8017AEA0; // type:func rom:0x74000 allow_duplicated:True
|
|
func_ptr_8017000C = 0x8017B234; // type:func rom:0x74000 allow_duplicated:True
|
|
func_ptr_80170010 = 0x8017B448; // type:func rom:0x74000 allow_duplicated:True
|
|
func_ptr_80170014 = 0x8017B5C4; // type:func rom:0x74000 allow_duplicated:True
|
|
GetWeaponId = 0x8017BD2C; // type:func rom:0x74000 allow_duplicated:True
|
|
LoadWeaponPalette = 0x8017A678; // type:func rom:0x74000 allow_duplicated:True
|
|
EntityWeaponShieldSpell = 0x8017BD34; // type:func rom:0x74000 allow_duplicated:True
|
|
func_ptr_80170024 = 0x8017BD3C; // type:func rom:0x74000 allow_duplicated:True
|
|
func_ptr_80170028 = 0x8017BD44; // type:func rom:0x74000 allow_duplicated:True
|
|
WeaponUnused2C = 0x8017BD4C; // type:func rom:0x74000 allow_duplicated:True
|
|
WeaponUnused30 = 0x8017BD54; // type:func rom:0x74000 allow_duplicated:True
|
|
WeaponUnused34 = 0x8017BD5C; // type:func rom:0x74000 allow_duplicated:True
|
|
WeaponUnused38 = 0x8017BD64; // type:func rom:0x74000 allow_duplicated:True
|
|
WeaponUnused3C = 0x8017BD6C; // type:func rom:0x74000 allow_duplicated:True
|
|
EntityWeaponAttack = 0x8017A74C; // type:func rom:0x7B000 allow_duplicated:True
|
|
func_ptr_80170004 = 0x8017B084; // type:func rom:0x7B000 allow_duplicated:True
|
|
func_ptr_80170008 = 0x8017B08C; // type:func rom:0x7B000 allow_duplicated:True
|
|
func_ptr_8017000C = 0x8017B094; // type:func rom:0x7B000 allow_duplicated:True
|
|
func_ptr_80170010 = 0x8017B09C; // type:func rom:0x7B000 allow_duplicated:True
|
|
func_ptr_80170014 = 0x8017B0A4; // type:func rom:0x7B000 allow_duplicated:True
|
|
GetWeaponId = 0x8017B0AC; // type:func rom:0x7B000 allow_duplicated:True
|
|
LoadWeaponPalette = 0x8017A418; // type:func rom:0x7B000 allow_duplicated:True
|
|
EntityWeaponShieldSpell = 0x8017B0B4; // type:func rom:0x7B000 allow_duplicated:True
|
|
func_ptr_80170024 = 0x8017B0BC; // type:func rom:0x7B000 allow_duplicated:True
|
|
func_ptr_80170028 = 0x8017B0C4; // type:func rom:0x7B000 allow_duplicated:True
|
|
WeaponUnused2C = 0x8017B0CC; // type:func rom:0x7B000 allow_duplicated:True
|
|
WeaponUnused30 = 0x8017B0D4; // type:func rom:0x7B000 allow_duplicated:True
|
|
WeaponUnused34 = 0x8017B0DC; // type:func rom:0x7B000 allow_duplicated:True
|
|
WeaponUnused38 = 0x8017B0E4; // type:func rom:0x7B000 allow_duplicated:True
|
|
WeaponUnused3C = 0x8017B0EC; // type:func rom:0x7B000 allow_duplicated:True
|
|
EntityWeaponAttack = 0x8017ABE4; // type:func rom:0x82000 allow_duplicated:True
|
|
func_ptr_80170004 = 0x8017AF10; // type:func rom:0x82000 allow_duplicated:True
|
|
func_ptr_80170008 = 0x8017B14C; // type:func rom:0x82000 allow_duplicated:True
|
|
func_ptr_8017000C = 0x8017B154; // type:func rom:0x82000 allow_duplicated:True
|
|
func_ptr_80170010 = 0x8017B15C; // type:func rom:0x82000 allow_duplicated:True
|
|
func_ptr_80170014 = 0x8017B164; // type:func rom:0x82000 allow_duplicated:True
|
|
GetWeaponId = 0x8017B16C; // type:func rom:0x82000 allow_duplicated:True
|
|
LoadWeaponPalette = 0x8017A7AC; // type:func rom:0x82000 allow_duplicated:True
|
|
EntityWeaponShieldSpell = 0x8017B174; // type:func rom:0x82000 allow_duplicated:True
|
|
func_ptr_80170024 = 0x8017B17C; // type:func rom:0x82000 allow_duplicated:True
|
|
func_ptr_80170028 = 0x8017B184; // type:func rom:0x82000 allow_duplicated:True
|
|
WeaponUnused2C = 0x8017B18C; // type:func rom:0x82000 allow_duplicated:True
|
|
WeaponUnused30 = 0x8017B194; // type:func rom:0x82000 allow_duplicated:True
|
|
WeaponUnused34 = 0x8017B19C; // type:func rom:0x82000 allow_duplicated:True
|
|
WeaponUnused38 = 0x8017B1A4; // type:func rom:0x82000 allow_duplicated:True
|
|
WeaponUnused3C = 0x8017B1AC; // type:func rom:0x82000 allow_duplicated:True
|
|
EntityWeaponAttack = 0x8017A8F4; // type:func rom:0x89000 allow_duplicated:True
|
|
func_ptr_80170004 = 0x8017AD44; // type:func rom:0x89000 allow_duplicated:True
|
|
func_ptr_80170008 = 0x8017AD4C; // type:func rom:0x89000 allow_duplicated:True
|
|
func_ptr_8017000C = 0x8017AD54; // type:func rom:0x89000 allow_duplicated:True
|
|
func_ptr_80170010 = 0x8017AD5C; // type:func rom:0x89000 allow_duplicated:True
|
|
func_ptr_80170014 = 0x8017AD64; // type:func rom:0x89000 allow_duplicated:True
|
|
GetWeaponId = 0x8017AD6C; // type:func rom:0x89000 allow_duplicated:True
|
|
LoadWeaponPalette = 0x8017A5C0; // type:func rom:0x89000 allow_duplicated:True
|
|
EntityWeaponShieldSpell = 0x8017AD74; // type:func rom:0x89000 allow_duplicated:True
|
|
func_ptr_80170024 = 0x8017AD7C; // type:func rom:0x89000 allow_duplicated:True
|
|
func_ptr_80170028 = 0x8017AD84; // type:func rom:0x89000 allow_duplicated:True
|
|
WeaponUnused2C = 0x8017AD8C; // type:func rom:0x89000 allow_duplicated:True
|
|
WeaponUnused30 = 0x8017AD94; // type:func rom:0x89000 allow_duplicated:True
|
|
WeaponUnused34 = 0x8017AD9C; // type:func rom:0x89000 allow_duplicated:True
|
|
WeaponUnused38 = 0x8017ADA4; // type:func rom:0x89000 allow_duplicated:True
|
|
WeaponUnused3C = 0x8017ADAC; // type:func rom:0x89000 allow_duplicated:True
|
|
EntityWeaponAttack = 0x8017AF68; // type:func rom:0x90000 allow_duplicated:True
|
|
func_ptr_80170004 = 0x8017BFD0; // type:func rom:0x90000 allow_duplicated:True
|
|
func_ptr_80170008 = 0x8017BFD8; // type:func rom:0x90000 allow_duplicated:True
|
|
func_ptr_8017000C = 0x8017C1D8; // type:func rom:0x90000 allow_duplicated:True
|
|
func_ptr_80170010 = 0x8017C1E0; // type:func rom:0x90000 allow_duplicated:True
|
|
func_ptr_80170014 = 0x8017C1E8; // type:func rom:0x90000 allow_duplicated:True
|
|
GetWeaponId = 0x8017C1F0; // type:func rom:0x90000 allow_duplicated:True
|
|
LoadWeaponPalette = 0x8017AC34; // type:func rom:0x90000 allow_duplicated:True
|
|
EntityWeaponShieldSpell = 0x8017C1F8; // type:func rom:0x90000 allow_duplicated:True
|
|
func_ptr_80170024 = 0x8017C200; // type:func rom:0x90000 allow_duplicated:True
|
|
func_ptr_80170028 = 0x8017C208; // type:func rom:0x90000 allow_duplicated:True
|
|
WeaponUnused2C = 0x8017C210; // type:func rom:0x90000 allow_duplicated:True
|
|
WeaponUnused30 = 0x8017C218; // type:func rom:0x90000 allow_duplicated:True
|
|
WeaponUnused34 = 0x8017C220; // type:func rom:0x90000 allow_duplicated:True
|
|
WeaponUnused38 = 0x8017C228; // type:func rom:0x90000 allow_duplicated:True
|
|
WeaponUnused3C = 0x8017C230; // type:func rom:0x90000 allow_duplicated:True
|
|
EntityWeaponAttack = 0x8017B0A8; // type:func rom:0x97000 allow_duplicated:True
|
|
func_ptr_80170004 = 0x8017B754; // type:func rom:0x97000 allow_duplicated:True
|
|
func_ptr_80170008 = 0x8017BB10; // type:func rom:0x97000 allow_duplicated:True
|
|
func_ptr_8017000C = 0x8017BB18; // type:func rom:0x97000 allow_duplicated:True
|
|
func_ptr_80170010 = 0x8017BB20; // type:func rom:0x97000 allow_duplicated:True
|
|
func_ptr_80170014 = 0x8017BB28; // type:func rom:0x97000 allow_duplicated:True
|
|
GetWeaponId = 0x8017BB30; // type:func rom:0x97000 allow_duplicated:True
|
|
LoadWeaponPalette = 0x8017A820; // type:func rom:0x97000 allow_duplicated:True
|
|
EntityWeaponShieldSpell = 0x8017BB38; // type:func rom:0x97000 allow_duplicated:True
|
|
func_ptr_80170024 = 0x8017BB40; // type:func rom:0x97000 allow_duplicated:True
|
|
func_ptr_80170028 = 0x8017BB48; // type:func rom:0x97000 allow_duplicated:True
|
|
WeaponUnused2C = 0x8017BB50; // type:func rom:0x97000 allow_duplicated:True
|
|
WeaponUnused30 = 0x8017BB58; // type:func rom:0x97000 allow_duplicated:True
|
|
WeaponUnused34 = 0x8017BB60; // type:func rom:0x97000 allow_duplicated:True
|
|
WeaponUnused38 = 0x8017BB68; // type:func rom:0x97000 allow_duplicated:True
|
|
WeaponUnused3C = 0x8017BB70; // type:func rom:0x97000 allow_duplicated:True
|
|
EntityWeaponAttack = 0x8017ABB4; // type:func rom:0x9E000 allow_duplicated:True
|
|
func_ptr_80170004 = 0x8017ADB0; // type:func rom:0x9E000 allow_duplicated:True
|
|
func_ptr_80170008 = 0x8017AF18; // type:func rom:0x9E000 allow_duplicated:True
|
|
func_ptr_8017000C = 0x8017AF20; // type:func rom:0x9E000 allow_duplicated:True
|
|
func_ptr_80170010 = 0x8017AF28; // type:func rom:0x9E000 allow_duplicated:True
|
|
func_ptr_80170014 = 0x8017AF30; // type:func rom:0x9E000 allow_duplicated:True
|
|
GetWeaponId = 0x8017AF38; // type:func rom:0x9E000 allow_duplicated:True
|
|
LoadWeaponPalette = 0x8017A880; // type:func rom:0x9E000 allow_duplicated:True
|
|
EntityWeaponShieldSpell = 0x8017AF40; // type:func rom:0x9E000 allow_duplicated:True
|
|
func_ptr_80170024 = 0x8017AF48; // type:func rom:0x9E000 allow_duplicated:True
|
|
func_ptr_80170028 = 0x8017AF50; // type:func rom:0x9E000 allow_duplicated:True
|
|
WeaponUnused2C = 0x8017AF58; // type:func rom:0x9E000 allow_duplicated:True
|
|
WeaponUnused30 = 0x8017AF60; // type:func rom:0x9E000 allow_duplicated:True
|
|
WeaponUnused34 = 0x8017AF68; // type:func rom:0x9E000 allow_duplicated:True
|
|
WeaponUnused38 = 0x8017AF70; // type:func rom:0x9E000 allow_duplicated:True
|
|
WeaponUnused3C = 0x8017AF78; // type:func rom:0x9E000 allow_duplicated:True
|
|
EntityWeaponAttack = 0x8017B120; // type:func rom:0xA5000 allow_duplicated:True
|
|
func_ptr_80170004 = 0x8017B5B0; // type:func rom:0xA5000 allow_duplicated:True
|
|
func_ptr_80170008 = 0x8017B5B8; // type:func rom:0xA5000 allow_duplicated:True
|
|
func_ptr_8017000C = 0x8017B5C0; // type:func rom:0xA5000 allow_duplicated:True
|
|
func_ptr_80170010 = 0x8017B5C8; // type:func rom:0xA5000 allow_duplicated:True
|
|
func_ptr_80170014 = 0x8017B5D0; // type:func rom:0xA5000 allow_duplicated:True
|
|
GetWeaponId = 0x8017B5D8; // type:func rom:0xA5000 allow_duplicated:True
|
|
LoadWeaponPalette = 0x8017ADEC; // type:func rom:0xA5000 allow_duplicated:True
|
|
EntityWeaponShieldSpell = 0x8017B5E0; // type:func rom:0xA5000 allow_duplicated:True
|
|
func_ptr_80170024 = 0x8017C274; // type:func rom:0xA5000 allow_duplicated:True
|
|
func_ptr_80170028 = 0x8017C750; // type:func rom:0xA5000 allow_duplicated:True
|
|
WeaponUnused2C = 0x8017C954; // type:func rom:0xA5000 allow_duplicated:True
|
|
WeaponUnused30 = 0x8017C95C; // type:func rom:0xA5000 allow_duplicated:True
|
|
WeaponUnused34 = 0x8017C964; // type:func rom:0xA5000 allow_duplicated:True
|
|
WeaponUnused38 = 0x8017C96C; // type:func rom:0xA5000 allow_duplicated:True
|
|
WeaponUnused3C = 0x8017C974; // type:func rom:0xA5000 allow_duplicated:True
|
|
EntityWeaponAttack = 0x8017B180; // type:func rom:0xAC000 allow_duplicated:True
|
|
func_ptr_80170004 = 0x8017B69C; // type:func rom:0xAC000 allow_duplicated:True
|
|
func_ptr_80170008 = 0x8017B6A4; // type:func rom:0xAC000 allow_duplicated:True
|
|
func_ptr_8017000C = 0x8017B6AC; // type:func rom:0xAC000 allow_duplicated:True
|
|
func_ptr_80170010 = 0x8017B6B4; // type:func rom:0xAC000 allow_duplicated:True
|
|
func_ptr_80170014 = 0x8017B6BC; // type:func rom:0xAC000 allow_duplicated:True
|
|
GetWeaponId = 0x8017B6C4; // type:func rom:0xAC000 allow_duplicated:True
|
|
LoadWeaponPalette = 0x8017AE4C; // type:func rom:0xAC000 allow_duplicated:True
|
|
EntityWeaponShieldSpell = 0x8017B6CC; // type:func rom:0xAC000 allow_duplicated:True
|
|
func_ptr_80170024 = 0x8017C5D4; // type:func rom:0xAC000 allow_duplicated:True
|
|
func_ptr_80170028 = 0x8017CBC4; // type:func rom:0xAC000 allow_duplicated:True
|
|
WeaponUnused2C = 0x8017CBCC; // type:func rom:0xAC000 allow_duplicated:True
|
|
WeaponUnused30 = 0x8017CBD4; // type:func rom:0xAC000 allow_duplicated:True
|
|
WeaponUnused34 = 0x8017CBDC; // type:func rom:0xAC000 allow_duplicated:True
|
|
WeaponUnused38 = 0x8017CBE4; // type:func rom:0xAC000 allow_duplicated:True
|
|
WeaponUnused3C = 0x8017CBEC; // type:func rom:0xAC000 allow_duplicated:True
|
|
EntityWeaponAttack = 0x8017AF7C; // type:func rom:0xB3000 allow_duplicated:True
|
|
func_ptr_80170004 = 0x8017B390; // type:func rom:0xB3000 allow_duplicated:True
|
|
func_ptr_80170008 = 0x8017B398; // type:func rom:0xB3000 allow_duplicated:True
|
|
func_ptr_8017000C = 0x8017B3A0; // type:func rom:0xB3000 allow_duplicated:True
|
|
func_ptr_80170010 = 0x8017B3A8; // type:func rom:0xB3000 allow_duplicated:True
|
|
func_ptr_80170014 = 0x8017B3B0; // type:func rom:0xB3000 allow_duplicated:True
|
|
GetWeaponId = 0x8017B3B8; // type:func rom:0xB3000 allow_duplicated:True
|
|
LoadWeaponPalette = 0x8017ABE0; // type:func rom:0xB3000 allow_duplicated:True
|
|
EntityWeaponShieldSpell = 0x8017B3C0; // type:func rom:0xB3000 allow_duplicated:True
|
|
func_ptr_80170024 = 0x8017C20C; // type:func rom:0xB3000 allow_duplicated:True
|
|
func_ptr_80170028 = 0x8017C8E8; // type:func rom:0xB3000 allow_duplicated:True
|
|
WeaponUnused2C = 0x8017C8F0; // type:func rom:0xB3000 allow_duplicated:True
|
|
WeaponUnused30 = 0x8017C8F8; // type:func rom:0xB3000 allow_duplicated:True
|
|
WeaponUnused34 = 0x8017C900; // type:func rom:0xB3000 allow_duplicated:True
|
|
WeaponUnused38 = 0x8017C908; // type:func rom:0xB3000 allow_duplicated:True
|
|
WeaponUnused3C = 0x8017C910; // type:func rom:0xB3000 allow_duplicated:True
|
|
EntityWeaponAttack = 0x8017AF3C; // type:func rom:0xBA000 allow_duplicated:True
|
|
func_ptr_80170004 = 0x8017B34C; // type:func rom:0xBA000 allow_duplicated:True
|
|
func_ptr_80170008 = 0x8017B354; // type:func rom:0xBA000 allow_duplicated:True
|
|
func_ptr_8017000C = 0x8017B35C; // type:func rom:0xBA000 allow_duplicated:True
|
|
func_ptr_80170010 = 0x8017B364; // type:func rom:0xBA000 allow_duplicated:True
|
|
func_ptr_80170014 = 0x8017B36C; // type:func rom:0xBA000 allow_duplicated:True
|
|
GetWeaponId = 0x8017B374; // type:func rom:0xBA000 allow_duplicated:True
|
|
LoadWeaponPalette = 0x8017AC08; // type:func rom:0xBA000 allow_duplicated:True
|
|
EntityWeaponShieldSpell = 0x8017B484; // type:func rom:0xBA000 allow_duplicated:True
|
|
func_ptr_80170024 = 0x8017C41C; // type:func rom:0xBA000 allow_duplicated:True
|
|
func_ptr_80170028 = 0x8017CC0C; // type:func rom:0xBA000 allow_duplicated:True
|
|
WeaponUnused2C = 0x8017CC14; // type:func rom:0xBA000 allow_duplicated:True
|
|
WeaponUnused30 = 0x8017CC1C; // type:func rom:0xBA000 allow_duplicated:True
|
|
WeaponUnused34 = 0x8017CC24; // type:func rom:0xBA000 allow_duplicated:True
|
|
WeaponUnused38 = 0x8017CC2C; // type:func rom:0xBA000 allow_duplicated:True
|
|
WeaponUnused3C = 0x8017CC34; // type:func rom:0xBA000 allow_duplicated:True
|
|
EntityWeaponAttack = 0x8017B1F8; // type:func rom:0xC1000 allow_duplicated:True
|
|
func_ptr_80170004 = 0x8017B608; // type:func rom:0xC1000 allow_duplicated:True
|
|
func_ptr_80170008 = 0x8017B610; // type:func rom:0xC1000 allow_duplicated:True
|
|
func_ptr_8017000C = 0x8017B618; // type:func rom:0xC1000 allow_duplicated:True
|
|
func_ptr_80170010 = 0x8017B620; // type:func rom:0xC1000 allow_duplicated:True
|
|
func_ptr_80170014 = 0x8017B628; // type:func rom:0xC1000 allow_duplicated:True
|
|
GetWeaponId = 0x8017B630; // type:func rom:0xC1000 allow_duplicated:True
|
|
LoadWeaponPalette = 0x8017ADC0; // type:func rom:0xC1000 allow_duplicated:True
|
|
EntityWeaponShieldSpell = 0x8017B638; // type:func rom:0xC1000 allow_duplicated:True
|
|
func_ptr_80170024 = 0x8017BBBC; // type:func rom:0xC1000 allow_duplicated:True
|
|
func_ptr_80170028 = 0x8017C5CC; // type:func rom:0xC1000 allow_duplicated:True
|
|
WeaponUnused2C = 0x8017C6C4; // type:func rom:0xC1000 allow_duplicated:True
|
|
WeaponUnused30 = 0x8017C6CC; // type:func rom:0xC1000 allow_duplicated:True
|
|
WeaponUnused34 = 0x8017C6D4; // type:func rom:0xC1000 allow_duplicated:True
|
|
WeaponUnused38 = 0x8017C6DC; // type:func rom:0xC1000 allow_duplicated:True
|
|
WeaponUnused3C = 0x8017C6E4; // type:func rom:0xC1000 allow_duplicated:True
|
|
EntityWeaponAttack = 0x8017AF94; // type:func rom:0xC8000 allow_duplicated:True
|
|
func_ptr_80170004 = 0x8017B3A4; // type:func rom:0xC8000 allow_duplicated:True
|
|
func_ptr_80170008 = 0x8017B3AC; // type:func rom:0xC8000 allow_duplicated:True
|
|
func_ptr_8017000C = 0x8017B3B4; // type:func rom:0xC8000 allow_duplicated:True
|
|
func_ptr_80170010 = 0x8017B3BC; // type:func rom:0xC8000 allow_duplicated:True
|
|
func_ptr_80170014 = 0x8017B3C4; // type:func rom:0xC8000 allow_duplicated:True
|
|
GetWeaponId = 0x8017B3CC; // type:func rom:0xC8000 allow_duplicated:True
|
|
LoadWeaponPalette = 0x8017AC60; // type:func rom:0xC8000 allow_duplicated:True
|
|
EntityWeaponShieldSpell = 0x8017B4D8; // type:func rom:0xC8000 allow_duplicated:True
|
|
func_ptr_80170024 = 0x8017C318; // type:func rom:0xC8000 allow_duplicated:True
|
|
func_ptr_80170028 = 0x8017C924; // type:func rom:0xC8000 allow_duplicated:True
|
|
WeaponUnused2C = 0x8017C92C; // type:func rom:0xC8000 allow_duplicated:True
|
|
WeaponUnused30 = 0x8017C934; // type:func rom:0xC8000 allow_duplicated:True
|
|
WeaponUnused34 = 0x8017C93C; // type:func rom:0xC8000 allow_duplicated:True
|
|
WeaponUnused38 = 0x8017C944; // type:func rom:0xC8000 allow_duplicated:True
|
|
WeaponUnused3C = 0x8017C94C; // type:func rom:0xC8000 allow_duplicated:True
|
|
EntityWeaponAttack = 0x8017B168; // type:func rom:0xCF000 allow_duplicated:True
|
|
func_ptr_80170004 = 0x8017B650; // type:func rom:0xCF000 allow_duplicated:True
|
|
func_ptr_80170008 = 0x8017B7E0; // type:func rom:0xCF000 allow_duplicated:True
|
|
func_ptr_8017000C = 0x8017B7E8; // type:func rom:0xCF000 allow_duplicated:True
|
|
func_ptr_80170010 = 0x8017B7F0; // type:func rom:0xCF000 allow_duplicated:True
|
|
func_ptr_80170014 = 0x8017B7F8; // type:func rom:0xCF000 allow_duplicated:True
|
|
GetWeaponId = 0x8017B800; // type:func rom:0xCF000 allow_duplicated:True
|
|
LoadWeaponPalette = 0x8017AE44; // type:func rom:0xCF000 allow_duplicated:True
|
|
EntityWeaponShieldSpell = 0x8017B808; // type:func rom:0xCF000 allow_duplicated:True
|
|
func_ptr_80170024 = 0x8017BE78; // type:func rom:0xCF000 allow_duplicated:True
|
|
func_ptr_80170028 = 0x8017C8C4; // type:func rom:0xCF000 allow_duplicated:True
|
|
WeaponUnused2C = 0x8017C978; // type:func rom:0xCF000 allow_duplicated:True
|
|
WeaponUnused30 = 0x8017C980; // type:func rom:0xCF000 allow_duplicated:True
|
|
WeaponUnused34 = 0x8017C988; // type:func rom:0xCF000 allow_duplicated:True
|
|
WeaponUnused38 = 0x8017C990; // type:func rom:0xCF000 allow_duplicated:True
|
|
WeaponUnused3C = 0x8017C998; // type:func rom:0xCF000 allow_duplicated:True
|
|
EntityWeaponAttack = 0x8017A9E4; // type:func rom:0xD6000 allow_duplicated:True
|
|
func_ptr_80170004 = 0x8017ABE0; // type:func rom:0xD6000 allow_duplicated:True
|
|
func_ptr_80170008 = 0x8017B7EC; // type:func rom:0xD6000 allow_duplicated:True
|
|
func_ptr_8017000C = 0x8017C3FC; // type:func rom:0xD6000 allow_duplicated:True
|
|
func_ptr_80170010 = 0x8017C87C; // type:func rom:0xD6000 allow_duplicated:True
|
|
func_ptr_80170014 = 0x8017CBF4; // type:func rom:0xD6000 allow_duplicated:True
|
|
GetWeaponId = 0x8017CBFC; // type:func rom:0xD6000 allow_duplicated:True
|
|
LoadWeaponPalette = 0x8017A748; // type:func rom:0xD6000 allow_duplicated:True
|
|
EntityWeaponShieldSpell = 0x8017CC04; // type:func rom:0xD6000 allow_duplicated:True
|
|
func_ptr_80170024 = 0x8017CC0C; // type:func rom:0xD6000 allow_duplicated:True
|
|
func_ptr_80170028 = 0x8017CC14; // type:func rom:0xD6000 allow_duplicated:True
|
|
WeaponUnused2C = 0x8017CC1C; // type:func rom:0xD6000 allow_duplicated:True
|
|
WeaponUnused30 = 0x8017CC24; // type:func rom:0xD6000 allow_duplicated:True
|
|
WeaponUnused34 = 0x8017CC2C; // type:func rom:0xD6000 allow_duplicated:True
|
|
WeaponUnused38 = 0x8017CC34; // type:func rom:0xD6000 allow_duplicated:True
|
|
WeaponUnused3C = 0x8017CC3C; // type:func rom:0xD6000 allow_duplicated:True
|
|
EntityWeaponAttack = 0x8017ACB8; // type:func rom:0xDD000 allow_duplicated:True
|
|
func_ptr_80170004 = 0x8017AF18; // type:func rom:0xDD000 allow_duplicated:True
|
|
func_ptr_80170008 = 0x8017AF20; // type:func rom:0xDD000 allow_duplicated:True
|
|
func_ptr_8017000C = 0x8017AF28; // type:func rom:0xDD000 allow_duplicated:True
|
|
func_ptr_80170010 = 0x8017AF30; // type:func rom:0xDD000 allow_duplicated:True
|
|
func_ptr_80170014 = 0x8017AF38; // type:func rom:0xDD000 allow_duplicated:True
|
|
GetWeaponId = 0x8017AF40; // type:func rom:0xDD000 allow_duplicated:True
|
|
LoadWeaponPalette = 0x8017A984; // type:func rom:0xDD000 allow_duplicated:True
|
|
EntityWeaponShieldSpell = 0x8017AF48; // type:func rom:0xDD000 allow_duplicated:True
|
|
func_ptr_80170024 = 0x8017AF50; // type:func rom:0xDD000 allow_duplicated:True
|
|
func_ptr_80170028 = 0x8017AF58; // type:func rom:0xDD000 allow_duplicated:True
|
|
WeaponUnused2C = 0x8017AF60; // type:func rom:0xDD000 allow_duplicated:True
|
|
WeaponUnused30 = 0x8017AF68; // type:func rom:0xDD000 allow_duplicated:True
|
|
WeaponUnused34 = 0x8017AF70; // type:func rom:0xDD000 allow_duplicated:True
|
|
WeaponUnused38 = 0x8017AF78; // type:func rom:0xDD000 allow_duplicated:True
|
|
WeaponUnused3C = 0x8017AF80; // type:func rom:0xDD000 allow_duplicated:True
|
|
EntityWeaponAttack = 0x8017ACC4; // type:func rom:0xE4000 allow_duplicated:True
|
|
func_ptr_80170004 = 0x8017AFB0; // type:func rom:0xE4000 allow_duplicated:True
|
|
func_ptr_80170008 = 0x8017AFB8; // type:func rom:0xE4000 allow_duplicated:True
|
|
func_ptr_8017000C = 0x8017AFC0; // type:func rom:0xE4000 allow_duplicated:True
|
|
func_ptr_80170010 = 0x8017AFC8; // type:func rom:0xE4000 allow_duplicated:True
|
|
func_ptr_80170014 = 0x8017AFD0; // type:func rom:0xE4000 allow_duplicated:True
|
|
GetWeaponId = 0x8017AFD8; // type:func rom:0xE4000 allow_duplicated:True
|
|
LoadWeaponPalette = 0x8017A990; // type:func rom:0xE4000 allow_duplicated:True
|
|
EntityWeaponShieldSpell = 0x8017AFE0; // type:func rom:0xE4000 allow_duplicated:True
|
|
func_ptr_80170024 = 0x8017AFE8; // type:func rom:0xE4000 allow_duplicated:True
|
|
func_ptr_80170028 = 0x8017AFF0; // type:func rom:0xE4000 allow_duplicated:True
|
|
WeaponUnused2C = 0x8017AFF8; // type:func rom:0xE4000 allow_duplicated:True
|
|
WeaponUnused30 = 0x8017B000; // type:func rom:0xE4000 allow_duplicated:True
|
|
WeaponUnused34 = 0x8017B008; // type:func rom:0xE4000 allow_duplicated:True
|
|
WeaponUnused38 = 0x8017B010; // type:func rom:0xE4000 allow_duplicated:True
|
|
WeaponUnused3C = 0x8017B018; // type:func rom:0xE4000 allow_duplicated:True
|
|
EntityWeaponAttack = 0x8017AFF8; // type:func rom:0xEB000 allow_duplicated:True
|
|
func_ptr_80170004 = 0x8017B258; // type:func rom:0xEB000 allow_duplicated:True
|
|
func_ptr_80170008 = 0x8017B260; // type:func rom:0xEB000 allow_duplicated:True
|
|
func_ptr_8017000C = 0x8017B268; // type:func rom:0xEB000 allow_duplicated:True
|
|
func_ptr_80170010 = 0x8017B270; // type:func rom:0xEB000 allow_duplicated:True
|
|
func_ptr_80170014 = 0x8017B278; // type:func rom:0xEB000 allow_duplicated:True
|
|
GetWeaponId = 0x8017B280; // type:func rom:0xEB000 allow_duplicated:True
|
|
LoadWeaponPalette = 0x8017ACC4; // type:func rom:0xEB000 allow_duplicated:True
|
|
EntityWeaponShieldSpell = 0x8017B288; // type:func rom:0xEB000 allow_duplicated:True
|
|
func_ptr_80170024 = 0x8017B290; // type:func rom:0xEB000 allow_duplicated:True
|
|
func_ptr_80170028 = 0x8017B298; // type:func rom:0xEB000 allow_duplicated:True
|
|
WeaponUnused2C = 0x8017B2A0; // type:func rom:0xEB000 allow_duplicated:True
|
|
WeaponUnused30 = 0x8017B2A8; // type:func rom:0xEB000 allow_duplicated:True
|
|
WeaponUnused34 = 0x8017B2B0; // type:func rom:0xEB000 allow_duplicated:True
|
|
WeaponUnused38 = 0x8017B2B8; // type:func rom:0xEB000 allow_duplicated:True
|
|
WeaponUnused3C = 0x8017B2C0; // type:func rom:0xEB000 allow_duplicated:True
|
|
EntityWeaponAttack = 0x8017ACF0; // type:func rom:0xF2000 allow_duplicated:True
|
|
func_ptr_80170004 = 0x8017AF0C; // type:func rom:0xF2000 allow_duplicated:True
|
|
func_ptr_80170008 = 0x8017B388; // type:func rom:0xF2000 allow_duplicated:True
|
|
func_ptr_8017000C = 0x8017B390; // type:func rom:0xF2000 allow_duplicated:True
|
|
func_ptr_80170010 = 0x8017B398; // type:func rom:0xF2000 allow_duplicated:True
|
|
func_ptr_80170014 = 0x8017B3A0; // type:func rom:0xF2000 allow_duplicated:True
|
|
GetWeaponId = 0x8017B3A8; // type:func rom:0xF2000 allow_duplicated:True
|
|
LoadWeaponPalette = 0x8017A9BC; // type:func rom:0xF2000 allow_duplicated:True
|
|
EntityWeaponShieldSpell = 0x8017B3B0; // type:func rom:0xF2000 allow_duplicated:True
|
|
func_ptr_80170024 = 0x8017B3B8; // type:func rom:0xF2000 allow_duplicated:True
|
|
func_ptr_80170028 = 0x8017B3C0; // type:func rom:0xF2000 allow_duplicated:True
|
|
WeaponUnused2C = 0x8017B3C8; // type:func rom:0xF2000 allow_duplicated:True
|
|
WeaponUnused30 = 0x8017B3D0; // type:func rom:0xF2000 allow_duplicated:True
|
|
WeaponUnused34 = 0x8017B3D8; // type:func rom:0xF2000 allow_duplicated:True
|
|
WeaponUnused38 = 0x8017B3E0; // type:func rom:0xF2000 allow_duplicated:True
|
|
WeaponUnused3C = 0x8017B3E8; // type:func rom:0xF2000 allow_duplicated:True
|
|
EntityWeaponAttack = 0x8017A8EC; // type:func rom:0xF9000 allow_duplicated:True
|
|
func_ptr_80170004 = 0x8017AB08; // type:func rom:0xF9000 allow_duplicated:True
|
|
func_ptr_80170008 = 0x8017AB10; // type:func rom:0xF9000 allow_duplicated:True
|
|
func_ptr_8017000C = 0x8017AB18; // type:func rom:0xF9000 allow_duplicated:True
|
|
func_ptr_80170010 = 0x8017AB20; // type:func rom:0xF9000 allow_duplicated:True
|
|
func_ptr_80170014 = 0x8017AB28; // type:func rom:0xF9000 allow_duplicated:True
|
|
GetWeaponId = 0x8017AB30; // type:func rom:0xF9000 allow_duplicated:True
|
|
LoadWeaponPalette = 0x8017A5B8; // type:func rom:0xF9000 allow_duplicated:True
|
|
EntityWeaponShieldSpell = 0x8017AB38; // type:func rom:0xF9000 allow_duplicated:True
|
|
func_ptr_80170024 = 0x8017AB40; // type:func rom:0xF9000 allow_duplicated:True
|
|
func_ptr_80170028 = 0x8017AB48; // type:func rom:0xF9000 allow_duplicated:True
|
|
WeaponUnused2C = 0x8017AB50; // type:func rom:0xF9000 allow_duplicated:True
|
|
WeaponUnused30 = 0x8017AB58; // type:func rom:0xF9000 allow_duplicated:True
|
|
WeaponUnused34 = 0x8017AB60; // type:func rom:0xF9000 allow_duplicated:True
|
|
WeaponUnused38 = 0x8017AB68; // type:func rom:0xF9000 allow_duplicated:True
|
|
WeaponUnused3C = 0x8017AB70; // type:func rom:0xF9000 allow_duplicated:True
|
|
EntityWeaponAttack = 0x8017A8FC; // type:func rom:0x100000 allow_duplicated:True
|
|
func_ptr_80170004 = 0x8017AB18; // type:func rom:0x100000 allow_duplicated:True
|
|
func_ptr_80170008 = 0x8017AB20; // type:func rom:0x100000 allow_duplicated:True
|
|
func_ptr_8017000C = 0x8017AB28; // type:func rom:0x100000 allow_duplicated:True
|
|
func_ptr_80170010 = 0x8017AB30; // type:func rom:0x100000 allow_duplicated:True
|
|
func_ptr_80170014 = 0x8017AB38; // type:func rom:0x100000 allow_duplicated:True
|
|
GetWeaponId = 0x8017AB40; // type:func rom:0x100000 allow_duplicated:True
|
|
LoadWeaponPalette = 0x8017A5C8; // type:func rom:0x100000 allow_duplicated:True
|
|
EntityWeaponShieldSpell = 0x8017AB48; // type:func rom:0x100000 allow_duplicated:True
|
|
func_ptr_80170024 = 0x8017AB50; // type:func rom:0x100000 allow_duplicated:True
|
|
func_ptr_80170028 = 0x8017AB58; // type:func rom:0x100000 allow_duplicated:True
|
|
WeaponUnused2C = 0x8017AB60; // type:func rom:0x100000 allow_duplicated:True
|
|
WeaponUnused30 = 0x8017AB68; // type:func rom:0x100000 allow_duplicated:True
|
|
WeaponUnused34 = 0x8017AB70; // type:func rom:0x100000 allow_duplicated:True
|
|
WeaponUnused38 = 0x8017AB78; // type:func rom:0x100000 allow_duplicated:True
|
|
WeaponUnused3C = 0x8017AB80; // type:func rom:0x100000 allow_duplicated:True
|
|
EntityWeaponAttack = 0x8017AB64; // type:func rom:0x107000 allow_duplicated:True
|
|
func_ptr_80170004 = 0x8017B268; // type:func rom:0x107000 allow_duplicated:True
|
|
func_ptr_80170008 = 0x8017B83C; // type:func rom:0x107000 allow_duplicated:True
|
|
func_ptr_8017000C = 0x8017BB84; // type:func rom:0x107000 allow_duplicated:True
|
|
func_ptr_80170010 = 0x8017BB8C; // type:func rom:0x107000 allow_duplicated:True
|
|
func_ptr_80170014 = 0x8017BB94; // type:func rom:0x107000 allow_duplicated:True
|
|
GetWeaponId = 0x8017BB9C; // type:func rom:0x107000 allow_duplicated:True
|
|
LoadWeaponPalette = 0x8017A830; // type:func rom:0x107000 allow_duplicated:True
|
|
EntityWeaponShieldSpell = 0x8017BBA4; // type:func rom:0x107000 allow_duplicated:True
|
|
func_ptr_80170024 = 0x8017BBAC; // type:func rom:0x107000 allow_duplicated:True
|
|
func_ptr_80170028 = 0x8017BBB4; // type:func rom:0x107000 allow_duplicated:True
|
|
WeaponUnused2C = 0x8017BBBC; // type:func rom:0x107000 allow_duplicated:True
|
|
WeaponUnused30 = 0x8017BBC4; // type:func rom:0x107000 allow_duplicated:True
|
|
WeaponUnused34 = 0x8017BBCC; // type:func rom:0x107000 allow_duplicated:True
|
|
WeaponUnused38 = 0x8017BBD4; // type:func rom:0x107000 allow_duplicated:True
|
|
WeaponUnused3C = 0x8017BBDC; // type:func rom:0x107000 allow_duplicated:True
|
|
EntityWeaponAttack = 0x8017B18C; // type:func rom:0x10E000 allow_duplicated:True
|
|
func_ptr_80170004 = 0x8017B3E8; // type:func rom:0x10E000 allow_duplicated:True
|
|
func_ptr_80170008 = 0x8017B7DC; // type:func rom:0x10E000 allow_duplicated:True
|
|
func_ptr_8017000C = 0x8017B7E4; // type:func rom:0x10E000 allow_duplicated:True
|
|
func_ptr_80170010 = 0x8017B7EC; // type:func rom:0x10E000 allow_duplicated:True
|
|
func_ptr_80170014 = 0x8017B7F4; // type:func rom:0x10E000 allow_duplicated:True
|
|
GetWeaponId = 0x8017B7FC; // type:func rom:0x10E000 allow_duplicated:True
|
|
LoadWeaponPalette = 0x8017AE58; // type:func rom:0x10E000 allow_duplicated:True
|
|
EntityWeaponShieldSpell = 0x8017B804; // type:func rom:0x10E000 allow_duplicated:True
|
|
func_ptr_80170024 = 0x8017B80C; // type:func rom:0x10E000 allow_duplicated:True
|
|
func_ptr_80170028 = 0x8017B814; // type:func rom:0x10E000 allow_duplicated:True
|
|
WeaponUnused2C = 0x8017B81C; // type:func rom:0x10E000 allow_duplicated:True
|
|
WeaponUnused30 = 0x8017B824; // type:func rom:0x10E000 allow_duplicated:True
|
|
WeaponUnused34 = 0x8017B82C; // type:func rom:0x10E000 allow_duplicated:True
|
|
WeaponUnused38 = 0x8017B834; // type:func rom:0x10E000 allow_duplicated:True
|
|
WeaponUnused3C = 0x8017B83C; // type:func rom:0x10E000 allow_duplicated:True
|
|
EntityWeaponAttack = 0x8017B18C; // type:func rom:0x115000 allow_duplicated:True
|
|
func_ptr_80170004 = 0x8017B3E8; // type:func rom:0x115000 allow_duplicated:True
|
|
func_ptr_80170008 = 0x8017B9C0; // type:func rom:0x115000 allow_duplicated:True
|
|
func_ptr_8017000C = 0x8017B9C8; // type:func rom:0x115000 allow_duplicated:True
|
|
func_ptr_80170010 = 0x8017B9D0; // type:func rom:0x115000 allow_duplicated:True
|
|
func_ptr_80170014 = 0x8017B9D8; // type:func rom:0x115000 allow_duplicated:True
|
|
GetWeaponId = 0x8017B9E0; // type:func rom:0x115000 allow_duplicated:True
|
|
LoadWeaponPalette = 0x8017AE58; // type:func rom:0x115000 allow_duplicated:True
|
|
EntityWeaponShieldSpell = 0x8017B9E8; // type:func rom:0x115000 allow_duplicated:True
|
|
func_ptr_80170024 = 0x8017B9F0; // type:func rom:0x115000 allow_duplicated:True
|
|
func_ptr_80170028 = 0x8017B9F8; // type:func rom:0x115000 allow_duplicated:True
|
|
WeaponUnused2C = 0x8017BA00; // type:func rom:0x115000 allow_duplicated:True
|
|
WeaponUnused30 = 0x8017BA08; // type:func rom:0x115000 allow_duplicated:True
|
|
WeaponUnused34 = 0x8017BA10; // type:func rom:0x115000 allow_duplicated:True
|
|
WeaponUnused38 = 0x8017BA18; // type:func rom:0x115000 allow_duplicated:True
|
|
WeaponUnused3C = 0x8017BA20; // type:func rom:0x115000 allow_duplicated:True
|
|
EntityWeaponAttack = 0x8017AC94; // type:func rom:0x11C000 allow_duplicated:True
|
|
func_ptr_80170004 = 0x8017B010; // type:func rom:0x11C000 allow_duplicated:True
|
|
func_ptr_80170008 = 0x8017B2DC; // type:func rom:0x11C000 allow_duplicated:True
|
|
func_ptr_8017000C = 0x8017B434; // type:func rom:0x11C000 allow_duplicated:True
|
|
func_ptr_80170010 = 0x8017B4E8; // type:func rom:0x11C000 allow_duplicated:True
|
|
func_ptr_80170014 = 0x8017B4F0; // type:func rom:0x11C000 allow_duplicated:True
|
|
GetWeaponId = 0x8017B4F8; // type:func rom:0x11C000 allow_duplicated:True
|
|
LoadWeaponPalette = 0x8017A8E0; // type:func rom:0x11C000 allow_duplicated:True
|
|
EntityWeaponShieldSpell = 0x8017B500; // type:func rom:0x11C000 allow_duplicated:True
|
|
func_ptr_80170024 = 0x8017B508; // type:func rom:0x11C000 allow_duplicated:True
|
|
func_ptr_80170028 = 0x8017B510; // type:func rom:0x11C000 allow_duplicated:True
|
|
WeaponUnused2C = 0x8017B518; // type:func rom:0x11C000 allow_duplicated:True
|
|
WeaponUnused30 = 0x8017B520; // type:func rom:0x11C000 allow_duplicated:True
|
|
WeaponUnused34 = 0x8017B528; // type:func rom:0x11C000 allow_duplicated:True
|
|
WeaponUnused38 = 0x8017B530; // type:func rom:0x11C000 allow_duplicated:True
|
|
WeaponUnused3C = 0x8017B538; // type:func rom:0x11C000 allow_duplicated:True
|
|
EntityWeaponAttack = 0x8017AC08; // type:func rom:0x123000 allow_duplicated:True
|
|
func_ptr_80170004 = 0x8017AE8C; // type:func rom:0x123000 allow_duplicated:True
|
|
func_ptr_80170008 = 0x8017B198; // type:func rom:0x123000 allow_duplicated:True
|
|
func_ptr_8017000C = 0x8017B1A0; // type:func rom:0x123000 allow_duplicated:True
|
|
func_ptr_80170010 = 0x8017B1A8; // type:func rom:0x123000 allow_duplicated:True
|
|
func_ptr_80170014 = 0x8017B1B0; // type:func rom:0x123000 allow_duplicated:True
|
|
GetWeaponId = 0x8017B1B8; // type:func rom:0x123000 allow_duplicated:True
|
|
LoadWeaponPalette = 0x8017A5E0; // type:func rom:0x123000 allow_duplicated:True
|
|
EntityWeaponShieldSpell = 0x8017B1C0; // type:func rom:0x123000 allow_duplicated:True
|
|
func_ptr_80170024 = 0x8017B1C8; // type:func rom:0x123000 allow_duplicated:True
|
|
func_ptr_80170028 = 0x8017B1D0; // type:func rom:0x123000 allow_duplicated:True
|
|
WeaponUnused2C = 0x8017B1D8; // type:func rom:0x123000 allow_duplicated:True
|
|
WeaponUnused30 = 0x8017B1E0; // type:func rom:0x123000 allow_duplicated:True
|
|
WeaponUnused34 = 0x8017B1E8; // type:func rom:0x123000 allow_duplicated:True
|
|
WeaponUnused38 = 0x8017B1F0; // type:func rom:0x123000 allow_duplicated:True
|
|
WeaponUnused3C = 0x8017B1F8; // type:func rom:0x123000 allow_duplicated:True
|
|
EntityWeaponAttack = 0x8017AC88; // type:func rom:0x12A000 allow_duplicated:True
|
|
func_ptr_80170004 = 0x8017B004; // type:func rom:0x12A000 allow_duplicated:True
|
|
func_ptr_80170008 = 0x8017B2BC; // type:func rom:0x12A000 allow_duplicated:True
|
|
func_ptr_8017000C = 0x8017B4E0; // type:func rom:0x12A000 allow_duplicated:True
|
|
func_ptr_80170010 = 0x8017B594; // type:func rom:0x12A000 allow_duplicated:True
|
|
func_ptr_80170014 = 0x8017B59C; // type:func rom:0x12A000 allow_duplicated:True
|
|
GetWeaponId = 0x8017B5A4; // type:func rom:0x12A000 allow_duplicated:True
|
|
LoadWeaponPalette = 0x8017A7D0; // type:func rom:0x12A000 allow_duplicated:True
|
|
EntityWeaponShieldSpell = 0x8017B5AC; // type:func rom:0x12A000 allow_duplicated:True
|
|
func_ptr_80170024 = 0x8017B5B4; // type:func rom:0x12A000 allow_duplicated:True
|
|
func_ptr_80170028 = 0x8017B5BC; // type:func rom:0x12A000 allow_duplicated:True
|
|
WeaponUnused2C = 0x8017B5C4; // type:func rom:0x12A000 allow_duplicated:True
|
|
WeaponUnused30 = 0x8017B5CC; // type:func rom:0x12A000 allow_duplicated:True
|
|
WeaponUnused34 = 0x8017B5D4; // type:func rom:0x12A000 allow_duplicated:True
|
|
WeaponUnused38 = 0x8017B5DC; // type:func rom:0x12A000 allow_duplicated:True
|
|
WeaponUnused3C = 0x8017B5E4; // type:func rom:0x12A000 allow_duplicated:True
|
|
EntityWeaponAttack = 0x8017B3FC; // type:func rom:0x131000 allow_duplicated:True
|
|
func_ptr_80170004 = 0x8017B920; // type:func rom:0x131000 allow_duplicated:True
|
|
func_ptr_80170008 = 0x8017BB74; // type:func rom:0x131000 allow_duplicated:True
|
|
func_ptr_8017000C = 0x8017BD14; // type:func rom:0x131000 allow_duplicated:True
|
|
func_ptr_80170010 = 0x8017BD1C; // type:func rom:0x131000 allow_duplicated:True
|
|
func_ptr_80170014 = 0x8017BD24; // type:func rom:0x131000 allow_duplicated:True
|
|
GetWeaponId = 0x8017BD2C; // type:func rom:0x131000 allow_duplicated:True
|
|
LoadWeaponPalette = 0x8017B0C8; // type:func rom:0x131000 allow_duplicated:True
|
|
EntityWeaponShieldSpell = 0x8017BD34; // type:func rom:0x131000 allow_duplicated:True
|
|
func_ptr_80170024 = 0x8017BD3C; // type:func rom:0x131000 allow_duplicated:True
|
|
func_ptr_80170028 = 0x8017BD44; // type:func rom:0x131000 allow_duplicated:True
|
|
WeaponUnused2C = 0x8017BD4C; // type:func rom:0x131000 allow_duplicated:True
|
|
WeaponUnused30 = 0x8017BD54; // type:func rom:0x131000 allow_duplicated:True
|
|
WeaponUnused34 = 0x8017BD5C; // type:func rom:0x131000 allow_duplicated:True
|
|
WeaponUnused38 = 0x8017BD64; // type:func rom:0x131000 allow_duplicated:True
|
|
WeaponUnused3C = 0x8017BD6C; // type:func rom:0x131000 allow_duplicated:True
|
|
EntityWeaponAttack = 0x8017A580; // type:func rom:0x138000 allow_duplicated:True
|
|
func_ptr_80170004 = 0x8017AEB4; // type:func rom:0x138000 allow_duplicated:True
|
|
func_ptr_80170008 = 0x8017AEBC; // type:func rom:0x138000 allow_duplicated:True
|
|
func_ptr_8017000C = 0x8017AEC4; // type:func rom:0x138000 allow_duplicated:True
|
|
func_ptr_80170010 = 0x8017AECC; // type:func rom:0x138000 allow_duplicated:True
|
|
func_ptr_80170014 = 0x8017AED4; // type:func rom:0x138000 allow_duplicated:True
|
|
GetWeaponId = 0x8017AEDC; // type:func rom:0x138000 allow_duplicated:True
|
|
LoadWeaponPalette = 0x8017A32C; // type:func rom:0x138000 allow_duplicated:True
|
|
EntityWeaponShieldSpell = 0x8017AEE4; // type:func rom:0x138000 allow_duplicated:True
|
|
func_ptr_80170024 = 0x8017AEEC; // type:func rom:0x138000 allow_duplicated:True
|
|
func_ptr_80170028 = 0x8017AEF4; // type:func rom:0x138000 allow_duplicated:True
|
|
WeaponUnused2C = 0x8017AEFC; // type:func rom:0x138000 allow_duplicated:True
|
|
WeaponUnused30 = 0x8017AF04; // type:func rom:0x138000 allow_duplicated:True
|
|
WeaponUnused34 = 0x8017AF0C; // type:func rom:0x138000 allow_duplicated:True
|
|
WeaponUnused38 = 0x8017AF14; // type:func rom:0x138000 allow_duplicated:True
|
|
WeaponUnused3C = 0x8017AF1C; // type:func rom:0x138000 allow_duplicated:True
|
|
EntityWeaponAttack = 0x8017A7D0; // type:func rom:0x13F000 allow_duplicated:True
|
|
func_ptr_80170004 = 0x8017A8BC; // type:func rom:0x13F000 allow_duplicated:True
|
|
func_ptr_80170008 = 0x8017AB4C; // type:func rom:0x13F000 allow_duplicated:True
|
|
func_ptr_8017000C = 0x8017ADC8; // type:func rom:0x13F000 allow_duplicated:True
|
|
func_ptr_80170010 = 0x8017B038; // type:func rom:0x13F000 allow_duplicated:True
|
|
func_ptr_80170014 = 0x8017B368; // type:func rom:0x13F000 allow_duplicated:True
|
|
GetWeaponId = 0x8017B370; // type:func rom:0x13F000 allow_duplicated:True
|
|
LoadWeaponPalette = 0x8017A3E4; // type:func rom:0x13F000 allow_duplicated:True
|
|
EntityWeaponShieldSpell = 0x8017B378; // type:func rom:0x13F000 allow_duplicated:True
|
|
func_ptr_80170024 = 0x8017B380; // type:func rom:0x13F000 allow_duplicated:True
|
|
func_ptr_80170028 = 0x8017B388; // type:func rom:0x13F000 allow_duplicated:True
|
|
WeaponUnused2C = 0x8017B390; // type:func rom:0x13F000 allow_duplicated:True
|
|
WeaponUnused30 = 0x8017B398; // type:func rom:0x13F000 allow_duplicated:True
|
|
WeaponUnused34 = 0x8017B3A0; // type:func rom:0x13F000 allow_duplicated:True
|
|
WeaponUnused38 = 0x8017B3A8; // type:func rom:0x13F000 allow_duplicated:True
|
|
WeaponUnused3C = 0x8017B3B0; // type:func rom:0x13F000 allow_duplicated:True
|
|
EntityWeaponAttack = 0x8017B004; // type:func rom:0x146000 allow_duplicated:True
|
|
func_ptr_80170004 = 0x8017B698; // type:func rom:0x146000 allow_duplicated:True
|
|
func_ptr_80170008 = 0x8017BE58; // type:func rom:0x146000 allow_duplicated:True
|
|
func_ptr_8017000C = 0x8017BE60; // type:func rom:0x146000 allow_duplicated:True
|
|
func_ptr_80170010 = 0x8017BE68; // type:func rom:0x146000 allow_duplicated:True
|
|
func_ptr_80170014 = 0x8017BE70; // type:func rom:0x146000 allow_duplicated:True
|
|
GetWeaponId = 0x8017BE78; // type:func rom:0x146000 allow_duplicated:True
|
|
LoadWeaponPalette = 0x8017ACD0; // type:func rom:0x146000 allow_duplicated:True
|
|
EntityWeaponShieldSpell = 0x8017BE80; // type:func rom:0x146000 allow_duplicated:True
|
|
func_ptr_80170024 = 0x8017BE88; // type:func rom:0x146000 allow_duplicated:True
|
|
func_ptr_80170028 = 0x8017BE90; // type:func rom:0x146000 allow_duplicated:True
|
|
WeaponUnused2C = 0x8017BE98; // type:func rom:0x146000 allow_duplicated:True
|
|
WeaponUnused30 = 0x8017BEA0; // type:func rom:0x146000 allow_duplicated:True
|
|
WeaponUnused34 = 0x8017BEA8; // type:func rom:0x146000 allow_duplicated:True
|
|
WeaponUnused38 = 0x8017BEB0; // type:func rom:0x146000 allow_duplicated:True
|
|
WeaponUnused3C = 0x8017BEB8; // type:func rom:0x146000 allow_duplicated:True
|
|
EntityWeaponAttack = 0x8017A908; // type:func rom:0x14D000 allow_duplicated:True
|
|
func_ptr_80170004 = 0x8017B470; // type:func rom:0x14D000 allow_duplicated:True
|
|
func_ptr_80170008 = 0x8017B63C; // type:func rom:0x14D000 allow_duplicated:True
|
|
func_ptr_8017000C = 0x8017B644; // type:func rom:0x14D000 allow_duplicated:True
|
|
func_ptr_80170010 = 0x8017B64C; // type:func rom:0x14D000 allow_duplicated:True
|
|
func_ptr_80170014 = 0x8017B654; // type:func rom:0x14D000 allow_duplicated:True
|
|
GetWeaponId = 0x8017B65C; // type:func rom:0x14D000 allow_duplicated:True
|
|
LoadWeaponPalette = 0x8017A5D4; // type:func rom:0x14D000 allow_duplicated:True
|
|
EntityWeaponShieldSpell = 0x8017B664; // type:func rom:0x14D000 allow_duplicated:True
|
|
func_ptr_80170024 = 0x8017B66C; // type:func rom:0x14D000 allow_duplicated:True
|
|
func_ptr_80170028 = 0x8017B674; // type:func rom:0x14D000 allow_duplicated:True
|
|
WeaponUnused2C = 0x8017B67C; // type:func rom:0x14D000 allow_duplicated:True
|
|
WeaponUnused30 = 0x8017B684; // type:func rom:0x14D000 allow_duplicated:True
|
|
WeaponUnused34 = 0x8017B68C; // type:func rom:0x14D000 allow_duplicated:True
|
|
WeaponUnused38 = 0x8017B694; // type:func rom:0x14D000 allow_duplicated:True
|
|
WeaponUnused3C = 0x8017B69C; // type:func rom:0x14D000 allow_duplicated:True
|
|
EntityWeaponAttack = 0x8017B3F0; // type:func rom:0x154000 allow_duplicated:True
|
|
func_ptr_80170004 = 0x8017B980; // type:func rom:0x154000 allow_duplicated:True
|
|
func_ptr_80170008 = 0x8017BF4C; // type:func rom:0x154000 allow_duplicated:True
|
|
func_ptr_8017000C = 0x8017C354; // type:func rom:0x154000 allow_duplicated:True
|
|
func_ptr_80170010 = 0x8017C35C; // type:func rom:0x154000 allow_duplicated:True
|
|
func_ptr_80170014 = 0x8017C364; // type:func rom:0x154000 allow_duplicated:True
|
|
GetWeaponId = 0x8017C36C; // type:func rom:0x154000 allow_duplicated:True
|
|
LoadWeaponPalette = 0x8017B0BC; // type:func rom:0x154000 allow_duplicated:True
|
|
EntityWeaponShieldSpell = 0x8017C374; // type:func rom:0x154000 allow_duplicated:True
|
|
func_ptr_80170024 = 0x8017C37C; // type:func rom:0x154000 allow_duplicated:True
|
|
func_ptr_80170028 = 0x8017C384; // type:func rom:0x154000 allow_duplicated:True
|
|
WeaponUnused2C = 0x8017C38C; // type:func rom:0x154000 allow_duplicated:True
|
|
WeaponUnused30 = 0x8017C394; // type:func rom:0x154000 allow_duplicated:True
|
|
WeaponUnused34 = 0x8017C39C; // type:func rom:0x154000 allow_duplicated:True
|
|
WeaponUnused38 = 0x8017C3A4; // type:func rom:0x154000 allow_duplicated:True
|
|
WeaponUnused3C = 0x8017C3AC; // type:func rom:0x154000 allow_duplicated:True
|
|
EntityWeaponAttack = 0x8017B4EC; // type:func rom:0x15B000 allow_duplicated:True
|
|
func_ptr_80170004 = 0x8017BA48; // type:func rom:0x15B000 allow_duplicated:True
|
|
func_ptr_80170008 = 0x8017BD2C; // type:func rom:0x15B000 allow_duplicated:True
|
|
func_ptr_8017000C = 0x8017C14C; // type:func rom:0x15B000 allow_duplicated:True
|
|
func_ptr_80170010 = 0x8017C458; // type:func rom:0x15B000 allow_duplicated:True
|
|
func_ptr_80170014 = 0x8017C720; // type:func rom:0x15B000 allow_duplicated:True
|
|
GetWeaponId = 0x8017C884; // type:func rom:0x15B000 allow_duplicated:True
|
|
LoadWeaponPalette = 0x8017B1B8; // type:func rom:0x15B000 allow_duplicated:True
|
|
EntityWeaponShieldSpell = 0x8017C88C; // type:func rom:0x15B000 allow_duplicated:True
|
|
func_ptr_80170024 = 0x8017C894; // type:func rom:0x15B000 allow_duplicated:True
|
|
func_ptr_80170028 = 0x8017C89C; // type:func rom:0x15B000 allow_duplicated:True
|
|
WeaponUnused2C = 0x8017C8A4; // type:func rom:0x15B000 allow_duplicated:True
|
|
WeaponUnused30 = 0x8017C8AC; // type:func rom:0x15B000 allow_duplicated:True
|
|
WeaponUnused34 = 0x8017C8B4; // type:func rom:0x15B000 allow_duplicated:True
|
|
WeaponUnused38 = 0x8017C8BC; // type:func rom:0x15B000 allow_duplicated:True
|
|
WeaponUnused3C = 0x8017C8C4; // type:func rom:0x15B000 allow_duplicated:True
|
|
EntityWeaponAttack = 0x8017B420; // type:func rom:0x162000 allow_duplicated:True
|
|
func_ptr_80170004 = 0x8017BBF4; // type:func rom:0x162000 allow_duplicated:True
|
|
func_ptr_80170008 = 0x8017BFDC; // type:func rom:0x162000 allow_duplicated:True
|
|
func_ptr_8017000C = 0x8017C428; // type:func rom:0x162000 allow_duplicated:True
|
|
func_ptr_80170010 = 0x8017C790; // type:func rom:0x162000 allow_duplicated:True
|
|
func_ptr_80170014 = 0x8017CBA8; // type:func rom:0x162000 allow_duplicated:True
|
|
GetWeaponId = 0x8017CBB0; // type:func rom:0x162000 allow_duplicated:True
|
|
LoadWeaponPalette = 0x8017B0EC; // type:func rom:0x162000 allow_duplicated:True
|
|
EntityWeaponShieldSpell = 0x8017CBB8; // type:func rom:0x162000 allow_duplicated:True
|
|
func_ptr_80170024 = 0x8017CBC0; // type:func rom:0x162000 allow_duplicated:True
|
|
func_ptr_80170028 = 0x8017CBC8; // type:func rom:0x162000 allow_duplicated:True
|
|
WeaponUnused2C = 0x8017CBD0; // type:func rom:0x162000 allow_duplicated:True
|
|
WeaponUnused30 = 0x8017CBD8; // type:func rom:0x162000 allow_duplicated:True
|
|
WeaponUnused34 = 0x8017CBE0; // type:func rom:0x162000 allow_duplicated:True
|
|
WeaponUnused38 = 0x8017CBE8; // type:func rom:0x162000 allow_duplicated:True
|
|
WeaponUnused3C = 0x8017CBF0; // type:func rom:0x162000 allow_duplicated:True
|
|
EntityWeaponAttack = 0x8017B51C; // type:func rom:0x169000 allow_duplicated:True
|
|
func_ptr_80170004 = 0x8017B7BC; // type:func rom:0x169000 allow_duplicated:True
|
|
func_ptr_80170008 = 0x8017BA64; // type:func rom:0x169000 allow_duplicated:True
|
|
func_ptr_8017000C = 0x8017C080; // type:func rom:0x169000 allow_duplicated:True
|
|
func_ptr_80170010 = 0x8017C088; // type:func rom:0x169000 allow_duplicated:True
|
|
func_ptr_80170014 = 0x8017C090; // type:func rom:0x169000 allow_duplicated:True
|
|
GetWeaponId = 0x8017C098; // type:func rom:0x169000 allow_duplicated:True
|
|
LoadWeaponPalette = 0x8017AF40; // type:func rom:0x169000 allow_duplicated:True
|
|
EntityWeaponShieldSpell = 0x8017C0A0; // type:func rom:0x169000 allow_duplicated:True
|
|
func_ptr_80170024 = 0x8017C0A8; // type:func rom:0x169000 allow_duplicated:True
|
|
func_ptr_80170028 = 0x8017C0B0; // type:func rom:0x169000 allow_duplicated:True
|
|
WeaponUnused2C = 0x8017C0B8; // type:func rom:0x169000 allow_duplicated:True
|
|
WeaponUnused30 = 0x8017C0C0; // type:func rom:0x169000 allow_duplicated:True
|
|
WeaponUnused34 = 0x8017C0C8; // type:func rom:0x169000 allow_duplicated:True
|
|
WeaponUnused38 = 0x8017C0D0; // type:func rom:0x169000 allow_duplicated:True
|
|
WeaponUnused3C = 0x8017C0D8; // type:func rom:0x169000 allow_duplicated:True
|
|
EntityWeaponAttack = 0x8017B050; // type:func rom:0x170000 allow_duplicated:True
|
|
func_ptr_80170004 = 0x8017C568; // type:func rom:0x170000 allow_duplicated:True
|
|
func_ptr_80170008 = 0x8017B604; // type:func rom:0x170000 allow_duplicated:True
|
|
func_ptr_8017000C = 0x8017B60C; // type:func rom:0x170000 allow_duplicated:True
|
|
func_ptr_80170010 = 0x8017B614; // type:func rom:0x170000 allow_duplicated:True
|
|
func_ptr_80170014 = 0x8017B61C; // type:func rom:0x170000 allow_duplicated:True
|
|
GetWeaponId = 0x8017B624; // type:func rom:0x170000 allow_duplicated:True
|
|
LoadWeaponPalette = 0x8017AD1C; // type:func rom:0x170000 allow_duplicated:True
|
|
EntityWeaponShieldSpell = 0x8017B62C; // type:func rom:0x170000 allow_duplicated:True
|
|
func_ptr_80170024 = 0x8017CB4C; // type:func rom:0x170000 allow_duplicated:True
|
|
func_ptr_80170028 = 0x8017CB54; // type:func rom:0x170000 allow_duplicated:True
|
|
WeaponUnused2C = 0x8017CB5C; // type:func rom:0x170000 allow_duplicated:True
|
|
WeaponUnused30 = 0x8017CB64; // type:func rom:0x170000 allow_duplicated:True
|
|
WeaponUnused34 = 0x8017CB6C; // type:func rom:0x170000 allow_duplicated:True
|
|
WeaponUnused38 = 0x8017CB74; // type:func rom:0x170000 allow_duplicated:True
|
|
WeaponUnused3C = 0x8017CB7C; // type:func rom:0x170000 allow_duplicated:True
|
|
EntityWeaponAttack = 0x8017B620; // type:func rom:0x177000 allow_duplicated:True
|
|
func_ptr_80170004 = 0x8017B914; // type:func rom:0x177000 allow_duplicated:True
|
|
func_ptr_80170008 = 0x8017BFCC; // type:func rom:0x177000 allow_duplicated:True
|
|
func_ptr_8017000C = 0x8017C28C; // type:func rom:0x177000 allow_duplicated:True
|
|
func_ptr_80170010 = 0x8017C83C; // type:func rom:0x177000 allow_duplicated:True
|
|
func_ptr_80170014 = 0x8017C844; // type:func rom:0x177000 allow_duplicated:True
|
|
GetWeaponId = 0x8017C84C; // type:func rom:0x177000 allow_duplicated:True
|
|
LoadWeaponPalette = 0x8017B2EC; // type:func rom:0x177000 allow_duplicated:True
|
|
EntityWeaponShieldSpell = 0x8017C854; // type:func rom:0x177000 allow_duplicated:True
|
|
func_ptr_80170024 = 0x8017C85C; // type:func rom:0x177000 allow_duplicated:True
|
|
func_ptr_80170028 = 0x8017C864; // type:func rom:0x177000 allow_duplicated:True
|
|
WeaponUnused2C = 0x8017C86C; // type:func rom:0x177000 allow_duplicated:True
|
|
WeaponUnused30 = 0x8017C874; // type:func rom:0x177000 allow_duplicated:True
|
|
WeaponUnused34 = 0x8017C87C; // type:func rom:0x177000 allow_duplicated:True
|
|
WeaponUnused38 = 0x8017C884; // type:func rom:0x177000 allow_duplicated:True
|
|
WeaponUnused3C = 0x8017C88C; // type:func rom:0x177000 allow_duplicated:True
|
|
EntityWeaponAttack = 0x8017B2AC; // type:func rom:0x17E000 allow_duplicated:True
|
|
func_ptr_80170004 = 0x8017B888; // type:func rom:0x17E000 allow_duplicated:True
|
|
func_ptr_80170008 = 0x8017B890; // type:func rom:0x17E000 allow_duplicated:True
|
|
func_ptr_8017000C = 0x8017B898; // type:func rom:0x17E000 allow_duplicated:True
|
|
func_ptr_80170010 = 0x8017B8A0; // type:func rom:0x17E000 allow_duplicated:True
|
|
func_ptr_80170014 = 0x8017B8A8; // type:func rom:0x17E000 allow_duplicated:True
|
|
GetWeaponId = 0x8017B8B0; // type:func rom:0x17E000 allow_duplicated:True
|
|
LoadWeaponPalette = 0x8017AF78; // type:func rom:0x17E000 allow_duplicated:True
|
|
EntityWeaponShieldSpell = 0x8017B8B8; // type:func rom:0x17E000 allow_duplicated:True
|
|
func_ptr_80170024 = 0x8017B8C0; // type:func rom:0x17E000 allow_duplicated:True
|
|
func_ptr_80170028 = 0x8017B8C8; // type:func rom:0x17E000 allow_duplicated:True
|
|
WeaponUnused2C = 0x8017B8D0; // type:func rom:0x17E000 allow_duplicated:True
|
|
WeaponUnused30 = 0x8017B8D8; // type:func rom:0x17E000 allow_duplicated:True
|
|
WeaponUnused34 = 0x8017B8E0; // type:func rom:0x17E000 allow_duplicated:True
|
|
WeaponUnused38 = 0x8017B8E8; // type:func rom:0x17E000 allow_duplicated:True
|
|
WeaponUnused3C = 0x8017B8F0; // type:func rom:0x17E000 allow_duplicated:True
|
|
EntityWeaponAttack = 0x8017B540; // type:func rom:0x185000 allow_duplicated:True
|
|
func_ptr_80170004 = 0x8017B7B0; // type:func rom:0x185000 allow_duplicated:True
|
|
func_ptr_80170008 = 0x8017BBC4; // type:func rom:0x185000 allow_duplicated:True
|
|
func_ptr_8017000C = 0x8017BBCC; // type:func rom:0x185000 allow_duplicated:True
|
|
func_ptr_80170010 = 0x8017BBD4; // type:func rom:0x185000 allow_duplicated:True
|
|
func_ptr_80170014 = 0x8017BBDC; // type:func rom:0x185000 allow_duplicated:True
|
|
GetWeaponId = 0x8017BBE4; // type:func rom:0x185000 allow_duplicated:True
|
|
LoadWeaponPalette = 0x8017B20C; // type:func rom:0x185000 allow_duplicated:True
|
|
EntityWeaponShieldSpell = 0x8017BBEC; // type:func rom:0x185000 allow_duplicated:True
|
|
func_ptr_80170024 = 0x8017BBF4; // type:func rom:0x185000 allow_duplicated:True
|
|
func_ptr_80170028 = 0x8017BBFC; // type:func rom:0x185000 allow_duplicated:True
|
|
WeaponUnused2C = 0x8017BC04; // type:func rom:0x185000 allow_duplicated:True
|
|
WeaponUnused30 = 0x8017BC0C; // type:func rom:0x185000 allow_duplicated:True
|
|
WeaponUnused34 = 0x8017BC14; // type:func rom:0x185000 allow_duplicated:True
|
|
WeaponUnused38 = 0x8017BC1C; // type:func rom:0x185000 allow_duplicated:True
|
|
WeaponUnused3C = 0x8017BC24; // type:func rom:0x185000 allow_duplicated:True
|
|
EntityWeaponAttack = 0x8017B400; // type:func rom:0x18C000 allow_duplicated:True
|
|
func_ptr_80170004 = 0x8017B998; // type:func rom:0x18C000 allow_duplicated:True
|
|
func_ptr_80170008 = 0x8017C050; // type:func rom:0x18C000 allow_duplicated:True
|
|
func_ptr_8017000C = 0x8017C058; // type:func rom:0x18C000 allow_duplicated:True
|
|
func_ptr_80170010 = 0x8017C060; // type:func rom:0x18C000 allow_duplicated:True
|
|
func_ptr_80170014 = 0x8017C068; // type:func rom:0x18C000 allow_duplicated:True
|
|
GetWeaponId = 0x8017C070; // type:func rom:0x18C000 allow_duplicated:True
|
|
LoadWeaponPalette = 0x8017B0CC; // type:func rom:0x18C000 allow_duplicated:True
|
|
EntityWeaponShieldSpell = 0x8017C078; // type:func rom:0x18C000 allow_duplicated:True
|
|
func_ptr_80170024 = 0x8017C080; // type:func rom:0x18C000 allow_duplicated:True
|
|
func_ptr_80170028 = 0x8017C088; // type:func rom:0x18C000 allow_duplicated:True
|
|
WeaponUnused2C = 0x8017C090; // type:func rom:0x18C000 allow_duplicated:True
|
|
WeaponUnused30 = 0x8017C098; // type:func rom:0x18C000 allow_duplicated:True
|
|
WeaponUnused34 = 0x8017C0A0; // type:func rom:0x18C000 allow_duplicated:True
|
|
WeaponUnused38 = 0x8017C0A8; // type:func rom:0x18C000 allow_duplicated:True
|
|
WeaponUnused3C = 0x8017C0B0; // type:func rom:0x18C000 allow_duplicated:True
|
|
EntityWeaponAttack = 0x8017B454; // type:func rom:0x193000 allow_duplicated:True
|
|
func_ptr_80170004 = 0x8017B670; // type:func rom:0x193000 allow_duplicated:True
|
|
func_ptr_80170008 = 0x8017B678; // type:func rom:0x193000 allow_duplicated:True
|
|
func_ptr_8017000C = 0x8017B680; // type:func rom:0x193000 allow_duplicated:True
|
|
func_ptr_80170010 = 0x8017B688; // type:func rom:0x193000 allow_duplicated:True
|
|
func_ptr_80170014 = 0x8017B690; // type:func rom:0x193000 allow_duplicated:True
|
|
GetWeaponId = 0x8017B698; // type:func rom:0x193000 allow_duplicated:True
|
|
LoadWeaponPalette = 0x8017B120; // type:func rom:0x193000 allow_duplicated:True
|
|
EntityWeaponShieldSpell = 0x8017B6A0; // type:func rom:0x193000 allow_duplicated:True
|
|
func_ptr_80170024 = 0x8017B6A8; // type:func rom:0x193000 allow_duplicated:True
|
|
func_ptr_80170028 = 0x8017B6B0; // type:func rom:0x193000 allow_duplicated:True
|
|
WeaponUnused2C = 0x8017B6B8; // type:func rom:0x193000 allow_duplicated:True
|
|
WeaponUnused30 = 0x8017B6C0; // type:func rom:0x193000 allow_duplicated:True
|
|
WeaponUnused34 = 0x8017B6C8; // type:func rom:0x193000 allow_duplicated:True
|
|
WeaponUnused38 = 0x8017B6D0; // type:func rom:0x193000 allow_duplicated:True
|
|
WeaponUnused3C = 0x8017B6D8; // type:func rom:0x193000 allow_duplicated:True
|
|
EntityWeaponAttack = 0x8017AFF0; // type:func rom:0x19A000 allow_duplicated:True
|
|
func_ptr_80170004 = 0x8017B410; // type:func rom:0x19A000 allow_duplicated:True
|
|
func_ptr_80170008 = 0x8017B418; // type:func rom:0x19A000 allow_duplicated:True
|
|
func_ptr_8017000C = 0x8017B420; // type:func rom:0x19A000 allow_duplicated:True
|
|
func_ptr_80170010 = 0x8017B428; // type:func rom:0x19A000 allow_duplicated:True
|
|
func_ptr_80170014 = 0x8017B430; // type:func rom:0x19A000 allow_duplicated:True
|
|
GetWeaponId = 0x8017B438; // type:func rom:0x19A000 allow_duplicated:True
|
|
LoadWeaponPalette = 0x8017ACBC; // type:func rom:0x19A000 allow_duplicated:True
|
|
EntityWeaponShieldSpell = 0x8017B440; // type:func rom:0x19A000 allow_duplicated:True
|
|
func_ptr_80170024 = 0x8017BB08; // type:func rom:0x19A000 allow_duplicated:True
|
|
func_ptr_80170028 = 0x8017BB10; // type:func rom:0x19A000 allow_duplicated:True
|
|
WeaponUnused2C = 0x8017BB18; // type:func rom:0x19A000 allow_duplicated:True
|
|
WeaponUnused30 = 0x8017BB20; // type:func rom:0x19A000 allow_duplicated:True
|
|
WeaponUnused34 = 0x8017BB28; // type:func rom:0x19A000 allow_duplicated:True
|
|
WeaponUnused38 = 0x8017BB30; // type:func rom:0x19A000 allow_duplicated:True
|
|
WeaponUnused3C = 0x8017BB38; // type:func rom:0x19A000 allow_duplicated:True
|